Current
Let's get this Grey dust guy out of here, the dust gathering guild is taking new members. (Get it?)
9 mos ago
Hey raavendaas my status wasn't about you little guy you need to actually have 1x1s to be considered a 1x1 player not 10 pages of bumps ๐ญ
1
like
9 mos ago
Just saw the most unwanted 1x1 RPer lose it all on the status bar. In more cordial news bloodlines 2 has been preordered
2
likes
10 mos ago
Like if you enjoy SFW RP.
6
likes
1 yr ago
CHICKEN JOCKEY!!!
5
likes
Bio
Hey @everyone
White Wolf Returns: A Homecoming for World of Darkness
For over three decades, White Wolf has stood at the bleeding edge of supernatural and horror storytelling. From Vampire: The Masquerade to Werewolf: The Apocalypse and Mage: The Ascension, our games helped shape generations of roleplayers, writers, and dreamers who sought meaning in the shadows.
Today, we are proud to announce that World of Darkness will once again be guided under the name that birthed it: White Wolf.
This isnโt just a name change. Itโs a return to our rootsโand a commitment to the future. A future where mature horror stories are told with care. Where community and collaboration are central. Where fans, creators, and licensees can find clarity, support, and inspiration under a banner they trust.
Simultaneously, we are announcing today that White Wolf will now be a publisher, as well as a licensor, of World of Darkness games. This means that we will continue to work with our network of licensing partners who bring you all the great video games, tabletop roleplaying games, card games, and more -- but we will also develop some new games internally, and publish them.
The first game that we will publish as White Wolf is Vampire: The Masquerade Bloodlines 2 as co-publisher with Paradox Interactive. We will announce additional games from White Wolf as the publisher later this year.
As White Wolf, we will: โข Reinforce our legacy as pioneers of narrative-driven horror and emotional roleplay across all our products. โข Provide clear leadership across all World of Darkness media and products. โข Support creators with improved tools, transparency, and canon guidance. โข Maintain rigorous standards for inclusivity, sensitivity, and collaboration in storytelling.
The night belongs to us all. Welcome home, Vamily.
Blasted again by the goop from the bug thingies, this was not the ideal situation for our young Kleo Alves. Nay, naked and afraid was one thing , but being glooped by a glooper? This was even worse for the pale skinned dork, she cringed and flinched at the feeling of the gloopage on her pauldrons and armor. now what?
Then she recalled the passage.
If you get the mysterious goop on you, do not panic, do not fret. The goop will turn you into a monstrous vessel that is meant to open the abyss that much deeper and let the all-hell let loose onto the universe. The occultist shall use baking soda and soapy water to remove such an ethereal mess - or wipe it onto somebody else and it make it their problem. -Dr. Hunter Powell, Fight the Occult
As the little squid in her ear told her not to panic, the panic began to well in that tiny stomach of hers. Dr. Hunter Powell's words echoed thrice more.
If an alien squid gives you advice, ask yourself it has walked as bipedal as we have? Swam down a river without inking itself, can we really trust a squid? -Dr. Hunter Powell, Fight the Occult
Thus, Kleo moved with purpose and intent as she made her way over to big boy Echo. The girl rubbed the goop off onto he, where he was bare? Now, such areas contained Alves' gloop.
"Hold onto this for me dewd." She said, believing robots were immune to the chaos gloopage. She fled, ready to move with her squad leader, squeaky clean.
That chance meeting so long ago was something Alex never thought he would have to endure, facing off against someone he had to protect intrigued the man, but not enough for him to stop and have an active conversation. After all, it was life or death with Elowen Sloan, the woman was a fox, a vixen one never sated, no matter what. Even in the ruins of that destroyed city, their blades danced steel for steel as the pair faced off, no words, just blades as they glided. He did the best he could, parry-riposte and more as they clashed.
In the end, he proved himself. How could he be defeated? He was Alex Meyer! A brute in his own right, the warrior of warriors, one who would not fall to the red-haired princess who dared to challenge him. That night, these memories still played in his head even as he was being dragged to his untimely demise at the hands of the Harlot. This wasn't how it was supposed to end, at least not like this.
"I'm Alex, you always attack new people you meet!?" He exclaimed back diving back into the battle as they traded blows thrice more.
In the present, he was weak, collared like a dog. In any other situation, it might be kinky, but facing final death was nothing to smile at; the situation would be funny if he could even muster a laugh, but his body had almost given up on itself, including Buvelle. Where was that damn, spirit gone but not forgotten it seemed.
It mattered not, he walked and moved himself forward at the beat of the drum, the music that they held had an eerie ceremonial feeling and aptitude to it that sent chills down Alex's spine. The world was sick, and this was the heart of its disease, led by a woman who had lost her mind long ago for power. Now, Alex was but a toy, a beaten one in the grasp of a woman aiming for more than just the planet.
