Hidden 2 yrs ago Post by Lyla
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Well, my CS is done.. Merlin should have said link.. so now I wait.. ^.^ Also, I'm for the .... tattoo artist! @Rockin Strings
Hidden 2 yrs ago Post by ChickenTeriyaki
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@Themerlinhawk
I've already given Nathan some spells, so I guess he's good to go.

I don't know if he should enjoy his morning coffee while Malakaus beats gangsmen up/gets beaten up/dances like an alpaca in front of the unexpecting members of the 40K gang. Probably not.
Hidden 2 yrs ago Post by CollectorOfMyst
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@ChickenTeriyaki I mean, we are in a city, right? I'm pretty sure there's more than one place to get coffee.
Hidden 2 yrs ago Post by Themerlinhawk
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@Rockin Stringsboth sound interesting just keep in mind the setting isn't d&d the closest thing you are going to get to an avariel is a Nephilim. Half angel half human
Hidden 2 yrs ago Post by Themerlinhawk
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@ChickenTeriyakiI dont think I've seen the character yet. Unless I missed him??

@Lyla okay really quick. Shes great except one little thing. The spell called opening a Way? What she's doing is called Side Stepping and it only works over short distances because the World of the Dead is relatively similar in geography to the real world in terms of distance.

Opening a Way requires Void magic which is not a magic that is native to Galendar, it came with the Aberrations during their first invasion. There are maybe six beings in all of Galendar who can do it, it requires magic that can burrow through the fabric of reality, hook into a distance that is father away, and then wrench it closer to the point of origin and then punch a hole in reality for things to step through. It requires an insane amount of magic to do and only Aberrations or Aberrant-blood can pull it off though because of the limited amount of Void magic in Galendar they rarely do it since its an incredible drain.

Hidden 2 yrs ago Post by Lyla
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@Themerlinhawk I just got confused by your other post when you mentioned that. I'll fix it when I get home and yeah, only meant it as a short distance thing. =3
1x Thank Thank
Hidden 2 yrs ago Post by Themerlinhawk
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Awesome. I'm going to try and move things forward just a little bit so that by the time the last two-thirds cs are up we can go
Hidden 2 yrs ago Post by Rockin Strings
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@Themerlinhawk So I can play a Nephilim?
Hidden 2 yrs ago Post by Themerlinhawk
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@Rockin StringsYeah just read the Celestial race section
Hidden 2 yrs ago Post by Lyla
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@Themerlinhawk Fixed! ^^
Hidden 2 yrs ago Post by ChickenTeriyaki
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@Themerlinhawk

Here he is.

I'm going to be changing his spells regularly in-between battles.
Hidden 2 yrs ago Post by Themerlinhawk
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@ChickenTeriyaki okay the character looks mostly good. Two fixes.

Symphony of specter needs to be replaced my something else, any sort of death magic falls into the realm of necromancy and summoning a Demon of Yishreenok which is what a Reaper is, you'd have to be a pretty insane necromancer since a Reaper kills the summoner and the target with almost no exception.

The second thing is a little less of a problem and more of a more point. Plasma elementalists are usually servants of the elemental Lord of storms. Though if he uses wild magic then it doesnt matter. Channeled magic is where you get magic from a god. Just an important distinction to keep in mind
Hidden 2 yrs ago 2 yrs ago Post by Rockin Strings
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Name: Ulrich von Lichtenstein

Alias/Nickname: Holy Monster

Rank: Knight-Exemplar

Appearance:

Ulrich appears to be an orc except for 2 big things; his height and his beard. At the average dwarven height of 3'5" and a beard 2'7" long, he stands out amongst everyone.

Age: 76

Race: Dwarf-Orc

Personality: Ulrich can be loud and boisterous or quiet and menacing depending on where he is and whether or not he's working at that current moment. He loves to drink when he's not working and can often be found in one of many bars and pubs. He's only truly loyal to 3 people; his parents and his best friend. He'll either protect or smash anything for the right price. Never tell him "Money is no object." He will take advantage of that quickly.

Biography/History: Ulrich was born of an Orc and a Dwarf, both of which were kicked from their homes, with the child in tow, as soon as everyone else found out. Ulrich wasn't allowed around others much while growing up because of how everyone treated him. Instead, he spent his time training with swords, axes, maces, and other large weapons, along with a dual shield style he'd picked up from some of his mother's training.

