Hidden 8 yrs ago Post by Vilageidiotx
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Eastern commie Russia hasn't had a flag designed or even described at all.




I spent some time thinking about flags on this ol' Poland Ball. It isn't cannon obviously, but it might not be a bad jumping off point. In this case, I took the old Russian Republic flag since cannon has since designated the Republic as not communist.
Hidden 8 yrs ago 8 yrs ago Post by Wilted Rose
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So, another thing I'll need are political parties. One communist, one democratic(this includes socialism), one monarchist, and one Totalitarian. Totalitarian is a broadish term to replace "Non-Aligned." An example of this would be Spain and several South American countries, with a Presidential Dictatorship. China might not have a Monarchist party, but they might have a democratic socialism party. Etc etc.



On top of that, National Spirits are also a thing. These represent aspects unique to your nation. Be it your government is quite fractured, and disunited. This could reduce your national unity by 10%, making it easier for you to be defeated in war. Or, your people are undergoing communist revolts and if your communist party gains a bit too much support, some of your states might be ceded to your communist other. (Russian Republic and Siberia are the example here.)

Hidden 8 yrs ago Post by Vilageidiotx
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Ethiopia
-Solomonids: Monarchists. They'd be in power. Yaqob is their Emperor.

-Democratic Constitutionists: This'll be their democratic liberals. Fitawrari Iregi would be their leader.

-Wakomunisti: Communists. James Lutalo would be their leader.

-The Rases: Nationalists. Basically this'd just be the generals and surviving nobles and their supporters. Ras Goliad would be their leader since Hassan should presumably be a general.

Their national spirits would be things like "Pan-Africanism." which would do something to reflect the disunited nature of the Empire but also the ease of recruitment and mobilization during a war. I'm not sure what else you can do with National Spirits so I am not sure what else to suggest.

Spain
-Derecha Unida: This is Sotelo's party, so use it as your Totalitarian. Sotelo would be their leader.

-Partido Conservador de Espana: This is Tejero's old party. Use it as your Democratic. Don't have a natural choice here, so let's use Alejandro de los Alamos, the director of the state oil company, as their leader.

-Partido Reforma: This is the leftist party, so I guess use them as the Communists even though they aren't really commies. Manuel Mola would be their leader.

-Partido Carlista: This'll probably end up being who the monarchists are. Carlos Hugo would be their choice as King.

Their national spirit would be something like "Spanish Capitalism". This should reflect the nature of Spanish capitalism as a more plutocratic from than the American type, so it should reflect the essentially centralized and militaristic nature of capital there.
Hidden 8 yrs ago Post by Wilted Rose
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Perfect! What about percentages? Like, 20% of your general population is in favor of [Insert Party Here]
Hidden 8 yrs ago Post by Vilageidiotx
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In Spain the majority of the government would be taken by the Derecha Unida and the Conservatives, with Derecha being majority since Sotelo. Carlists and Liberals will both probably be rockin' 5% each.

With Ethiopia, the Solomonids are the majority. The Rases would probably be fairly popular in Ethiopia proper, so give them maybe 15 percent. Democrats could also have thereabout the same. Commies would be a smaller minority, at something like 5%
Hidden 8 yrs ago Post by Wilted Rose
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Haven't done anything to Yaqob himself just yet, that'll come in time. But this is a basic make up for Ethiopia. Only took about 15 minutes.
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Hidden 8 yrs ago Post by Dinh AaronMk
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Depending on what point of the PoW timeline you do this then something might be cooked up for China. Given that since it was largely a single-party state with a large degree of hegemony among it I don't know how well parties would have worked. But fast-forward it to the eighties and you'd have an election spirit with Hou opting to step down. To that effect you would have:

The Houists - These'd be the "centrist" communists that have long ruled under Hou under the pretense of an official "Zero Party" policy, but in reality were an invisible national party. Hou Sai Tang was their leader and their ideology reflects a good deal of Sinocentralism with broad social liberty.

Auyi Clique - The clique associated with Zhang Auyi, the third Agricultural and Social minister, a young and spry "liberal"-communist reformer. He might be more in line with democratic election principles with a heavy dash of socialism. War is to this clique a means to reinforce China's moral obligations as opposed to maintaining some sort of empire (ie, ally defense).

Xhu Clique - Associated with the long-reigning Ministry of industry, the Xhu Clique is probably most closely compared to old-school and hard-core Maoism or general Bolsheveikism. Absolutely atheist they're likely to want to enforce a stringent policy of social uniformity and absolute rejection of everything bourgeoisie. War to them is a fulfillment of ideological principle otherwise retired by the Asia-only Houists and only brought to light for morale reasons by Auyi. They would march Europe if given the chance.

If you needed a fourth then I would have to maybe say the old Imperialists or the Nationalist-Republican old guard. But they're so irrelevant to China they basically don't exist so their support might as well be 1%-1%>

The other parties could be shown with either equal splits with Housim though at the head. Failing any sort of traditional elections you could tie it to a series of events where at the end Mang Xhu or Zhang Auyi is elected Chairman of New People's China.
Hidden 8 yrs ago Post by Wilted Rose
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I don't need a 4th party. Nations can go without 1-3 parties. And states with 100% support with one party can also exist. Foreign nations CAN still however boost their own party's support in your nation. It isn't easy and takes time, but can happen. Can even trigger civil wars, but I think some nations will be given a national spirit to prevent that from happening in a reasonable time frame.

