Hidden 5 yrs ago Post by gorgenmast
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gorgenmast

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Accidentally posted in the CS tab but it's done. Let me know when you'll ni🅱️🅱️as are going to start IC
Hidden 5 yrs ago Post by DELETED32084
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@gorgenmast, accepted. You did good kid, real good.
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Hidden 5 yrs ago Post by Dinh AaronMk
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Dinh AaronMk my beloved (french coded)

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Re-pasta'ing this because it's done.

City-State: Sipani

Ruler: Duke Adolfiano Clairmont Artoya Amallo

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Capital Description: Sipani is a moderately sized coastal city, long home to many long lived minor noble houses. The rising colorful facades of the centuries old buildings rise up a gentle sloping hill on the coast line, bordered on one side by the gently rolling black waters of the Olba river. Its white walls skirt the hill, while just outside at its base the assembled and scattered hovels of the urban poor are often scattered in hodgepodge hamlets just in the shadow of the towers and bastions. Atop the city mount, the ancient Ducal Palace stands soaring high over the city, from whence the ancient blood-soaked nobility has lived within the comfortable confines of their city.

While outside the walls, vineyards and orchards rolls over the picturesque green hills among wheats and the sentinels of the mills. Castles to the minor nobles lay scattered throughout the land brooding over their own serfs and principalities within the city-state. Their flags form a rainbow that hides the sky when all assembled.

History: The city-state of Sipani has long been ruled by its dukes. Through intrigues or marriage successive families have gone in and out of the ducal palace located at the center of the city, atop its central mount. Priding itself on its fertile soils the families and people of the city accrued a modest wealth to themselves, made all the more better by the river. While the city never ascended to the power and dignity of many of the other cities of the continent, they still came to cherish a certain life-style.

The aristocracy of the state though have always held a long tradition of "chivalric virtue" and romance to war. In ancient times when Styria had a king they would be foremost among his knights, first to charge to battle. Meanwhile at home, for reasons forgotten, they've long held a rivalry with the nearby city-state of Muris that has been the central locust of conflict for the sons of Sipani. Repeatedly over the generations clashes have broken up between them and their neighbor for any number of reasons. Sometimes minor, oft-times major rolling regional conflicts. Though, one side has not gained the upper hand for long and the tides of this seemingly permanent feud are locked in a constant ebb and flow.

Lately, with the forceful demise of the Union in Styria and their ouster from the city of Westport the conflict with Muris was put on hold as a broad coalition of Azure Sea principalities pooled together their resources and battled the Union from their coasts. Sipani was among them, lending their sons and levees into the new enemy of the moment alongside mercenaries from Vesserine and Puranti as well as their rivals of Muris.

With Westporn fallen to its new mercenary king, the knights of Sipani return home ennobled by another grand war and with bounty looted. But as the wine flows, old troubles have not been doused and a war again for the river may return.
Hidden 5 yrs ago Post by DELETED32084
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@Dinh AaronMk, accepted. Well written. I expect nothing less from you.
Hidden 5 yrs ago Post by Pepperm1nts
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Pepperm1nts Revolutionary Rabblerouser

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Is there a place for something less committal, like an organization?
Hidden 5 yrs ago Post by DELETED32084
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@Pepperm1ntsI am open to suggestions or requests.
Hidden 5 yrs ago Post by Pepperm1nts
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Pepperm1nts Revolutionary Rabblerouser

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I was thinking of a group of people, like a band of outlaws or something. Something simple that could develop into something bigger but that at least at first would be relatively inconsequential to the greater plot. I may still need someone to be okay with having a group of outlaws running around in their territory, though.
Hidden 5 yrs ago Post by gorgenmast
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gorgenmast

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I was thinking of a group of people, like a band of outlaws or something. Something simple that could develop into something bigger but that at least at first would be relatively inconsequential to the greater plot. I may still need someone to be okay with having a group of outlaws running around in their territory, though.


Corontiz, my lub. Be some of the pirate seafolk on the islands east of Corontiz. Or some rebel in the countryside.
Hidden 5 yrs ago 5 yrs ago Post by Pepperm1nts
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Pepperm1nts Revolutionary Rabblerouser

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<Snipped quote by Pepperm1nts>

Corontiz, my lub. Be some of the pirate seafolk on the islands east of Corontiz. Or some rebel in the countryside.


I can always count on you, my sweet lub.

EDIT: If Wyrm's okay with it, I'll write something up.
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Hidden 5 yrs ago Post by gorgenmast
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gorgenmast

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Just write it, querido. Wyrm's cool with it.

