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Zeroth
Characters

  • For now, limit of one character per person.
  • Only a limited number of Runecrafters will be accepted. Most likely only one
  • Art/anime pictures are preferred but you will not rejeceted if you used a photo face claim
  • Your character is allowed to be Bonded to a mythical creature


Character Roster

Emrin Carth
Ryder Drake
Esperanza Ciervo
Liah Gibbs
Liam Gibbs
Finlay Keyes

NPC List

Character Sheet:
Name


Age:
School Year:
Specialty/Apprenticeship: (if in 3rd+ year)
Magic Affinity:
Magic Class: (Does not have to match affinity, but can’t be more than 2 steps away from it on the magic circle. Include a brief description of your characters magic e.g. what they specialize in, include their casting aide and element)
Home Country:
Personality: (Give a short description of their personality)
Notes: (Any extra info you want to provide, such as likes, dislikes, favorite food, phobias, biases, etc.)
History: (Brief description of their background and how they got where they are. Preferably no more than 3 paragraphs)
Relationships:

Hidden 3 yrs ago 3 yrs ago Post by itarichan
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itarichan

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NPC List - WIP

Masters of Isunia

Runecrafting Master - Sylvain Johadan; M; 60
Elemental Master - Mirella Edsall; F; 97
Arcane Master - Adrissa Lane; F; Age 54
Enchanting Master - Emmaline Keener; F; 128
Hex Master - Isac Ophir; M; Age 63
Light Master - Abindra Lin; F; 89
Dark Master - Lyndel Torelli; 112
Summoning Master - Haissa Rovida; M; 84
Animation Master - Zayla Cairn; 103

*Keep in mind Mages can live up to 200; on average to ~170, so ages are not as old as they seem
Hidden 3 yrs ago 3 yrs ago Post by itarichan
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itarichan

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Emrin Carth



art by guweiz


Age: 19

School Year: 3rd

Specialty/Apprenticeship: Magical Research

Magic Affinity: Runecrafting

Magic Class: Runecrafting
Runecrafters already have a smaller mana pool than average, but Emrin's is especially small. She makes up for this by specializing in spells that are built on top of others' spells to strengthen them. She will also write spells for other people to activate/cast. Emrin is slightly obsessed with efficiency and always makes an effort to cater each of her spells toward each person. The better she knows your magic, the better the spells she writes for you will be. She also adept at shielding. In order to save mana on her shields, she specializes in making very specific shields that can only block one or two things. Emrin uses a staff for a casting aide and her element is air.

Home Country: Yoendra

Personality: Emrin is extremely pessimistic. Her motto is that you have no expectations, then you will either always be right or pleasantly surprised. Among the other Runecrafters and her classmates, she is somewhat infamous for constantly scowling. She is very blunt with her words and doesn't hold back on what she thinks. She has an obsessive personality and often will focus all of her attention on her current project/task at the expense of other things in her life, including her own personal health.

Emrin loves magic and is fascinated with the way it works. Her goal is to eventually become a magical researcher at Isunia, and possibly, eventually, a professor. She is an extreme perfectionist when it comes to spells, and so only has a single shielding spell carved on her staff. She is constantly revising spells to make them as efficient as possible.

Notes:
  • In addition to her staff, Emrin carries 2 mana stones and a flying stone with her
  • She always carries a journal and pen with her just in case she can't work out a magical calculation in her head.
  • She does not eat seafood
  • She's fairly skilled at combat with her staff. Since she has very little mana, she thought it was important to be able to defend herself should she run out
  • 5D588A


History:
Emrin was born to an average middle class family in Yoendra and her life was fairly uneventful. Her parents discovered she was a Runecrafter early but did their best to keep it hidden, in fear of slave traders. However, when she was 10 years old, her neighbors sold them out. Her home was attacked and the slave traders captured her after killing her parents and younger sibling. Luckily, she was rescued by Isunia before she could be sold, and has since lived in the school.

