Hidden 7 yrs ago Post by EchoicChamber
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EchoicChamber Something Forgotten

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On two city walls, many miles apart, two recruitment posters have been put up.

One, the first, is printed on glossy paper, a black chess-piece, the of a king, into the bottom. It it set on a wall of rustic brick, similar in many ways to the defensive town walls of old Europe:






Do you love your faction?
Do you love your King?
Do you want to be a hero?

Now is the time to join the proud Erubesco Military.
Become a proud Knight, a stoic Acolyte, a studious Alchemist.
Fight for freedom and individuality!

In Liberty, there is no art. No culture. People live only to work and die.
We of Erubesco refuse to debase ourselves thus. We refuse to be held back by the petty notions of small minds.
Trust in Our King and crusade for what is right.
Our decisions may be difficult ones. Sacrifices may have to be made in the name of the cause, but within each Erubescian beats the heart of a hero, and we will never, ever surrender!

Join the Knights, Join the Fight!





The second is set up on a noticeboard on a clean, grey wall in a well-kept square.
It is in greyscale and formatted for complete clarity:






Notification of Draft

Notification that all Liberty Citizens of fighting age not assigned to exempt career positions are required to aid in the war effort.All Citizens of our glorious faction must stand together against the degenerate menace of Erubesco. This debauched and decadent monstrosity will soon collapse under the weight of its own greed, and the world will be a place of unity, equality, and uniformity. This is a dream we all share.

Trust in the wisdom of The Council to lead us to victory.

Reminder to all Liberty Citizens: The penalty for draft evasion is immediate detention to re-infer Liberty ideals. All department members must report for their assigned duties.

-Councillor Blue
Liberty Dept of Defense





Hundreds of miles away from the hustle of both cities is ash. Decimated buildings squat like apes among filth and rubble, with the occasional tree or patch of shrubbery giving a much-needed splash of color to the landscape. In one forgotten corner, a small group splits its meager findings of the day and hunkers down for shelter in an old supermarket. In another, a mercenary strangles his quarry, then kneels to search the body.

It's a lonesome, empty place. Survival is difficult, and living takes backbreaking work. But any place is better than under their noses.




Hello, hello, everyone, I'm Echo, coming to you with another potential RP. This plot in particular has a decent amount of history to it, having existed on other sites for a few years before I decided to move the concept over here. I first tried it out on the Free board when I was starting out, and, seeing how it's slowed down tremendously since then, I decided that it might be a good idea to try my luck here and see how people liked it. There's a fair amount of plot stuff connected to this RP, so if you have any questions or need to clear things out before I post the actual Roleplay, feel free to ask.

At any rate, Age of Gifted takes place in a large, bleak world, set after the complete genocide of non-powered humans, and taking place in the middle of a war between Erubesco and Liberty- two world powers that have been decking it out for eight years now. The setting offers something for just about anyone. Looking for some good old war preparation, corrupt authority, and inhumane experimentation? Want for your characters to explore a complete wasteland, fighting to survive in poor conditions? Bloody fighting? In-depth character exploration? This RP hopes to offer all of that and more.

Also, everyone has superpowers.

In short, Gifted hopes to offer...

- Detailed open world, with a wealth of possibilities and character opportunities.

- Rich lore, with opportunities to contribute your own as time passes.

- A friendly, open-minded GM (I hope).

What I ask of you...

- Reliability. Please don't join and then immediately leave without saying anything, putting the rest of the players in the dark. I understand that everyone has their own responsibilities, and I have no worries about players not posting constantly, but I would prefer players that stick around instead of disappearing. Vanishing players makes things very difficult to deal with.

- Maturity. Both in that you can handle dark themes of violence, death, and other grim, future dystopian stuff, and that you can deal with OOC issues calmly and politely.

- Creativity. There's room for all kinds of characters and plot. Be creative!

So if all this interests you, feel free to drop me a PM, or just post your interest/questions on here, and I'll get to them as soon as I can. :)
Hidden 7 yrs ago Post by VitoftheVoid
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VitoftheVoid thesunthesunthesunth

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Definitely wanna get in on this again with my Erubescans and my wastelander. :D
Hidden 7 yrs ago Post by athanshadow
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athanshadow Amateur Occultist

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I haven't been on Roleplayer Guild in a pretty long time but I'd love to join if you'd have me.
Hidden 7 yrs ago Post by EchoicChamber
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EchoicChamber Something Forgotten

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Both of you are more than welcome to join, then. :D
Hidden 7 yrs ago Post by Kazemitsu
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Kazemitsu The Dragon

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This sounds pretty interesting o.o
Hidden 7 yrs ago Post by Nyxella
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Nyxella Delphic Dame

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Couldn't help being drawn in because of the write-up, and...

Also, everyone has superpowers.


Interest: check!
Hidden 7 yrs ago Post by Claw2k11
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Claw2k11 The Eternally Tired Reaper

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I am definitely joining this and the wasteland setting does offer me a good idea for a character, though since I plan on playing a slightly more mentally unhinged character, I feel like I must ask if either of the two sides care that much about the full mental health of their soldiers... do they?
Hidden 7 yrs ago Post by EchoicChamber
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EchoicChamber Something Forgotten

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@Claw2k11 I'd say Erubesco is far more lenient when it comes to the mental health of their workers. Liberty would most likely have the soldier immediately sent to a therapy program, while Erubesco is more likely to let things pass them by. (Although Erubesco does have therapy programs as well)
Hidden 7 yrs ago Post by Claw2k11
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Claw2k11 The Eternally Tired Reaper

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Then I know which side my character is going to join, if it wasn't clear before, consider me very interested!
Hidden 7 yrs ago Post by EchoicChamber
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EchoicChamber Something Forgotten

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@Claw2k11 Sounds awesome!

