Avatar of Xaltwind

Status

Recent Statuses

9 days ago
Gotta go buy more soda, BRB
13 days ago
Midsummer Eve tomorrow... Time to go stock up on soda at the store. BRB:
1 like
3 mos ago
All hail our Lord and Savior! ... THE EASTER BUNNY!!
2 likes
4 mos ago
Am I the only one who hates electronic ID and all that it has brought? Maybe I'm just an old kermudgeon...
5 likes
4 mos ago
I am my own, greatest enemy! ... But you're a close second
2 likes

Bio

  • I don't use social media, discord or google docs.
  • I suffer from Retinitis Pigmentosa and use a text-reading software to get through other peoples' posts.
  • I'm rude, short-tempered and unserious. I'll likely say things that'll upset, offend, annoy and/or infuriate you.
  • I make dumb jokes, have dark humor and enjoy beating the dead horse with a stick.
  • I'm a hopeless, unabashed and unapologetic perv. I like my lewd.
  • I consider roleplaying a hobby and a pass-time, not art.
  • I do anime-roleplay and only anime-roleplay.
  • If you've never roleplayed with me earlier or never spoken to me through a topic before, please don't send me PMs.

Most Recent Posts

Perhaps Dahlia's next great quest should be to make a dictionary of urban slang... XD
Good work, Master OwO, quite enjoyable... Though I'm not quite sure what to do with you... Actually, no, I know exactly what to do with you. Methinks a certain Athena-familia member needs to be meeting with Dahlia.

As for you, Vertigo... Ooooooh... Yooouuu.... *twitchy eyebrow*
Oh, and a clarification message:
Duoya is excused from posting this week, seeing as they spet the bette part of last week writing a lengthy collab with me. And said collab requires the advancement of things in Warrior's Rest before it can be replied to. So no worries, Torran is safe.
The sight of the big, mscular Lizard stripping down to his pants and shoe was a bit surreal, both for the druid and the guard. The former looked rather confused and surprised, whereas the latter looked uncomfortable and distressed - perhaps intimidated by the lizards' abundant muscular mandom when compared to his own, rather lacking, physique. Still, the guard was able to reply to the giant reptilian's question.

"There's four pyres in total, one in each cardinal direction. Was suppose to be that way in case we got a large enough group of folks to divvy them up. But you folks were the only ones who showed." He stated, still looking away from the lizard and towards the drawbridge and gatehuse to the slight south.

The druid was bust picking up a half-eaten squirrel from inbetween the ditch and a lower spike, when she noticed something. There was a metal grate sitting under the spikey outer wall, and beyond it was a long tunnel that extended into darkness. As she brought the tiny rodent back to the pyre and gently tossed it into the flames, she looked to the guard.

"That grate just above the ditch, where does it lead?" She asked, curious.
"Huh? Oh, that's just a vent for the sewers. Also serves as a means to keep the place from flooding, by letting the nasty stuff pour out into the ditch here instead." The guard replied.

The thought of thousands of peoples' nasty exrrement being flushed out into the very place she was working was somewhat disheartening to the girl. She grimaced at the though. Luckily though, the narrow tunnel had looked dry, so at least nothing vile had been flushed out of there recently. She returned to the makeshift moat and looked around, noticing the big red one tearing off large beasts, getting covered in gunk, and lugging the bits back to the pyre as if it was nothing... Though he did look rather gruesome, covered in bits and blood.

As she returned to walking along the ditch, she soon heard a noise. A very familiar one. It was the sound of a young beast's cry. Something was alive! With hurried steps she advanced, using her ears as much as possible to listen. Eventually, she came upon a spot where some of the spikes had seemingly been broken off, and there she found it - a baby boar, caught in the broken poles, with small cuts and scrapes all over it. The little one was in a panic, and the girl's approach had done little to calm it down. It squealed and struggled something fierce, trying to escape the sitation with every ounce of its limited strength. The druid knelt down next to the little critter.

"Hey now, it's okay. Nobody's going to harm you." She said calmly, laying her wooden staff down on the ground next to her. The piglet still squealed frantically. The girl closed her eyes and slowly reached out her hands, and as she did so, the beast stopped squirming and crying and instead proceeded to merely look at her, calm and quiet.

It was as if her mere presence now was soothing and pleasant for the tiny beast, and did not even make a noise when her hands finally landed on and touched it. As she opened her eyes again, the baby boar stood still and quiet, like an obediant dog, just looking at her. She smiled, and began to slowly and carefully push some of the restraining wood out of the way. That is, until another noise was heard - from behind her.

