Hidden 11 yrs ago Post by Lugia
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Also, the zombie's at 10HP, right now, so... you could end up undoing what everyone else worked to get to, or finish the fight in a more peaceful manner.
Hidden 11 yrs ago Post by The Grey Dust
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or get distracted by a peculiar patch of grass.

I'll have him attack.
Hidden 11 yrs ago Post by Lugia
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Lol, except that patch of grass just so happened to be exactly what caused the place to rot, goblins included.
Hidden 11 yrs ago Post by The Grey Dust
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Roll for me: 17
Roll for Zombie: 19

adding the 50% mod I should hit.

so 1d6 damage.

Damage Roll: 6 + 7/2 = 9 - 6 = 3

zombie 7?
Hidden 11 yrs ago 11 yrs ago Post by Lugia
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Yup, the zombie should be at 7 health now. It's also @Eklispe's turn now.
Hidden 11 yrs ago Post by Eklispe
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Hit Rolls Damage roll
14+(4/2)=16 9 damage
2+(4/2)=4

Dodge rolls
8+1=9
13+1=14

Hit and a whiff. Defense of 6=3 damage dealt?
Hidden 11 yrs ago Post by Lugia
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Yup, 'cause it's stamina-based defense, rather than armor-based.
Hidden 11 yrs ago Post by Lugia
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Alright, so, here's what ended up happening...
hit roll: 19
Zombie's dodge roll: 4

Damage roll (for rapier): 6
6 + (10/4 + 10/4) = 12 (I prefer to round up, so it's 6 + 3 [usually 2.5] + 3 [usually 2.5])
- 6 from defense
= 6 out of 4 HP in damage. That zombie's down.

I would have rolled for Backstabs, and the zombie who was going to attack me next, but, well, the zombie died before that.
Hidden 11 yrs ago Post by The Grey Dust
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can the undead... truly die?

Also, should we kill backstabs? it seems like she's going to hog all the exp...
Hidden 11 yrs ago Post by Lugia
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Everyone gets the same EXP at the end of the battle, so, there's no 'EXP hogging' going on, lol. Besides, she's helping, isn't she?
Hidden 11 yrs ago Post by The Grey Dust
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Wait... So if your party is composed of a small mob of townspeople... do they each get 2 exp per kill? <_<

Hidden 11 yrs ago Post by Lugia
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That depends. How many of them actually participated in the fight? Whoever participated in the fight, and isn't dead, or knocked out will get the full amount of EXP. At this point, I'm at 41 EXP, so, everyone should be around that value, though, considering how late Ridlins joined, he should be at 6 EXP.
Hidden 11 yrs ago Post by The Grey Dust
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Is Ryleh playing the creepy scientist bit too well?
Hidden 11 yrs ago Post by Lugia
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Maybe just a bit, lol.
Hidden 11 yrs ago Post by The Grey Dust
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Well it's not his fault S'Augwin education suggests that all other races are inferior subspecies and hence specimens first, actual "people" later.
Hidden 11 yrs ago Post by Lugia
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So... who should be posting right now?
Hidden 11 yrs ago Post by Lugia
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Alright, now for @Eklispe to post, I think.
Hidden 11 yrs ago Post by Eklispe
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somethin like that
Hidden 11 yrs ago Post by Lugia
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Hey, I kinda want to do an IC post, but first, we'd have to time-skip a short rest so we can recover our MP... should I post and then skip, or should I skip and then post? Either way, a short rest will heal 1d20% HP, and 1d20 MP to everyone, with everyone rolling for their HP and MP healing. That being said, a couple of us won't need to heal, 'cause they don't have MP and weren't hit by anything.
Hidden 11 yrs ago Post by The Grey Dust
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Alternatively we could make rolls and cast heal spells <_>
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