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7 yrs ago
Current Lots of guests coming and going in the next few weeks. I apologize in advance if I lag in posting
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8 yrs ago
Traveling for a week, and may not keep up with RPs. Thank you for your patience.
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8 yrs ago
Been busy and scatterbrained this week, and behind on RPs. Please excuse my delay in posting.
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9 yrs ago
Got back from a two-week vacation overseas. Give me some time to catch up with RPs. Thank you for your patience!
3 likes
9 yrs ago
I'll be going on a two week vacation starting tomorrow and don't know how often I'll have Internet access. Thank you for your patience. I'll try to be more regular when I get back.

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OK, Asteria might have a self-defense beam pistol, or dagger, but would otherwise be purely support. Asteria might also have a riot shield. Healing was a function that I hadn't even considered, so I'm glad you thought of it, it's definitely a unique ability that would make the Asteria extremely valuable. Maybe in the future, the Asteria gets more armor, but then the armor pieces are these self-propelled, remote controlled shards that can be sent out to increase the armor of an ally. Nyx would probably have some sort of melee weapon (choose your favorite), maybe she can dual-wield, with one being a beam weapon, the other being a mass weapon so she can break through any type of defense. Do you want to push the 'ninja-like' aspect for Nyx? Maybe in the future, it can develop cloaking or afterimages as a suggestion. As for their combination, the most simple suggestion would be that they combine to become a larger cog. It would probably be fairly well rounded defense-wise, having armor from Asteria and speed from Nyx. Maybe Nyx's melee weapons combine to become a large one-handed melee superweapon, while wielding Asteria's shield in the other hand, or the shield also becomes part of the superweapon. Maybe the combination has accelerated self-repair from Asteria. Again, these are just suggestions.
Haha, yeah, I totally expect Israfil to get the short end of the stick. So I finished the opening post for now, basically everything below Cadmus Reactor is new. And I wanted to say that I think Asteria can start off with the ability to heal instead of having it in the wishlist (it can get stronger over time but I think it's fair for her to already have it). Also, please describe Asteria's offensive weapons (if any) in more detail. As for Nyx, what is Blythe's fighting style? In the opening post, under the "Stern Algorithm" entry, it lists several dichotomies, that would be a good starting point to answer what Blythe's fighting style is. I think that Nyx, depending on its fighting style, can also probably have a few more starting weapons/equipment as well. Knowing Claire's fighting style would also be helpful. You can be a bit more extravagant with your wishlist too if you want to, for things like super weapons or unusual special abilities. I might work on getting a few more characters up, and then some locations. After that I think I can put up the first IC post. I hope the wait for the IC to start isn't too painfully long. EDIT: I also added a link to Israfil's theme song.
Name: Israfil Eihon Rank: Ensign Appearance: Israfil has a slight, feminine build that makes him look younger. He has short, light gray hair and cyan eyes. He has a pleasant face, but it is marred by his look of almost constant worry and fear. That combined with his size, paleness of skin and color of hair, often make people incorrectly assume that he is malnourished. He is always wearing his uniform because he is more comfortable doing what he has been ordered to do rather than making his own choices or expressing his sense of self. Age: 21 Race: Wildtype Citizenship: The Ascendancy Personality: Israfil is quiet and submissive. His main motivation is to please others; criticism of any sort tends to cut him deeply as his greatest fear is the disapproval of others. He defines his self-worth through how others feel about him and through how useful he is to others. He has a fairly strong complex about his own lack of ability that he tries desperately to compensate for. History: Israfil is descended from the stock of Wildtypes who had sympathized with the Ascended during their persecution under the FAS. When the Ascendancy was formed, these Wildtype were allowed to form their own community within the Ascendancy. Though many mingled with Ascendeds, Israfil is one of the few who are still pure Wildtype, which has put him at a disadvantage through his schooling and pilot training. Despite this, he does not resent the Ascended as he has been taught by the system to accept his inferiority. Having no real stand out qualities, it is his obedience to his betters, and the unusually high potential results of his cog-scan that let him barely squeeze by the pilot evaluation. Theme Song: Croatian Rhapsody - Maxsim Mrvica Cog: Orpheus Physical Description: Israfil is a coward by nature with a lot of repressed emotions. It should therefore come as no surprise that his cog specializes in protecting itself and overwhelmingly obliterating an enemy before it has a chance to get close. Like a mountain or a wall, Orpheus stands tall and wide, an imposing structure reminiscent of the ancient German howitzers. Around the main humanoid body is a cape-like structure attached to the back, like wings, that acts as a shield from which protrudes beam cannons. The thrusters that it has are inadequate to propel it at a high speed making it almost laughably immobile when compared to other cogs. Its evaluation has shown that Orpheus actually relies on a built-in, miniature Tachyon Harp to provide a small amount of extra thrust. It's main color is lilac, its secondary color is white and it is accented with black, and gold. Tactical role: Long-range area-of-effect artillery, providing cover fire, defending tactically crucial territory through area denial. Evaluation:
  • Cog Score: 9
  • Pilot Skill: 3
  • Mental Fortitude: 3
  • Obedience: 10
Weapon/Equipment/Special Systems List:
  • Cape shield (6 shield plates) - The shield plates normally surround the Orpheus like a mantle to provide protection from long range attacks, but open up and can be aimed in almost any direction to bring the built-in cannons to bear. The independently controlled shield plates leave Orpheus' hands free.