For the first year or so, Emrin resented Isunia for not coming to help her earlier and possibly saving her family. However, she has since grown to think of Isunia as her new home and is now extremely grateful to them for rescuing her.

Relationships:
Liah and Liam Gibbs - Emrin became friends with Liah first, and then through her, met Liam. She considers both close friends

Hidden 3 yrs ago 3 yrs ago Post by Prosaic
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Ryder Drake


Art by Merwild

Age: 24
School Year: 4th
Specialty/Apprenticeship: Combat
Magic Affinity: Hex
Magic Class: Hex with a side of Arcane
  • Ryder focuses mostly on buffing himself with hexes and taking down his opponent the good old way of melee combat. He also dabbles in some arcane magic for the occasional shield and utility he might need. Though he's not particularly used to the much higher mana cost of arcane spells, which can become a bit of a problem when you also factor in his tendency to not be conservative with his mana in general. Good thing mana stones exist.
  • Casting aide: Spear | Element: Fire

Home Country: Soria

Personality: Ryder is a calm and disciplined person, at home with falling in line with the chain of command and putting his pesky feelings and morals aside for the good of the mission. Or that’s what he aspires to at least. He has a bit of an impulsive streak he aims to keep under wraps but nonetheless finds himself acting before thinking in the heat of the moment. After which he often resorts to second-guessing whatever rash actions he took and kicking himself over it, sometimes regardless of whether the consequences were good or bad.

Similarly, he has a habit of trying to keep his feelings in check in day-to-day life as well, wary of building connections with people even though he’d very much like to make some friends. Even though it may be a bit irrational in the current climate, Ryder has taken Soria’s philosophy of the needs of the many too much to heart and is thus afraid of the looming possibility he’d have to put the collective above a possible individual friend. The uncertainty of whether he’d be able to do that is of course an added layer of scary. Everyone is expendable and it’s easier if the expendables aren’t important. Unfortunately or fortunately, Ryder’s better at following his own advice when it comes to just himself.

Thus, Ryder can come off as slightly cold and stand-offish to many people as he tries to keep people at arm’s length. However, he sees no gain in being downright hostile to people or making enemies so he’s generally polite to most and open to lending a hand when needed. He's also rather averse to talking back to his superiors. In fact, he may or may not have developed a bit of a reputation as an ass-kisser or teacher’s pet in some circles during his studies in Isunia.

There is one subject that tends to have greater success at making Ryder’s discipline and defences around his emotions slip: Magic technology. Despite his choice not to pursue the craft himself, he’s rather fascinated and excited by different magical gadgets, especially any he hasn’t seen before. His first year in Isunia was therefore quite the journey of wonder and discovery. In general, Ryder's rather open to exploring new things and experiences if they catch his interest, he just tries not to be too obvious about it because enthusiasm is apparently a childish trait or whatever.

Notes:
  • In addition to a flying stone, makes sure to have some mana stones rattling around in his pockets.
  • A heathen who likes raisins in cookies.
  • Has claustrophobia.

History: Born into a somewhat well-known and well-off military family, Ryder’s path in life was always implicitly and explicitly influenced by the location of his birth. Growing up with tales of Soria’s good old days and immediate role models in his family, most notably his older brother, the little rascal’s sights were set on a military career from early on.

Despite being ten years Ryder’s senior, Marcell didn’t mind entertaining his baby brother and encouraging the occasional mischief when the strict disciplinary eyes of their household were away. As a child, Ryder wanted nothing more than to be just like his big brother. Marcell’s departure for his responsibilities as an adult was thus rough for Ryder at first, but it also served as a great dose of motivation to catch up. Which he did do and then went beyond. He served his two years of mandatory military service and decided to take a chance at applying to Isunia before continuing his military career. Isunia was a milestone Marcell had also taken a shot at but wasn’t accepted so of course he couldn’t have been prouder when the little gremlin he calls his brother surpassed him in that regard.

