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We are accepting new members at this time! Even if you don't know Final Fantasy 13 (or even Final Fantasy in general), please take a look. The info below is very complicated, but @JBRam2002 will be more than happy to answer every question you have. Including the dumb ones. We are hoping to have 6 or 9 PCs to allow for more variety in the RP. Right now, we have 4, so every new character will help!
Hidden 7 yrs ago 7 yrs ago Post by JBRam2002
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F A B U L A N O V A C R Y S T A L L I S



An RP based on the universe of FF13 and FFXV

Long ago, before the Fall of Cocoon, there was a great war between the worlds of Pulse and Cocoon. Thousands of Cocoon soldiers fell upon the mechanized automata of Pulse, led by their gods Gran Pulse and Lindzei. Both sides chose their champions, and the battle culminated in the destruction caused by Ragnarok, destroying civilization as we know it on Pulse and severely damaging the shell of Cocoon.

But our story deals not with these great champions. More intriguing is the story of the common soldiers: those who were turned into l’Cie by the fell whims of their gods and became the face of war itself. Some fought and died in the trenches. Others attempted to broker peace in secret between the rulers of the two worlds. The bravest soldiers were the ones who learned the deepest secrets that both sides had to hide, and realized that the war being fought would produce no victor.


~ = + = ~

Welcome to Fabula Nova Crystallis: War of Transgression. Although this is technically an RP based on the game FF13 and its sequels, my intent is to design this RP in a way that no one needs to have played the game in order to participate. All are free and welcome to join. I intend this to be a high-casual RP. See more below in the Rules hider for particulars on what I expect. As a side note, I like the people who show interest to read and understand everything, so I have a couple of checks hidden in the hiders below. Let’s see who gets all of them!

Before we get too far, I want to say hello to everyone in the future that reads this. If this RP is still active and I have not removed this line, I am accepting newcomers. I have designed this RP to allow people to easily join in as needed. Just send me a PM that you're interested, and I'll go over the details with you. I don't bite!

Also, here is a link to the Public Sheet and the Interest Check.

Let’s delve into some of the particulars, shall we?







~ = + = ~

NOTE: See the Character Thread for a CS Layout.

For those joining us later:
This post discusses the first steps to take after finishing a Character Sheet.




Hidden 7 yrs ago Post by Landaus Five-One
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Thanks for the post of the OOC.

Because you got a lot of stuff to do? @JBRam2002

Discussions are so much fun here. XP
Hidden 7 yrs ago 7 yrs ago Post by JBRam2002
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@Landaus Five-One I still have quite a bit on my plate. Here's what I need to finalize (although I have plans for everything):

1) Combat calcs - 80% done
2) Enemy List - 30% done with mobs, no bosses.
3) Enemy Action times - Simplified, but done.
4) Weapon Upgrade System - 50%
5) Shops - Done for now
6) Set-Up for PCs - 90%, need Player input
7) First Post - Done
Hidden 7 yrs ago Post by Landaus Five-One
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@JBRam2002 That's a lot of stuff. But the good thing is I have more or less my profile sheet for this RP done I think? Unless I need to add more than what I already got on it. lol
Hidden 7 yrs ago Post by fer1323
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I am helping with enemies while JBram2002 is focusing on other stuff.
Hidden 7 yrs ago Post by Landaus Five-One
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@fer1323 Its better to Divide & Conquer in terms of something this massive. =P
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@Landaus Five-OneThat is true. It will take most of the week to do.
Hidden 7 yrs ago 7 yrs ago Post by JBRam2002
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For those who have not sent in a list of Roles, we could really use another RAV, and we're probably fine on SYN for now. We might also need someone who takes MED in the first few levels for balance reasons since we have only one such player. Check the Public Sheet for a more in-depth (and current if you're seeing this later) breakdown.

(Trust me, I've played a Secondary Role challenge run of FF13... you really want to be able to run two RAVs)
Hidden 7 yrs ago Post by Landaus Five-One
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@JBRam2002 I know who's that MED person, aka that's my third role. >.>
Hidden 7 yrs ago Post by fer1323
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I am the support tank and I like my theme so tough but in all seriousnees we need Rav and Med or we are going to have a bad time.
Hidden 7 yrs ago Post by Landaus Five-One
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I am definitely going to level up to get MED unlocked. Though a Medic holding a Scythe would be kinda scary. lol
Hidden 7 yrs ago Post by fer1323
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@Landaus Five-One I am going for dual tonfas. I thinks it compliments the Com-Sen-Syn well.
Hidden 7 yrs ago 7 yrs ago Post by Landaus Five-One
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@fer1323 Heh, that will be nice.

@JBRam2002 Oh yeah my character's name would probably be a good idea to say, Yaschas Dia Nadia.

