Hidden 10 yrs ago Post by Fallenreaper
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AlidaMaria said
I for one certainly like that idea (even if it doesn't involve my characters, lol) Good going Fallen! ^_^


If Apokalipse goes for option 2, then likely I'll have my intro post to start. If not, then I have option 3 which can't be put into effect until Echo finishes and posts Alessia... >:]
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I'm starting to think I've caught the case of the double posts! XD
Hidden 10 yrs ago Post by Freeshooter92
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Sorry that I haven't been conversing in the OOC as much of late but... Does anyone feel like interacting with my character? 'Discovering' him, as it were?
Hidden 10 yrs ago Post by Sundered Echo
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My much belated sheet is finally here....

Name: Alessia Rezalla-Rhidian

Age: 27

Gender: Female

Faction/Allegiance: The Kalesian Empire

Relic Description: Physically, the Relic is an unassuming book. It is neither large nor thick, and is roughly but solidly bound in an unknown leather of brown colouration. Its pages are of an unknown velum, and also appear to be cut and bound only roughly. No means of marking the pages has yet been successful for a more than a few moments, and most of the time they appear totally blank. When Alessia opens it, however, the pages are beautifully decorated in an unknown script, with unusual diagrams and sigils every few pages. No page is ever the same when the book is opened to it. Even flicking to the next page and immediately returning will cause the page to change, though only Alessia knows this.

The abilities granted by the relic are far less direct than most, having no affect on her at all. Rather, the relic allows Alessia to call specific ‘spells’ for lack of a better term, into being over a large area. The spells she can currently wield are few, each having been first deciphered from a page of the book over a significant length of time studying it.
-Dread Omen: Alessia can dishearten and demoralise entire populaces or armies wielding this effect. Those affected will have the color drain from the world and the sky turn red, as well as feeling an ever nagging sense of dread. The effect is not crippling, and generally fairly uniform whether the affected are strong or weak of will.
-Fortune’s Favor: Essentially the opposite of Dread Omen, this spell will bolster morale and lift the spirits of those affected. Colors will be more vivid for those affected and they will feel more capable and empowered than usual, though still able to fear or doubt should events prove particularly unpleasant.
-Arcane Dome: A perfect hemisphere of shimmering light forms centered on Alessia with a radius varying between one hundred to five hundred meters. No object can pass through the dome in either direction. The walls of the dome appear to made of the same energy that also appears in the sky above her spells and casts similar light. This is a particularly intensive spell for Alessia and every object, dependant on its kinetic energy, that tries to penetrate the dome from either side will tax her further.

Every spell also causes ghostly aurora-like ripples of light in the sky above the area she has targeted. All of these effects are indiscriminate, with no-one in the area escaping them, with the exception of Alessia, who will never be affected by anything she has summoned. She can never summon more than one spell at any given time, though if she is not entirely exhausted when one effect is dispelled she is able to immediately conjure a new one. The duration that she can maintain any one ability varies depending on the severity of the effect.
In order to summon a spell she need only focus on the desired effect for a moment or two. Maintaining a spell requires a constant low level focus from Alessia, though she has trained herself to be able to maintain the two lesser spells she is currently capable of even while sleeping, though the sleep will not be nearly as restful as normal if she does this. If she maintains a spell for too long she will be mentally drained and blackout, at which point the spell will immediately fade.

Appearance: (if using a picture, please pick something that you’d get away with wearing in public and that would make sense for the era. Same goes for text-based description.)

Flaws: Alessia has no combat experience or training at all. She has witnessed drills during her brief work with the Kalesian army, but has never witnessed any real combat up close.

Skills: Alessia is an excellent architect and swift learner. During the course of her career she has worked with the Imperial Siege Engineering Corps and so understands how to demolish a building as effectively as raising one. Many are the skills taught to a prospective noble, and court etiquette is one that stuck with Alessia - she moves easily through the higher echelons of society, wielding a somewhat manipulative charisma like a weapon when needed. Aside from this, her many hours exploring the exhaustive Academy libraries has left her with an impressive knowledgebase about a great many things of much varying relevance.

