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Hidden 15 days ago 8 days ago Post by Xaltwind
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Name: Brandy Vanillarin
Age: 17
Gender: Female
Species: Satyr, sub-species: Satyress

Height: 165 cm / 5'5" (This includes horns)
Hair Color: Beige White
Eye Color: Brownish Red
Three Sizes: B94-W59-H91

Personality:
Plucky, jovial, rambunctious and with a huge appetite for life, Brandy Vanillarin is a spirited young lady who seems to always exude an aura of exuberance around her. Curious, excitable and inquistive, while also physically and verbally playful, she enjoys seeing new places, meeting new people and making dirrty jokes, comments or suggestions. She absolutely loves things like festivals, carnivals, parties and other high-spirited and merrymaking events. It also comes as no surprise then that she also greatly enjoys dancing, singing and listening to - or playing - music, as well as partaking of good drink and food - usually in excess and in far greater quantities than her physique would be allowed to handle. Brandy also possesses a strange desire to stand on any surface that's slightly elevated, the higher up it is, the better - and the stronger her urge to stand on it.

Brandy is also brave, sometimes to a fault, and has issues properly sizing people up... Or she just doesn't care one way or the other. She can also be incredibly stubborn, almost obnoxiously so. She has no qualms about playing dirty or any notions about taking the high road making you a better person, or that being honorable somehow has some kind of morally superior value. If you can't beat someone with your fist, bite, scratch or even kick them in the crotch! That's Brandy's take on how to get things done. Of course, violence is never her first choice; She much prefer to try and get her way through other means, like by drinking the other guy under the table, or using seduction and her femenine wiles.

Speaking of, Brandy is quite aware of her own physical attractiveness. In fact, she's so aware that you may as well call her a blatantly vain narcissist. So unassailable is her confidence in her own looks, that comments that would suggest otherwise are simply dismissed with a smug, nasally smirk and snort. Due to this, she can sometimes also have a rather foul mouth, and isn't above pointing out others' unattractiveness, or how they pale in comparison to herself. Because of this though, she also goes to great lengths to keep her appearance up and, should someone mar her beauty, she has been known to go into a vicious, unrelenting frenzy. Brandy seems to prefer clothes and attire that showcase her physique and ample assets.

While usually easy-going, laid back and friendly, even Brandy has her pet-peeves. For one, she can't stand people who're negative or always views things as impossible or are jaded and bitter. She cares not for such people, and is quick to lose both interest and empathy for them. She doesn't like those who bring the mood down at a happy occasion and dislikes prudes and stick-in-the-muds even more, often ridiculing and/or off-handedly insulting them. Her bravery and overconfidence in herself makes her frequently overestimate her own abilities, even when she's at a clear disadvantage. Being uninhibited and, crass as some would say, she also isn't exactly the type you wanna bring along to a high-society gathering or dinner with fancy folk who value etiquette and manners. She also doesn't seem to have an issue with telling white lies, so long as they don't hurt anyone.

Nontheless, for all her faults and flaws, she has softer sides to her as well. She's incredibly generous and willing to share everything she has with people she likes, or even people she just doesn't dislike! The little satyress cares for, and shows immense loyalty to, those who've befriended her, and will stick by their side through thick and thin, even if all the world turned against them. Her love for travel and adventure does mean she can get restless though, and she can become bored if staying in one place too long. She also completely freaks out if somebody manages to sneak up on, and surprise her, from behind - collapsing in a panicked heap while hic-up'ing uncontrollably. Some of her friends says it looks quite cute, and hilarious. Brandy's also got a bit of a phobia for ghosts and ethereal beings, finding critters that can't eat or drink to be somehwat frightening... For some reason...

Likes: Standing on things, festivities, drinking, flirting, dirty jokes, adventure, salty snacks, cute and/or sexy clothes, music

Dislikes: Party-poopers, being bored, negativity, meat, being restrained, being snuck up on, people who want to milk her, SHOES!