A series of loud grunts was heard, followed by the thudding of feet. Soon, through a nearby collection of bushes, a pair of very large, very black and very angry full-grown boars appeared. Unlike the baby that was calm, these two looked rather agitated and were apparently none-too-fond of a human handling what was likely their child. The druid's head snapped back around to look at the new arrivals and she quickly grasped her staff, rising from her kneeeling position. The two adult swine were circling, advancing towards her. This.... Could be bad...

"Uhm...! A little help here, please?" She called, her voice tense, but not distressed or panicked.

The baby boar merely stood where it was, behid th druid, looking on in slight confusion.
Oh, that. Well, that depends. Do you want me to set something up for you? Or do you have an idea you want to put into motion yourself? I'm fine either way, so it really boils down to what you want, though I imagine you have a better idea of what you'd like to do/encounter than something I slap together last-minute. :P
No sweat we'll just have to look forward to Sunday then. ^^
On a different note, I should have mentioned this earlier but it slipped my mind. I'll be visiting an eye-clinic tomorrow (for the second time this year...) and might be administered eye-drops... In addition, it's also likely I'll be having to look into one of those multi-colored bright light-shiny doodads that just blinds you oh-so-wonderfully. For that reason, I might not be able to respond much tomrrow, since my eyesight is already bad, and it's going to be taking a beating from examination.and medical doodery. Fortunately, it'll all be done fairly early in the day, so things should get better towards evening/night.

But in case there are posts and/or other matters that need my attention, please just keep this in mind. I don't foresee it being any particuolar obstacle, but it's better to let everyone know in advance in case something comes up.
Market? Stuff? Intro? Whus dis all 'bout, Master OwO?
When the archer extended her hand - after a brief moment of awakwardness - the druid perked up a bit, extended her own hand and shook. Shortly thereafter, the large and very red one appeared, stating in very exact and concise words what he had done and what was needed to bo do next. He seemed very... Precise? Not that that was a bad thing, being able to be specific and exact was a good thing, though it usually didn't make for good small-talk... Oh well, they just met, so maybe he was just shy and reserved?

Regardless, the druid finished her drink, placed the mug down on the coaster and left three, shiny copper coins next to the drink - a tip for the kind waitress. Before anyone said anything further though, they were off on their way to the east.

Some minutes of walking later...

The outside of Palisade Town was a lot more spacious. The great forest to the further east loomed in the distance, while fields of grass stretched out to both the north and the south. A pleasant breeze, carrying the scent of grass and wild flowers passed by, gently brushing against the trio. Sounds of distant birds could also be heard. It was all rather tranquil and peaceful.

... Until you rounded the palisade enough and began hearing the buzzing of flies and sensing the smell of rotting flesh. Over by a large pyre, surrounded by stones that encircled it (to prevent the fire from spreading) stood a middle-aged man in a guard uniform. He had bushy eyebrows and bushy facial hair, a kettle helm covered his rather bald head. Stern grey eyes followed the adventurers as they approached, and once they reached - and their archer greeted him - the man spoke with a hoarse, raspy voice.

"So, you're here to help clean up, eh? I'm the one assigned to oversee this whole thing." He said, sounding rather unamused and unenthused about this responsability. "Here's what you need to know." He started, pointing at the ramparts behind them. "Tha's the wall, things get stuck on, or under, it. Your job is to carry anything dead and smelly from there, to here." He now pointed at the big fiery pile beside him. "You dump dead things on that, then you go back and repeat. You work from now until sunset. You only get paid if you stuck around until then, leaving early forfeits the reward, no breaks either." He stated, grumpily.

The druid looked back towards the wall and the ditch below it. The town's wlal was built in two layers, one might say. The inner wall was what you might expect, a bunch of straight-standing wooden logs, tied and mortared together. The outer wall was more akin to a fence of sharpened stakes, meant to catch or deter anything that tried to apporach it from the outside. It was below this outer wall that the ditch was dug, meant to catch anything that got itself impaled on the outer wall. Already, the girl could see large gatherings of flies hovering above several spots along this side of the defenses. She wrinkled her nose a bit, before looking over at her two party members.

"Well, I guess we'd better get started." She said, flexing one arm and grabbing the upper bit of it with her other free hand, giving a quick wink and winning smile to the others.

