Hidden 4 yrs ago 4 yrs ago Post by Heartfillia
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@TruthHurts22I do have a question if the effects of the drug are permanent, why does he carry vials with him?

cat brought up the idea that maybe he does if he needs to create even more than he can at the moment, and further damages himself in doing so with each time. however there does need to be a limit on how many he can create because he does have to focus on them. so with being physically weaker with each one, the longer he keeps his creations alive the more strain it puts on his mind (also tying in with the mental instability side effect of the drug.) and if he creates too many he can lose control of them.

also with his handicap, I do she him relying on his creating to do the fighting for him.

Hidden 4 yrs ago Post by LuckyBlackCat
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@TruthHurts22 Yep, I figured he'd still be using the drug, hence the vials. Anyway, I love love LOVE the plot point potential with this! The idea of this RP is that, while there is a loose overarching plot, the players mostly build the story. So the EVO thing would open up subplot possibilities, which are strongly encouraged, especially for the villains as we haven't had many for them yet.

As for side effects of his Quirk, yeah some level of mental strain would be likely. The physical strain thing puts a nice limit on how many "children" he can create though. Also I'm guessing he can fight, but isn't fast due to the deformed foot, and can only punch/grab with one hand? So he would rely on the creations to make up for this.

I like your student character too, so many cinnamon rolls in this ^_^ And that's a creative Quirk, I'm looking forward to seeing her development with it later on.

Once you clarify those few things about the villain, I'll gladly accept both characters!
Hidden 4 yrs ago Post by TruthHurts22
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My take on it was that its more him holding onto what little he jas left, them being the only pure EVO left around. Could be for his use, but it can go eother way. (Actually not a good idea to down a lot of the pure stuff, for obvious reasons).

More Children = less of a grasp on his awareness makes sense to me. That's sorta what I meant by concentration on his goals. You're right about him not being great one-on-one, though he could still use his fused-up hand as some sorta club I think. What would be a good limit on Children, do you think?
Hidden 4 yrs ago Post by LuckyBlackCat
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@TruthHurts22 Hmm, around seven at a time could be the maximum he could make without losing control from the mental strain? Of course, that'd take a major toll. Like you implied in your sample post, creating three at once without any major issues would be reasonable, although keeping them active for too long should be tough on him.

Looking forward to what happens with the EVO thing!
Hidden 4 yrs ago Post by TruthHurts22
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Yeah, alright! My intent was that he could theoretically make a small, personal army of the things, but in doing so would a) turns super weak, fragile, smaller from the excess resources and b) essentially go feral, single-minded in his pursuit(s). Dunno how viable that is, though.
Hidden 4 yrs ago Post by LuckyBlackCat
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@TruthHurts22 Oh yeah, that'd be a good weakness, depending how many of the beings there were. For that, yeah, between seven and nine sounds reasonable, as they'd be difficult to control.
Hidden 4 yrs ago Post by TruthHurts22
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Understood. 8 sounds like a good max to me.
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Hidden 4 yrs ago Post by LuckyBlackCat
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@TruthHurts22 He could increase that later on with the drug, although obviously not without mental and physical consequences.

Anyway, both characters are accepted as far as I'm concerned, so move them to the Characters section once @Heartfillia approves!
Hidden 4 yrs ago Post by TruthHurts22
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Oh, I should bring up sooner rather than later: would it be okay if I kept the original function of Body Double? It takes a substantially longer time to do so given its new form, but Orson could still make a second copy of himself?
Hidden 4 yrs ago Post by Heartfillia
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@TruthHurts22approves as as well. And I don't see a problem with that
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Hidden 4 yrs ago Post by LuckyBlackCat
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@TruthHurts22 Yep, that sounds fine, and I just added your characters to the list :)
Hidden 4 yrs ago Post by Stern Algorithm
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1. While your shrimp girl looks fun, some things need toning down a little. Since the sound attack is based on a pistol shrimp's snapping, a sudden burst of sound seems more likely than a Gang Orca-like paralysing ultrasound move. If it were more like Jiro's attacks, that'd be fine.

2. Also, at this stage, smashing through concrete (at least with one blow) seems a bit much. I know you based that on a mantis shrimp's strength, but if you're going with her shell isn't tough enough to stop bullets, I say she should be able to crack concrete, only smashing it after several punches. Also doing this too much in succession would probably damage her shell, which of course would grow back, but that'd be a drawback in a fight. She could build up her strength over time.

