Hidden 12 yrs ago Post by Gisk
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Okay, good.

No let's address things.

Scar, do you mean it's broken too hard or too easy?

Zombehs: crap. You and Scar can decide whether we retcon or not. I don't mind undoing my post and continuing her trip to where she last saw Jagred.
Hidden 12 yrs ago Post by Zombehs
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Gisk said Zombehs: crap. You and Scar can decide whether we retcon or not. I don't mind undoing my post and continuing her trip to where she last saw Jagred.


Eh, s'alright. Already had Alex interact with Charlotte so it's fine. Not really quite sure why I mentioned it then, but whatever.
Hidden 12 yrs ago Post by Scarifar
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I just don't really understand it. I mean like, there is 1 and 20, but I don't understand how the sharp roll is able to determine whether or not people find the ammo.

Also, how is the stress roll supposed to work? Apparently 6 and lower adds stress, but that seems to make it quite useless, judging from our current rolls.
Hidden 12 yrs ago Post by Gisk
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I may dump the stress bit just because, as you said, it's not really coming into play. We'll probably forget about it regardless.

Okay, so here's how the loot bit works. If you find ammo, there is a chance to find a gun as well, but I made it a very small chance. You roll a twenty sided, if you get a 1 the gun is in plain sight. If you roll a 20 it's hidden, and you then have to roll for sharp to see if you find it.

Fuck that, too complicated. I'm going to redo loot altogether.
Hidden 12 yrs ago Post by Gisk
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So here's how loot works now.

GM rolls Xd10(X is dependent on the size of the area being looted. There's a basic list on the first page) and each number represents something. Three of the loot types have a double chance of finding(because they are the most common). Guns(and bows and crossbows and whatever) are now just part of this roll, so we're not making a million rolls every time we enter a new space.
Hidden 12 yrs ago Post by Gisk
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Where is Michelle in relation to Alex and Charlotte? I'm imagining her across the street(though not directly, so she is not visible to them right now), since they're between two buildings.

Also in my head: if Charlotte and or Alex were to walk toward the main street, if they turned left they'd be facing the general direction of Lee's new house. If they turned right they'd be facing Jagred's truck, with Jagred in one of the buildings down the road on their side of the street.

Does this sound right to everyone?
Hidden 12 yrs ago Post by Scarifar
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I've never been that good at geography, and it's even worse when I'm roleplaying. I'm fine with your explanation.
Hidden 12 yrs ago Post by Gisk
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Man, silencers don't actually make guns quiet. Because guns are like the loudest things most humans will ever be around. Especially rifles. A rifle suppressor mostly just hides muzzle flash to make it more difficult to spot.
Hidden 12 yrs ago Post by Scarifar
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I know silencers don't make them completely quiet. However, they aren't called silencers for nothing. Sorry if I didn't make post a bit clearer on that, I was at school and didn't really have a lot of time for putting in every detail into it.
Hidden 12 yrs ago Post by Gisk
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Happy Halloween.
Hidden 12 yrs ago Post by LokiLeo789
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Gisk said
Happy Halloween.


Happy Halloween to you to...
I was Morgan Freeman
Hidden 12 yrs ago Post by Scarifar
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Day after, you mean.
Hidden 12 yrs ago Post by Gisk
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Yeah, but I didn't say it last night.

I just put on spooky make up and answered the door between watching horror movies and drinking. Good night.

So, the loot system is changed mostly for simplification(but also to provide more loot) and we'll see how it works out. The combat I think is working great. Because so far nobody has died, but it's still possible. That's what I wanted. I didn't want people dying left and right, just for success to not be guaranteed.

I am currently trying to push everyone together, too.
Hidden 12 yrs ago Post by RedDusk
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Well, we don't celebrate Halloween here but thanks anyway.
Hidden 12 yrs ago Post by Scarifar
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I have noticed that there is no system for looting corpses, so I will make one up. We roll a d6 to see if there's anything on the corpse, with 5 & 6 being successes. Then we roll one d10 to see what the loot is. Does this sound fair, guys?
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room for me?
Hidden 12 yrs ago Post by Gisk
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Yeah, Scar that's probably be good. Or maybe just roll the characters sharp?

User: yeah, sure you can submit a character
Hidden 12 yrs ago Post by Scarifar
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Who is still here?
Hidden 12 yrs ago Post by Zombehs
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Sup, sup, sup.
Hidden 12 yrs ago Post by LokiLeo789
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Zombehs said
Sup, sup, sup.


Hi
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