Hidden 8 yrs ago Post by AquaAzura
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GM
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AquaAzura

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Name:
Rosey the Rose

Pronouns:
Only responds to Feminine Pronouns

Appearance:
 

Personality:
At a first glance Rosey is polite and good natured Rose with a love of being helpful. But she's actually a cruel and malicious creature unable to love but is fully capable of LOVE and is very dangerous to both humans and monsters. She knows infomantion very few others know, and she loves to tell everybody what she knows as she seems to take pride in knowing things very few others know, especially if its painful or shocking but she does tend to tell half truths and using around about ways of explaining things. She also has a massive ego and it's easily bruised.

HP: ?????
Atk: ?????
Def: ?????
Fighting style: Don't.

ACT's: ?????
Mercy: ?????

Battle Theme:
 
????????

Relationships:
?????
Hidden 8 yrs ago Post by Xeronoia
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Xeronoia

Member Seen 8 yrs ago

Name: Harpiano

Pronouns: Female

Appearance: A monster with the body and head of a human woman, with wings for arms and birdlike legs that end in sharp talons. Wears a curled white wig and a fancy black suit with a tailcoat and pants with tattered and shredded legs.

Personality: Harpiano is a popular musician who attempts to "freshen" the lives of monsters with sound and wind, as life underground is stale and miserable. She despises being interrupted more than anything else, often resulting in property damage. She is brimming with confidence to the point of arrogance, but genuinely desires to make the lives of monsters better. She secretly enjoys the human music known as dubstep, of which she has found a great quantity of in the trash, despite finding it to be terrible in virtually every way.

In a Pacifist/Neutral run she is at first talkative and discusses her reasons for fighting before starting. In a Genocide run, she attempts to catch the fallen humans by surprise with a sudden onslaught, refusing to speak to them at all.

HP: Pacifist/Neutral (578), Genocide (902)

Atk: Pacifist/Neutral/Genocide (7)

Def: Pacifist/Neutral/Genocide (7)

Fighting style: Sharp blades of magical wind formed by playing on her Harpsichord Piano, which she plays with her talons by dancing on it. The strength and size of the blades depend on the note played. All of her attacks follow a rythmic pattern, be it slow and measured or rapid-fire.

In a Pacifist/Neutral run, she plays a song with more slower parts and variation. In a Genocide run, however, she plays a relentless onslaught that lulls the opponent into thinking it's over towards the middle before resuming with as much intensity as before.

Example of what her magic "looks" like: https://www.youtube.com/watch?v=2vAy-1JxLCQ#t=1m29s

ACT's:
Pacifist/Neutral
CHECK: A talonted muscian. Attack and Defense of 7.
LISTEN: Quietly listening to her music leads to her sometimes forgetting to actually attack.
APPLAUD: Interrupting her song with loud clapping leads to her starting her song over again.

There are no special ACT options for her in a Genocide Run.

Mercy: Pacifist/Neutral simply last until the end of her song without interrupting her. In Genocide, lasting until the actual end of her song results in the destruction of her harpsichord, leaving her defenseless and unable to fight.

Battle Theme:
Pacifist & Neutral: https://www.youtube.com/watch?v=qLA1YVN-30M
Genocide: https://www.youtube.com/watch?v=rK9tCBZ2JLE

Relationships: ??????????????????




Name: Violet
Age: 6
Pronouns: She
Color: Violet
Appearance:

Personality: Shy and quiet, likes to stay off to the side. Not good at socializing and lacking in confidence, often stammers and mumbles. When encouraged, she can be energetic and playful. Genuinely believes her teddy bear is an imaginary friend named Bob.
'Weapon': Bear Plushie. Deals 5 damage when used as a weapon. Hugging it grants comfort and safety, reducing the damage received for a turn.
'Armor': Bunny Slippers. Provides 1 defense. Keeps the wearers feet nice and cozy in the cold.
LV.: 1
Hp: 20
Atk: 5 + 5 = 10
Def: 0 + 1 = 1
Theme: https://www.youtube.com/watch?v=dDJ63ZHrGo8
Relationship: ?????????
Hidden 8 yrs ago Post by Hawlin
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Hawlin The Jaded

Member Seen 6 mos ago

Name: Jericho Jack

Pronouns: Male Pronouns





Personality: Curious and easy to excite but is otherwise fairly void of emotions, though they love to act like they have them. This leads to a very strange sense of humor since the concept of 'comedy' is fairly abstract to them. Jericho is very territorial but isn't overtly hostile unless they feel threatened. Mostly, they observe trespassers and only interdict on actions that harm their friends or disturbs their various sculptures they leave throughout their territory to denote that it is theirs. Each sculpture is carved with the idea of an emotion, so many of the carvings can come off as anything from heart wrenching to threatening. Jericho enjoys singing and has inexplicable motherly instincts.