I'll see if I can set things up on the forum later this week/weekend. c:
Hidden 7 yrs ago Post by VitoftheVoid
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VitoftheVoid thesunthesunthesunth

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If it's of help to anyone considering their characters, I'm going to be submitting some Erubescans with some relevant sub-plots, and if anyone is interested in tying backgrounds together with any of them I tend to be pretty open to it.

Thusfar I've got:

-Erubescan Knight, accomplished field soldier who has a highly combat-oriented gift but hasn't succeeded necessarily in career advancement, tends to take on pretty dangerous stuff. Very dedicated to Erubesco ideals.

-Erubescan Experiment Result, individual integrated with Erubesco Citadel's computer system, acts as controller of computerised defences as well as often remotely overseeing field work. Emotionally stunted and relatively unhelpful.

-Erubescan Scientist. Has ability to manipulate biological matter and heads up Citadel's medical research department. Pretty personable. No morals whatsoever. Conducted bioweapon research on own child. Possibly only had child for latter reason.
Hidden 7 yrs ago Post by bmxbrat484
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bmxbrat484 He/They

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I plan on playing a slightly more mentally unhinged character


BOOOOOOO


I was hoping to finally use MY little psycho, but you beat me to it xD

Also, interest! Lots of it from me! c:
Hidden 7 yrs ago Post by VitoftheVoid
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VitoftheVoid thesunthesunthesunth

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<Snipped quote by Claw2k11>

BOOOOOOO


I was hoping to finally use MY little psycho, but you beat me to it xD

Also, interest! Lots of it from me! c:


From my previous experience, Erubesco certainly has no shortage of crazy.
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Hidden 7 yrs ago Post by Claw2k11
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Claw2k11 The Eternally Tired Reaper

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@bmxbrat484

Who says we can't both play psychopaths, hell, they could be partners, rivals or one admiring the "ways" of the other... that's if you're willing to tie their stories together.
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Hidden 7 yrs ago Post by bmxbrat484
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bmxbrat484 He/They

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@EchoicChamber Do you have a CS skele for us, love?
Hidden 7 yrs ago Post by EchoicChamber
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@bmxbrat484 Yes, I do!

Here you all are. c:



Hidden 7 yrs ago 7 yrs ago Post by bmxbrat484
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bmxbrat484 He/They

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Full Name:

Nicknames/Aliases:
Little Nymph, Nyxxie, Nilla

Age:
Unsure, as Eira doesn't like boxes, including age and gender. She knows she's been alive for more than 25 years, though.

Gender:
Female

Gift:
Pyrokinesis and Psychometry

Loyalty:

Description:
Even though she plays with fire on a regular basis, Eira is not immune to getting burned. She covers herself in flame-retardant jumper, and wears a flame-retardant scarf around her face that can be worn as a hood if need be. Said scarf also helps to hide the burn scars that run from her chin down to her chest. She is never seen without a necklace that her only, and long deceased, friend gave her when they first got to high school.

Personality: Although she's quite a peculiar young woman, Eira is outwardly friendly to strangers. She isn't afraid to use people to get what she wants, whether it be money, material things, or a one-night-stand.


Skills:
Parkour and juggling

Weaknesses:
Eira can create fire, but has a hard time controlling it, especially in high-temperature environments. Heat has a significant negative effect on her vigilance, attention, and reaction time .

Brief History:
For as long as she can remember, Eira has had issues interacting with people. It seemed the older the person, the less Eira would want to associate with them. Growing up, multiple specialists labeled her with either Autism or OCD. She was home schooled until 6th grade, and soon after being introduced into public schooling, Eira became best friends with another female that had a similar diagnosis. They were inseparable until high school when, in 10th grade, they got into an argument. To this day, Eira doesn't remember anything after going to bed the previous evening, but according to police reports, a neighbor heard yelling and screaming, and about an hour later, the young girls house was completely engulfed in flames. During the investigation, the 911 dispatch call from Eira was released, and the only legible thing was "She's on fire, I didn't mean to lose control."

Other: Eira is a Nymphomaniac and omni/pansexual, so when she gets in a 'mood', she
Hidden 7 yrs ago 7 yrs ago Post by bmxbrat484
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bmxbrat484 He/They

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What's the difference between gift and skills? Whaaaaa D'x Like Gift would be the 'superpower(s)' and skills be.. shit you learned instead of being born with/gifted?

EDIT: Also, what style of image (realistic/cgi/cartoon/anime)?
Hidden 7 yrs ago Post by VitoftheVoid
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VitoftheVoid thesunthesunthesunth

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@bmxbrat484 'Gift' refers to the superpower. 'Skills' refer to general advantages the character might have that give them the edge. Like mundane abilities (weapon usage, lockpicking, able to bake a flawless carrot cake etc) and factors about them that set them apart in a positive way, for example, taken from one of my sheets:

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Hidden 7 yrs ago Post by Conch Shell VII
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Conch Shell VII

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I might be interested in this setting, but it seems... pretty grim. So, I have a relevant question: Which one of these factions would be least likely to straight-up kill the disabled?
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