Hidden 9 yrs ago Post by Eviledd1984
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(Edited)
Hidden 9 yrs ago Post by Eviledd1984
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Are you talking to me?
Hidden 9 yrs ago Post by NarcissisticPotato
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Letter Bee said
Points taken, although there are still the C4 and Incendaries on the Cafeteria and Armory. And, yeah, Constantine may have positioned the EMPs away from Ruby's Cell, but if he managed to shut down the reactor - which I'm guessing he may not have - that would still be fatal.


Don't unintentionally kill my character, please! :P
Hidden 9 yrs ago Post by Letter Bee
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Don't worry; I'm sure Rumiko had the Reactor EMP-Proofed.
Hidden 9 yrs ago Post by AcerRo
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Letter Bee said
Are you talking to me?


Yes

I'm going to be doing an edit and add more to it. Times been scarce for me as of late.
Hidden 9 yrs ago Post by Letter Bee
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Busy reading a Web Serial Novel, Brennus and dealing with personal business. I'll split up my post, later.

Edit: I have no idea how to split up my post; can someone help me?
Hidden 9 yrs ago Post by Eviledd1984
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Hello how is everyone today?
Hidden 9 yrs ago Post by Letter Bee
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I'm fine, except for some personal business, and, of course, the aforementioned not knowing how to split my post.
Hidden 9 yrs ago Post by NarcissisticPotato
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The new IC guys!

Welcome back to the world of the Gifted! This world is unlike our own and after the events of the Maybark Incident, the population of humans with unnatural powers has increased exponentially. These humans, aptly dubbed "metas", are individuals with powers ranging from the most mundane of things to being able to wipe out entire towns in a blink of an eye. Due to initial public backlash, very little is known about the origins of these powers but after public opinion on metas changed, more and more research was indulged in the field. Now, five years later, there isn't a country on the Earth that has yet to arm itself with a powerful Meta or group of Metas.

Whether they serve the public, hire their services out to others or use their powers to make money, metas have become a critical part of life in this new-age of superpowers. The first group highlighted --the Heroes-- are the guardians of the common people and the main judiciary body when it comes to dealing with other metas. The second --the Mercs-- are typically lone-wolves who offer the use of their abilities in different situations, for the right price, of course. For example, a Merc could be paid by a celebrity to protect them or used by gangs for smuggling. The final group --the corporates-- are a group of metas that use their abilities to make money or become top of the food-chain of business. Each group has their differences but they're all linked by one single truth - Metahumans are driving society in a new and completely arbitrary direction.

So, will you climb to the top of the business empire and forge billions for yourself? Or will you protect the innocent from harm in this dangerous new world? Maybe you can even offer your services for a price? Whatever way you choose, it is guaranteed to be a long and bumpy ride.






CS Examples:

MiddleEarthRoze - Nightingale
AcerRo - Elijah Craigh
Hidden 9 yrs ago Post by Letter Bee
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Cool post!
Hidden 9 yrs ago Post by NarcissisticPotato
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http://www.roleplayerguild.com/topics/71712/posts/ooc?page=1#post-2224290 T'is up!
Hidden 9 yrs ago Post by Eviledd1984
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Letter Bee said
I'm fine, except for some personal business, and, of course, the aforementioned not knowing how to split my post.


Well that is a shame well i hope you have a better day and a coming week.
Hidden 9 yrs ago Post by Teal
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Hidden 9 yrs ago Post by NarcissisticPotato
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Teal said



Approved!
Hidden 9 yrs ago Post by NarcissisticPotato
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Found some new people! Feel free to say hello, guys!
Hidden 9 yrs ago Post by Letter Bee
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Sorry to sound stupid, but how do I get Constantine out of his bind?
Hidden 9 yrs ago Post by RoflsMazoy
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You could always just get captured and break out

That works sometimes

Also, hi everybody, I'm one of the new guys

Will be doing an intro sooner or later but I'm busy watching all of the stares in the twilight saga

Character sheet is below
Hidden 9 yrs ago 9 yrs ago Post by RoflsMazoy
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Name: Alto Ganze

Alias(s): Bio-Weapon

Age: 22

Affiliations: Heroes/Mercenaries


Description:
He now ties his hair up in a ponytail most of the time because his hair got pretty long. He also keeps his hair out of his face with hair pins.