Upon finding his affinity, Ryder’s choice of class and later specialization was a no-brainer. It’d be a waste to go against what was in his very blood, right? He was content with following the path laid out in front of him. If he best serves the well-being of his people by putting his body through the wringer with close combat and hex-abuse, so be it.

Relationships:
Parents: Aidric and Farrow Drake
  • On the surface level, Ryder and his father are on good terms. However, due to Aidric’s domineering and strict nature, their relationship has never been particularly warm or close. Aidric can be rather demanding and not the most forthcoming with fatherly praise and Ryder would rather not disappoint him.
  • Ryder's relationship with his mother is even more distant in nature. Farrow has always been more career oriented than a homemaker and probably wouldn’t have had kids if it had been entirely her own choice. She agreed on one so she had even less patience with playing mother for the second unplanned one. They’re cordial but overt displays or declarations of affection are not to be expected.

Brother: Marcell Drake
  • The closest relationship Ryder has. Once Marcell was in his teens, he had a large hand in raising his little brother. Having grown up under the same strict roof with expectations, Marcell was happy to provide his brother what he had wished he’d had in his childhood: A safe place for frivolous play where messing up only nets you light teasing. They’re still in frequent contact despite life and responsibilities having stolen a lot of their time and attention.
  • Ryder nicknamed him Marcy as a child, which he was never fond of but let it slide nonetheless. He’ll still let Ryder get away with teasing him by using it.
Hidden 3 yrs ago Post by Bartimaeus
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Bartimaeus Femboy Gaming

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╔══════════════════════╗

╚══════════════════════╝
║ Cyprian Ashdown ║
_________________________________________

Age
20

School Year
3rd

Specialty/Apprenticeship
Enchantment Smithery

Magic Affinity
Elemental [Earth]

Magic Class
Enchantment, Elemental
Cyprian uses his refined Enchantment magic to provide himself with additional melee combat abilities and various benefits based on gadgets he prepares pre-battle. When he uses his Elemental magic though, it is naturally more spontaneous, allowing him to create defenses, trap enemies, or alter his environment in unexpected ways. He is fond of using element-modifying runes to manipulate metal.
Their enchanted bladed Stave [Enhanced Defense, Shapeshifting Form] is used as their magical aide and main weapon.


Personality
At first glance, Cyprian can seem a bit difficult to read. They seem to be somewhat neutral in their personality, which sounds like an odd thing, but in truth they just happen to not be that expressive - at least initially. They're content to be left to their own devices, but aren't actually introverted at all. They'll seek friendships with those who interest them or treat them kindly, and will even crack jokes with strangers, on occasion.

Once they begin to feel a little more comfortable with a particular person they'll start to become more expressive, revealing a somewhat flirtatious nature and a proclivity for giving them a hard time - with good intentions, of course. They're also known to have somewhat of a sharp tongue and be a bit of a smartmouth, when they feel like it.

When it comes to conflict, Cyprian exhibits a stubbornness that a bull wouldn't blink at, making it unlikely that they back down from a challenge - especially since they're quite competitive. This, alongside their adventurous nature and willingness to try pretty much anything, makes it easy to get into a bit of trouble with them at your side.


History
Cyprian was born in Isunia to a pair of loving parents, one of whom was a 8-year Isunia graduate and Magitech Engineer, and the other one of the few individuals who had no magical affinities. His mother was a rather successful Magitech Engineer, and as such the three of them lived a rather cushy life. The woman was a proud mage, and as such, was eager to find out what her child's affinity would be from a young age. Much to her glee, it turned out that he had a proclivity towards an Elemental magic, which would make it easy for him to study Enchantment with some fluidity. And the young soul didn't mind at all that he was expected to take after his mother - he'd always been enthralled by her craft.

He caught on pretty well to the early homeschooling of his mother, developing his understanding of the runes before he was old enough to attend the institution for proper education. Once that time came, he was more than eager to participate in anything involving the technical and interesting nature of magic. He made it clear early on that he was very interested in becoming something of a magical smith of sorts, and as such advanced along the Enchantment path quickly- though not without building his familiarity with his elemental affinity, of course.