Biography: Alessia Rezalla-Rhidian was born into the nobility of the Kalesian Empire, to the young newly titled Lord Tion Rhidian and the latest scion of the long standing Rezalla house - Lady Valerie Rezalla-Dahmsion. As Valerie’s first and only daughter she is the heir to the Rezalla name, and as such her mother took an immediate and significant interest in preparing her for the titling trials that all noble children undergo. Her childhood was filled with all manner of lessons, from the academic studies to the appropriate way for a noblewoman to comport herself in public. Her free time was almost non-existent, but with the funds available to the Rezalla house the best tutors were acquired to ensure she both learned and enjoyed learning. The direction her interests took was, however, somewhat unexpected by the women of house Rezalla - she became interested very early on in construction and the means by which buildings could be made so impressive as they were in the capital of the Empire. At age eight she was already demonstrating instinctual knowledge of basic principles such as the load bearing arch. While her mother was not entirely pleased with this direction, she nevertheless encouraged it, as she could grudgingly see the potential for an easy titling trial in the practical application and the discipline it gave her daughter.

While Alessia fulfilled a number of the title requirements from the very beginning of the trial, at age twelve, she still did not achieve sufficient accomplishments of note to gain her title by the earliest possible age of fourteen. She gained her title at the age of sixteen, still a very respectable achievement, becoming Lady Alessia and gaining a residence of her own - one she had designed as part of her trial. She was afforded several years of peace from outside pressure to study both her chosen subject and a number of others before any more heavy expectations were placed upon her. During this time she became a frequent visitor to the Imperial Library, studying all manner of scrolls and books to expand her knowledge, never having lost the desire to learn that was imparted to her at a young age. Shortly after her eighteenth birthday, her mother and grandmother both began to put pressure on her to think about an heir to the Rezalla name, for she was showing little interest in the perpetuation of her line. Not bound by any law or even custom to do so however, she ignored them, always providing the excuse of ‘not being ready’ for whichever reason the month dictated.

By her twenty-fifth year, she had become one of the Empires foremost experts on non relic based studies of the ancient objects that dotted the world. She was a respected noble in her own right, easily having earned her name as a Rezalla in the eyes of, ironically, all but her mother - the now only other surviving member of the family. She was just beginning to consider the courtship of several of the noblemen she preferred the company of when disaster - or perhaps fortune, struck. She was in the Imperial Library when one of the towering shelves nearby her destabilised and fell - pinning a nearby patron under a significant pile of books, only avoiding crushing him entirely because the shelf leant against a nearby wall. Alessia rushed to assist the hapless fellow, along with several others nearby, in the task of un-burying him from books before the shelf collapsed on him (and the books). Amongst this chaotic piling, one small and unassuming book caught Alessia’s attention, and rather than simply stacking it nearby she secured it in the folds of her dress to read later - ever the curious one even in the midst of saving a mans life.

To this day no-one knows why either the book was there or the shelf it was on collapsed.

Had she realised the nature of this one small book she might’ve left it where it was. Several hours later when she opened it, she found it to be empty, yet bearing signs that it had held writing once. It held her curiosity far more than anything of the sort should have, and she only realised how long she had been trying to make out the writing in it when the sun began to go down and her servants became insistent on reminding her of a formal event she was late for. When she returned later that night, she went straight back to the book. Only this time it contained unknown writing and unusual patterns and sigils within. At that moment a brief but stunning light show reminiscent of those seen in the far north and south of the world flickered in and out of existence in the sky far above the city. Also at this moment, Alessia blacked out, fortunately already lying on her bed.

The next day, upon learning of what happened in the sky, Alessia quickly put the pieces together and realised that the book was a Relic. And that she had become an Evoker. Taking it in hand, she found the nearest guard patrol and turned herself in as an evoker. After being escorted to the proper authorities, she told her story and was quick to renew her oath to serve the Empire, this time as an evoker. She was allowed to retain her position in large part because of her cooperation and honesty, becoming one of a very rare and select group of people in the world - an evoker that also held real political influence and respect.

The past two years have seen Alessia exploring her relics abilities and adapting to the idea of being an evoker - something which, to her mother's great chagrin, has once again turned her attention entirely away from the continuation of the line. The people of the city have begun to get used to the occasional occurrence of the sky being torn asunder in light, though few of them know the effects of the display. With the Empires recent preparation for war, Alessia has suddenly found herself being considered a ‘military asset’ by some. She has been given extremely limited officers training, but rather than being sent along with the army as a traditional support Evoker, the Empire has a far more devious plan in mind for her.

