Hidden 5 yrs ago 5 yrs ago Post by Epsir
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Fate/Secondary Genesis



The Grail War ended on the night of October 29th, 1994. One errant Master brought to a sudden close a ritual hundreds of years in the making, its history stained with the blood of those who offered up their lives for a chance at one wish. He rebelled against the nature of the war after laying hands on the Grail itself, commanding his Servant to destroy the vessel and with it the hopes of the world of Magecraft. The host city of Fuyuki, Japan was ravaged by a fire that followed soon after, and the rebel mage escaped in the torment and chaos that followed. Unlike the damage the Grail had sustained in the wars past, there were no fragments left to recover. The destruction had been thorough, as if it were not enough to break the vessel apart but to exterminate its traces entirely.

No greater icon of the avarice of mankind existed. It was a vessel said to grant miracles, to endow its holder with all the Earthly gains human minds have lusted for since its legend began. A sip from its gilded body would return youth. Simply holding the chalice was said to make a man immortal. Possessing the Grail could bring happiness and fortune to one's life. To seek the Grail was a Godly act, for as time shaped the legend it became the last goblet of Christ, anointed with holy blood. Desires and dreams to suit the passing ages were heaped upon the innocent Grail, and though its powers transformed from one telling of its story to the next the human desire for a tool to grant wishes never waned. The Holy Grail of the Magi was the wish granter they needed to undo the decay of Magecraft. Though the mystic arts of the world had found ways to preserve themselves since ancient times bloodlines did die out, knowledge was lost forever, and while some lineages flourished the world of the Magi grew weaker with each successive generation. Little by little the mysteries of the world had been peeled back, and the incessant march of technology threatened to invalidate the Magi before they could even fritter away their diminishing power. The loss of the grail was catastrophic to those who thought it would mean a permanent reversal of that decline, and without even the remains of the Founding Families' efforts to rebuild from it looked as though the path to greatness offered by the Grail would be lost forever.

As fate would have it, it was not. Decades later, as the summer of 2021 began, the Europe based Mage's Association announced that it had received a declaration from an anonymous source, a letter that had first been dismissed as a foolish hoax penned by a maddened mage. Dismissed until Magi began to report being marked by the grail, red seals of command appearing on their body, declaring their right to summon a Servant of their own for a Grail War that was not happening. The letter, as reproduced and distributed to the affected, read:

"Dear fellows,

I have created a Holy Grail. Let us bring about an end to the era of Magecraft, for that is my sincere wish upon the Grail. Please pass along this letter to those who will manifest Command Seals in the coming weeks, so that they may be informed of their role in this important and monumental ritual. I have selected the Americas, where the Association is not so free to meddle, as the site for this awakening of the Grail. To be precise, the United States, city of Boston, Massachusetts. How thrilling, to call a city of revolution home for what will assuredly be a great upheaval of our hidden little world. I do not know where the Grail will manifest and it is not yet prudent to share where I have hidden away the foundations of the ritual. In the meantime, let's have ourselves a straightforward, honest Grail War. The birth of a new Magic is finally come!

Have you need of a name to believe me, I would prefer that you address me as
Yours, Mr. Crowley"


Whether they came forward to receive their letter or not there was no denying the call of the Grail on those that it afflicted. Visions came to them in their sleep, the glow of city lights, the soft crackle of sputtering lanterns, the towering sight of a red-bricked church, its steeple crafted in brilliant white. Voices whispered to their dreams, calling them to the City upon a Hill. Invisible hands came to carve their seal into the flesh. Bruises blossomed over with blood to reveal the decadent symbol of a Master, the three Command Seals that the aspirant would bear until victory or death. There was withdrawal, there was failure: Only so many of those who became eligible could muster the will, the power, or the fortune to summon their Servant before the Grail had filled its ranks with contenders. But for those who dared to pluck the threads of legend, draw them to their side and summon a Servant for their war, the deathmatch had begun. The letter said what it must, but any mage knows the truth: The Grail is for granting a victor's wish.







