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1. Nation Name: Naftal or Naftali

2. Head of State & Age: Prime Minister Semira Solomon Neorah

3. Political Alignment during the Most Atrocious War: Pact

4. Brief History:
The new Republic of Naftal was built swiftly after the fall of its former self, the Birlikte Empire. During the Atrocious War, the Birlikte Empire supported the defeated nations and found itself in a civil war right after the war ended. A new ideology rose up from a female voice who was a veteran in the Atrocious War. This female is now known as, Prime Minister Semira Neorah. An honored veteran and prestigious diplomat who found herself rising in influence when she began speaking out against the Birlikte Empire. She was trained in the unit Karagoz, the unit practiced espionage, counter intelligence, and sabotage. It was her who organized a strong campaign against the current monarchy and razed to the ground.

In place, her followers and a majority of the country entrusted her with their future. Prime Minister Semira Neorah began her mission to make amends with the Pact Nations and in turn joined their side. Although struggling with internal conflict, the new Republic of Naftal was born, and as a Pact Nation.

5. Culture:

Naftal is bustling with trade and is quite diverse when referring to its demographic. There are all different types of people who are accepted here, no matter their, ethnicity, religion, color, gender, etc. Freedom of expression is encouraged as the last ruling power kept this suppressed. It is not uncommon to spot traditionally conservative attire, and risqué. Most fabrics are very vibrant in color, and the food spicy. All men and women at the age of 16 are enlisted into a two year minimum service with the military, and then as a reservist for an additional two years. Naftal operates on a direct election by popular vote for their Prime Minister, this process is how Prime Minister Semira Neorah into power.

Sylvaega's Search for Ez-Lye Shrine


____________________________________________


“Sylvaega…what has brought you to our eyes?”

Sylvaega stood in front of nine beings emanating light of whitish blue. Their gaze was not of alarm, but of gratitude and legitimate curiosity. These beings did not have two arms, but six, and gently levitated above the wooden floor boards of a once charming homestead. The ranch now forsaken and forgotten with no signs left of its former glory, except that of the frame which it still stands on.

“My kindred spirits of ancestral knowledge and guidance, I come before you today in search of answers.” Sylvaega announced whilst standing naked in front of the spirits of his ancestors.

The nine turned their eyes on one another and then back to Sylvaega, each nodded in unison with the other as to signal the question needed answering.

Sylvaega continued, “I come to Rzail in search of the Doch Mol ruins to claim the Ez-Lye Shrine, and I need your guidance.”

One of the nine nodded, “What are your intentions?”

Sylvaega nodded, he knew his request would be met with this question, “I have heard of the powers that lie within the Ez-Lye Shrine, I wish to claim this shrine as my new grounds for further meditation and spiritual transformation. I believe the Shrine can accelerate my development and would be a formidable location for my new home.”

The nineancestral light beings looked around the circle as Sylvaega stood in the center, once again in unison they nodded.

One spoke from the nine, “You will find what you are seeking beyond the Eastern veil and below the line between sky and earth, continue to follow our pull, and find what you are asking to be under your very nose.”

Sylvaega although not completely understanding of what was just said, he had an idea of his instruction. This was not the first time his ancestors gave him nothing more than gibberish to work with. Their message usually became only clear after the solution to the question was met. This meant Sylvaega would need to trust them whole heartedly and his own self, throughout the entire journey.

He nodded and with that final acknowledgement the light beings ascended up passing through the ceiling of the hermitage and back from wherever they came. Sylvaega turned from where he was facing in a complete 180, capturing the sight of his physical body resting in a meditative state. His physical body sat upright in perfect posture with legs crossed, feet resting on the meat of his thighs, and hands pressed together at the center of his chest with his head held high.

One would not be able to see anything if they walked in the room except for the bluish white markings adorning his flesh; illuminating with a consistent pulse of what one might explain to be energy. The astral Sylvaega walked toward his meditating physical body and as he stood above it, he closed his eyes and thought himself back into the physical universe.

