Hidden 10 yrs ago Post by Renny
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@Seb: Wondering if you'd mind looking my character sheet over a bit, seeing if we can't make it a bit more authentic. I took to reading a couple of books to prepare for this. But I don't think its enough, also been reading alot of wookiepedia lol.
Hidden 10 yrs ago Post by Sep
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Renny said
@Seb: Wondering if you'd mind looking my character sheet over a bit, seeing if we can't make it a bit more authentic. I took to reading a couple of books to prepare for this. But I don't think its enough, also been reading alot of wookiepedia lol.


If you mean Sep, sure :P
Hidden 10 yrs ago Post by vietmyke
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NarcissisticPotato said
I have no idea. I guess I might think over her infiltrating the Taskforce? Anyhow, if she was to start there then I guess joining the Republic Military or even coming in as some sort of hired-gun with a mercenary or smuggler, would work?


I'd offer to let her tag along with my character, but she hates mandos so.... lol
Hidden 10 yrs ago Post by drallinix
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Dammit she is gunna be a huge emotional issue for my char he wouldn't want to kill her cuz she is a woman, but he would want to help the other mando as well.
Hidden 10 yrs ago Post by Apollosarcher
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Maybe she gets a recommendation from a Jedi whose seen her fight, normally something like a Jedi praising a soldier could at least get her tested.
Hidden 10 yrs ago Post by Renny
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@Sep: Yea, sorry about that. But let me know what you think.
Hidden 10 yrs ago Post by NarcissisticPotato
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vietmyke said
I'd offer to let her tag along with my character, but she hates mandos so.... lol


I'm sure she could tolerate one if it meant getting into the taskforce. She does have a very big respect for , after all!

drallinix said
Dammit she is gunna be a huge emotional issue for my char he wouldn't want to kill her cuz she is a woman, but he would want to help the other mando as well.


Is there two Mandos on opposing sides or with the Republic?
Hidden 10 yrs ago Post by vietmyke
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There are 2 mandos on opposing sides. I mean, If you want to partner up with my character that'd be fine
Hidden 10 yrs ago Post by drallinix
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we are on opposing sides, but remember mando's have a code of honor and aren't that numerous anymore. I think its been pretty much stated our characters wouldn't intentionally kill one another.

Actually what if they ended up just splitting from both sides later on and became a monkey wrench in the whole plan. Just a though lol.
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vietmyke said
There are 2 mandos on opposing sides. I mean, If you want to partner up with my character that'd be fine


I imagine she would lie about being a Sith but wouldn't lie about her heritage so maybe they could spar regularly? It would definitely be fun seeing her have to share a ship with someone who she would utterly despise!
Hidden 10 yrs ago Post by Sep
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Renny said
@Sep: Yea, sorry about that. But let me know what you think.


It's all right, most people who knew Seb call me Seb. I sometimes wish I could go back to my OldGuild name.