In the past few months, Alessia has been given a whirlwind course in diplomacy and dispatched via the northern passes to Amaryth to join the diplomatic corps in the recently established Kalesian embassy. Reasons for her placement there are manyfold - on a strategic level it will allow the Empire to fully make use of her new talents in future plans. On a smaller scale, the presence of a well respected evoker, however secret, may help with the Empires plans to rescue evokers from the clutches of the ignorant who would see them killed in Amaryth. While initially viewing this task with some trepidation, Alessia has since come to embrace it with enthusiasm as Amaryth has a great deal of history and, more importantly to Alessia, historical structures dating back to the relic makers.

Personality/motivation: Alessia serves the ideal of the Empire in all things, believing wholeheartedly in the righteousness of her nation. Aside from this, her curiosity is legendary, and Amaryth presents a great many chances to learn of other cultures, as well as the ancient foundations of the city itself, which are said to date back to the relic makers.

Relations: Roan is a childhood friend of Alessia, and she is familiar with his family.

Final Point - Secrets: Certainly no public Secrets.
Hidden 10 yrs ago Post by AlidaMaria
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Freeshooter92 said
Sorry that I haven't been conversing in the OOC as much of late but... Does anyone feel like interacting with my character? 'Discovering' him, as it were?


That's quite alright Shooter, if you don't mind, I think Shin could discover him, seeing how he's snooping around all parts of the city, it wont be all that odd if he stumbles upon something odd *cough*ImeanMarky*cough*. Would you be up for a slight collab? ;3

@Echo Alessia is accepted by me! If neither Bark nor Ellri object, you'll be allowed to put her in the Accepted character thread. Good to see her return ^_^
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AlidaMaria said
That's quite alright Shooter, if you don't mind, I think Shin could discover him, seeing how he's snooping around all parts of the city, it wont be all that odd if he stumbles upon something odd *cough*ImeanMarky*cough*. Would you be up for a slight collab? ;3


As long as you start, I'm game. I'm thinking he just sort of explodes out of a statue or something...
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Freeshooter92 said
As long as you start, I'm game. I'm thinking he just sort of explodes out of a statue or something...


That sounds good! I'll PM you about it once I find the time, though that might take while since I'll go to sleep soon and I'll have to work on an essay for a bit... (Though knowing me, I have this feeling that I'll finish my part of the post before I finish the introduction to the essay >_>')
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No worries, I'm a little busy anyway.

(Nearly typo-ed busy with busty...)
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Freeshooter92 said
No worries, I'm a little busy anyway.(Nearly typo-ed busy with busty...)


Rofl, that would have been quite the interesting reply x'D Almost like, "Oh don't worry, I'm already so happy with my chest size, nothing can ruin my mood now"
Hidden 10 yrs ago Post by Freeshooter92
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The Freeshoota is dude tho...
Hidden 10 yrs ago Post by BingTheWing
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Hidden 10 yrs ago Post by Sundered Echo
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Excellent. I eagerly await the approval of the other GMs, that I might begin posting.

Also, i know i missed the appearance section.... I'll get to that soon (for real this time).
Hidden 10 yrs ago Post by Ellri
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No objections, Echo.
Hidden 10 yrs ago Post by cider
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What about mine?
Hidden 10 yrs ago Post by AlidaMaria
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cider said
What about mine?


Hmmn, I have to say that it looks good! It's interesting and the flaws make up for any OP-ness the relic could possess....
So it's up to Ellri (the real CS-gm) to decide whether he's actually accepted ;)
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-
Hidden 10 yrs ago Post by Apokalipse
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Fallenreaper said
If Apokalipse goes for option 2, then likely I'll have my intro post to start. If not, then I have option 3 which can't be put into effect until Echo finishes and posts Alessia... >:]


I'm game for option 2! I really like the idea! ^_^
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Apokalipse said
I'm game for option 2! I really like the idea! ^_^


Yay! I'll get started on Roan's post tonight trying to sneak into the captial.
Hidden 10 yrs ago Post by AlidaMaria
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BingTheWing said
Ajax Garrison 38 Male The Othean Royal


Bing..... I'm sorry but the main problem I see with your CS is the Da-Hyunin pirates' attack:
1. They would NEVER, EVER go as far inland as to reach Othea. (Da-Hyuni) Pirates are in their element as close to the sea as they can be, and they'll only perform lightning attacks on coastal cities or towns. So if Ajax was from an Oragossi coastal town, it would make sense. Just not when he's from any Othean town. The following are just minor concerns;
2. A crew would exist of more than 8 pirates if they're planning on ambushing a town.... Also, once they had chased out the inhabitants, they'd gather all valuables they could find and get out of there a.s.a.p. They wouldn't bother searching for the survivors and instead get their asses back to the open sea before some sort of backup could arrive.
3. Seeing how the "dirty tactic" of killing enemies in their sleep, is a very Da-Hyuni thing to do, they'll most likely have taken counter measures against such a thing!
(These points could quite easily be helped by saying that they were bandits and not Da-Hyuni pirates).