He's attending his third year at the institution of Isunia now, having acquired an apprenticeship in an Enchantment-based field that specializes in excellently enchanted weapons and similar gear.

Home Country
Isunia

Notes
  • Cyprian carries various small tools and accessories with them for putting enchantments on while on the go, for himself or allies.
  • Cyprian carries a couple mana stones on his person.

Cyprian is nonbinary, and doesn't mind what pronouns are applied to them. They're usually called He/Him, They/Them.
Being airborne makes Cyprian rather uneasy, and they will avoid flying stones whenever possible.
They have bonded with a Dire Wolf that is capable of flying and changing its size to rival a Grizzly.

Relationships
None
[PM me if you'd like ^^]
Hidden 3 yrs ago Post by EchoicChamber
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EchoicChamber Something Forgotten

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Age:
17

School Year:
2nd

Specialty/Apprenticeship:
N/A

Magic Affinity:
Animation

Magic Class:
Animation
From the moment Esperanza showed an affinity for animation, it was expected that she would become as skilled as an animator as she possibly could become. Generations of selective breeding have led her to have a vast mana pool, allowing her to focus on her affinity more fully. That isn't to say that she haphazardly throws her magic about, however: she knows as well as everyone else the importance of efficiency, and, after her childhood of practice and study, will doggedly do her best to do as much with as little as possible.
She uses a grimoire, and her element is fire.

Home Country:
Soria

Personality:
Esperanza juxtapositions the inherent morbidity of her powers (given that a person who regularly works with corpses via her magic) with a cheerful kindness. She’s enthusiastic, personable and friendly, if not naive and innocent by most people’s standards. Esp strives to be understanding towards others, even if she gets confused by people and social situations quite often. It doesn’t help that she was raised with some interesting views of the world.

Due to her incredibly sheltered upbringing, Esp struggles in social situations. She might blurt out something completely inappropriate, or a saying might go flying over her head. There’s also the fact that her constant exposure to the dead has left her with a very peculiar relationship with death. She regards the idea of dying as a positive thing, or, at the very least, nothing to be afraid of. After all, it’s something that awaits everyone, and people who die were often suffering in some way. She’s not suicidal, however- quite the opposite. She believes that the best thing to do is live life up before it’s gone. Death is forever, and life is not.

Notes:
Her right pinkie, half of her left ring finger, and several toes on both feet are missing, as a result of a nasty accident when she was younger. Additionally, her feet and arms are quite scarred. Esp hopes that, when she turns eighteen, she’ll be able to tattoo her arms, as well her back. Not out of any embarrassment on her part, but mostly because she likes the idea of tattoos.

Has a Bonded weasel that she has dubbed Chu. He teleports and has a wonky face. She loves him very much.

History: The Ciervo family of Soria is an eccentric one, to say the least. They are a warm, affable sort, taking the Soria sense of community to heart in their own way. They offer food to the hungry, are exceedingly welcome to those who stop by for a visit or need a place to stay, and strive to protect those in need. It isn’t uncommon for them to throw parties, and invite anyone in a five block radius. This open kindness is somewhat contrasted by some of their other behaviors, however. When they aren’t throwing open their doors, they’re reclusive, keeping to themselves. They are highly matriarchal, and protective of their loved ones. The family has a reputation for being weaker in body than many other Sorians, with many having either a predisposition for illness, or being prone to accidents that leave them less than suitable for war.

However, where their bodies fail them, their magic comes through. Ciervos spend much of their early life training and honing their magic as soon as it manifests. There is also a tradition of seeking out partners with large natural mana pools and higher potential, in order to have stronger and stronger mages each generation. Esperanza is a result of this selective breeding, and, like many Ciervo children before her, was immediately put into training as soon as she was able to use magic. Her grandmother, another Animator, served as her tutor. As her grandmother preferred to work with corpses and cadavers, so did Esperanza, who learned to treat both the dead and her own constructs with respect and courtesy.

