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4 yrs ago
Current I think watching fight scenes can help in general terms with writing combat, since it can give you an idea of flow and choreography.
4 yrs ago
At least if you're writing something you know, with knights.
4 yrs ago
I mean, depends on what you're writing, and the tone and theme of what you're writing. Trained armored knights were legitimately monstrous on the battlefield, so looking up how they fought helps.
4 yrs ago
As much as there's a lot of reasons twitter sucks, I genuinely don't want to see it die for the sake of all the artists who now rely on it. Hoping the shithead stops trying to directly administrate.
1 like
4 yrs ago
roleplayerguild.com/posts/5… If anyone's up for fighting some kaiju, why not try out my new RP, Godzilla: YATAGARUSU?

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Most Recent Posts

Hoping to start this on the weekend if all goes well.
It's like we're setting up for Evangelion or something. ^^; Though to be honest I think it's not too many, but still.

Um, in any case, I have one more character planned and hopefully we'll be starting soon.
I'll be removing the list in the first post, the current list is in the first post in the characters tab in the RP thread.

And like Scarifar said, the RP's open.
Accepted.

@layers: I forgot to mention, your Doll is now accepted.
@Shiinen: Accepted, but I think people from here should probably go for less dead/missing parents. ^^;

Also, you do indeed need to make a Doll.
Finally finished with all the required parts, sorry for the wait. ^^;
Um, out of curiosity, why are the age restrictions in place? Most of the canon characters were younger. ^^;
Okay, I'll go ahead and edit the list.
As I said, I am handling all major Puppeteers.
Also going to repeat this since it was the last post on the last page:

Okay, I have a bit of an idea here.

No-one has created a villainous Doll or Doll Master, and all the antagonists being Doll Hunters might be a bit lacking in variety. So my current plan is to allow players to create antagonistic NPC's.

Now, I reserve the right to take control of these NPC's, and all plans related to them must be PMed to me. But basically, if you want to make a villain, but don't want to control too many characters, you can make NPC's.

This solves a couple problems, so I won't just be controlling every antagonist all the time. I'll still be handling major Puppeteers, though.
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