When opening his eyes, he could feel the sensation of sight, even though it was dark. His toes and fingers began to wiggle as the sensation of feeling and touch returned. The stale air gave back the sensation of smell, and his taste was met with the saliva being recently secreted in his mouth. He was now conscious in the three dimensional senses and would soon rise to his feet. He was unsure of how long he was in this deep state of concentration, but his stomach growled in a cry to be fed.

To suppress the urge, Sylvaega reached into a small pouch where he kept an ornamental piece to be used for smoking Heyven. It was an herb that grew on his home planet, its origin is of a plant that can be sustained or grown using the life force of a living entity. Sylvaega had a few of these plants on his ship, where he imbued his own life force in them, cloning them for his travels. Heyven has many benefits to Caal or any life form for that matter, suppressing appetite was one of them.

He pursed his lips, still in the lotus posture and snapped his middle finger and thumb of the right hand, while cupping the piece in his left. The snapping of his fingers triggered a small dimly lit flame to ignite in the palm. He gently turned it over and pressed it over the bowl of the piece which contained the Heyven. The stem of the piece stuck out of the enclosed and now laced fingers from where the thumbs crossed. Sucking in gently, his markings began to surge with vibrancy, and then when releasing his breath, the vibrancy diminished. In one big inhalation, the Heyven was gone, and the piece was gently placed back in the pouch for transportation.

To Doch Mol…

Sylvaega rose, walked toward the front entrance of the home and wrapped his hands around the handle for opening. Once standing outside, he took a brief moment to gaze into the twilight drama displaying across the vast sky of this planet. The bright lights of the abyss always scratched a small smile across Sylvaega’s face. It was as if the universe was waving hello and goodbye at the same time.

He stepped off the porch and onto the cold sand, coarse and soft, although contradictory to one another, it was how Sylvaega felt as particles of the dust slipped in between his toes with every step. Immediately a noise of mechanical transformation could be heard behind him as Ark transfigured itself from a defensive turret guarding the porch, into a hovering A.I. orb following over Sylvaega's shoulder.

"Did we find it?" Ark asked with great curiosity.

"I think so," Sylvaega responded as the two headed East over the crested horizon.

Unsure of why the setting is a field, in my PM I described the place I have pictured in the IC now. If you'd rather fight in a field, I am down with that, but I will need to adjust my first post. Let me know :)

@doc doctor
Esrevinu vs. Suliss




On this day the sky was at peace, the clouds dotted in the blue space with fluff, and the sun shined through, heating everything below. The trees were lush in color as they absorbed the light's nutrients into their own being. A river flowed gently through the valley, and if you remained still, you'd be able to hear it's soft sound caressing the earth and stone. It was within these dense trees and green foliage where this story begins. Residing on the cliff side of an old structure, surrounded by pools of water from which have been filled by the mountain's spout just a few meters above where the structure sat. Quite a picturesque scene, and yet, today would have subtle hint of darkness fill the air. Anyone could have sensed this looming destruction, unless one wished to believe it did not exist, and ignore it. But, the one who lived on these rocks, could not ignore it.

Hovering above the water with his legs crossed rested Esrevinu, not a human of any kind, but he who had the possession of a dog-like bipedal body. Dressed in ornate cloth with accessories all fastened around his body. All of which had some form of story or symbolism to his journey's thus far throughout life and beyond. Levitating in front of him at a horizontal angle about an arm's reach distance away was his Weaving staff. The Weaving staff contained an owl on the head of the staff, and seemed to look very organic all the way down. More resembled a regular stick you'd find on a mountain hike than an actual staff possessing great power.

Currently Esrevinu's state of mind was absent as his meditation was in full effect. He was no longer within his physical body, but instead existing outside of it. The Internal Arts is what brought Esrevinu so far in life, and what lies beyond it. It is what brought him here to strengthen that art even further than he already has.

Esrevinu's back was to the mountain where the water fell from the hole or spout. He was levitating above a small lake with a considerable depth that would make it very hard for anyone to walk in as they would just be out of the water, the depth was 6'. The bottom of the lake or pool was constructed by Esrevinu using the stone right from the mountain side itself. Smoothly paved on all sides, quite a miraculous job if one were to examine closely. The temple or home of Esrevinu was small but unique and could be seen adjacent from his position sitting on the very edge of the cliff side. His tail dipped into the cool water and his ears shifted with the singing of birds and scattering of lizards.