Foreword


Hello and welcome to Fate/Secondary Genesis! It you didn't know this is a thread based on Fate/Stay Night, its surrounding stories, and the Nasuverse. The players will be taking up the roles of both the Masters; magicians chosen by the Grail to do battle and their Servants; spirits of legend with their own wills to the grail who (usually) do battle in their Master's stead. Currently this thread is set up around the series standard seven Masters/seven Servants setup, but that's about as much of the source material you'll need to know. This thread will be fairly freeform, in that there is a plot to follow but the player is free to interest themselves in it or focus on the war the story takes place in. My priority is always to reward and furnish the world around player driven storylines. The series itself is usually character driven, and that's the kind of atmosphere I strive for in the thread. If you have any questions or concerns at any point, for any reason, please feel free to contact myself @Epsir or my co-conspirator @DrowsyPangolin through PMs or this thread. Thank you for reading!



Character Sheets






Rules and Things to Remember

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Hidden 5 yrs ago Post by Sosuke
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What is the general power-level you're shooting for here?
Hidden 5 yrs ago Post by Epsir
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I don't really have any strict guidelines on power-level sorts of stuff besides the usual "try to keep things fair and balanced." A strong Servant with a famous legend is rightfully so, but thanks to the arbitration and game-like rules of the summoning system anyone is vulnerable somehow and nominally any class can win the war... just not necessarily in a straight fight. There's more ways to win a grail war than duking it out. My general policy, as unsatisfying as this answer may be, is always to go with your heart on things. You know if you're committing something fun and interesting to play with/against to the thread, and you can generally feel when you're putting in something that's just written to be invincible. If you want to feel extra authentic about balancing your Servant I recommend taking a gander at some F/GO parameters for similar legends or better yet looking at the Container Parameters table on the Servant page of the wiki and working up from there.

The funny thing about Fate is the disparity between what is stated in some materials and what actually happens in the stories. When it comes to power-levels regarding Masters I think the anime adaptations are king in this regard. The original VN and especially Zero tend to be a little overzealous with just how much faster and stronger Servants are compared to the 'average human' baseline which becomes meaningless and confusing when the average Magus shatters that baseline as well. It's an element of the series that has been continually toned down (not that it was ever strong when a magically roided ethics teacher punched out King Arthur and Rin took lives off of Heracles) to, I would argue, good effect. Magi are notably weaker than their Servant counterparts, comes with the territory, but it's totally okay for their abilities to contribute meaningfully to the Grail War and combat between teams.

Hidden 5 yrs ago 5 yrs ago Post by Sosuke
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Then I'll get back to you, I'll likely be playing a Servant as its what I'm most comfortable making.

Also do we have a Discord... It'd probably be faster to communicate this way. Not that this isn't without merit.
Hidden 5 yrs ago 5 yrs ago Post by Epsir
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Well, thank you for asking since I made the mistake of not taking that information over from our interest check. We can run as a large group and focus on the battle royale if we get the numbers and players with the inclination to mosh things out. I think, right now, it's more likely this thread will see some of the teams player controlled and some covered by NPCs while it more closely follows whichever plot the player groups decide to proceed down.

Edit:
We do not have a Discord at the moment.
Hidden 5 yrs ago Post by Ever Green
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@Epsir
By hiding a Servants true name, did you mean exclusively that, or the entire sheet?
Hidden 5 yrs ago Post by Epsir
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@Ever Green
Gotta remember those pesky Master's clairvoyance visions showing people your stats. Obviously hiding the legend is totally okay. I've accepted a person who used an obfuscated version of their CS that scrambled/copyright neutral renamed some of their incriminating ability and NP titles, as well as a Servant who had a skill that gave false information to people assessing their abilities. The latter already exists in canon in some big cases. At any rate if you've got a reason and a doctor's note for why people shouldn't be able to read parts of your CS I'm totally cool with having the obfuscated "public version" in the character booklet as long as the real deal checks out.
Hidden 5 yrs ago 5 yrs ago Post by Ever Green
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@Epsir
Thanks!