Around the age of eight, Esp suffered an accident that took two fingers and several toes, and left her heavily scarred. Even when recovering, she continued to practice her magic, working diligently to hone her skill into a fine blade. It was a nice enough childhood, but Esp was desperately lonely growing up. Because of this, she eagerly signed up to the academy, and was delighted to have gotten in.

Relationships: Devan Lock’s @Prosaic cousin.
Hidden 3 yrs ago 3 yrs ago Post by Heartfillia
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Heartfillia

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By Rhivenx

Age: 18
School Year: 3

Specialty/Apprenticeship: Healing

Magic Affinity: Light

Magic Class: Summoning

Liah luckily inherited a rather large mana pool from her father, she uses this to her advantage to focus on summoning spirits. Despite her affinity for light magic and her skills as a healing mage, She has a passion for summoning. She has been practicing non stop since she first could, becoming extremely efficient in summoning mythical spirits. This spirit protects her while she focuses healing, distracting, or preparing for a larger summoning spell. She uses a Grimoire and her element is water

Home Country: Isunia

Personality: Liah is very outgoing and sassy. Who absolutely loves all things floofy and cuddly. She seems to carry a box worth of treats in her pockets, just in case she comes across an animal, mythical or not. People swear they see her eating those same treats all the time as well. She is kind to everyone but has a razor sharp tongue and a mean right hook. She has become infamous for giving quite a few bigger bully’s a few black eyes and bloody noses. It was a quite hilarious thing to see a 5’3’’ girl knock a 6’0’’ muscle head on his butt.

Notes:

-If it's not clear by now, she absolutely loves animals. She will attempt to steal your bonded animal and shower it with hugs and kisses. It’s a normal sight to see her surrounded by five or more mythical creatures while in class.

-Her father taught her how to fight, enough to hold her own in a fist fight.

-She loves food. She is almost always snacking on something sweet. She says she has never eaten the treats for animals...She says they are quite bitter…

-She has a close bond with Mythical otter She calls him Rascal, and almost always has him in her arms or on her shoulders. It's a good thing he can grow bigger or smaller.

-While she has a passion for summoning, this does not mean she skimps out researching and practicing her healing. She is always seen looking for new books that she hasn’t read, or asking Runecrafters for ideas. As if shes trying to find something in particular..

-She has a hobbyist knowledge of magical technology.

History:
Liah has always been kind and sweet growing up. Quick to heal anyones wounds even before she could use magic. She would spend a lot of time with her mother while she was tinkering around with her inventions, enough that she finds all technology extremely interesting and breaks it apart to figure out how it works. However, not enough to focus her studies on it.

It was when she was about 10 when she started getting feisty. Picking fights with bully kids on the street, starting with the ones who would make fun of her brother's injuries. She was and still is a little super protective of him. Despite the fact he can defend himself now.

She always had a knack for healing, and she felt becoming a Healing mage was the path for her. She just uses her passion for Summoning to help her along that journey.

Relationships:

Emrin Carth- Liah randomly claimed that they were friends, and thus they were. One of Liah's closest friends.
Liam Gibbs is her twin Brother

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18

3rd

Combat

Runecrafting

Runecrafting

With everyone knowing that Runecrafters have a smaller mana pool than the rest, Liam still has a little more than common. Often lasting much longer in battles than other runecasters. He tends to enchant/hex his arrows with simple spells and using that spell to change up his arrows flight/power/speed Etc. all to conserve as much magical power he can, while still giving himself as many options as possible. He He is known to be highly observant in the battlefield and use the environment to his advantage, often using smaller simple spells to cause larger reactions. While he does use any other magic when needed, he likes to be as efficient as he can with what limited mana he has. This is one of the reasons he tends to last much longer in battle than other Runecasters. He uses his bow as a casting aid, and his element is Earth.