Even though her character profile, which will be in the Character section will give more information than just her name, Just decided to do that. Since names are important.
Hidden 7 yrs ago 7 yrs ago Post by JBRam2002
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To everyone, especially RAVs and SYNs, I have added Earth elemental magics into the RP. They didn't exist in FF13, and there really was no reason for it as far as I can tell. The names of the added abilities are Stone (RAV), Stonra (RAV), Stonga (RAV), Gaian Blitz (RAV), Barstone (SYN), and Enstone (SYN). I understand that they aren't in the game, and that Quake does exist, but these abilities will fill a gap that doesn't need to be there. Quake still has its uses (especially early-mid game). To anyone who is a purist in regards to FF13 mechanics or simply wants another explanation, the reason I'm adding these spells is for a greater variety in the enemies' elemental attributes that I and the players can exploit. Also, Stone and its successive abilities exist in other FF media (Stone, Stonra, Stonga, and Barstone are all in Final Fantasy: Brave Exvius. Stone, Stone II, etc exist in earlier FF games, as well as FF14). Gaian Blitz and Enstone might be unique, but Gaian Blitz is modeled after several other FF abilities, and Enstone just fits with the other ability options.
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Hidden 7 yrs ago Post by Landaus Five-One
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@JBRam2002 Yeah that was the one thing that didn't make any sense, "Why no earth magic in FF13?"
Hidden 7 yrs ago Post by PrettyWings
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So are we getting to pick our own weapons for this one?
Hidden 7 yrs ago 7 yrs ago Post by JBRam2002
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@PrettyWingsYes. I have suggested categories... which it looks like I've hidden on the public sheet. I'll make that visible for you. Anyways, I have suggested categories and the stats for those categories. However, I want you to be able to pick whatever weapon you can think of. You want a hammer? We've got hammers. You want a scythe? Have at it. You want a giant rubber ducky? ...well, maybe not.

To everyone, especially SABs, I've added in Debrave and Defaith as abilities, as well as their physical counterparts. I have intentionally NOT added the AoE versions of them, and I removed Wound. Wound damage is just a hassle for me to have to deal with, and it's a lot scarier to the PCs than to the enemy since it caps at 3/4 of their Max HP anyways. Also, Wound is a FF13-2 exclusive mechanic. So, Wound is out. If you want a really good SAB ability that deals damage, I suggest Daze instead.

Debrave and Defaith exist in FF13, but they are enemy-exclusive abilities. Also, they reduce your STR or MAG attacks by 90% in FF13, which is ridiculous. I'm changing it to 40%. Since enemies do not natively have a resistance to these debuffs, I will make one up for them.
Hidden 7 yrs ago Post by Landaus Five-One
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@JBRam2002 Oh nice, I am a SAB player since yeah, the second role. Yays, more stuff to use as abilities.
Hidden 7 yrs ago 7 yrs ago Post by JBRam2002
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...Realized I forgot an Earth-element ability. Added Stonestrike (RAV) to the list.
Hidden 7 yrs ago Post by JBRam2002
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Alright friends, I'll try to get a character sheet done for you today. There are several things to consider when creating your character in addition to what I have already mentioned.

1) I have noted this, but I want to be explicitly clear. The story is about a small team of individuals fighting in a war. Wars are not bunnies and sunshine. There may be some dark themes, and it is possible that the rating will push the boundaries of PG-13 (in terms of mature themes. Please keep any explicit romance in PMs). People important to our characters might die. Your character is welcome to have a positive outlook on life. Extremely welcome in my mind. Just remember that the most bubbly person in FF13 (Vanille) also has one of the most heart-rending emotional scenes in the game.

2) Your characters will begin the story under the following circumstances: they are not yet l'Cie, they are in a military organization (healers are a major part of several units), and they are on a mission to meet someone who has vital information on the opponent. Pulse and Cocoon soldiers will be segregated at the very beginning, but everyone will pretty quickly arrive at the same location.

3) I mentioned that you are not yet l'Cie. You will be, and very quickly into the RP. L'Cie draw their magical power from their brands... literally. Watch the animations in FF13. Everyone casts with a hand motion from their brand towards their target. Thus, your brand needs to be in an accessible location while standing up (not your back or your ankle). Typical locations include the wrist, chest, and upper arm. This has no effect on mechanics, just aesthetics.

4) I really like being able to put a face with the PC's name. Please look into finding an image for your character. It doesn't have to be exactly as you describe, but it's nice to get some info on their looks. I'm not picky on art style. Photos, anime, your own personal art, all work for me.

5) I mentioned that I would like to set up a Skype or Discord chat room for us. If this is something you are willing to participate in, please PM me your Skype and/or Discord username. In addition, if you provide a Google-linked email address, I can add you to the public sheet and give you the ability to edit certain things that will help the DMs out tremendously (such as Queuing Actions, etc.). To be clear, these are not requirements. They will just greatly improve the RP's quality of life. Also, please do not publicly post any of the above info. This is a public forum, after all.
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