P.S. i lub u 5ever

P.S.S. das mo den 4
Hidden 5 yrs ago Post by DELETED32084
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@Pepperm1nts, works for me. You also have the option of a mercenary force hired by various city-states if you like. Write something up and I’ll have a look at it. Good to have you.
Hidden 5 yrs ago Post by The Nexerus
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The Nexerus Sui generis

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Hidden 5 yrs ago Post by DELETED32084
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@The Nexerus, accepted, looks good!
Hidden 5 yrs ago Post by gowia
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gowia Buried in a Book

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Re-post to show I have finished (So far, I plan to add more when I get the time and more happens etc.) In regards to joint history any and all are welcome to drop me a line on how they stuck their nose into Jacra and fucked with it
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Hidden 5 yrs ago Post by DELETED32084
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@gowia, looks good. Accepted.
Hidden 5 yrs ago 5 yrs ago Post by Els
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Hidden 5 yrs ago Post by Trinais
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Trinais

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Wondering if there are any openings for other cities, or if all have been taken? Was thinking of writing up a Most Serene Republic or a Transylvania (mountainous, hardy, history of... "arguing" with its neighbors)
Hidden 5 yrs ago Post by DELETED32084
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@TrinaisPop onto the discord. The dibs-list is up to date. I haven’t been on my PC to update this list yet.
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@Elssorry for the double post. Hope onto discord so we can chat further. I like the look so far but there are a couple bits we need to discuss.

Cheers!
Hidden 5 yrs ago 5 yrs ago Post by Trinais
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Trinais

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The Serene City of Caprile

Ruled by Her Serenity, Dogessa Mahria Therene III (33)


Her Most Serene Dogessa, inheritor of the city from her father, Doge Mikkle Therene, has ruled for some 8 years, though the Masters of the Banking Houses claim she has ruled for no less than 15. Doge Mikkle was feeble of mind for a long period of time and Mahria was able to manipulate her father into giving her command of the local militsia, the citizen levies. Long neglected in favor of expensive Talins mercenaries, court gossip saw her as a tomboy with ambitions beyond reality. There was even talk of supplanting her for the young prince Giovan when she refused to give up her military ways, but fate intervened when Giovan was struck down by the pox.

Mahria Therene ascended the throne at the age of 25 and immediately used her loyal militzia to secure the fealty of the Banking Houses and the lowland villages before launching a period of sustained combat and siege against the Highland lords and their fortresses. The banking houses saw she was capable of destroying the brutes in their forts and opened their pocketbooks to finance a true war to secure the city of Caprile.

Today, Mahria reigns in a shaky but largely independent city. The Banking Houses enjoy a new era of profits but quietly whisper and plot while the Dogessa remains unwed and has been dismissive of marriage prospects.



A colony of Talins in all but name, Caprile's architecture reflects this in the everyday streets and stately buildings across the city. The Doge's palace is less a castle and more a manor home with minor fortifications and can only be spotted on the horizon from the stargazing tower, built by Doge Rian "The Mad" a century ago. The common folk's dwellings reflect the more stoic, basic needs of the people. Often made from heavy and plain stone to resist the sea gales that batter the coast, few dwellings rise above a second floor.

The Banking Row and its great houses, with their domes and windows of colored glass, line the dockside. Fitting, as they make their fortunes on which ships come to port and which sink at sea.

The Arsenal lining the river is the city's strongpoint. From here, every man and fit woman in their eighteenth year receive training with the militzia, with pike, crossbow, and sword and shield.



Long a vassal of the great city of Talins, Caprile's hill clans have served as mercenaries and brute enforcers for the greater city-states of the West while the mercantile interests in Caprile City have made small, incremental moves to secure more liberty for themselves and their city. The traditional hill-folk long dominated the politics of Caprile by dint of their mercenary ways- the survivors would bring back coin and loot from their ventures in trade for an arm, and eye, or a leg. Whenever Caprile's Doge tried to bring them to heel, the clans could retreat into mountain castles in the Fang Peaks until, waiting for their neighbors to answer the call and repel the lowland levies. The merchants of Caprile watched as their chances for independence and greater wealth came and went with every decade, feeding the city of Talins. Sitting at the mouth of the Capra river, the entrance to the Loranar valley- the great trade route to Borletta through the Fang Peaks, and with fertile pastures to the south to nurture the wool and textile trades, Caprile's greatness was always within its grasp- it needed only to break the dominance of the hill clans to seize it.

It took the wars of Lucius and Westport to break the impasse.

Called by the promise of plunder and pillage on a scale not seen in a generations, a full third of the highland clans marched to join the bloodbath. The merchants of Caprile realized that their chance had come and did not let it pass again. With a combination of men-at-arms, citizen levies, and Talins mercenaries, Caprile brought the lowland and highland villages into the fold of their new city-state while fending off opportunistic ventures from neighbors. The Highland clans returned from Westport to find the border closed to them- creating a stateless horde that was denied the food and fodder.

The past five years have seen sweeping changes come to Caprile. The mountain clans have been broken, with many descending to the lowlands for the promise of wealth through pasturing. Their mountain holdfasts have been seized by the Dogessa and turned into watchposts for the citizen-militia military. A fleet of trade-ships have been contracted to bring Caprile wool to workshops across the land, though the primary buyers are in Talins and Jacra.

To most of the other cities in the realm, Caprile is a subject of Talins that has grown into wealth and prestige- but still a servant to its more powerful master. The fortifications being raised along the Capra river and the development of a standing army in service to the Dogessa signals ambitions for true independence. It's only a matter of time before Talins must re-assert its dominance or suffer the consequences when the Dogessa publicly refuses a command from the Grand Duke...
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