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Recent Statuses

4 mos ago
Current Need info, so might as well throw a bottled question into the ocean of statuses... What are some features/ideas/etc. that YOU want to see in a monster taming/raising game? All genuine ideas welcome.
1 like
5 mos ago
@Dane, I need you to talk to a physicist and a psychiatrist, in that order, twice.
2 likes
5 mos ago
"The worst thing you can do to a character is to make them aware that they're fictional." Ironically, the character who would say this is from an RP I'm not in anymore... Funny, that.
3 likes
5 mos ago
Just like in JJK, explaining the joke makes it funnier. Luckily that's built into this one.
3 likes
5 mos ago
Jimbo that's not right. Humans are a social creature, there's not a single one who can truly survive on their own. Even those who seem to be able can only do so because they learned from others.
8 likes

Bio



"Unfortunately, gods aren't the type that should be believed in."
"No doubt this drought will one day end, but it will be by tears."





Most Recent Posts

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You actually read the whole list??


Of course.
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=D


Afraid of the number 18 and orange are my favorite emotions.

No but really if you want to be a psychic fisherman you can do that.
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Yeah, but that's moving closer toward a life sim, which changes it greatly.

It may be better to make them sound more different and for the game to stand alone. It's best to thrive on your own merits.


It basically is a life sim in a world where there are powers and stuff.
I know.
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Adding a "gender identity" category adds too much Tumblr into the mix. You'll attract all kinds of weirdos into the fanbase.

Psycha Ability can be negative if control is too high.
In S1, you don't need parentheses around (A + C). It'll just make your code less efficient.
In the Energy Base, if C + A > P ^ C and M is odd, the result could be negative.

Sounds a bit like Index/Railgun.


It's because the game's focus is absolute player freedom.
Thanks.
It's HEAVILY inspired by it. To the point I'm gonna say that in the description when it's done.
Also, guys, the final battle of my Arc, its going to cause some extensive damage all across existence. Like, untold amounts. But, if you guys wat to, you can limit the damage, to some extent. Shinji and Mordric will give their all, so it will be quite the match to remember. And I really, really think that you'll all like Shinji and Mordric's final forms. It'll be something worth remembering, and definitely a huge point in MR History, at least where my arcs are concerned.

There is still quite a bit that needs done before that, though.


Because if so I need to know when you have it and for you to remind me "blue music".
Also, guys, the final battle of my Arc, its going to cause some extensive damage all across existence. Like, untold amounts. But, if you guys wat to, you can limit the damage, to some extent. Shinji and Mordric will give their all, so it will be quite the match to remember. And I really, really think that you'll all like Shinji and Mordric's final forms. It'll be something worth remembering, and definitely a huge point in MR History, at least where my arcs are concerned.

There is still quite a bit that needs done before that, though.


Can I pull a me though?
So the stuff I want help with for that game is so far this:
Please look for errors, ways to improve, suggestions, flaws, suggestions, questions, ideas, etc.







I wanna play Knights of the Old Republic again. One of the only two Star Wars games worth playing.


No. Battlefront 2 and the arcade original trilogy one.
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He is a God of Death, with no real tangible being that can be felt, anything within ten feet of him decays, unless he wishes otherwise, and when he unwraps his arm, he gains the ability to directly attack their soul. Also, he can be any size, shape, or form that he wishes. He also has a small pool of energy within him. As far as a specific skill set, I'll have to get back to you on that one.

His only weakness is energy at its peak.


So he's providing energy directly instead of using living processes to create it. Simple. Done.
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