  • 6 Anti-beam field generators (1 per shield plate)
  • 6 Heavy beam cannons (1 per shield plate)
  • 1 Beam shotgun (stored on back when not in use) - The only weapon that Orpheus needs to use its hands with. It is also Orpheus' only form of close range weapon.
Ok, you can put actual numbers for the cog scores instead of the # sign. Also, Asteria will be combining with the other twin's cog, right?
Hey, quick update to the opening post: original humans will be called "Wildtype". This is a term used in genetics to describe the original genetic variant found in nature, as opposed to variants from selective breeding or mutation. I am using this term to differentiate original humans from Ascended, since Ascended are also humans and consider themselves as such and calling original humans "humans" might get confusing after a while.
"Thank you so much!" Maya said, giving Coro a friendly wink. Maya let Sera carry the lantern even though she felt strangely drawn to the bright flame. Maya realized that she had probably never been this deep in the forest and began wondering what the world beyond was like. When Sera asked how far they think Talo might have gone, Maya decided to tease Sera a bit and said, "I don't know, Sera. He seemed pretty upset after you scolded him. Who knows how far he might have gone in such a desperate state? For all we know he may have made it through the woods and bolted across the field." Of course, the possibility was highly doubtful, it was extremely unlikely that a kid Talo's age, even such an energetic kid, had the endurance to make it that far on a whim.
Hey, here's a CS skeleton, first what it looks like followed by the actual code if you want to keep the same formatting. I'll try to have an example character up eventually. CS style: Name: Appearance: (Description or image) Age: Race: Citizenship: Personality: History: Theme Song: (optional youtube link) Cog: (Cog Name) Physical Description: (Describe the color scheme, physical build, size, etc. You can use a picture if you want and can find one) Tactical role: (you can use simple roles like tank, damage-dealer, support, etc. or more in-depth explanations. All cogs start out fairly standard with maybe one or two specialized weapons or systems. Tie the role into the pilot's personality, though the connection can be unexpected or un-obvious) Wishlist: (list out all the things you envision this cog will be capable of in the future at its maximum power. This is to help me put it in context with the existing technology, and to help your cog evolve) Evaluation: (optional. Numbers from 1-10. A pilot is failed if: the sum is 24 or less, any one trait is 2 or less, or Cog Score is 4 or less)
  • Cog Score: ##
  • Pilot Skill: ##
  • Mental Fortitude: ##
  • Obedience: ##
Weapon/Equipment/Special Systems List:
(If more than one cog, or if cog has multiple forms or combinations, then repeat the above, omitting sections as necessary.) CS Code: [b][u]Name:[/u][/b] [B][u]Appearance:[/u][/b] [B][u]Age:[/u][/b] [B][u]Race:[/u][/b] [B][u]Citizenship:[/u][/b] [B][u]Personality:[/u][/b] [B][u]History:[/u][/b] [B][u]Theme Song:[/u][/b] [B][u]Cog:[/u][/b] [B][u]Physical Description:[/u][/b] [B][u]Tactical role:[/u][/b] [B][u]Wishlist:[/u][/b] [B][u]Evaluation:[/u][/b] [List] [*]Cog Score: [*]Pilot Skill: [*]Mental Fortitude: [*]Obedience: [/list][B][u]Weapon/Equipment/Special Systems List:[/u][/b] [List] [*] [*] [*] [/list]
Hey, sorry for not having posted yet. I'm in the process of leaving the company I work for and am busy training the guy who'll replace me. Also, I'll be busy this coming weekend, but once I get over this hump, I'll have loads more free time and can be expected to write more frequently. I thank you all in advance for your patience, I will try my hardest to get a post up in the next two days before the weekend starts.
Hey, sorry for not posting or editing the opening post in a while. I'm in the process of leaving the company I work for and am busy training the guy who'll replace me. Also, I'll be busy this coming weekend, but once I get over this hump, I'll have loads more free time and can be expected to write more frequently. I thank you in advance for your patience, I will try my hardest to put up some new content in the next two days before the weekend starts.
Is your male character going to be human too? Also made some updates to the first post. Feel free to ask me anything as it will help me be aware of anything I missed as well as help me flesh out the world some more.
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