3. As for your villain... Hmm, that Quirk would likely have more drawbacks than that, I've got to say. For one, all those staples and constant bio-rejection, wouldn't that be painful? Also, the peanut allergic reaction would set in faster than that, if it's bad enough for her to pass out after five minutes. She could get a very short boost of strength, like a minute or two, but if her throat swelled and her stomach cramped up in agony, that'd hinder her ability to fight.

4. Also have to say, not sure about the blood armour, since her Quirk is a side effect of immune reactions, not the ability to control the reactions themselves. At age 37 and as an experienced villain, it'd be unlikely for her to discover new uses of her Quirk anyway, and she already has regular armour so she wouldn't need it.

5. I don't know about the name of the Quirk either. Quirk names are usually snappy and to-the-point, whereas this one doesn't describe much except that it has to do with the lymphatic system.


6. Then to expand upon the villian. I would say causing a reaction in the middle of a battle would be not the best choice because her jumping around and fighting would only deplete her limited air that much faster. I would say doing this would be a last-ditch effort when she has no other option.

7. Also thinking about it, with best Staples which are not even remotely part of the original quirk. Your character's body is probably not designed to be at maximum strength all the time especially with the Staples getting infected or can gangrene. I just don't see how someone going to be at max strength all the time and not burn out because it only comes out when there's a foreign antigen in her body. I would recommend that she has enhanced strength kind of like Captain America levels normally. Because there's always white blood cells in the body. When she introduces an antigen to herself she can get even stronger. And again the allergic reaction being a last-ditch effort


First of all, thanks to the both you for your feedback. I have reviewed your points and have numbered them, and I will address them accordingly.

1. The last time I tried to use this character in an RP, someone pointed out that a pistol shrimp's ability only works underwater, so I offered Gang Orca as a counterexample since technically, his ability should only work underwater as well. But you're absolutely right, I never intended for the Pistol Shot Attack to be paralytic, it was always intended as a 'sonic bullet'; a ranged concussive blast like a small cannon or shotgun, meant for damage and not for crowd-control. It was always that way in my head, but I forgot to convey it thus.

2. I can for sure tone down the strength. I do want XiaoPao to learn the Pistol Shot Attack and Mantis Punch through her education, so you're right, being able to punch through concrete right now doesn't make any sense. I was thinking that she had incredible grip strength, but the utility of that would be limited, since whatever she's trying to crush would have to be able to fit in the relatively small gap between her pincers.

3. So I'll admit I nerded out a little when coming up with Shifumi's quirk. Having majored in bioengineering, I learned about the drawbacks and limitations of artificial implants. While not antigens in their own right, certain plastics and metals will, over time, become irritants that the body will react to, creating a passive inflammation which taxes the immune system. Since Shifumi's concept is heavily inspired by another character with magical, strength-boosting staples in their body, I thought a quirk that turned passive inflammation into strength would be an interesting way to turn this character into a bitter, MHA villain. I was thinking that while the process of embedding the staples was initially painful, her body has gotten used to it, like how people in the past who got shot and survived sometimes just went through life with a bullet inside them because they didn't know how to get the bullet out at the time. I'm also considering that the toxins in her system have crippled her kidneys and liver, meaning a hit to those organs would knock her out. But this isn't much of a weakness since she wears armor, so it would be hard to get a hit to her lower back or gut. Ingesting alcohol would probably kill her though, making sake-less yakuza rituals super awkward. But yeah, I can for sure limit the peanut allergy technique to just one minute, and something she only uses as a last resort.

4. I'm totally fine completely removing the blood armor idea.

5. The name of the quirk was a reference to the competitive taunt, "Do you even lift, bruh?", highlighting Shifumi's Chad-like strength. I thought it was a clever pun, since most if not all of the MHA character names are puns or references (both my characters have punny, referential names). But you're right, it is a little long as far as quirk names go. Maybe I'll just go with 'Super Serum', since that's literally what it is, serum (blood plasma) that gives super strength.

