Hidden 5 yrs ago 5 yrs ago Post by EchoicChamber
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Everyone had believed that the worst was over.

It was the easiest thing for them to do at that point. The magical world had gone through many conflicts before, yes- against the world of the supernatural, against the occasional pockets of humans who discovered them, against themselves in family feuds- but never at this scale. Loathing this world’s impurities, a group of mages set it upon themselves to create a new one. One where magic users could be free to live in peace, in utopia. The cause only continued to grow, and as it did, its methods became gradually more extreme. Eventually, this newly born cult decided that the only way to bring in this new beginning was to destroy nearly everything in a magical apocalypse.

What followed was a long, grueling three year war between the cult, and those who refused to let their world die without a fight. The organization was eventually defeated, but not before taking the lives of many along with it.

The magic community was understandably paranoid after the victory. Many of the soldiers who had been lost were simply untrained, lacking the proper experience in a fight to properly defend themselves. Discussions began, on whether better schooling should be put in place, in preparation for future attacks. The mages argued that the chances of this being the last war they would have to face was very slim, and that the new generation should be better prepared. However, there was also a fair amount of hesitance- particularly from families who wished to train their children in certain, specific techniques, and believed that they could be just fine on their own. It was debated for many years, put at a stalemate through the sheer stubbornness of both sides.

That is, until approximately four years ago, thirteen years since that horrid, unspeakable war had begun. Mages began to disappear left and right, of all social statuses. Poor or wealthy, strong or weak, it didn’t matter. At first, the matter was thought to be just a line of unfortunate kidnappings, but as entire bloodlines vanished during the night, it grew into a much more serious issue. Those who remained began to panic, fearing for their own safety, as well as that of their children’s. Within a few months, however, a solution came forth.

The Marchand School of Sorcery (named after a famous general who fell during the war efforts). Built not too long after the disappearances, the academy gives the promise of a safe, nurturing environment, where students can learn how to harness and control their magic without interruption. The staff swore that each and every child sent would be under heavy protection, and with the backing of several prominent bloodlines, families across the world began preparations to send their own son or daughter to this haven.

You are one of these children, preparing for the first day of school- for both you, and the institution itself. Whether your parents or guardian brought you themselves, or you simply took the offered transportation, you have found yourself standing at the gates of Marchand, with no idea of the disappearances that have brought you here. To you, Marchand is little more than a specialized private school. However, the longer you attend, the more things seem...off.

The teachers seem out of place, and far too eccentric for their roles.

The school itself is in the middle of nowhere.

Visits outside campus are heavily restricted at best.

The school has many secrets. What will happen when they are discovered?




Hello, folks! It's Echo again, remaking an old classic RP on mine on here: The Marchand School of Sorcery! It's a fun little magical RP filled with mystery, hijinks, and opportunities for characters to drive the plot through their actions, as well as their dynamics with others. I look forward to starting this and welcoming new players, but first, I need to lay out some ground rules.

- Please be courteous to your fellow players.

- Pictures are not required, although I would appreciate one for your character. It can be whatever media you want- photograph, drawing, etc.

- To clarify, this roleplay takes place in modern day. The students and teachers will all be human mages, so no vampires, werewolves, or other supernatural beings.

- You can have as many characters as you can handle. Students are unlimited, although staff members are. If you would like one, keep in mind you will have to compete for the role, and carry a bit more responsibility.

- No GMing, PPing, Mary Sues, claiming things that didn't happen in canon, etc.

- There’s no posting order, but I would appreciate if you could wait for at least two posts after your most recent before posting again, with some exceptions.

- I would appreciate it if you told us beforehand that you were leaving, or that you are considering leaving, before you do. It's very inconvenient to patch things up after a character's sudden disappearance.

- On a similar note, please check the OOC often for updates on dorm mates, school events, general RP related topics, etc.

- Have fun!














Hidden 5 yrs ago Post by VitoftheVoid
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VitoftheVoid thesunthesunthesunth

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(Heyy, I'd like to snag Professor of Aquamancy and Shadowstep, and also the heir to the pyromancy seat if possible.)
Hidden 5 yrs ago Post by EchoicChamber
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@VitoftheVoid Of course! That would be perfectly fine!
Hidden 5 yrs ago Post by Prosaic
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Give me a sec to post a crow boy. I'm at the store.
Hidden 5 yrs ago 5 yrs ago Post by Prosaic
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Please hold for Nolan.
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Hidden 5 yrs ago Post by EchoicChamber
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@Prosaic Both are approved!
1x Thank Thank
Hidden 5 yrs ago Post by VitoftheVoid
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VitoftheVoid thesunthesunthesunth

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Cheers! I'll get some apps up at some point soon.
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VitoftheVoid thesunthesunthesunth

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Oooaky, fire heir at your service.


Hidden 5 yrs ago Post by EchoicChamber
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@VitoftheVoid Approved!
Hidden 5 yrs ago Post by Temporary
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I could do with something different than I'm used to to get me back into writing properly. Might as well give this a shot, especially when Runecraft is an option that I'm basically being actively encouraged to take.

Quick question, though, is this being limited to Elder Futhark as a system? Cause I totally feel like banging my head against a wall and making my own, respective of the two component process already outlined, if that's a feasible option.
Hidden 5 yrs ago Post by EchoicChamber
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@Vocab Nah, I’m not picky with runes or anything! It’s basically a magic system where people are encouraged to kind of mess around and be creative, rather than be restricted by traditional runic systems and all that. The only type of rune that you aren’t allowed to use are murk staves, for reasons that will likely come up in roleplay.
Hidden 5 yrs ago Post by ouTland01
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Interested!
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@EchoicChamber From my understanding, the Merkstave state in a Rune is just its reverse, no? In Futhark, it's represented by the Rune being turned upside down in inscription. Just wondering why that in particular is considered off limits, considering the reversal of Runes is a fairly intrinsic concept in a lot of different Runic systems, such as the aforementioned Futhark.
Hidden 5 yrs ago Post by EchoicChamber
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@Vocab Yep, the murk staves are pretty much reversed runes, but there’s actually a reason why they’re off limits (at least initially). I could fill you in, but it will be something revealed in the roleplay regardless. c:

That isn’t to say they won’t be used or anything, either. There’s just a reason in this rp why they don’t tend to be used.

@ouTland01 I’m glad!
Hidden 5 yrs ago Post by Sewer Rat
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Saw the Interest check. Loved it. If I get all ducks in order- I'm totally going to be invested in the story.
Hidden 5 yrs ago Post by EchoicChamber
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@Sewer Rat Ayyy! I’m glad to hear that you’re interested!
Hidden 5 yrs ago Post by ShepherdOfHope
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Hi. Room for one more?
Hidden 5 yrs ago Post by Sewer Rat
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@EchoicChamberYou should make a discord.
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