In public, he always wears a lab coat fully buttoned up that would seem a little bit too large for him. When out of the eyes of the public, he wears a red version of the above jacket instead. The sleeves are normal and he now wears a full glove over his right hand as well as the fingerless glove on his left and he keeps spares for both of them in his pockets.

Powers: Alto’s actual power is that he is able to program everything that is programmable as if it was a natural thing to him. His power makes programming second nature, and can also be extended to hacking. Normally that would put him at about A rank still, but then there’s the robot arms.

One day (which will be explained in history), Alto got a robot arm. A bunch of stuff happened (which will be explained in history) and now he can use it as an extremely potent weapon. The arm is in fact a symbiotic life form which latched onto Keith because of his actual power.

The arm seems to run on a mysterious kind of energy which cannot be separated from the arm and can only be used by the arm itself. The energy levels seem to increase over time.

Alto currently has two robot arms, and both of them have immense power. His left arm, which he named Theo, is able to use and manipulate its latent energy directly while his right arm, which he named Con, is currently only capable of making constructs out of something resembling black steel. His basic abilites are also boosted to the point of becoming a super-human, but Alto can turn this on and off as he wishes.

Now he is able to physically manifest the personas of his arms as energy constructs.

Presently he has a massive number of programs and protocols which he can use to adapt to an innumerable number of situations. He also currently has a secret weapon.

Skills: Science, physics and genetics specifically, engineering, some martial arts

Rank: S Rank

Equipment: Glasses, Theo, Con, secret weapon, pockets full of gloves

Brief History:
Hidden 9 yrs ago Post by WatermelonTango
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Can we have a basic run down on what's going down at the moment?

Edit: Oh, right.

Name: Pamela Mars

Alias(s): The Twist

Age: 24

Affiliations: The Heroes

Description: Pam is a tall woman, standing at 6"3. She has a medium build, and is generally athletic looking. She has red hair she often ties back in a bun. She doesn't have much of a costume really. She'll wear a masked visor to protect her face and shield her identity, and a military jumpsuit she owned from her time in service. Obviously she stripped the rank and anything else that would identify her. She does still wear her dog tags, but in a concealed fashion. She wears a helmet, elbow and knee pads, as well as protected boots and gloves.

Her regular attire is pretty casual. Jeans, sweat shirt, maybe a ball cap if she's feeling adventurous.

Powers: Pam's powers involve centrifugal force, basically spinning. She can cause any object to spin at incredible speeds, including her own body. She could spin the tires on a bicycle to give her a very quick speed boost, even spin the air making contact with her body to whip up small scale tornadoes. This makes "The Twist" capable of making regular household items highly lethal weapons. Imagine the damage a pencil can do to a person if it is spinning at hundreds of miles per hour.

These powers can extend to Pam's own body. One of her signature techniques is performing aerial somersaults and high speed cartwheels, since her ability gives complete control over her positioning. The Twist is known for just about always landing on her feet. These powers make her capable of dealing some hefty blows assuming she has suitable room to wind up. Her abilities also make it so that Pam is incapable of becoming dizzy, and give her a spacial awareness that remains even if her body is spinning at ridiculous speeds.

These powers do come with limitations. While the internal workings of her body (her organs) have a natural resistance to the g-force she can create, what they aren't protected against is high speed impact. Friction is also an extremely dangerous force, capable of skinning her like a rabbit easily. To use her powers to their full potential she is seriously risking her own health and well being, not to mention the property damage that can be caused by the raw destructive force of her abilities. Also, due to the mechanics of torque the larger the object is the slower it takes to build up speed. Cars can be toppled, but things heavier then that are mostly out of her ability. Notable exceptions are things designed to spin, like wind turbines or helicopter blades.

Skills: Rollar blading, Kick Boxing, Wielding military weaponry, Basic first aid.
She is also a talented breakdancer and parkour artist, but that is more so due to her powers then any particular talents she had before.

Equipment: Military grade roller-skates. It might sound silly, but Pam has roller blades designed to be able to take the strain her power has on wheels. Most wheeled vehicles she has will fall apart after a single use, but these babies are built to last. The wheels can be removed and stored and leaves behind an extremely tough pair of boots that offer a firm grip on the ground. Her combat style usually involves more kicks then punches, so these boots are potent weapons that protect her feet against all but the most ridiculous speeds.

