@Weird Tales@Mistress Dizzy I'm not familiar with the parent listed. Personally I'd like more information on the cartoon physics but I don't have any objections off hand.
Bat Mite is a Batman character. Is Raynard accepted?
@Weird Tales@Mistress Dizzy I'm not familiar with the parent listed. Personally I'd like more information on the cartoon physics but I don't have any objections off hand.
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Just a couple of notes, for the being able to alter the weight of an object I think it would be better if that were a touch relative ability. The further someone is away from him the less he's able to do it. With regards to flight, I think that might be a bad idea however as a compromise we could say that he can lessen his personal gravity to allow him to jump really high.
@Weird Tales Oh. My character's name is Sam. Should I change that, because it might get confusing?
Well lets be honest. Should we even deal with transformations? Because they're pointless in the grand scheme of things. Example. Piccolo died to Nappa in one hit. He meditates on King Kai's planet for a month, and suddenly he can fight Freeza's second form and somewhat his third form? Yeah even if he did fuse with Nail, Nail was about Ginyu's level of power, or 20% of Freeza, so Piccolo would've had to have gained about an 800x powerlevel increase just meditating for a month.
See where I'm going with this? They're just pointless in the long end of things, a relic of the past, if you will. They arne't Super Sonic where the rules of the character drastically change, they're just power boosts in a story where power is dictated more by plot convenience than numbers.
And yeah, shes more Marvel/DC era stuff, because those have more character development than DBZ, which is where I'm more interested in playing around with. There is a huge reason why FF14 sucks and Undertale is amazing for example.
I'll clarify a bit more that shes running off game logic. Because in game logic, Ki isn't Life, its Ki. Maybe if they're out of ki she'll start taking from their life gauge instead, but that should describe things better I guess. And the void link thing will also mean that she loses power if they de-transform, if that makes sense.
Now another weakness I'd like to do is she can't break free of being 'tied up' very easily. Not sure how to word that though.
Well BC, let me explain how I want it to work, it comes out to be pretty balanced IMO.
Lets say Light has a power of 100 and the enemy has a power of 100. These stats can be split anywhere they want, but their skill TOTALS are the same. When the enemy 'transforms' or powers up, if their TOTAL stats go up, Light will 'match' this with the ability I'm calling "Void Link" or something, but wont match it perfectly, and will still be about 2% under the opponent. So if the opponent went to 1000, as long as Light is in combat with them, her power goes up to 980. The enemy still has a stat total of 20 points over her. It doesn't fully nullify the transformation, but it doesn't make it very good either unless it reallocates stat distribution like it should.
And its only on transformation abilities, stuff like charging for a big attack Light doesn't spike up to match since its a very temporary power spike, and lets face it, that wouldn't be fair. Same for temporary buffs like say, Arcane Power or something.
Meanwhile if Light was say, 80 to a baddies 100 and the baddie goes to 1000 from a transformation, Light goes to 780, keeping the 20% difference, plus her 2% penalty for scaling up. Still the same difference scalar wise.
Because lets face it, Super Sayan transformations mean nothing but to show how far a character has come in story development in a flashy way and DBZ abriged makes a good point that powerlevels are sorta pointless, and even Toryiama says the same thing. Its all about character and story development really. I mean, you don't see Edward from FMA going Super Sayan or anything, but he goes from a scrappy wimp to being able to kill neigh immortal beings just due to story progression and character development. So they aren't really needed. And your worry is that she'll make 'bosses' not very good or painful, but its only when they transform and shes still at the same gap she was before.
Of course unlike the enemy, Light CAN'T reallocate her skill points, so her speed/strength/ext is always the same percentages, while the enemy can possibly swap around theirs no problem, so instead of 30str 30spd maybe they have 40spd 20str or something.
And she'll learn it down the road, not right away, so it'll be a few bosses in before this happens anyway. :P
Meanwhile I just finished Undertale, and its a good game. Don't mind the graphics being SNES era and you'll have a good time. Plus Muffet is adorable.