I feel like this question has probably already been asked, but what order are the floats going in?
I personally like to portray biotics specifically more like in ME 1/the lore. That is to say, slightly longer cast time, much longer 'cooldown' and a much more significant effect.
I tend to portray tech more like in ME3, with quickish cooldowns and less extreme effects. That said, I never really spam powers in combat here, nor do I assign a really specific number of powers to any given post... I just go with what feels right and balanced.
Another thing to note is that typically enemies will have the same things we do, unlike in the game where the enemies all get a specialized and usually weaker set of abilities comparative to shep.
@Thundercrash Couldn't she wear a disguise, like a hood or a helmet? Unless you're really dead set on her slumming on the USS Hepatitus for what could be quite a while real time, there's ways to get her involved without compromising her identity.
<Snipped quote by Hank>
Exactly what I was thinking. I think Mirage just might be our de facto mission control for every ground run we do.
Also who among the crew has the most experience in Omega?
That's one.
I know Mirage, for another. I think Tia too, if I'm not wrong.
Hazan's worked on the station for several years as a merc, but I won't be surprised if Duuka trumps him in how much he knows since he's lived there. That's kind of a bigger attachment to a place than simply work.
There's Dex too, I think.
Vellios.
Uhh who else am I missing
@Thundercrash I think it's more productive to pick out the characters who aren't :P