HP: 1500
Atk: 6
Def: 200

Fighting style: Manipulation over emotions causes attackers to feel BLUE for fighting Jericho.
-A lash of their viciously sharp antlers sends slashes through the air. One orange and one blue with the orange being slightly faster.
-Arching their neck allows Jericho to strike quickly in close quarters from differing angles. (!!! notification- short bottom, long top and then long bottom)
-Whipping their tail sends a wave of charged fairy dust which burns on contact (2-burst 2-layer projectile wall)
-Bark only works against targets who are blued. The grip on their heart allows Jack to throw blued targets back, subjecting them to a followup pelting of fairy dust. This attack is used infrequently and when Jack feels crowded by attackers. Aforementioned Blued targets fall and must dodge a few trees to remain unharmed. This is followed by a cyan wave attack to encourage the victims to stay down.

ACT's:

Sing- Harmonizing with Jack gains his curiosity, making him approachable. (BLUE'D characters are subject to a salvo of antler swipes on approach since distrust runs deep)
Bark- Attempting to harmonize with Jack through their barks, depending on the subject's actions could either confuse Jack, lowering their attack by 2 or taunt Jack (if blued) which increases their defense by 100 but decreases the speed of their attacks.
Cry- Jack cries too...truely, nobody is happy about this. (Human atk down (halved as they give in to the BLUE). Jack's atk down (halved) for one turn. Humans who cry are BLUEd for their next turn, although his attacks avoid newly blued targets.)
Return- An idol that had been taken can be returned to Jack as a combat action. This action has a greater chance to succeed in being MERCY'd by Jack if they are already subject to hug or empathy conditions. Blued targets returning an idol are no longer blued as jack 'forgives' them. However, combat may continue, although Jack's atk is reduced by 2 for the remainder of the fight and their attacks are slowed due to indecision. By this method, the rounds to endure are reduced by 2 as Jack loses DETERMINATION.

Mercy:
Hug conditions- Refusing to fight (Or meeting the compassion requirements) gains Jack's interest which overrules their aggression. This opens dialogue.
6* Rounds- Demands to know the humans' business. (Depending on the explanation, the fight may resume, depending on the actions that earned Jack's ire)
33% Health- Begs for the human(s) to rescind their ways and cease their attack for the good of the forest. (If mercied, will likely run off to warn others of the human incursion)







Battle Theme: Blued

Or nonBlued


Relationships: (To be worked on as RP the progress)

Updates may occur.
Hidden 8 yrs ago 8 yrs ago Post by Major Ursa
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Major Ursa Springy Ferret

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Monster


-----

Human
Hidden 8 yrs ago 8 yrs ago Post by geminironin
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geminironin

Member Seen 8 mos ago

Lina


Age: 13

Pronouns: She/Her

Color: Red



Personality: Lina is something of the class daredevil, always throwing herself full force into an activity. She tends to be outgoing toward others, but doesn't stick around if someone rejects her friendship. To be frank, she probably would've ended up climbing Mt. Ebott on her own at some point, and ended up in the same place. She gets a lot of the hot-bloodedness from watching way too much anime in her downtime.

'Weapon': Soccer Shoes - +3 ATK, makes battles easier to FLEE. "Good for running and kicking alike."

'Armor': Junior Jersey - +1 DEF, faster movement speed. "Something easy to move in."

LV.: 1
Hp: 20
Atk: 8
Def: 1

Theme Music
Serious Mode

Relationship: (To be worked on as the RP progress)



Calibri


Pronouns: Feminine
Appearance:


Personality:
Calibri is the current Royal Scientist, and spends most of her time at the Laboratory in Hotland. While she is highly dedicated to her research, she makes regular trips to the other areas of the Underground so she can stay in touch with its inhabitants. While she is normally a quiet sort, she becomes exceedingly animated when something truly captures her interest. Her hobbies include electronic repair, puzzle solving, and philosophy.

At least, that was how she used to be...