Where was Sloan? She should be here by now.
The thought always crossed his mind, like a sixth or seventh sense calling out in pain, just waiting for someone to answer it. He knew she would, they'd connect somehow and come out on top even in such a terrible state, hope never left him. Alex's steps slowed as he was dragged along by the Harlot and her chains; they kept him enslaved, and he had lost track of how long he had been down here. Days and months didn't matter, it was all about living to see her again, even if it was for one last time.
"No.. This isn't the end - she isn't too late, you bitch." He spits, a glob of what's left of his bodily fluids lands onto her boot, a symbolic sign of resistance to fascists like the Harlot. On his knees, he still won't accept defeat, maybe he could change things. Maybe Sloan would roll in and turn them all to dust, maybe Buvelle would rear his ugly head before his demise?
He made eye contact with the Harlot, for perhaps the last time before she struck him down in an uncontrolled fit of rage.
At least, he still had the memories of Elowen Sloan - his beloved companion.
[center][img]https://i.imgur.com/QZPXCu5.png[/img]
[youtube]https://www.youtube.com/watch?v=Pv0rUwqLsgk[/youtube]
[code]Hey @everyone
White Wolf Returns: A Homecoming for World of Darkness
For over three decades, White Wolf has stood at the bleeding edge of supernatural and horror storytelling. From Vampire: The Masquerade to Werewolf: The Apocalypse and Mage: The Ascension, our games helped shape generations of roleplayers, writers, and dreamers who sought meaning in the shadows.
Today, we are proud to announce that World of Darkness will once again be guided under the name that birthed it: White Wolf.
This isnโt just a name change. Itโs a return to our rootsโand a commitment to the future. A future where mature horror stories are told with care. Where community and collaboration are central. Where fans, creators, and licensees can find clarity, support, and inspiration under a banner they trust.
Simultaneously, we are announcing today that White Wolf will now be a publisher, as well as a licensor, of World of Darkness games. This means that we will continue to work with our network of licensing partners who bring you all the great video games, tabletop roleplaying games, card games, and more -- but we will also develop some new games internally, and publish them.
The first game that we will publish as White Wolf is Vampire: The Masquerade Bloodlines 2 as co-publisher with Paradox Interactive. We will announce additional games from White Wolf as the publisher later this year.
As White Wolf, we will:
โข Reinforce our legacy as pioneers of narrative-driven horror and emotional roleplay across all our products.
โข Provide clear leadership across all World of Darkness media and products.
โข Support creators with improved tools, transparency, and canon guidance.
โข Maintain rigorous standards for inclusivity, sensitivity, and collaboration in storytelling.
The night belongs to us all.
Welcome home, Vamily.[/code]
[/center]
<div style="white-space:pre-wrap;"><div class="bb-center"><img src="https://i.imgur.com/QZPXCu5.png" /><br><br><iframe src="//youtube.com/embed/Pv0rUwqLsgk?theme=dark" frameborder="0" width="496" height="279" allowfullscreen></iframe><br><br><code>Hey @everyone <br><br>White Wolf Returns: A Homecoming for World of Darkness<br><br>For over three decades, White Wolf has stood at the bleeding edge of supernatural and horror storytelling. From Vampire: The Masquerade to Werewolf: The Apocalypse and Mage: The Ascension, our games helped shape generations of roleplayers, writers, and dreamers who sought meaning in the shadows.<br><br>Today, we are proud to announce that World of Darkness will once again be guided under the name that birthed it: White Wolf.<br><br>This isnโt just a name change. Itโs a return to our rootsโand a commitment to the future. A future where mature horror stories are told with care. Where community and collaboration are central. Where fans, creators, and licensees can find clarity, support, and inspiration under a banner they trust.<br><br>Simultaneously, we are announcing today that White Wolf will now be a publisher, as well as a licensor, of World of Darkness games. This means that we will continue to work with our network of licensing partners who bring you all the great video games, tabletop roleplaying games, card games, and more -- but we will also develop some new games internally, and publish them. <br><br>The first game that we will publish as White Wolf is Vampire: The Masquerade Bloodlines 2 as co-publisher with Paradox Interactive. We will announce additional games from White Wolf as the publisher later this year.<br><br>As White Wolf, we will:<br>โข Reinforce our legacy as pioneers of narrative-driven horror and emotional roleplay across all our products.<br>โข Provide clear leadership across all World of Darkness media and products.<br>โข Support creators with improved tools, transparency, and canon guidance.<br>โข Maintain rigorous standards for inclusivity, sensitivity, and collaboration in storytelling.<br><br>The night belongs to us all.<br>Welcome home, Vamily.</code></div></div>