6. I addressed this in 3

7. I partially talk about this in 3. But I can definitely tone down her passive strength. I can also say that skin has grown over the staples so that they are not open wounds so there is not a constant threat of infection or gangrene. I think the passive inflammation giving her Captain America levels of strength is fair. As for applying an antigen to boost her strength, I'm trying to think of what's good. Obviously, the peanut allergy is fairly lethal and should only be used rarely, if ever. But an actual bacterial or viral infection is something that takes time, so stabbing herself with a syringe of influenza virus is not something she can use in battle in a dependable way. So I thought of something that might strike a good middle ground. Shifumi collects extract of poison ivy. Her armor hides canisters of the powder. If she wants to get serious, she presses a button, an itchy mist is released from her armor, coating her skin. It sucks to experience, but its a more-or-less immediate, and more importantly, non-lethal immune reaction taht her quirk can take advantage of.

So please let me know what you think of these revised ideas. If they are ok'd, I will apply the revisions to my CS's for a second review.
Hidden 4 yrs ago Post by Heartfillia
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@Stern AlgorithmI approve of both now. Please wait for cat before moving to the cs section
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Hidden 4 yrs ago Post by LuckyBlackCat
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@Stern Algorithm Ah, yes when you put it that way, it makes sense. A shotgun like effect is fine, in fact that has potential, because one NPC can use sonic bullets by channeling sound through her body. She could help Pow train with that ability later on.

Personally I don't mind that a pistol shrimp's snap only works underwater, she lives mostly on land so who's to say her version wouldn't work with air? I do see why you referenced Gang Orca now though.

And yep, thanks for clearing up the details about the villain. I like the poison ivy idea, that works better than relying on her peanut allergy to boost her strength. And Super Serum works well as a Quirk name, it's short, simple and descriptive. While I do love the punny and referential character names in MHA (and went with that in this RP - Freya as a reference to the Norse goddess whose symbol is a cat, and Kerianne means dark/darkness), puns work better for names of characters than names of Quirks for that reason.

Both characters are now approved, so feel free to add them to the Characters section!
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Hidden 4 yrs ago Post by Stern Algorithm
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I just read through the posts since the last GM update. I had a few questions to hopefully get fully caught up:

1. Are there CS's for Momo and Melissa?

2. I assume the upcoming event is a team competition exam? It sounds like an exam took place previously. What were the particulars of that (or any previous events that might have taken place)?

3. I don't really like ret-conning characters into existence. Since my sample post for XiaoPao involved her hilariously getting arrested on the first day of school, I was thinking that this caused enough of a delay (through paperwork, and what-have-you) that XiaoPao was prevented from attending and only now shows up, after also taking catch-up courses and such.

4. What is the objective of the villain meeting? Ar all the villains new inductees to the League of Villains? Is it okay if I just have Shifumi show up, just because she was invited?
Hidden 4 yrs ago Post by LuckyBlackCat
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@Stern Algorithm

1) Not yet, but we might make some NPC character sheets for reference. (Btw Momo is the sound channeling girl I mentioned.)

2) Yep, this is a three-on-three training exam, and there was previously a rescue/battle simulation one with robots as both civilians and villains. So this is the students' first proper fight against each other.

3) Ohh yeesh poor XiaoPao, yeah considering the sample post, that'd be a good way to explain introducing her late. As a new student, I figure not knowing anyone will make things even more awkward for her. I can think of some people she'll probably become great friends with, though, Nyahahameha's character Gabby for one.

4) Not all the villains are new inductees, and this isn't their first meeting. Since they only made a narrow escape from their last mission, which was to rescue a captured teammate, they're having to seriously prepare for future challenges (which involve targeting the highest ranking heroes, and the school). So they're having a sparring session of their own. There are some new arrivals, so it's also a way to get to know about each other for teamwork purposes. Since Shifumi would be one of the people newly hired by the leader Noxious, yep you can have her just show up.

Here's a Discord link, and feel free to ask me and Heartfillia any more questions here: discord.gg/BMcbjg
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Hidden 4 yrs ago Post by Heartfillia
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@Stern Algorithmthere is Ken's villian coming up that I need to talk to you about as it directly impacts her. As soon as he gets around to post it.

Also your hero might like Yi helme (aerandirs) character. He is martial artist who is heavily influenced by Bruce Lee.



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Hidden 4 yrs ago Post by Stern Algorithm
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Finally got around to editing my CS's and posting them in the character tab. Will get an IC post up soon-ish, hopefully.
Hidden 4 yrs ago 4 yrs ago Post by Riegal
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Hidden 4 yrs ago Post by Heartfillia
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@Riegal I don’t see anything wrong with it at first glance. I approve of it. Now we wait for cat.
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