Other than these points, I don't really see anything wrong with it. I'm sure Ellri will come up with some points, but it's great to see that you came up with a concept! ^_^
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AlidaMaria said Bing..... I'm sorry but the main problem I see with your CS is the Da-Hyunin pirates' attack:
1. They would NEVER, EVER go as far inland as to reach Othea. (Da-Hyuni) Pirates are in their element as close to the sea as they can be, and they'll only perform lightning attacks on coastal cities or towns. So if Ajax was from an Oragossi coastal town, it would make sense. Just not when he's from any Othean town. The following are just minor concerns;
2. A crew would exist of more than 8 pirates if they're planning on ambushing a town.... Also, once they had chased out the inhabitants, they'd gather all valuables they could find and get out of there a.s.a.p. They wouldn't bother searching for the survivors and instead get their asses back to the open sea before some sort of backup could arrive.
3. Seeing how the "dirty tactic" of killing enemies in their sleep, is a very Da-Hyuni thing to do, they'll most likely have taken counter measures against such a thing!
(These points could quite easily be helped by saying that they were bandits and not Da-Hyuni pirates).

Other than these points, I don't really see anything wrong with it. I'm sure Ellri will come up with some points, but it's great to see that you came up with a concept! ^_^


BingTheWing said Name: Ajax Garrison
Age: 38
Gender: Male
Faction/Allegiance: The Othean Royal Family
Relic Description: The relic is a golden hoop about the size of Ajax’s palm, which he wears around his neck, hidden beneath his armor. It affects Ajax the same way a pair of gravity boots would do: it doesn’t make him fly, but it does lift him off the ground and significantly increases his jumps and swiftness in movement.

This does not make sense. Especially not given the picture. Given the ring size (palm), fitting it around the neck would be rather challenging, and not to mention, he’d be choking all the time as a human neck on anyone other than walking skeletons (i.e. “super”models) is much larger than the palm of a hand.
We’d suggest a larger necklace made of some jointed segments or something like that. That wouldn’t choke him and would fit well underneath. Or maybe you could go with a belt?
The power of the relic feels balanced, though. Just one question… What fuels the relic?
BingTheWing said Appearance:

This is a good picture. Armor that is fairly plausible, body proportions that make sense and so forth.
BingTheWing said As with Othean Special Tactics Unit tactics, Ajax normally dresses and arms himself as a typical Othean guard to integrate himself and his men within the mainstream form of defense. He is 6’10 and weighs about 185 pounds. He has long brown hair kept tied in a neat bun.

We’re skeptical of the idea of special tactics units. Its rather anachronistic. We’d instead suggest him having a role akin to royal guard.
In most medieval fantasy settings, there’s two types of royal guards. The first type is the ceremonial that only knows what end of the sword to hold because its part of the ceremony. The second type is the ones who are basically living weapons, knowing everything they can about weapons and fighting.
If you’re in doubt, we’re suggesting that you take the second type.
BingTheWing said Flaws:
As a commander of a typically sneaky sort of guard unit, Ajax does not like facing problems head-on and could be considered by a brash cavalry warrior as ‘cowardly’. In a way, this is true: Ajax values victory in life more than honor in death.
Growing up a peasant boy, Ajax values his heritage and his people and will not adhere to following commands against the common folk.
Ajax is not a fan of straightforward solutions and his are often long and complicated by even some of his superiors’ standards.
Ajax is one of the few soldiers that show little to no remorse for murder, as was proved on his sixteenth birthday. This mixed with his specialized training may often cause him to be seen as a cold, calculating character.