Walking over to the fence, she at once spotted what looked like a young fox, with an arrow stuck in one of its hind legs... Most likely, a hunter had shot it, but it had managed to slip away despite the injury, only to end up here and collapse in the ditch - bleeding out. Poor thing. It wasn't long ago either, as the critter hadn't started to decompose yet, nor was it covered in maggots. She bent down, grabbing it by the scruff of its neck and pulled it out, closing its wide-open, but vacant, eyes with her hand. Dragging the poor animal along, she got to the burning flames and - with a small, quiet prayer - she gently tossed the dead beast onto the burning wood. She stood silent and watched briefly, before turning around and walking back for another go.
As she passed by the gaurd, she halted momentarily and spoke with him.

"Is there any quota or certain amount we need to meet before sunset?" She asked, curious if they had to hurry and work like dogs in order to get paid.
"As long as I see you hauling carcasses to burn, you'll get paid." He rumbled. The druid nodded and headed back.
Hah, going out of his way to greet Brozar. The dwarf and pallum are going to get along swimmingly. :)
The two at the board were speaking now, though not quite loud enough to be heard all the way over at her table. Whatever it was, they seemed to have come to an agreement, and the big, red and scaly one trundled over to the guild's counter, whereas the wild-looking foreign girl came sauntering over towards the table. Had they noticed that she'd been looking at them finally? Maybe they didn't like people gawking? Though she had meant no offense, it was just an odd couple that had caught her ey- wait, what?

The messy-haired archer had spoken to her, in a friendly manner. Once more, she had offered her a position on the opportunity of a life time, cleaning carcasses out of the palisade's dry-moat. Oh boy! While the sales-pitch needed some much, much more intense rework, she couldn't fault the girl's enthusiasm and sincerity. A smile crept across her face as she placed down the mug from which she had been sipping.

"Ditches, huh?" She said, putting an elbow on the table before her and leaning her chin into a cupped hand. "I suppose it's as good a reason as any to get to go back outdoors. Statying in this musty old place for too long makes me miss the sun and breeze... They have good drink and food though." She had started the reply half-heartedly, but perked up at the end... Especially at the part about food. She cast a glance sideways at the lizardman over by the counter, before turning her head back to the lioness who now asked if she was a mage The girl laughed merrily with closed eyes.

"Hahaha~! Do I look the part?" She sat straight up and posed in a silly fashion - while seated - before going on. "But no, I'm actually a druid. Though I suppose in some ways you could say that's a type of mage... Hm, a Nature Wizard!"

For a moment. All was still and quiet. Had there been crickets inside the guild hall, they would have been chirping. Had there been a wind and tumblewweds, they would blowing in a whistling fashion, while bouncing along effortlessly... The girl seemed to realize this quickly, and her happy face turned rather red.

"Uhm... Yes... But... Sure, I'll come along, if you want me to." She confirmed, picking the mug up and placing it infront of her mouth, both to finish up what was left, and to hide...

Meanwhile, over by the counter...

"Ditch cleaning, two or three... ALright then." The Guild Girl said, shuffling some papers around and penning something on something else, before looking up at the lizard as he asked about the patrol for the night. "Well, the appointed time to meet at the guard station is around 10 at night, but... Sir, you can't accept multiple quests at once I'm afraid. That's against guild policy, other adventurers might want to pick that quest up while you're out." She explained politely, though matter-of-factly as well.

It made sense though, if people could just nab as many quests off the board as they liked, then they could essentially hoard work for themselves, while starve others of opportunities. Hence, it was decided that one may only take on one quest at a time, once you reported back and cleared your current quest, you were free to take on another.

"Of course, if nobody comes around and picks that one up, you're more than welcome to tackle it once you finish with the ditches." She added, holding one figner up as if to make a point while still smiling politely in a trained fashion. She corrected her slim glasses before proceeding. "Now, to start, you should head out of the town's east gatehouse and report to the guard stationed out, just beyond the wall. He's been informed that adventurers may show up to help with the job and can give you further instructions once there."
I seem to have fully recovered from my illness, more or less at least. Only took about a week and a half, but at least I don't feel like a sack of crap anymore. As such, from tomorrow (Monday), the post-once-a-week rule will once again be in effect.

Hopefully, we should have the falna-shower over soon-ish, and you lot can go about actually doing some adventuring, character-development, relationships and what else have you! ^^
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