Avatar of WrongEndoftheRainbow
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    1. WrongEndoftheRainbow 12 yrs ago
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@LHG100 their tech is entirely stolen and improved on from other species, so that's one reason. second is they need materials, and lots of them to either 1. stop heat death, or 2. bug out to a newer universe when all the energy runs out.

edit: while avian dudes make the final decisions, a lot of it is done through ai calculations that an avian said "yeah sure" to. not a bad summary.
@Lucidnonsensehey, the organics do have big robots, they've just figured out how to prevent ai rebellions. checkmate avian.

edit; also I plan on stomping on nobody. my tech level is high enough that I even helped you guys by telling you how to defeat me.
I'm going for a way-out-there future nation, one that's been in the making for billions of years. most Sci fi stuff is near future, but I'm going for far far future.
I can make my nation fit in both. just a matter of handwaving the tech or going into specific of propulsion drives, reactors, and baryonics.
@Lucidnonsense shock and awe mainly, the cruisers and frigates are the only actual practical ones. the carrier is somewhat practical, but the battleships are so big that they move at the galactic equivalent of a slug, and align themselves for warp just as slowly.
to be perfectly clear, none of them have the firepower to destroy a planet, except maybe the galactic class, but it doesn't move except for extra galactic warp.
<Snipped quote by WrongEndoftheRainbow>You can also scale back certain "problematic" elements or just play them low in the NRP.
I'd hate to see any player to leave.

Also to be honest destroying countries in casual warship salvos is pretty staple in space opera. So having huge ships is actually not a guaranteed bonus.
Just try to play them low when it'd dominate the plot or something. Fictional writers do that all the time.


my plan was to leverage my tiny but powerful fleet and army to manipulate people via treaties, promises for assistance, etc. but if that's going to scare someone off, I'll be the one to step out the door.
@Ophidian well. I feel bad about scaring someone away from an rp, so go ahead and stay. I'll take my worthless nation and fuck off.
@Ophidian I designed it to be a valuable ally to pop up in a direct battle, not a genocidal kill and hate everyone use-ships-as-instawin superpower. they don't even have shields. story trumps all, and if it makes for a good story, fuck any numbers or mechanics.
@Ophidian except none of them are designed for reentry. I'm not going to kill you by just landing on a planet over and over, the army is for the ground. I don't think I'll be killing anybody, in fact. not the UU style to kill off other species when they could make them a client state and leech their tech designs.

edit: and to be perfectly clear, 20 ships and 10k troops could hold maybe a single solar system and a portion of a planet. any further, and you're going into overextension.
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