You forgot to subtract 2 from attack and defense. SWAT Officer 3 is still crippled.
I'm deliberately keeping those stats as baseline, so when I apply the status effect flags I don't accidentally apply them twice.
You forgot to subtract 2 from attack and defense. SWAT Officer 3 is still crippled.
@rush99999 Rocksmith
@SimplyJohn Bumblebee
@Eklispe Flare
@knighthawk Brick
@GodOfWar Heretic
@Behemoth542 Sigma
<Snipped quote by Genni>
I like the new setup you've got going on.
I like the new setup you've got going on.
Same.
<Snipped quote by rush99999><Snipped quote by GodOfWar>
There's no such thing as a perfect system, and there's always room for improvements. :)
How did you get the red lights to flash like that?












Role: Blitzer (physically offensive)/Flanker (Power-based offensive)
Level: 1
XP: 0 / 50
Kai Lao: Hit's the target for 2x attack damage. Allows for Yamazuki (when learned, and with the right traits) immidiately after. 4 Energy Cost
Traits: Screw Physics!: Nena can trip up flying opponents, and cause them to topple to the ground, while still on the ground. Similarly, she can use skills like Kai Lao and Yamazuki on monsters that would otherwise lack the physiology to be affected. (such as being kneed in the face, when they don't have a face)
Kai Lao is an immidiate 2x attack, but also allows Yamazuki to be used directly after, in the same turn, with the right trait ('Martial Prowess') and with enough energy. It can just be used on it's own though.
I added that Trait because I thought just being able to punch flying things and knee faceless creatures in the face would be a bit op to just, assume.

Question for the group: Fiddle or Banjo?
Question for the group: Fiddle or Banjo?