Esrevinu's fingers were curled with the thumb and middle finger pressed against one another, all the other phalanges stretched straight, and his elbows were to his side. He was using his body to channel all the necessary energy he would need on this day. Pulling it from the sun, the water, the mountain, and the creatures inhabiting near his space. Esrevinu was attempting to conjure energy, while detecting energy that did not belong. In this pursuit, he found what he knew what today was too bring.

A stranger, a traveler, a challenger...the name of this individual did not cross his thoughts or mind. But, the image of who this traveler was, and the energy surrounding the traveler could not be denied. Esrevinu was to be visited today, by a dark and powerful being. A being that in Esrevinu's eyes had a long past of suffering...maybe today was the day to set "it" free. Esrevinu's eyes opened after spotting the dark force moving his direction, all he needed to know was provided.

"Hello, Suliss." Enu said in a soft, calm voice.
Character Sheet for Sylvaega Yeaven Naseriath




Name: Sylvaega Yeaven Naseriath or SYN

Title: Prince of Caal Naftali



Height: 7’3”

Weight: 210lbs.

Age: Young – 675 Human years; 27 Caal cycles. 1:25 Ratio

Race/Species: Caal

Tier/Influence: #4 (Regional); Syn is still considered an adolescent of his race, but with qualities and abilities matching his potential as one of the Divine Princes among Caal society.

Group(s): N/A



Appearance:

Syn has greyish blue skin with white and black Caal markings wrapping around different areas of his body. These markings are exclusive to his family’s DNA and the marking formations will share many similarities to that of his kin. Syn’s physical manifestation closely resembles to an Earthling’s professional athlete. The eyes of Syn’s kind (Caal) are typically yellow, orange, or in some cases black, but these eyes will change color when no longer in his state of physical manifestation.

Personality:

Syn is neither good nor evil, he simply is himself, motivated by the agenda of either the Caal from which he hails from or a personal motive. He views the universe and his existence as a trial of sorts. Not a trial that compels him to follow strict morals to ascend into a warm fuzzy place in the afterlife, but a trial of personal development and intrinsic exploration by experiencing the physical universe with his physical manifestation. Syn is patient, typically kind, and does not feed into his own emotions. This is not to say Syn does not have emotions, because he does…he just chooses to observe them versus project them. He is defiant in nature, resilient, and well disciplined.

Abilities, Talents, Traits, Powers:

  • ( Tier 4 ) Transfiguration – Syn has the ability to manifest into an ethereal form distinct to the Caal. This form is the essence and true manifestation of the Caal. They are an ancient race from which many evolutions in the physical and non-physical world have taken place. All Caal have the ability to shift in and out of their ethereal form, however, when a Caal is young, it is quite difficult to remain in such an ascended state and is exhausting not only physically but mentally. When of age, Syn will be able to keep his ethereal form intact at much longer durations until he ultimately ascends into such a form after his physical body can no longer sustain life. (this ability is more for story to use when needing guidance, it is not an offensive or defensive ability.)


  • ( Tier 4 ) Mutation – Syn has the ability mutate his physical form but must always keep his physical form 80% intact to keep his body from literally shattering.


  • ( Tier 4 ) Telekinesis/Energy Manipulation – Syn can tap into his own energy and the energy around him or apart of the physical world. He can manipulate it, conjure it, and project it. This ties with telekinesis because he can interact with objects in his external environment without touching physically.


  • ( Tier 3 ) Telepathy – Syn as with all Caal possesses the ability to communicate with his mind connecting to another mind. He can visually show what it is he is asking or answering along with converting his native language into their’s.


  • ( Tier 2 ) Acrobatic/Precise – Truly a physical specimen, agile, quick, balanced, and has superb hand eye coordination. Syn’s precision and movement can be viewed as elegant; he is the brush against a white canvas, but always with intent and purpose.


  • ( Tier 2 ) Aura Detection – Syn can sense when there are others close by that possess traits of the non-physical world, such as magic. More or less, Syn can actually smell the aura of another, whether mundane or vibrant with a particular energy.