---

I have a Servant concept that will require a special kind of Master, if anyone is interested. If you are, open up a conversation over PMs or tell me here. I should be free this arvo.
Hidden 5 yrs ago 5 yrs ago Post by Sosuke
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I'd also like to reserve Archer class. When finalized I'll edit this post with the sheet.

EDIT: Its about half way done... Just have to finalize the First Noble Phantasm and Personality, legend, etc etc
Hidden 5 yrs ago Post by Epsir
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And on the topic of special kinds of Masters, that makes this an excellent time to break the news that we will, eventually, need player Masters. I suppose the ideas for them come more naturally after some Servants are drawn up though.

As for Servants, noted, @Sosuke. That leaves us with only Assassin up for grabs at the moment, as we have at least stated interest in every other Servant Class.
Hidden 5 yrs ago Post by Sosuke
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That's kinda depressing. Assassin's are a fun class to play.
Hidden 5 yrs ago 5 yrs ago Post by King Cosmos
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@Epsir Well here's the first character sheet.

I might want to add a second Noble Phantasm at some point but I can't think of any that would fit. If anyone has any ideas please let me know.


Hidden 5 yrs ago Post by ERode
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I'll tentatively reserve Assassin. Mostly gonna keep an eye out who even would make a master for the RP to begin with.
Hidden 5 yrs ago 5 yrs ago Post by Epsir
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@King Cosmos
I like what I'm seeing here, classic Berserker that brings his own, unique flavor to series staple Berserker mechanics. You are good to go.

Out of curiosity though, there is one thing I'd like to clarify for myself about that NP. The NP weapons and gear dropped by it, I get that he can't wield them, but does their falling from the sky constitute an attack? I guess what I'm asking is whether or not the effect is clobbering people to death with falling Viking loot or if they're Broken Phantasms exploding as they land, or some kind of support arsenal. Either way's cool, but part of me just always likes to know what the tone is going to be for collateral damage ahead of time.

@Sosuke
Working fast! Don't sweat it though there's plenty of time to go around and those are some of the most important parts.

Edit:
@ERode
Then that would tie us up for Servants, nice. Time to begin drawing sweet, sweet Master blood from the playerbase stone.
Hidden 5 yrs ago Post by King Cosmos
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@Epsir mostly the first with a little of the third. The main effect is that the weapons and other objects rain down over an area, stabbing, slicing, piercing or just bludgeoning everyone in its AoE. The weapons do stick around for a while afterward and I suppose could be picked up an used, though what I've been told in the past is that because they don't belong to Berserker they would just effectively be normal weapons so they'd be less effective than his clubs.

It's basically a really ghetto version of the Gates of Babylon.
Hidden 5 yrs ago Post by Sosuke
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@Epsir

It was already half made... So I'm just finishing it up. I make servants to pass the time occasionally, so this Hero's no different.
Hidden 5 yrs ago Post by Sightles
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I'm going to be giving up my caster res, and will be running just a Master, if that's alright, considering we'll be needing some masters

@Epsir

Hidden 5 yrs ago Post by Epsir
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@King Cosmos
Alrighty then, good to know. That's a pretty much by the book explanation for what happens when a Noble Phantasm is used by someone who isn't the owner. I don't know if degrading to just a normal weapon is totally right, but it is impossible for others to draw out the true name of a Noble Phantasm or the associated effects without some special circumstances.

@Sightles
If you're sure about that that's fine. Thank you, we are currently short on Masters but we've been up less than half a day. I anticipate covering a slot or two if things are dire but I would say they look rather optimistic at the moment.
Hidden 5 yrs ago Post by Scallop
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Just thought I'd drop in to reserve a master CS if thats alright? I see a need for masters and I have some...ideas
Hidden 5 yrs ago Post by Epsir
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Anybody repping Shakespeare is cool with me, all the more if you're planning on running a Master. Welcome aboard.

---

I'll be adding a slots list to the OP post so that we can keep better track of our slots now that things are getting a bit crowded.
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