Protective gloves. These resemble her boots in that they are protected against friction. The knuckles have cushions iron bars, making her punches rather formidable in and of themselves.

A military grade helmet. Protects her noggin.

Ranking: B

(Optional) Brief History: Pam is a native to Austria who worked for most of her life in the military. She has seen some horrible things happen, but on the same note she has seen some incredible feats of human bravery and this background has given her an overall positive impression of humanity. Pam's last mission was a peacekeeping one, in an American neighborhood with a large population of gifted. It was on this mission that she had discovered she was a gifted as well, but it didn't sit well with her commanding officers. She was labeled as a defector. She would have been put down to execution... if they were able to catch her.

Currently she is stranded in America away from her native country. She doesn't have a citizenship, but as a gifted she isn't really allowed anyways.
Hidden 9 yrs ago Post by ActRaiserTheReturned
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Name: Kent Don Phillips
Alias(s): The Sheriff
Age: 60 years old
[B]Affiliations:
Mercs
Description:
A family man. He lost his father to an abusive Government "Hero", his pregnant wife to the assassination orders of an evil Corporate CEO, and his three fifteen year old children to vigilantes who were busy having a shoot out with criminal and "Hero" Metas. As a result, he has grown bitter against both the people in charge which he ominiously calls "The Government", and Corporate thugs, who he calls the "Green Jackboots". He has his brothers, and sisters to look after. His brother, John, is in danger from the Mafia back east over in New England. His sister, Martha, is in trouble with a gang of hitmen in Phoenix, Arizona.

Also, because of complications, every family member in his extended family has a death order on them, so he is really pissed off if you do anything wrong against his family. He has managed to assassinate the man who had his family targeted for assassination, and eliminated an entire squad of Government Sanctioned "Heroes" to their deaths in a fierce battle in Time's Square. He is a wanted man by both Law and Lawless.

Powers:
He is incredibly intelligent, super human intelligence is very strong in his brain matter. In addition, he is a Rank B in his physical capabilities, all of them. So he has armor all over his body from a suit he invented. This exoskeleton automatically injects medicine, from antidotes, to bio-chemical healing agents that can quickly restore his body even if all major organs have been shut down, and the brain had been shut off to the point of clinical death. His suit automatically revives him during Code Blue emergencies, and is capable of short range teleportation. The suit is capable of moving at Mach 2.5 safely with him inside, with functional short range and long range sensors, which double as sniper scope. His exo-skeleton can emit hyper sonic rounds of ammo with mono-molecular sharpness, at a range of 1 mile, and he can utilize weapons from his suit that can fire energy rounds that can encompass an area of 300 feet, capable of exerting 25 whole decatons of force. He even has the ability to equip a sharp thin, sword like blade from a concealed compartment in his exo-skeleton for melee combat.

Skills:
Melee Combat, Marksmanship, Survival, Hand to Hand Combat, Espionage, Weapon's Engineer/Engineer, Combat Surgeon, Law Enforcement|Investigation
Equipment:
Sheriff-Exoskeleton
Ranking: A

(Optional) Brief History:
Sheriff was a real Sheriff ten years ago. He returned home from work on one evening to find that his father, George, and his wife, Martha, had been brutally massacred with his unborn son, David, with a clear note from Corporate Executive Officer, Bill Canner's termination orders marked them for death as a warning and message to Kent not to mess with him, since Kent had arrested Bill Canner's son, Travis, for beating a hooker. Kent didn't have time to mourn before receiving a phone call giving him condolences for the death of his three children on the answering machine. . . and quit his job so he could go after the "Son of a bitch who killed them!" Meaning the CEO.

The Metas and Vigilantes who killed his son and daughters in the crossfire already had wiped each other out by then. Finally Sheriff had finished constructing his Meta-Sheriff Combat Exo Skeleton, or the M.S.C.E.S, busted through CEO Bill Canner's entire security network, and splattered him to a red soaking mass of broken flesh and bones before tossing him out the twentieth floor from the Sky Scraper, ending his life. There's only one problem about calling Kent D. Phillips a vigilante, he doesn't give a damn.
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