Hidden 8 yrs ago Post by Jb
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“Men, the enemy troops you can see are all that stands between us and the place we have for so long been determined to reach. We must find a way to eat them alive!” - Xenophon, The Persian Expedition


TL;DR Summary:


  • Set within the Games Workshop universe, I intend to stick to the lore as closely as possible while still retaining some form of originality and invention; if you're not a Warhammer 40,000 purist or utter nerd, that's fine.
  • This takes place around in the opening years of the 42nd Millennia, the Necrons are waking up...the Tau are preparing for another sphere of expansion...and the Golden Throne is failing; what could possibly go wrong?
  • We'll be taking on the role of a group of mercenaries, participating in however many missions, tasks and scenarios I and my Co-GM(s) can get my (our) head(s) around. There will be an eventual 'endgame', I'm justy not certain what it is yet.
  • Sound familiar? That's because it is. Don't worry, they'll be plenty different.
  • Xenos of Major and Minor varieties are acceptable, but if you choose to play one then you'd better know what you’re doing. Humans are preferred, but not demanded.
  • Tyranids, Necrons, Sisters of Battle and female Astartes are prohibited – if that's an issue, I'm happy to discuss it.
  • Please private-message character sheets to me for approval. I will put a template up in the Char tab.


In Character Info


In the grim darkness of the 41st millenium there is only war - but there is also emotion, motivation and greed. There are those that combine all of these things, hardened professionals and relativly green newcomers alike, some working toward their own goals and agendas, others simply in it for the money. The latter are the most straightforward of all, and potentially the most trustworthy as well.

From corrupt officials, to Inquisitors that don't wish to involve themselves too closely, to a simple village on a backwater planet that needs defending, in a galaxy at war there is always work for one who is handy with a weapon...and those more than willing to pay them; assassinations, extortion, and so much more can be done with the promise of monetary payment, equipment, contraband or whatever one desires.

This is all doubly so when it comes to the outlying regions of what is known as the Imperium, the 'frontier' as it were, the Calixis Sector and Kronus Expanse...the Ghoul Stars and Eastern Fringe between Tau and Imperial space, enclaves far away from civilisation, and all manner of much less polite settings for one seeking work.

And there are those seeking work...

Some are well-known and easily found - humans of all shapes and sizes, entire races such as the Kroot that are known for their mercenary nature, and arrogant Eldar Corsairs - while others are less known to the Imperium but no less available, those such as the Tarellian Dog-Soldiers, the winged Vespid warriors, the cloaked H'rud and more.

You are one such individual, for whatever reasons or motives, you have chosen the life of a hired killer and now you live with it.


Out of Character Info:


So, there you have it!

I suppose, in short, this RP will be much like Rogue Trader but far more rogue; I will be allowing pretty much any race/species - minus Necrons, Sisters of Battle, Inquisitors or Tyranids - as well as players being able to choose more or less anything about their character that they will...within reason.

You want to create a Valhallan mercenary with a looted Tau pulse rifle, a man who has seen some stuff, who has fought Daemons and gone a little loose because of it? That's fine.

You want to create an Astartes that can tear apart every other member of the 'crew' because of how skilled and overpowered they are? Not fine.

Basically, if you're unsure of such things/have questions, then ask me!

It just makes life easier for all.

One last things before I end my ranting/writing here, and that is that I would like both a bit of knowledge from players as well as balance.

If you don't know anything about Space Marines, or why one would turn renegade, then don't bother trying to write one. Same goes for any character. Reading up on things, or simply watching YouTube lore vids, is easy enough to get a grasp on such things.

By 'balance' I mean exactly that - as in the above example, unless your character is a psychopath (fair one) or a worshipper of Chaos (which I would discourage but not prohibit) then fighting a Daemon would do something to them, probably. Action and reaction, balance, if you think your character is unbalanced then they probably are.

Oh, one last thing, invention and imagination! There are billions of species/races in the 40K universe, major and minor, and if you can't think enough to make something somewhat original (I expect nothing to be completely so) then there's no hope for you.

So, anyone interested and any questions! Ask them now.

Any questions? Please ask.


@POOHEAD189@Austronaut@DrunkasaurusRex@Quinntessential
Hidden 8 yrs ago Post by Hank
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Hank Dionysian Mystery

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Alright, neat stuff. I'm in.