Isunia

Liam is a highly determined and intelligent young man. Who doesn’t let his disfigurement get in the way of his dream. It is actually a constant reminder of why he wants to become stronger. Not that anyone in class really knows what it is. As most of them stayed away from him, either not knowing how to act or finding it hard to actually talk with him.

Despite his determination he finds it extremely difficult to speak to other people, Becoming nervous for some odd reason. Especially around girls. Because he has always been stared at from a younger age because of his handicap, he is always worried what others think of him.

Once if one were to get to know him, they would find out he has a real strong sense of moral justice. That he is thoughtful, selfless and always willing to help.

He has magical prosthetics for his left arm and leg. The magic helped with making it so he was able to use his new hand as naturally as his real one. The same thing with his leg. With only being able to feel pressure in those limbs, no pain or any other sensation. With compartments in the leg to hold magical runes. These were created by his mother.


Liam knew with training with his father, he couldn’t rely on just magic. So he trained on his on his physical prowess as well. He is Adept in fighting hand to hand and shooting a bow, being taught by his father. He uses a bow that was magically enhanced by his mother to give it the strength of steel, so it is strong enough to deflect other weapons yet retain its shape and remain as light as a normal bow. So he often uses it in hand to hand like a shortened staff.

He has a Bond with a Mythical Fox. He calls her Mia

Liam grew up in a loving family, where his father was an ex soldier now trader, and his mother was focused on creating magical technology. His father would often be the one trying to sell the product of whatever his mother created. This would often cause them to travel to other countries, bringing along him, His fraternal twin, and his two younger sisters. They found out pretty early in Liam's life he was a rune caster, and a talented one as well.

They tried their best to keep his magical abilities a secret, but it would come out while they were traveling when he was 9. Slave traders were informed by someone who probably saw Liam use his magical abilities. They came at night, His father put up a hell of a fight to protect them, but while they were busy with him, the leader and a few others managed to get by him and enter the room where Liam, and his siblings were. As they were about to drag Liam away, the leader of the Slave traders for some reason thought his three sisters would be useless, and began to conjure a large fire spell.

All Liam could think to do was cast a reflecting spell, and he placed it directly in front of his younger sisters. By the time he managed to get it up, he didn’t have enough time to protect himself other than to yank himself behind the leader, but it wouldn’t do much good as he was hit by the spell as well, receiving 3rd degree burns over his left side of his body.

Luckily his family managed to survive the night, with only him being severely wounded. Losing both his arm and leg, as well as losing most of the sight in his left eye.

Liam had always wanted to be like his father, and be a soldier, but it would seem his dream would be extremely unlikely. However, that night terrified him so much that he wished it would never happen to anyone else. So instead of wallowing in self pity at what happened to him, he would focus his efforts to become strong enough to protect his family, despite his loss.

With the help of his mother, he was able to walk, run and jump again, his new prosthetics seemingly being one with his body.



Twin Sister- Liah Gibbs
Friends- Emrin Carth
Hidden 3 yrs ago Post by Lore Magus
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Lore Magus Creator and Bearer of Worlds

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Age: 21
School Year: 5th

Specialty/Apprenticeship: Weapon Buffing & Conditional Enchantments

Magic Affinity: Elemental (Water)

Magic Class: Enchantment & Elemental attacks
Specializing in conditional spells and weapon enchantment, as well as strong elemental spells, Finlay has two very different fighting styles supported by different weapons/casting aides.
Style 1
His first style of combat involves using a pair of guns that he hides under his coat, each one sporting conditional enchantments that he sets up beforehand during his off time.
  • SMG
    • The ammo of the SMG is enchanted with 'Frost Touch', which is set to go off when the bullets are propelled at the speed they'd normally only reach when fired. This spell causes the bullets to freeze whatever they come in contact with, which is used primarily to stall enemies, control their movement, and freeze them in place, but can also be used for other, more practical purposes.
    • The gun itself also has a spell marked on it that he can activate by channeling mana into it, but is only used in sticky situations when he needs cover fire but has run out of ammo.
  • Pistol
    • The ammo of the Pistol is enchanted with 'Frag Burst', which is set to go off when the bullets collide with something at the velocity they'd normally only reach when fired. This spell causes the bullets to fragment on collision, which is primarily used to increase the internal damage they cause to whatever he shoots, but can also be used for external damage by firing at a surface that the fragments can rebound off of, but this tactic is risky so he rarely employs it.

