Tergo was born to Orryn Scheppen and Binda Tells half-past twelve on a Sunday in the port city of Binwich. Soon after his birth, a celebration was held, and he was given his names: Tergo Orryn Pip Veris Scheppen, all of which had been apart of his family for centuries.
His life was comfortable, his father was a well-liked, and well-respected cobbler for the local aristocracy, and his mother was the daughter of a renowned business man who had developed a shipping company out of the city's port. His family's wealth opened up many opportunities for the young, and ambitious gnome, and he took full advantage of them.
From the age of three till he was seventeen, he was educated by a private tutor, who introduced him to what would become his two greatest passions: history, and magic. Over those fourteen years, Tergo devoured books on fallen kingdoms, great warriors, epic battles, fearsome creatures, powerful spells, and more, his hunger for learning never satisfied. One such creature caught his attention, and would stay fixed in his mind for the rest of his life: the goblin. Small, dastardly-clever creatures, the race of goblins interested Tergo more than any other subject.
When he turned seventeen, he applied for admission to Binwich University, to which he was accepted, and began to work on his doctorate in Goblinoid studies, which he affectionately calls, goblinology. His time at university was difficult, largely due to the fact that the field he was trying to enter was nearly non-existent, and gathering together what disparate information there was to be found on it was quite a Herculean task, costing many a gold piece. There was also the issue of finding a professor knowledgeable enough on the subject to teach him. Eventually, Tergo was able to find a professor who specialized in Goblinoid studies, and wrote to him, offering him quite a large sum of money in exchange for instructing him. Glad to be offered any kind of work (which for a professor of that field is certainly sparse), Dr. Venin Piric quickly packed up his things and made haste for Binwich.
The next eight years of Tergo's life were devoted to studying the cultures of various goblin tribes, their leaders, religious practices, tactics and nearly every other facet of goblin life. He also spent those years expanding his knowledge of the arcane, spending hours researching, and practicing spells, and listening to lectures put on by the university on the subject.
Despite being able to garner a fairly respectable understanding of goblins, he always felt disconnected from them, and dreamed to one day study a goblin clan up-close. When he finished his doctorate, he decided he would do just that, and set-off aboard one of his grandfather's boats heading to a region called, the Northmarch.
Arathys Menenon never knew his parents. He was raised as the ward of one Mytharion Amontel, an elven wizard of some small prominence, residing in the tiny elf village of E'othyr. Though acting as his father, Mytharion insisted he be referred to as as “Mentor” or “Master”, and often admonished the boy that he was, in fact, no orphan, but rather, he was what Mytharion referred to as a “Promise Child”. His mother, being unable to conceive, had come to him many years prior, seeking a wizard's aid for her condition. Mytharion had agreed, but only on the promise that the woman's first child would belong to him. Arathys was that child.
For much of his youth, Arathys was left in the care of his master's varied summoned servants. His childhood was one spent dancing with devils, playing music with angels, discussing philosophy with demons, and having tea parties with faeries. He also received an education in the basics of arcane magic, though Mytharion was a touch overprotective, and often stressed curiosity be tempered by restraint. That all changed around Arathys' thirteenth birthday, no longer was he left in the care of summoned minions and tutors. Now he would accompany his mentor whenever he went away on business, and assist him in whatever way necessary. His magical education also began in earnest. His days were suddenly filled with hand drills and lessons ranging from spellcraft to arcane theory, world history to languages, his night filled endless practice and candlelit study.
Under the wise tutelage of the sage, Mytharion Amontel, Arathys Menenon grew into a formidable young wizard, specializing in the arts of conjuration, summoning, and teleportation. Ever the loyal student and friend, Arathys stayed on with his master for many years, despite his apprenticeship having been finished. However, lately Arathys has begun feel restless residing in his tiny hamlet home. Not satisfied with the prospect of winding up as some village mystic and not comfortable with idea of becoming a court magician in the hall of some lord, he has instead opted for a life adventure. He knows not what the future might bring, but one thing his certain of is that there is still so much he has left to learn, and he can he can do so best traveling the road as a journeyman mage.
Third youngest of her six siblings, Quilrith was born to Nesqax and Bicoria Vambash. Her family made up a small clan, with the driven goal of protecting the woods that they lived in any way they could. Tragedy struck, however, when several brigands struck in the middle of the night one fateful day, catching the clan off guard. A bloody battle was fought to ward the aggressors off of their lands, but when all was said and done, neither of the parents of the six remaining members could be found. A search was performed to try and locate either of the two missing Dragonborn, but the only information they were able to gather was that their mother, Bicoria, had been abducted for reasons unknown to any of the children. As retribution for discovering their presence, the ring that kidnapped Bicoria then set fire to the forest, with the intent to oust and slay the clan. While their forest was destroyed, and the Dragonborn were without a home, they suffered no losses in the resulting escape.
Once they were safe, the eldest sibling and stand-in leader of the clan, Yorfarn, decided that it was time for the broken clan to split up if they were going to make any headway in their search. They were to scatter across the world in pursuit of answers, and, on the way, strengthen themselves from the trials in the world so that something like this will never befall the clan again. They all set off at dawn the next day, with naught in tow but their skills they had learned to defend their woods. The two eldest, Yornfarn and Brenfarn, both had magical inclinations born of study and distant heritage respectively. They left bearing the strength of the arcane, in pursuit of their parents. Eshpora was a born soldier, and went across the land selling her protection in exchange for the gold that would unravel the mystery that plagued their clan. The second-youngest, Jinskan, was a master of hiding within the shadows of the wood, and left, swearing to plunge his blades into the neck of those who had brought disaster into his family. Yet, it was only Quilrith and the youngest one, Pazire, who truly embraced the teachings of the forests. Wielding the power of nature, her quest to rebuild her clan has begins. Quilrith seeks only to see her parents brought back, a new sanctuary established for her and her clan to return, and experience of life outside of the reaches of the woods.