Thinking of making a significantly augmented human mercenary from a rich background, maybe aristocratic, that got involved with hedonism and death cults. Developed a taste for, and then an addiction to, the thrill of the kill, throne geldings in the palm of his hand and high-end narcotics in his blood. Traveled to the Ghoul Stars for a more extraordinary experience and freedom from Imperial law where he now works as a freelancer, taking on whatever job tickles his fancy. Fancy implants and weaponry (Xenarch death-arc) but no psychic powers or superhuman gen-tech.

What's everyone else thinking?
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Hidden 8 yrs ago Post by Quinntessential
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Quinntessential Entirely too excited.

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I'm putting together a young Mechanicus adept. She was abandoned by her archaeology expedition when pirates came through. She's pretty much an unwilling participant. Hopefully this new crew she's with isn't quite so mean. Regardless, no one kills her because talking to Machine Spirits is something so few are willing and able to do. Her specialty is Logis Engines, Vox Devices, and Weaponry. Her attention to detail proved valuable when keeping track of events and people her crew's crossed. A few of her captors used her as a sort of scribe and records keeper.

Details subject to change, of course. I'm writing up the thing and getting it sent to @Jbcool.
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Hidden 8 yrs ago Post by POOHEAD189
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POOHEAD189 The Abmin

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So I went to 2 bookstores today and couldn't find any Ravenor/Eisenhorn books, but I did find a Rogue Trader and thumbed through it. I think I'll be a human merc from a feral world, who is recruited into the Adeptus Arbites, who then finds too much corruption for them to handle sanely, and decides to become a Bounty Hunter instead.
Hidden 8 yrs ago Post by Jb
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So I went to 2 bookstores today and couldn't find any Ravenor/Eisenhorn books, but I did find a Rogue Trader and thumbed through it. I think I'll be a human merc from a feral world, who is recruited into the Adeptus Arbites, who then finds too much corruption for them to handle sanely, and decides to become a Bounty Hunter instead.


That's weird, there's usually a good number of them at my local bookstore...hhhmm.

Anyway, good ideas so far all, looking forward to reading them.

Only thing I'd say to you, POO, is that it's unlikely he'd come from a Feral world - only because there's no reason for him to be selected as an Arbites, they're urban police force after all AKA Hive Cities, Civilised Worlds etc, whereas Feral worlds are...well...feral.

Unless you mean he somehow got off-world, got recruited and pretty much hammered into a loyal servant of the Emperor, thus losing most of what made him feral in the first place?

If that's the case, then I'm all for it; I would suggest you go and read the wikia entry on the Arbites though, if you've not already, it has loads of info you may well need to know.
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<Snipped quote by POOHEAD189>
Unless you mean he somehow got off-world, got recruited and pretty much hammered into a loyal servant of the Emperor, thus losing most of what made him feral in the first place?

That's what I was going for, though I might just say he was born on a Hive World anyway.
Hidden 8 yrs ago Post by Jb
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<Snipped quote by Jbcool>
That's what I was going for, though I might just say he was born on a Hive World anyway.


As you will, sir, I look forward to reading his tale. :)
Hidden 8 yrs ago Post by Hank
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So I went to 2 bookstores today and couldn't find any Ravenor/Eisenhorn books


That's a shame, mate. Ravenor/Eisenhorn (and the sequel, Ravenor vs. Eisenhorn!) are all excellent sci-fi thrillers. It's not exactly high-brow literature but it's relentlessly entertaining and the characters are fantastic. I, too, highly recommend them. It should also give you a great feel of the kind of plots and characters you can use in a setting like this since we'll essentially be playing the typical enemies of an Inquisitor.
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Hidden 8 yrs ago Post by Jb
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It should also give you a great feel of the kind of plots and characters you can use in a setting like this since we'll essentially be playing the typical enemies of an Inquisitor.


Well, not exactly; if you mean in terms of who they are, then yea, but if you mean in other ways...well...we're guns-for-hire, might even end up working with an Inquisitor.

The plots etc will be different, simply because we're not a bunch of Rogue Traders or Inquisitorial Agents AKA The Usual Suspects. Then again, our tasks mighr range from the similarly small-scale (grab and bag task) to a much larger scale (helping to fight off a Chaos invasion of a frontier world, for example.)