Items:

  • ( Tier 2 ) Ark – A sentient A.I. who accompanies the Prince of Caal Naftali. The A.I. can be used for surveillance, protection, hacking, and gps.


  • ( Tier 1 ) Journal – Syn keeps record of his travels and experiences within the universe. It is his understanding that if not recorded, certain information will not be accessible to his kin for further deliberation.


  • ( Tier 1 ) Ornamental Shard Piece – Syn has a ornamental shard etched into a bowl with an exposed stem. This shard is used in the practice of smoking Heyven; a plant that possesses benefits to any living form smoking it. I.E: Suppressed appetite, visual acuity, stimulation, and if enough is smoked,
    it can help propel one to higher states of consciousness.


History:

Sylvaega Yeaven Naseriath, prince of the Caal Naftali. Sylvaega is one of three children; one brother and two sisters. He is the eldest of the three by 3 cycles. Early on he was indoctrinated into the Naseriath school of Divinity. This school was established among many others as the foundation to Caal Naftali’s mandatory education. The school prepares Caal in the many stages of Caal evolution and growth milestones. The school also teaches all of the known knowledge to be possessed by the Caal presently. Upon graduation from the Naseriath school of Divinity follows the Spirit Trials.

The Spirit Trials are unique to each Caal clan and consist of five stages, each with their own focus and discipline which is to be discovered by the Caal participating. If the Caal surpasses all five stages, they are to be greeted by the Divine Nine. Nine Ascended Caal who remain in the non-physical realm for further guidance until another Caal ascends to take the oldest Nine’s place. Think of this as a council of ancestors who can be tapped into any time after completing the Trials.

Sylvaega would go onto completing the Trials and restore a relationship thought to be lost. The relationship between his Caal Naftali and Caal Fel, would be one of merit by his kin. Sylvaega would meet with Lehrut; representative of Caal Fel at Galdurem, a Caal Fel city. During this meeting the two would come to a great resolution which would bind the Caal Fel and Caal Naftali. After Sylvaega’s achievement in Galdurem, he would venture to Mt. Ohm for personal growth and inner exploration as suggested by the Divine Nine who were in attendance at the end of his Spirit Trials.

While discovering more about himself on Mt. Ohm, he was presented with a unique opportunity. The opportunity would lead him off his homeworld and into the much larger light of what is the universe. When Sylvaega returned to his home in Caal Naftali, he announced his intentions, and was met with resistance by his elder kin. However, Sylvaega already having his mind made up, gradually convinced his elder kin to approve under certain conditions.

The Caal Naftali would gift him a companion named, Ark. Ark is an advanced sentient A.I. housed in a ball of advanced technology that also connects with the ship to manage operations with the crew. Sylvaega would also be given a ship for his travels unique to the Caal race. Ships and technology are actually quite rare among Caal society, but what does exist is of ancient knowledge honed and intertwined with amazing technology. Sylvaega would leave his home world and begin the odyssey he was always destined to take.
Character Sheet for Sylvaega Yeaven Naseriath




Name: Sylvaega Yeaven Naseriath or SYN

Title: Prince of Caal Naftali



Height: 7’3”

Weight: 210lbs.

Age: Young – 675 Human years; 27 Caal cycles. 1:25 Ratio

Race/Species: Caal

Tier/Influence: #4 (Regional); Syn is still considered an adolescent of his race, but with qualities and abilities matching his potential as one of the Divine Princes among Caal society.

Group(s): N/A



Appearance:

Syn has greyish blue skin with white and black Caal markings wrapping around different areas of his body. These markings are exclusive to his family’s DNA and the marking formations will share many similarities to that of his kin. Syn’s physical manifestation closely resembles to an Earthling’s professional athlete. The eyes of Syn’s kind (Caal) are typically yellow, orange, or in some cases black, but these eyes will change color when no longer in his state of physical manifestation.

Personality:

Syn is neither good nor evil, he simply is himself, motivated by the agenda of either the Caal from which he hails from or a personal motive. He views the universe and his existence as a trial of sorts. Not a trial that compels him to follow strict morals to ascend into a warm fuzzy place in the afterlife, but a trial of personal development and intrinsic exploration by experiencing the physical universe with his physical manifestation. Syn is patient, typically kind, and does not feed into his own emotions. This is not to say Syn does not have emotions, because he does…he just chooses to observe them versus project them. He is defiant in nature, resilient, and well disciplined.