Cowardly doesn’t make too much sense. We’d think it would be more like that he’s not fighting the same type of battles as the regular troops.
The part about not wanting to hurt commoners is good.
Fondness for complex solutions is also good.
BingTheWing said Skills:
- The Othean Special Tactics Unit, founded and led by Ajax himself, is a breed of soldier that very much compares to normal guards as the Navy SEALs and USMC compare to the Army grunts today: they are bred to be a one man army. They are handpicked from the most outstanding of rank-and-file and are trained in foreign forms of swordsmanship, how to survive in the most inhospitable of wastes for weeks, and above all to be able to quickly respond to situations that the normal guard can’t take on themselves. They also maintain a strong, but friendly rivalry with the Relic Constabulary Guard.

See point above concerning special tactics units. They don’t make sense.
Secondly, it makes even less sense for such to have been founded recently. There’s been no recent situations demanding the establishment of such in Othean history. We’ll keep the suggestion for royal guard. Its more plausible.
We’d actually suggest these elite soldiers having training in many sorts of combat, not just swordsmanship. Also, foreign swordsmanship forms are not necessarily better than Othean forms.
BingTheWing said Biography: Ajax was born to a pair of hardworking but humble farmhands in a remote, nondescript Othean farming village, far from Amaryth. His parents worked hours in the sun to provide for Ajax and his three younger brothers a solid education and it was returned earnestly by gaining the interest of a royal tutor in Ajax’s teens. His future was bright and so was he: he was a smart, hardworking and most certainly not simple country boy. He was also an important asset to his yeoman master: his education provided the farm boy ways to productively spend the profit from the harvest in improving conditions for laborers.

The attention here doesn’t make sense. Royal tutors in Othea don’t go wandering about searching for potentials the way a certain grouping in Kalesia does. We’d suggest going with a background in entering the Othean army and proving himself considerably better than most.
BingTheWing said Ajax’s supposed destiny as a royal advisor took a drastic turn on his sixteenth birthday. Fugitive pirate raiders originating from Da-Hyun quickly overran Ajax’s village’s most of guard and quickly occupied the village, leaving what was left of the guard and Ajax himself to escape to the mountains. A messenger had been sent out, but because of the village’s distance from the capital the Crown would not be able to send reinforcements in time before the pirates reached the mountains. Ajax, being the nice bright good boy he was, suggested a strategy that many chivalrous knights in the capital would have described as ‘dirty and dishonorable’: killing their enemies in their sleep. The guard was reluctant and many would not hear of it at first, but it seemed the only possible way to survive. Given a simple longsword, Ajax with his comrades crept into the village at night while some of the pirates were looking for them in the mountains and slew each and every single one of them. Ajax found out that he hand a natural ability for the sword, as one guard reported he fended off and killed three awake pirates all at once. This was also when he found his Relic, worn on the neck of a sleeping Da-Hyuni pirate.

See AlidaMaria’s critique. It covers this section well.
BingTheWing said When the reinforcements from the capital arrived, they stumbled upon a happy village and eight trussed-up pirates. Of course, with the incredible recounts of the guards, the captain of the troop decided to recruit Ajax into the guard for basic training. After doing exceptionally well at basic training, his superiors noted his talent and recruited him into the Special Tactics Unit, then one of the first Othean guard units devoted entirely to scouting and guerilla warfare. Ajax swiftly rose up the ranks for five years, becoming commander of the entire unit at age 22. A few years later, he submitted an entire training handbook with training methods designed by him to fully enhance the abilities of scouts, especially ones in the Special Tactics Unit. It was eventually passed, and Garrison is now known as a revolutionary icon in the world of Azukharian guerilla warfare.

See AlidaMaria’s critique. It covers this section well.
BingTheWing said Relations: Those who have lived in Amaryth for a while may remember his face, since he has masqueraded as a common guard posted all over the city.

Doesn’t really make sense due to points higher up.
BingTheWing said Final Point - Secrets: Possession of a relic, essentially.

Would not those close to him notice? Or does he hardly use the relic at all in the presence of others?
BingTheWing said Theme Song: Carol of the Bells/God Rest Ye Merry Gentlemen - The Piano Guys.
For full effect, imagine him running, tumbling, parkouring and rolling through the chaos of the Kalesian invasion while stabbing the odd guard or two with his longsword.

What Kalesian invasion? Its not started yet, and it won’t for a good while.

BingTheWing said (Ajax looks incredibly OP in terms of combat, I know. Those aren’t all his flaws, I will reveal more of them as I progress in the RP.)

That’s fine, actually. If you correct the above stuff, then you can avoid the problems related to the extreme combat skills through later flaws.
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