Avatar of Willy Vereb

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10 yrs ago
I'll be away on a trip for a few days so my activity will be low
11 yrs ago
I'll be on vacation for a few days so my activity will be low

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Updated the map with my nation.
Vibrant blue/cyan is my nation's mainland.
Light blue are are my colonies or territories I only control indirectly.
The size of the light blue area may grow/shrink depending on how the final face of this game will turn out.
i am reasonable and willing to give up territories if people give me a good reason why they want it.
@Voltus_VentusCan we decide on a "main continent"?
Also personally if we use custom maps I say we should rather use the one ofr the old game.
The Ace combat map looks nicer but it's really difficult at establishing positions in it.
all continents are a bit vertical and we don't have a wide enough continent to establish classical east and west.
And being 5-10k kilometers away from each other is far too big for our people to exchange technology and culture during the past.
It may be a bit late but if the earth map is axed can we rturn to the old one from the original game?
Lol, tanks.

http://www.tanks-encyclopedia.com/ww2/soviet/soviet_BT-2.php
This is technically my tank.
but looking more like this:
http://valkyria.wikia.com/wiki/File:Type36_light_tank_b.jpg
Its performance is amazing. It's just the fact they are light tanks that aren't supposed to deal with anything above their weight class.
<Snipped quote by Willy Vereb>

Again, Fuso definition of a tank:

<Snipped quote by Direct quote from the previous Military Minster on armored vehicles>

Yeah... they might have taken lessens from Orks. They only care if it can shoot stuff and go boom (hopefully the enemy and not the walker). They see the air force as capible of filling the roles of armored support and naval support to a lesser extent.

Anyways, I was wondering if Fuso could have tried to copy Yllinthyr's old propeller planes and mithril to make their own versions. Thoughts?
copying mithril is going to be problematic, to say.
You can make products made of mithral which is while not even half as strong it's still better than aluminium in general and just as light.

@ClocktowerEchosdepends.
Yamatai was an issue because we had mutual territory claims on that damn island.
And you were more military minded in general.

Oh, and another mention of my military. They don't use mechs even though their technology should allow them to copy it. Reason is that they're too slow for Yllendthyr's needs.
Well, yeah. when your light tank is like the BT-2 on steroids and you build an entire doctrine on this then indeed, walkers are slow.
Yllendthyr is kinda the combination of Spain, British Empire and a bit of German. While being Elves seemingly out of Lord of the Rings.
My nation has great pilots, shooters and engineers. It's thanks to their enhanced senses and natural gyroscope-like organs.
Mithril is another reason and in a way that's an engineer's dream, its strength to weight ratio is great even if volume-wise it's inferior to steel.
Which means my vehicles are lightweight. On the other hand I also have less armor and my guns have lesser pressure tolerance, meaning weaker guns. Well, technically. They compensate with larger bore diameters and the fact mithril is lighter. My guns in general have massive velocity but comparatively less mass. Delivering explosive shells is preferable for me but my AP shells are relatively decent too, even if more expensive.
One weakness which I can't really get around is armor. I have decently protected light armors but both my nation's policy and my mithril is less fit for heavily armored units. My light tank are extremely agile, moving almost like a modern car. I do have a heavy tank which is decently mobile, well-armed and well-protected but it's on premium price and unlikely to go down anytime soon.

As for aircraft I plan to use jets. Early jets which consume tons of fuel and need more frequent overhauls. Speed-wise they have an advantage over others like the tanks do and mithril is a bit better than plywood but overall it only gives me a certain advantage than anything OP. I also lack dedicated bombers because Yllendthyr found them unneccessary and only have relatively light bombs deployed by dive bombers. Instead I am experimenting on aircraft artillery, rockets and nowadays developed a VF-1 style flying bomb. The latter carries 1000lbs of explosive and can be deployed up to from a hundred kilometers so the airships are safe. Downsides are the cost (10 times that of a normal bomb), reliance on radio guidance and the fact these can be technically intercepted on flight.

Overall Yllendthyr has decent military, sufficient enough to justify their constant bragging but if somebody inspects the details they'd find that the Elven Warmachine is fragile. There are several factors which would make Yllendthyr less happy for waging a prolonged war than others.
<Snipped quote by Willy Vereb>

lol Rip XD

As for my tanks, use the inspirations behind them:

The light tank is a m24 chaffe
the mid tank is a m4 sherman
the heavy tank is a churchill
the SPG is a T95
Well, my heavy tank is more like a King Tiger or IS-2 in power.
Albeit my Feredyr tank destroyers have no chance to penetrate the front armor of your heavy tanks. Maybe it works on the medium tanks especially if these are early type Shermans.
As for mine, I upped the front armor protection of the later Arqwyen tanks to 50mm. That combined with the sloped design may give them medium-ish protection from the front but otherwise it's vulnerable as always.
Though be careful of my firepower.
33mm autocannons on 600RPM can be quite devastating anything not armored up sufficiently. But I think your nation has intimate experience of those from the last Yamatai-Yllendthyr War.
So I just got back online. Dafaqu is going on?
Nothing special. I think we could go to the OOC phase.
Gig's fairies caused a minor uproar apparently because they're so tiny but aside from that nothing else.
Maybe we should pick a "main continent" so the game has that imperialism feel which was originally intended for the old game, too.

BTW, since we use Mercator's projection this is an important for rule of thumb measurements:


So points at roughly the 60 degree mark are 2-3 times larger in dimensions compared to the equator.
That's a huge difference which you should keep in mind.
Same reason is why the antarctica seems to be so close and so huge in comparison.
<Snipped quote by Willy Vereb>

O.O whoops

anyways, I think I'll write up a quick CS for my commander and then we'll get on to the locations of our troops I guess
I'm circa half-done with my army list.
Half-done since I need to make new profiles for a few like my larger aircraft.
I even forgot which picture I was intended to use as the basis.
BTW, can you help me by telling roughly how thick the armor of your vehicles?

<Snipped quote by Willy Vereb>

Covering half to three fourths of the world in NPC nations would put us in a worse position. NPCs in general are bad because they severely limit actual interaction between players and make the rate of posting sizzle out and dry up.
Well, who said that?
You just need to make distinction between your mainland and colonies.

Also even if half of the world would be in the hands of NPCs that doesn't matter because unless Voltus creates a major NPC these would be only tiny nations not worth much of our attention.
Seriously, we are nowhere at the level in the early 20th century where everyone mattered.
WW1 and WW2 were called World Wars yet technically it involved Europe the most.

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