Abilities, Talents, Traits, Powers:

  • ( Tier 4 ) Transfiguration – Syn has the ability to manifest into an ethereal form distinct to the Caal. This form is the essence and true manifestation of the Caal. They are an ancient race from which many evolutions in the physical and non-physical world have taken place. All Caal have the ability to shift in and out of their ethereal form, however, when a Caal is young, it is quite difficult to remain in such an ascended state and is exhausting not only physically but mentally. When of age, Syn will be able to keep his ethereal form intact at much longer durations until he ultimately ascends into such a form after his physical body can no longer sustain life. (this ability is more for story to use when needing guidance, it is not an offensive or defensive ability.)


  • ( Tier 4 ) Mutation – Syn has the ability mutate his physical form but must always keep his physical form 80% intact to keep his body from literally shattering.


  • ( Tier 4 ) Telekinesis/Energy Manipulation – Syn can tap into his own energy and the energy around him or apart of the physical world. He can manipulate it, conjure it, and project it. This ties with telekinesis because he can interact with objects in his external environment without touching physically.


  • ( Tier 3 ) Telepathy – Syn as with all Caal possesses the ability to communicate with his mind connecting to another mind. He can visually show what it is he is asking or answering along with converting his native language into their’s.


  • ( Tier 2 ) Acrobatic/Precise – Truly a physical specimen, agile, quick, balanced, and has superb hand eye coordination. Syn’s precision and movement can be viewed as elegant; he is the brush against a white canvas, but always with intent and purpose.


  • ( Tier 2 ) Aura Detection – Syn can sense when there are others close by that possess traits of the non-physical world, such as magic. More or less, Syn can actually smell the aura of another, whether mundane or vibrant with a particular energy.




Items:

  • ( Tier 2 ) Ark – A sentient A.I. who accompanies the Prince of Caal Naftali. The A.I. can be used for surveillance, protection, hacking, and gps.


  • ( Tier 1 ) Journal – Syn keeps record of his travels and experiences within the universe. It is his understanding that if not recorded, certain information will not be accessible to his kin for further deliberation.


History:

Sylvaega Yeaven Naseriath, prince of the Caal Naftali. Sylvaega is one of three children; one brother and two sisters. He is the eldest of the three by 3 cycles. Early on he was indoctrinated into the Naseriath school of Divinity. This school was established among many others as the foundation to Caal Naftali’s mandatory education. The school prepares Caal in the many stages of Caal evolution and growth milestones. The school also teaches all of the known knowledge to be possessed by the Caal presently. Upon graduation from the Naseriath school of Divinity follows the Spirit Trials.

The Spirit Trials are unique to each Caal clan and consist of five stages, each with their own focus and discipline which is to be discovered by the Caal participating. If the Caal surpasses all five stages, they are to be greeted by the Divine Nine. Nine Ascended Caal who remain in the non-physical realm for further guidance until another Caal ascends to take the oldest Nine’s place. Think of this as a council of ancestors who can be tapped into any time after completing the Trials.

Sylvaega would go onto completing the Trials and restore a relationship thought to be lost. The relationship between his Caal Naftali and Caal Fel, would be one of merit by his kin. Sylvaega would meet with Lehrut; representative of Caal Fel at Galdurem, a Caal Fel city. During this meeting the two would come to a great resolution which would bind the Caal Fel and Caal Naftali. After Sylvaega’s achievement in Galdurem, he would venture to Mt. Ohm for personal growth and inner exploration as suggested by the Divine Nine who were in attendance at the end of his Spirit Trials.

While discovering more about himself on Mt. Ohm, he was presented with a unique opportunity. The opportunity would lead him off his homeworld and into the much larger light of what is the universe. When Sylvaega returned to his home in Caal Naftali, he announced his intentions, and was met with resistance by his elder kin. However, Sylvaega already having his mind made up, gradually convinced his elder kin to approve under certain conditions.