Hobbies: Standing on any flat surface, drinking contests, singing, dancing, playing various instruements

Background:
Brandy Vanillarin was originally an orphan, abandoned at a farmstead owned by a family of minotaurs. She was found one morning on their doorstep, stuffed into a braided basket with a note that read Feed Me! on it. While the family already had two children of their own, it wasn't like they had much choice, other than leaving an infant out to die alone in the woods. Fortunately, they were kindhearted souls, and decided to take the little satyr-baby into their home, making her a part of their family. The little sattyress would thus grow up as part of the minotaur farmers' family, helping out in the fields, doing chores and playing, arguing and generally being a family with her adoptive relatives.

... Well, at least she did, until her teen years, where her species' differences from that of the minotaurs began to become more and more prevalent, not to mention frequent. Arguing and disagreements became the nnorm, shirking chores and being subsequently punished (often by spanking) ensued, a feeling of boredom and being forcefully tied down grew ever stronger. Eventually, the family decided to tell their daughter the truth - that she wasn't blood-related to them. This revelation came as no shock to Brandy though, considering she looked, y'know, completely different from the rest of her family. The reason they'd decided to tell her though, was because they had come to realize that despite having been raised and nurtured by them, her inherent nature was just fundamentally different from their own. Keeping Brandy tied down and forced to work at the farm was making her unhappy and lash out, which in turn made her parents - and siblings to a lesser degree - frustrated and sad as well.

It was thus agreed that, once she became a grown-up, she'd get to set out and try looking for a different kind of work that she enjoyed. Her older brother recommended becoming a prostitute, as that was what her body and manners seemed to suggest she'd be best at. He received a rather stern scolding from their mother for that idea. Her older sister recommended becoming a travelling bard or minstrel, since the girl liked to sing and dance... Unfortunately, she wasn't really good at telling stories of a non-raunchy nature, and she couldn't remember historical facts or old myths, much less what she'd had for dinner the previous day. Regardless, they day came when she was old enough, and with excited skipping steps, she went out into the world to seek out a line of work that suited her!

... It would however take the young Satyress another two years, before she finally stumbled upon the Guild of Renta-Experts. Prior to that, she'd worked small odd jobs and part-time shifts at various establishments and stores. Coming to find a place that would allow you to travel all over the world, try your hands at many different things and meet a lot of interesting people, seemed to be a match made in heaven for the little satyress. With her heart set on a life as an exploring, daring adventurer, she returned home to inform her family. As per usual, her brother didn't really care what she did - as the boy had no love for his adoptive little sister at all. The rest of her family though, weren't overly thrilled with this decision, considering the dangers and risk that were associated with it, as well as the financial insecurity.

A lot of discussing, debating and attempting to sway and rationalize for and against the idea was had, over the following week and a half. Eventually though, her kind-hearted parents caved under the extreme stubborness and unrelenting enthusiasm that their youngest child seemed to have for this dream of hers. They gave her their, less than eager, approval and set to outfit her with all the things she'd need for a life on the road. They also made sure to remind her - several dozen times - that she was always welcome to come back home if things didn't work out.

Having a heartfelt goodbye and wishing each other good luck, good health and all that other sappy junk, Brandy finally set off, towards a town known as Litroot, which was the closest G.O.R.E Hall in the area. It was there, in that sleepy little woodland village, that her tale would truly begin!

Dream/Goal:
Brandy's dreams are grand indeed. For she wishes to stand atop all of the world's tallest places, to look down upon all of creation, and sneer, for it all lies at her hooves! She wants to travel and see all of the world, all of its people and, perhaps more importantly, drink all the different kind of booze and eat all the different types of food that're on offer. She also has a minor goal of finding her real parents, and bitch-slapping them when she does.