Renny said
Naraal Vrail M Near-Human 17 Outer Rim Naraal is of human descent, perhaps at one time his ancestors had a bit of near-human in the family tree, which is the typical explanation for his silver eyes. He occasionally wears a mischievous countenance on his face, but his innocent composure and bogus don't-know-how personality usually sways others to disregard this. Standing at a height five-foot-seven with a slim build, ravenous hair falling around his face in a near-feminine manner, Naraal is quite handsome and wildly popular. His face hides beneath the surface, a very tangible animal mentality to his face. Early in his ways, Naraal is not too concerned with the dangers of the Galaxy or the conflict between the Republic and Sith. His recklessness is a key cornerstone of his persona, along with an insatiable hunger for knowledge. While actively pursuing his own ideals and knowledge, he has ignored the subtle signs of power and the influence he has on others. His morals compass is broken, he cares little for the ripples that may come from actions, only knowing the here and now. He wishes only to live until he no longer can. - Powerful force user- Charismatic - Insightful - Clothes-Sentimental pendant holding a blood-red crystal-Goggles -Force Bond: The ability to influence those around him (charisma) -Force Healing: The ability to accelerate the natural healing process rapidly.-Force Speed: The ability to increase speed and reflexes.-Telekinesis: The ability to to manipulate physical objects with the power of the Force. -Unable to pilot a ship-Overall weak, both physically and mentally -Fickle-Curious to a fault -Reckless -Easily Swayed Born on a jungle planet situated just inside the Outer Rim, Naraal was the son of Jedi Knight Kale Starchaser, whose deeds and actions were ronowned for being eccentric. Missing Naraal's birth, Kale was ignorant of the force sensitive child for two years. In the meantime, Naraal's mother: Lilmis Vrail, was at a loss for her passionate child. At the age of one, he was instinctively touching the force, bonding with his mother and others around him easily. When Kale returned to the planet, he was surprised by the amount of potential his son had brewing inside of him.For years, up until Naraal had reached the age of 16, whenever Kale returned home he would educate Nari (Naraal) in the ways of the force, or at least what he deemed necessary. During his last visit, after much consideration, Kale decided that he would present Naraal to the Jedi for recruitment. After a bit of convincing, Lilmis agreed and the three of them were off. However, it would seem that his mother had a insidious plan for him. In a sweeping slash of deception, Naraal watched his mother lay waste to his father. Something he doubted his father saw coming. Days later, a rather easy-going Naraal found himself being given to a group of robed figures, some deal between "siths" and his mother was all he understood. As Limis passed him along, Naraal found the concept of losing both his parents hitting him harshly. He wasn't convinced his mother was giving him up until he had been handcuffed and drifting on a starship for days. When they arrived at their destination, the robed figures led him to cavernous spring, the energy in it dense and chilling. At the back of the cave stood an enigmatic, yet undeniable malignant being. The moment Naraal begin to speak, his mother's head was tossed towards him, her eyes open and lifeless. The being described himself as a catalyst for change before building upon Naraal's obvious hatred and anguish, manipulating his tears and sadness until the boy was but a shell... a shell left alone with only his umbrage. For two months, the being went without name or reason for his actions. He watched with a odd amount of joy as Naraal attempted to gather himself back into a whole. When he did, a obvious calm was resting over the boy, a calm that intrigued the being endlessly. He whispered words of the dark side and its functions, telling him that the galaxy was going to become turbulent... lawless. Naraal shrugged his shoulders and welcomed the revelation effortlessly, expressing that his life had already ended, that it wouldn't be fair if everyone's weren't. Taking him on as an apprentice of sorts, the being taught him the basics of the dark side.How to tap into his rage, feed off the fear of the innocent and consolidate that hatred into a physical and tangible strength. In ghastly whispers that often displayed his confusion, he mentioned that Naraal's relationship with the dark side was a mystery in itself. That it puzzled him that the youth had not been overtaken by betrayals and anguish, and yet held such a fathomless understanding of the dark sides primordial concepts. Pressed for time, the being ended the youth's training prematurely and sent him off on his own to learn the rest. Before leaving, the being gave the boy a pendent to wear and keep, he was told never to lose it, for it would become detrimental to his strength and therein the Remnants'.


These are me points that I myself see:

-Instinctively touching the force is usually something I avoid, however as we've seen users strong in the Force can access it at a young age, though these abilities are generally the foundation on their entire "Force" career as it were. Anakin Skywalker got strong yes, but he always remained best at predicting other peoples moves.
-Not history related but how could his mother tell he was passionate when he was that young? Childrens emotions then aren't really good pointers to who they will be, kids generally start to show the traits they'll carry throughout their lives about 5 years off age but that's still open to major change.
-Being passionate seeing your mother cut down your father had to stir something.
-The last of the CS all seems to do with the setting of the RP which is Eisens so I dunno about it working. Though Sith don't typically take you in just to set you out again, unless just to cause trouble and maybe raise a few eyebrows.