Style 2
His second style of combat involves using a Staff that is normally in plain sight strapped to his back, either to his coat or backpack depending on the situation. The staff sports a variety of water elemental spells carved into it, as well as magic stones worked into the head of the staff in case of mana depletion.

Home Country: Yoendra

Personality: While a little bit self-important, Finlay always values his comrades. He always takes care to address their needs and concerns, and makes a habit of checking in on them. One could say he's rather kind and respectful towards others, but without realizing it Finlay eventually developed a Leader Complex; he always stands up to the leadership role and takes charge of the situation, even if it isn't his place to. Leading had always come naturally to him, so he does it without really thinking about it. While leading, however, he always takes the strengths of his team into account and works to utilize them as best he can, even if he doesn't like the individuals themselves. He's also a dedicated patriot, with much love for his country. This doesn't cause him to dislike those from other countries, unless those individuals show any open disdain for Yoendra.

Notes:
  • Typically, Finlay keeps his staff in plain sight while hiding his guns so that anyone looking to attack him is more focused on the staff, leading to him having an element of surprise when he pulls out his guns instead (since they can be drawn more easily and quickly)
  • He has backup ammo for his guns, of course, but should he run out of ammo entirely or be in a situation where reloading isn't convenient, he'll draw his staff and begin using his more impactful elemental spells
  • Finlay also has a flying stone, but he doesn't mind walking either
  • He also memorized the runes to direct cast a simple healing spell in case of emergency
  • He loves seafood, as he grew up in a port town
  • Finlay has a deep-seeded distrust of Runecrafters, believing that they are incarnations of Mana's wrath; even worse if they are powerful themselves
  • Finlay has an above average-sized mana pool

History: Finlay was born and raised in a port town in Northwest Yoendra to well-meaning, upper-middle-class parents. Despite the financial security, Finlay was nonetheless raised to be a hard worker and team player. Even so, there was one thing he grew to disdain; Runecrafters. Being raised in Yoendra, it was only natural that he was taught the story of Mana many times by his parents (albeit through Yoendran lenses), and this caused him to form the popular opinion that Runecrafters were dangerous to the country that he loved so much. The fact that his parents, like many around him, used the threat of "If you don't behave, the ghost of Mana will show up and burn you up" to keep him and his two younger sisters in line only exaggerated the predjudism. While he'll continue treating them respectfully, Finlay refuses to get too friendly with known Runecrafters, and insists on keeping a close watch over them. He never even thought to think twice about the way they taught him about Mana, since everyone else he grew up around was taught about her the same; as a power-hungry monster of a person that led the capital of the country to ruin.

Thanks to good genes, Finlay had a lot of affinity for magic and was able to take the magic affinity test fairly early on as a kid. Naturally, he began practicing magic almost immediately afterwards. As he got older, his drive to become a skilled mage only continued to grow as he wanted to be able to protect his family and country. This naturally led to him applying to attend Isunia, at which he was proud to succeed. 5 years later, upon hearing that the Heartstone of the dreaded Mana had been located, Finlay knew he just had to take part in seeing to the stone's destruction so that no other Runecrafter may use it to further the destruction Mana had brought upon Yoendra.

Relationships:
  • Parents (Currently Unnamed)
    • Finlay is very fond of his parents, and is greatly appreciative of how they pushed him to be the best he can be.
  • Younger Sisters (Currently Unnamed)
    • He absolutely adores his two little sisters, who also happen to be twins. They mutually love their big brother, and would frequently see him as their protective knight/bodyguard whenever he stood between them and any boys their age that bullied them.
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