As for the books themselves, aye, well worth it if you can get them - they're also reasonably priced on Amazon, afaik.

If you want action and adventure, as well as underhanded ploys and filled-out characters, then this is the RP for you and those are the books for you too.
Hidden 8 yrs ago Post by Quinntessential
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I had a friend knock up a sketch. I'm suuuuper happy. :D



@Jbcool - I'll be shooting you my write up today.
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Hidden 8 yrs ago Post by BCTheEntity
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Ohh hey it's a new one of these. Nice. Now, would anyone be upset if I were to take inspiration from Silent Hill for my character? Say, something happened in his childhood that left him badly traumatised, but also opened up a pinhole Warp rift... "in him", for want of a better explanation, that occasionally sucks a small portion of his soul through, forcing him to experience pseudo-hallucinations alongside his real-self as the fragment fights off any daemons which might try to tear open the Warp rift so they can possess him through it. On the plus side, he'd probably be a psyker as a result of the pinhole rift, which... isn't really a plus, let's be fair... ahem.
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I'd like to point out I'm not new to 40k. I've read about 15+ novels for the universe and am a huge Dawn of War fan. I just never got around to the Eisenhorn/Ravenor stuff. BUT, noted! I shall get on those books ASAP.
@Hank@Jbcool
Oooo awesome! I'll get my guy done soon.
@Quinntessential
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@Quinntessential That is amaaaazing! I looking forward to the write up. :)

@BCTheEntity With all due respect, and as cool as that idea is, who in there right or wrong mind would ever hire him? Or let him be part of their group?

Hallucinations, fine. A psyker? Probably fine. But a comrade who may potentially burst into a daemon? Nicht so gut my friend.

I'd like to hear what others think though, so, who's got an opinion here?
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@Hank Oh, forgot to say, I like it. Rock on.
Hidden 8 yrs ago Post by Quinntessential
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I'm leaning on the side of no, unfortunately. Hear my logic.

I'm not at all familiar with Silent Hill, but Daemons aren't simply...beaten. That's not a fight that any human, mortal resolve could hold. That's some pretty terrifying levels of psychic willpower to keep something like that in check. In Dark Heresy, you let a Daemon in and that's fucking it. Do not pass go, do not collect anything.

What's MORE likely is that it's a Psyker who hasn't had the rift opened. An unsanctioned, untrained person with a mind that's constantly under threat of being invaded. When you open yourself and try and use your Psyker Powers, it could be real bad, but you don't have that gateway open.

A tortured Psyker who knows that using their powers could open a rift to the world and allow a Daemon to posses them sounds like a lot of fun though.
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Hidden 8 yrs ago Post by BCTheEntity
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@Jbcool@Quinntessential Well, I get what you're both saying. As responses, I might propose that the reason he's able to function as a mercenary is that A. he obviously wouldn't have told anybody, and B. the idea would be not letting the daemons in in the first place in sort of the way you proposed, but if it won't work, then whatever, there's plenty of other options. If it helps your understanding of what I was proposing, Quinn, take a look at these. I do like the idea of playing as an unsanctioned witch, though, and I'll give that further thought.
Hidden 8 yrs ago Post by Wernher
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Sent a thing to @Jbcool.

Also: @BCTheEntity, you have great tastes in avatar.
Hidden 8 yrs ago Post by NecroKnight
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Is it possible to make an Eldar character? Who is only mildly bitchy?
Hidden 8 yrs ago Post by BCTheEntity
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@Wernher


Since you've gotten my attention, any opinions on my prior character proposition, or have Jb and Quinn said everything that needs saying? Keeping in mind that both of their arguments against the proposal are valid, of course.
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@BCTheEntity I'm not knowledgeable enough to really talk about if its feasible or not, but I have to say that since the character I proposed to my PM to the GM is maybe, possibly, probably a dark Eldar exile, to have something linked to Slaanesh hanging around you would be hilarious.

If I had to give my uneducated opinion I'd say this tiny rift would be manageable as long as it stays 'hidden' from the attention of demons with real potential, but become critically problematic if something with more power would catch wind of it. EG: A full possession as we are unlucky enough to meet with chaos cultists/sorcerers/marines.

This could make for some relationship between our characters actually, as mine could try and teach yours the good ol' eldar ways of shoving (mostly) negative energy in that hole to make sure your soul isn't sucked out entirely.
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