Hidden 8 yrs ago Post by Vilageidiotx
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Might not be a bad idea to have the KMT represented with 1% or less for RP purposes. Like, the original game has Trotskyists and liberals present in the Ussr if I recall right
Hidden 8 yrs ago Post by Dinh AaronMk
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@Vilageidiotx

Apparently you can even let Trotsky take over the USSR. Unfortunately he purges nearly everyone from government when he takes power and according to a friend his rise is a purge worse than Stalin's Great Purge.
Hidden 8 yrs ago Post by Wilted Rose
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Trotsky is represented event wise, he can replace Stalin for the communist party's leader. I'll probably make a similar event for China's election. But, KMT would be fun to add even if they have no chance of coming to power in a reasonable amount of time. :>
Hidden 8 yrs ago Post by Dinh AaronMk
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Probably not even in the RP's life-time.
Hidden 8 yrs ago Post by Wilted Rose
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Another thin I plan to do research on is the amount of resources available to a nation. Since this mod starts in the 1980s, the resources available to some nations will be increased.

The main nations getting a resource buff is: South America,(Except former european colonies. They're getting a nerf.) China,(A lot is needed here) India, Persia(again, a lot needed here), and Africa.

Nerfs will be dealt to Russia and the USA, but these can be reversed should a strong united nation manage to bring their people together through their national focus trees.

The question is, though, is if I should expand the national focus trees to the point where say a nation like China has to go through the same thing. Instead of just getting a flat buff to it's resource output.

For example, in the base game, Italy has the option to increase it's infanstructure in several locations. Eventually leading to them developing oil industries in Libya.



Would you all rather just have flat buffs, have to work to develop it(Similar to Rice and Roads), or a mix of both?
Hidden 8 yrs ago 8 yrs ago Post by Vilageidiotx
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I think it would be wiser to adjust the buffs in a way that makes the PoW division of power stay put. I'm afraid if everybody started at a relatively even point the entire paradigm would shift out of what PoW has and become something similar to the real world. You could give the northern European countries a nerfs in the form of "Scars of the Great War" or something like that. Likewise, give America "Isolationism." and Russian half-states "The Chaos." And likewise, you'd need to buff the Spanish and Chinese economies to make sure they can pull off. At the same time you'd probably want to be able to develop those countries too, so I guess a mix of both with a mind to make sure the AI produces something sorta like what we've produced?

Probably not even in the RP's life-time.


This is true but HoI4 allows you to pretty much decide to have a revolution or coup in your country that replaces the government to the type you like, so might as well allow that function for the mod. I don't think the AI takes those options on purpose (I only fucked up the beginning of two games though so I dunno), so assuming the AI won't take those fastforward options a tiny KMT option might not be a bad idea. It'd be interesting at least.
Hidden 8 yrs ago Post by Wilted Rose
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I had no plans on buffing everyone to an equal stand point, that would just be bland. I just wanted to give nations their more 'realistic' resources instead of Persia have nothing but Oil and Brazil producing 1/80th of Singapore's rubber.

I'd have the force the AI with some coding to make them change their own government types, so don't need to worry about that. I don't even know how!
Hidden 8 yrs ago Post by Mao Mao
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Good thing that I got Hearts of Iron IV during the summer sale. Now, I can expand the Netherlands into Belgium and get back my colonies from Japan without breaking any rules on here.
Hidden 8 yrs ago Post by Shyri
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Good thing that I got Hearts of Iron IV during the summer sale. Now, I can expand the Netherlands into Belgium and get back my colonies from Japan without breaking any rules on here.


We'll be sure to let you know when the mod is done, or at least playable.

Getting provinces to cooperate and not crash the game is hard.

Making unified art for leader portraits is even harder.

Actually posting though? That's the hardest part.
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Hidden 8 yrs ago Post by Mao Mao
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@Shyri, I understand. Take all of the time you need. It isn't like anyone else that doesn't know what PoW is are waiting like the rest of us.

Now that I am thinking about it, do you think that the mod would become popular on steam and the paradox forum (if you guys are planning to release it to the public)?
Hidden 8 yrs ago Post by Dinh AaronMk
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So Vilage and I was talking, then I talked with Shyri/Feo, and it's come to the conclusion we'll retcon out divided Korea. That really hinges on something having happened in the past that was already decanonized (a Turkish invasion of New Guinea).

For the lay people, way back in Spore-Forum era Precipice some almost five years ago out Turkey, played by Prospo sought to establish Pacific colonies by invading New Guinea. China didn't want to tolerate its existence so performed an abrupt about-faced turn with Japan to drive the Turks out. Part of the deal was acknowledgement that China owns Taiwan and the partitioning of Korea.

So since we so long ago decided to remove the New Guinean invasion from the lore, and since we realized partitioned Korea is sort of undefendable we came to the conclusion the Chinese would have straight up driven out the Japs and established a Beijing-friendly Korean government for all Korea.



Having said that, I'll have to nuke all mention of Nor Kor and replace it with Korea on the Wiki. But right now I'm off to do late-night grocery shopping because #NightLife
Hidden 8 yrs ago Post by Wilted Rose
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Rip Animu-Korea o7
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