For a while now, Calibri has been prone to some strange behavior, including backward speech, referencing events that never happened, and spending more and more time in the depths of her laboratory. Those close to her suspect her behavior is a side effect of her experiments regarding the ability to SAVE...

HP: 4321
Atk: 1
Def: 234
Fighting style:
Calibri lectures the player about the meaning of life, and how it differs between monsters and humans.
Lasers
Calibri fires several blue beams criscrossing the field, then follows them up with white laser blasts.
Rewind
Calibri fires a short burst of random bullets, which she then calls back to her hand, possibly catching her opponent unaware.
FastForward
Calibri fires a random burst of slow-moving bullets, which suddenly speed up significantly.
Checkpoint
Early in the battle, if her opponent chooses to FIGHT, Calibri will take a turn to display the text "CHECKPOINT SAVED." If her health falls low enough, she can restore herself to this point, but only once. Her attacks become somewhat faster afterward.


ACT's:
Check: Seems like the academic type. ATK 1 DEF 234
Question: You ask a question about science. Calibri can't resist answering. Her attacks weaken.
Debate: You attempt to justify your philosophical outlook. Calibri's attacks speed up as she counters your argument.
Take Notes: You listen intently to Calibri's words. She's impressed by your willingness to listen.

Mercy:
For Pacifists: Just ACT a few times. Calibri will offer MERCY and thank you for providing her with data on humans.
For Neutral: Either Debate several turns in a row (and survive the high-speed attacks) or Take Notes several turns in a row and then Question her.
For Genociders: Sparing will always work. Calibri will see your MERCY as a philosophical victory.

Battle Theme:
Pacifist Route
Neutral Route
Genocide Route

Relationships: (To be worked on as RP the progress)
Hidden 8 yrs ago Post by Savo
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Savo Time to go to Hell

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1x Laugh Laugh
Hidden 8 yrs ago Post by Scarifar
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Scarifar Presto~!

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Hidden 8 yrs ago 8 yrs ago Post by Natsucooldude
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Natsucooldude

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Hidden 8 yrs ago Post by XxFellsingxX
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XxFellsingxX Your Own Portable Ninja Friend

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Hidden 8 yrs ago Post by Ostarion
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Ostarion The Skeleton King

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Hidden 8 yrs ago Post by McFazzer
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McFazzer

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Hidden 2 mos ago 2 mos ago Post by Loki the Liar
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Loki the Liar God of Stories

Member Seen 2 mos ago

Name: Jeremiah "loki" bond

Age: 15

Race: Human Irish/Scottish

Gender: male

Soul trait: justice: fires blasts and summons knives he can control with his mind.

Weapon: wooden dagger on a string, ( actually quite skilled, and can be a menace with it. ) energy knives ( can make with justice soul )

Armor: grey porkpie hat

Looks: green/blue eyes, red hair, brown vest, brown pants, yellow long sleeve t-shirt

Personality: Charismatic and chill at times, but can change to dizzying chaoticness in seconds. best represented by this image. uploads.scratch.mit.edu/get_image/pro… Anyway, besides what i already mentioned, he is a humorous joker, a lightspeed reader, and a giant star-wars fan. Despite his carefree exterior, he can go to unrelenting, apathetic, emotionless hate to any threat to his friends, himself, or anyone else that makes him give into his rage. tends to cuss a tad bit. not often tho.

normal/chat theme: "hallobby by lsplash" and "mochii by gryscl"

Battle themes (not all need to be used!!! There's a TON, so it's really up to you.): megalo clamour [by panpan] (phase 1) Battle against the world [by skardy] (phase 2) night of nights [by falkkone] (phase 3) Dangersense [by fishcracks] (phase 4) Black apple from underverse [by xtha] (phase hate soul, if that ends up happening) final chance-remix [by Juora] (dying phase / last phase) lemme know if you need more! it's fun searching for these, so it's no bother.
Hidden 2 mos ago Post by Letter Bee
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Letter Bee Filipino RPer

Member Seen 0-24 hrs ago

@Jeremiah, this RP died eight years ago.
Hidden 2 mos ago Post by Loki the Liar
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Loki the Liar God of Stories

Member Seen 2 mos ago

@letter_bee
idc there isnt any better
Hidden 2 mos ago Post by Loki the Liar
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Loki the Liar God of Stories

Member Seen 2 mos ago

nvm ill find a new one. *sigh*
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