~ Parameters & Stuff ~


Racial Abilities:
  • Alcohol Resistance: As a species that enjoys to imbibe alcholic spirits, Satyrs ad Satyresses are naturally resistant to its effects! This si not an immunity, and they can still get drunk. And often do.
  • Musical Talent: Naturally gifted when it comes to music, Satyr and Satyresses can play most instruments quite well, with only minimial training and effort! So unfair.
  • Charm Immunity: Due to their rather very active libido, Satyr and Satyresses are not effected by Charm-type spells or abitilies, rendering them completely null and void when used against the species. This does not work against other types of mind-attacks, like Mind Control, Domination, etc.
  • Landlocked: Satyr and Satyresses cannot swim. 'Nuff said.
  • Herbivore: As all satyrs, Brandy's not big on eating meat, but like all herbivores, she has a lot more taste-buds!

Statistics:
  • STR: 63
  • DEX: 72
  • VIT: 45
  • MND: 34
  • INT: 56
  • LCK: 66

Spells & Specials:
  • Audacious Headbutt: A headbutt, delivered by someone with horns on their head... Ouch. Can stun and daze people, as well as crack their skull... (Active, Physical)
  • Twin-Toed Kick: A kick delivered by one of two powerful legs. Powerful, but not very elegant or refined, low accuracy but high impact when it hits. (Active, Physical)
  • Mighty Leap: Squat, then push off, for a really high - or long - jump! Allows for high mobility and reaching hard-to-get-to-places. (Utility)
  • Boundless Energy: Always running around and being active has made this one exude an almost endless supply of stamina. Getting winded or tired is near unheard of, unless pushed to extremes! (Passive)

Equipment:
  • Spiked Club: This simple tool of violence is useful for inflicting pain on others. Of no particular quality or craftmanship.
  • Hiker's Backpack: A large, rectangular backpack with a lot of space for carrying things. Has a nice charcoal-grey color and two sturdy, but soft, leather straps for holding.
  • Casual Wear Clothes: Clothes for wearing everyday, anywhere!
  • Labor Wear Clothes: A set of clothes for when you need to do some actual work!
  • Gyaru Wear Clothes: Hor damn~ That's one hellova Gal-outfit you got there! For when you wanna... look... stylish? and... sexy?
  • Fur Scarf: More of a choker, really. Made outta white fur! Comfy and stylish.
  • Straw bedroll: The cheapest and most fundamental of bedrolls! Not very comfy or durable, but gets the job done in a pinch.
  • Cooking Pot: A small cast iron pot, for cooking. Can be filled with water, used to cook soup or stews! Or any other cuisine you may want. Comes with a handy lid too, and a ladle!
  • Cheap Knife: A knife of questionable quality. Looks a bit more lumpy than pointy, but it gets the job done... Maybe. Sometimes.
  • Flint stone: A stone, of the flint-variety. Useful for lighting fires. Or hammering things.
  • Rope: A length of sturdy, but frayed, rope. Never know when you're gonna need it, or for what! Exciting!
  • Bag o'Salt: Yup, that sure is a bag. Full of salt. Don't tear it.
  • Waterskin: A handy, corked container, for storing life-supporting H2O! ... Or any other liquid you might prefer.
  • Wood Mug (x2): A simple mug, made outta wood. Smells a bit funky, but works fine. No risk of breaking it if you drop one either!
  • Wood Bowl (x2): A bowl, made outta wood. A bit discolored, but easy to wash and use. Doesn't break easy either!
    Pan Flute: It's a flute, used by pans. And many others for that matter. Cheerful and pleasant, but tricky to play.
  • Blanket: A white and black checkered blanket, made out of some soft material. Comfy and warm, and easy to wash too!
  • Small Iron Ring: This little thing can be strapped onto your hip, and used to hang stuff from. Like keys. Or tools. Or weapons... Or food!
  • Hand File: A key instrument for keeping your nails well maintained! And your hooves.
  • Comb of Bone: It's a small comb, made outta bone! For your hair. Or fur. We don't judge.
  • Hand Mirror: The smallest and most wieldy of mirrors! Very basic in design. Can be used to look at yourself! Or signal others far away. Or reflect sunlight onto ants. You sick, sick weirdo.
  • Sack o'Coins: A money-pouch. It should be filled with jingling coins. However, it is not.
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