However, everything changed one day when he met a man with black wings. Thinking his life was in danger, he drew his sword, ready for combat. The winged man, however, turned out to be an outcast, like himself and was quick to befriend Ulrich. They've been traveling together for the past 50 years.

Reason for recruitment: To protect people. And because Abbadon didn't want to sign up alone.

Strength of Will: Unnatural

Magic: No magic!

God relations: He worships Thandarillasad more than the others.

Tech: Other than his blades and guns, his only tech would be the tattoos Abbadon made for him. On his each arm, there is a tribal design that, through nanotech, enhances his draw and reload speed and, through enchantments, improves his aiming. Running along his spine, there is a nanotech tattoo that enhances his healing and one across his chest to improve his natural defense.

Possessions/items/property: Medieval style armor, well-cared-for ancient longsword, large round shield.

Misc:

-----

Name: Abbadon Delsenora

Alias/Nickname: Inkheart

Rank: Artisan

Appearance:


Age: 136

Race: Nephilim/Cambion hybrid

Personality: Abbadon is more playful and shy than Ulrich. He respects money more than his ally, despite being only 60 years older. Abbadon loves making friends but is too shy to approach people, preferring to let them come to him.

Biography/History: He was cast from his home at a young age, only 36 years, and forced to wander the world, trying to survive on his own. Because he was so fearful, he barely survived, only making any money on the tattoos he gave others during his travels. After traveling alone for 50 years, he found a small orc with a long beard. When the orc acted as if Abbadon were a threat, the hybrid quickly explained himself. The orc, who gave the name Ulrich, brought Abbadon to his home, where the winged one saw Ulrich was only half-orc. Together, they began traveling, Ulrich acting as Abbadon's guard during the night and sleeping in the flying wagon during the day.

Together, the pair traveled far and wide, making money from Abbadon's tattoos and Ulrich's gambling.

Reason for recruitment: To strengthen the ones who protect the innocent. And because Ulrich didn't want to sign up alone.

Strength of Will: Greater

Magic: Can only enchant.

God relations: Tries to stay on good terms with all gods but doesn't truly worship one over the others.

Tech: Abbadon his a big vial of ink and a big vial of nanotech ink. With both connected to separate tattoo guns, Abbadon can do nearly any tattoo. He hasn't found a piece of artwork he can't do yet.

Possessions/items/property: Abbadon also carries 3 sets of bolas and wears little more than a toga and pair of pants.

Misc:
Hidden 2 yrs ago Post by ChickenTeriyaki
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Channeled magic is any magic which is given to the user from an outside source. This can be a god, an item, or some sort of artificial font of magic.


I'm pretty sure artificial magic counts?

Yeah, I'll nerf him. I'll be removing the Symphony of Specters spell and replace it with something more supportive in battle.
Hidden 2 yrs ago Post by Themerlinhawk
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@ChickenTeriyakiindeed. And thank you, its not appropriate for the character.
Hidden 2 yrs ago 2 yrs ago Post by ChickenTeriyaki
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@Themerlinhawk Here you go.


EDIT: Nathan does not use artificial magic to manipulate plasma anymore, and he is now an agent of Orcorum. Also removed "Symphony of Specters" as a spell.

I'm having trouble thinking for a good supportive spell at the moment. :P

Hidden 2 yrs ago Post by Themerlinhawk
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@ChickenTeriyaki looks good to me post it to the characters
Hidden 2 yrs ago Post by Wind Wild
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Guys, I know it sounds selfish but I want to read more, so someone post please. :3

Cypher, the next thing I'll write will be about Kirane training. If you want, we can execute our earlier plans then.
Others are also welcome to use this as an opportunity to meet/interact. I'm hoping to post on Saturday.

Merlin, it's my understanding that Ralrisk will gather us all for a mission soon, am I right?
Hidden 2 yrs ago Post by Lucius Cypher
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@Wind Wild

Let's do et!
Hidden 2 yrs ago 2 yrs ago Post by Themerlinhawk
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I'm writing right now lol

Short post but it's up
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