One thing as well, I should point this out Force healing doesn't mean you can heal all injuries, it means you have the capability too not the ability too. I.E. Someone the same age as you who has focused more on it will be able to do more even if weaker in the force. Healing ranges from sealing up cuts to mending bones and even in some cases complex virus' tumours and the likes.
Hidden 10 yrs ago Post by vietmyke
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drallinix said
we are on opposing sides, but remember mando's have a code of honor and aren't that numerous anymore. I think its been pretty much stated our characters wouldn't intentionally kill one another.Actually what if they ended up just splitting from both sides later on and became a monkey wrench in the whole plan. Just a though lol.


It'd be more likely that one of them would be swayed to join the other, because I don't see a lot of room for neutrality in a sith hunt. There'd be little point in being neutral. Sith are arguably too deadly to bother chasing after bounty without considerable aid (aka Jedi and Taskforce), and there'd be no profit in attacking the Jedi/Taskforce without a patron.

Also, despite the fact that they are few in number, I wouldn't necessarily say the two Mandos wouldn't attack each other. If Kast saw your character with the Sith while hunting them. He'd probably shoot at you too. He'd be less inclined to make sure he hit you, but he wouldn't cease fire immediately.

NarcissisticPotato said
I imagine she would lie about being a Sith but wouldn't lie about her heritage so maybe they could spar regularly? It would definitely be fun seeing her have to share a ship with someone who she would utterly despise!


They'd probably have a tense, but respectful relationship. Honestly, I think Kast is going to have tense relationships with pretty much everyone else on the Republic side anyway. They could have been long time partners for Merc work in order to give more credibility to her... and hell, maybe he'll be the one Mando she doesn't want to kill.
Hidden 10 yrs ago Post by drallinix
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no but I imagine if Kaas and my guy ended up in the same hallway or something and were shooting at each other when they realized they were both mando's they'd stop shooting. Also if you wanted to add another aspect we could have them be long lost friends from the same clan.
Hidden 10 yrs ago Post by vietmyke
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Probably, but I think knowing each other would be too much of a coincidence, maybe they'll recognize each other's clan markings, but any more might be too much
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What I'm trying to work out is why exactly Kast would take her with him? If he knew her properly then he wouldn't dream of taking her! Maybe she does best him in combat? Or maybe she's particularly persuasive?
Hidden 10 yrs ago Post by vietmyke
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NarcissisticPotato said
What I'm trying to work out is why exactly Kast would take her with him? If he knew her properly then he wouldn't dream of taking her! Maybe she does best him in combat? Or maybe she's particularly persuasive?


He probably doesn't know her properly, and it's likely he wouldn't be 'persuaded' by her. He's about as emotional as a rock most of the time. Since he's super professional, he's probably recognized her as an viable asset during various bounty hunts, where her feminine charms and surprising combat skills would allow her to more easily get into places where a heavily armed and amored Mando couldn't.

She could easily work as a con artist, which is always useful in Kast's line of work.
Hidden 10 yrs ago Post by drallinix
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I like the clan markings idea, though I am going to change my characters armor picture his stats will remain the same, but I want a better look.
Hidden 10 yrs ago Post by NarcissisticPotato
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vietmyke said
He probably doesn't know her properly, and it's likely he wouldn't be 'persuaded' by her. He's about as emotional as a rock most of the time. Since he's super professional, he's probably recognized her as an viable asset during various bounty hunts, where her feminine charms and surprising combat skills would allow her to more easily get into places where a heavily armed and amored Mando couldn't.She could easily work as a con artist, which is always useful in Kast's line of work.


That sounds good to me! So, shall we start (when we do) with them meeting or shall we assume they already have?
Hidden 10 yrs ago Post by TheBigJon
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Hey guys, I think that if you're discussing things that don't pertain to the general RP as a whole and more into specifics, you should take it to PMs. Just so we don't spam the thread with confusing mixed conversations. However, that's just my $.02
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[double post]
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