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    1. Turboshitter 12 yrs ago
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@Turboshitter mhm... I will be putting in more spells and maybe a super tiered spell or two in there too.
Actually that said, will it be okey if the items my NPC have originally belonged to her creator?


Hmmmm... sure, I'll allow it. Call it a memorial to the creator.
@Turboshitter that's a lot of spells and skills you've put on those CSs. now I feel I need to put more into mine so I'm not left out xD


I put a lot, yeah xD

12-36 should be fine for everyone else though. Plus these are just a sample platter of your most used spells and skills. Since magic casters have up to 300 spells and I assume warriors have a similar number of skills, you probably have a lot of tricks up your sleeve that just aren't worth mentioning.
<Snipped quote by Turboshitter>

Question about this - does this mean that all NPCs need to have a creator character played by a roleplayer? The thought I had going was to mention a creator for my NPC, who quit the game before the RP began. If NPCs need an active creator then I suppose I will need to find a creator.


No, not necessarily. You're fine. If all NPCs needed to have an active creator in the RP, that'd be the same as a Nazarick populated exclusively by Ainz and Pandora's Actor.
I thought NPC characters had to be designed by the actual guild members.


They do. Or rather, they were created by them in-universe. OOC, you'll be collaborating with anyone who wants to make an NPC and attribute their creation to you.
Question: How would one be able to tell which Job Classes are Base, High or rare?


Ehhhhhhh... there's really no way that I know of to tell. Just use your common sense and you'll be fine. If anything looks iffy, I'll let you know.
I'm still here o/. I will be writing up my character sheet on the weekend, but I have a 1x1 RP to take care of first.

As for my NPC character, she will be a liquid-metal goo-girl created by a guild member who had recently left the YGGDRASIL game. Not much in the magic ability department, but basically a walking nightmare in terms of everything else.

Also who shall be the leader of the guild NPCs? Like the RP's Albedo for the floor guardians or Sebas for the Pleiades.


Not Shammura, for obvious reasons (xD). If no one else steps forward or if ya'll can't pick one, I'll decide once everyone has their characters in.
Whew! Holy crap. Finally got the example sheets done. They're up on the first page. Meet your guild master and token evil teammate.

Now, moving on to writing about guild information and reviewing the sheets that have been submitted so far *headdesks*
uuuuuhhhh my eyes hurt... So much writing, studying, and being creative with my character.... X.x I'm gonna take a day long break from it.


No problem, take your time.
<Snipped quote by RedDusk>

Also repeating my question a little


All we really know about are Legendary, Divine, and World-class items. Thankfully, at the level most of us will be at, Legendary and Divine will be the average item quality for our players.
eve online is a corporate world mmo! it's full of corporation and secrets and conspiracies that if someone does something wrong the whole world will explode
xD


Yeah. Suppose I can downplay the bank aspect. Really I just remembered the whole "information" guild thing that the wiki and novels just offhandedly mentioned and thought it'd be something cool to do that wouldn't result in a group of super-edgy tryhards (while still not completely ripping off Log Horizon :P)

Like I said, I appreciate everyone's input, and you're all welcome to critique and contribute to the guild, its history, and the worldbuilding. Also please, for the love of Ainz start coming up with names. We need a name, people! xD
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