The Caal Naftali would gift him a companion named, Ark. Ark is an advanced sentient A.I. housed in a ball of advanced technology that also connects with the ship to manage operations with the crew. Sylvaega would also be given a ship for his travels unique to the Caal race. Ships and technology are actually quite rare among Caal society, but what does exist is of ancient knowledge honed and intertwined with amazing technology. Sylvaega would leave his home world and begin the odyssey he was always destined to take.

@Rilla, @Zyamasiel, @The Harbinger of Ferocity, @Circ



Ship: Class "Advanced Fighter"
Ship Name: Seraphim
Ship Origin: Caal Naftali, created by the Elder Kin.

Weapon Systems:

- Energy Blade: The Ark A.I. engages the wings energy beams to high levels of output and then redirects their attention to the front of the ship where there is an active energy emitter. This energy emitter converges the two energy beams creating a "half moon" in front of the ship of charged energy. The technique can be used to literally dive the ship into the opposition and cutting them where it hurts.

- Energy Beams: On each wing there are energy emitters that fire energy beams which are directed and targeted by Ark or Syn.

- Shield: Protection shield generated by the ships drive and output is managed by Ark A.I.

- Cloaking: The Seraphim can cloak itself in space and eliminate any radar surveillance on it's position.

- Manual Piloting (M.O.M.S.): MOMS is acronym for Manual Overdrive Maneuvering System, Syn connects neurological cortex with Ark, and his body controls Seraphim. MOMS installs a complete integrated transformed form of Seraphim, allowing for further abilities in peak performance. However, there is a catch, with Syn now being integrated into the system, although beneficial is also detrimental to his overall health. When damage is taken, Syn will literally feel this in his own body, the piloting of this aircraft at certain durations can also cause temporary cognitive deteroriation. MOMS is only ever used when in dire need, and should never be abused as it will cost the pilot their life.

If you would like to start it, then be my guest :)
@Doc Doctor

Suliss sounds up to the task. He is a thief but seems he likes to steal the identity of others rather than items. Is Enu's story delectable enough for Suliss' ambition?
My Character: https://www.roleplayerguild.com/posts/4316110

Friendly Spar

Introduction:

You have walked below many moons, crossed the hot sand dunes of yesterday, and battled the chaos sun above you. You have sought after the one they call, "Enu". The one named Enu is a contradictory character; warrior, philosopher, and spiritual leader. You have heard the rumors that involve his successful seance. You have heard of his ability to conjure and control the souls of the afterlife. You are curious, you wish to meet this Enu...and challenge the stories that surround him.

You finally arrive in the forests of Enu and climb reach the mountain basin. Climbing the narrow ancient steps with purpose, so as not to trip and fall to your death. Your eyes settle over the last step and see a magnificent sight. Nestled in the corner of the mountain where trees still surround you, there sits four bodies of water. The first body of water is right when you pass the last step, under a broken stone archway. The depth of this is at 4", the second body of water drops to 6", and the last of three bodies of water drops to 10". The last of the three then leads you into the lake that has a depth of 52'. Beneath the first three bodies of water there lies green marble illuminating the water when the sun's rays peak through the trees.

Stone arrangements are fixed around the lake and the three bodies of water with a shrine in the middle nearest to the cliff side. This shrine contains all the requirements Enu needs in a space. You are welcomed with open arms, to ask questions, to challenge, to sit with him in silence...what is your wish?

Summary:

Your character is challenging Enu to a friendly duel for fun and to measure the skill of one another without the objective to kill each other.

Monster Vs. Us

Accompany Enu in a fight greater than yourself. A monster of great force has infected the country side with its viral nightmarish abominations running rampant. The monster was last seen in the city with its horde snatching up children from the streets. The people are terrified, and all who have answered the call, have yet returned with the monster's head. It is dark days for these people, but Enu and you may be able shine the light on an otherwise dreary reality.

Summary:

Your character cooperates with Enu to fight a demon/evil spirit.

You Are My Enemy

Two options: Enu crosses your path or you cross Enu's. I can devise a set-up for either, but I will not go into detail until interest has been gathered and collaboration can be done.
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