If rogue is taken, I'll think of something else then! I'll reach back in a few hours after some brainstorming.
Ooh, is Grim Hollow content allowed?
Ooh, is Grim Hollow content allowed?
If rogue is taken, I'll think of something else then! I'll reach back in a few hours after some brainstorming.
Ooh, is Grim Hollow content allowed?
Ngl, if I could get away with using the Transformation system to play a werewolf or fox, I would.
<Snipped quote by Sister Sable>
I take it you are unfamiliar with Shifters then?
Err, should have tagged you... Sorry
@Guardian Angel Haruki
<Snipped quote by Sister Sable>
No worries! You’re good. ^_^
But I do want to double check with you: You want to play a Barbarian? There is a Wild Magic Barbarian in the party. ^^”
<Snipped quote by Sister Sable>
Sounds good. ^_^
I’ll have to look over the Grim Hollow content first. Just send over the content you want to use for approval.
For your brainstorming consideration: The module is very fairytale-esque when it comes to atmosphere. Both light-hearted shenanigans and dark moments have taken place in the game so far.
<Snipped quote by Guardian Angel Haruki>
For what it's worth; After looking it over, the subclass seems balanced. Underpowered, if anything, by modern D&D subclass standards.
The guardian-variant companion is pretty tanky and makes for a good shield, but using it to shield squishier party members limits its damage output. The offensive variant is slightly more damage than using a BA for an off hand attack, but apart from the land bound form basically making itself a flanking companion without asking, it's not especially potent.
The rest of the class is just niche utility that could be covered by a Find Familiar spell.
@Sister Sable
Instead of making many posts in rapid succession, have you by any chance considered taking everything you want to say and writing it all out in one post?
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Except unless you pick a chainlock, you're pretty restricted as to what you can do with your familiar. For example, your familiar cant attack. This gives some of that familiar abilities like possession,but the biggest perk is that it grows with you. Your familiar will always be the same weak raven or imp. This scales up with levels, much like the Drakewarden's Drake, or Battle Smith's Steel Defender.