Hidden 10 yrs ago Post by tobiax
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tobiax

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So, I'm looking to revive a long-gone RP, involving elemental cultures, their leaders, armies, and creatures.
The elements are Fire, Earth, Plains, Forest, Water, Wind, Light, and Dark (as mainstays).

Above is a map of where the RP will take place. It's not exact, like the coastline, but it's close enough. It's a medieval like setting with a heavy fantasy element.

As I mentioned, you can play basically anyone, but I should elaborate.
Generally the first character of any element should be the Lord. That doesn't mean if it doesn't already have a Lord player don't pick it, but rather if there's a totally empty element you want to play, consider playing the lord. Lords are, well, exactly what they sound like, essentially the leaders of each area. Their power is fairly absolute in their respected areas, only mitigated by the Council of Lords, consisting of Elders and the Lords themselves. Because of this, you can basically flesh out governing methods and customs yourself (As not all have been defined fully) or defer to me for advise if you must.
If you want to play a non-noble character you can. That's fine. I won't stop you. Commoner places would be easy, but uneventful. Military positions like soldiers, mages, ect, would be eventful, but basically you'd have to feed heavily off of the posts of who ever is playing the respective lord character, and if you end up in a specific unit that needs to go somewhere, well... you'd have to go too. Some areas have their own rich or nobility, and playing as those offers somewhat of a middle ground. You have some freedoms, but obligations the others won't, and you might be able to command a small portion of armed forces if the element which your player is has a lord player who allows that.
This means that Lord characters have a bit of sway over other characters, but not HOW they deal with things, just WHAT they have to deal with sometimes. And don't think these characters will go unmitigated. That's what the Council is for.

Also, mixed races are possible, but not many exist, and it depends on timeline events, which need to be approved beforehand obviously. If you're curious, ask. I'm sure I can give greater detail, and if you want to take some liberties, I'll be reasonable and fair.

Each culture inhabits one specific part of the island, shaping their way of life, with what creatures they interact, and the way the human( type)s appear and behave.









Each culture answers to a greater power by way of the Council of Lords. When matters arise, the Lords of each Realm gather in the Tower of Unity to discuss the correct course of actions. For a matter to be fully addressed which would result in punitive or military action by the Council as a whole, at least three parties must be able to confirm the matter.

So, who's interested?
Hidden 10 yrs ago Post by tobiax
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tobiax

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Bump.
Hidden 10 yrs ago Post by Rultaos
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Rultaos Literary Spacer

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Perhaps if you put more details and explanation as to what this RP is about instead of just "It's about cultures built around elements. Oh and it's medieval, fantasy, with armies and monsters"

Explain what these cultures are. Are they advanced or primitive? How do you display politics in your RP (since there are armies and leaders)? What are the defining characteristics of each element, and how do the people under respective elements behave?

You can't expect people to declare interest over something they don't know that much about. I'm not bashing you or anything. I'm just saying that some more information about the RP is needed for people to decide if it's interesting or not. Fantasy and Elements are so common and cliche that you need to put an original spin on it so it doesn't get boring, fast.
Hidden 10 yrs ago Post by tobiax
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tobiax

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Okay, I get it, I was just tired when I made this and most of that is sort of... ethereal, in my mind. I was intending on either having that be answered on a per-question basis or in the OOC.
I appreciate the help/advise, but I'm not entirely sure how to define these things.
Hidden 10 yrs ago Post by tobiax
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Hidden 10 yrs ago Post by Emma
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Emma Amme

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I would love to be apart of creating one of the races and then playing in the RP

Here is a race I have been working on the last three days!

Hidden 10 yrs ago Post by tobiax
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Wow. That is detailed... However... they're really similar to Dracans/DracoKin/Fire Elves. They could work, but there's this thing where all half-"breeds" are fertile, and a few other things, such as where they sort of elementally cross, don't exactly mesh. If you're willing to either tweak them a bit, (which will need to happen anyway, as their magic and such doesn't seem strictly Fire) or have whoever ends up being a Dragoth come from a distant continent to the west. There are a few other things that could need changing, but I don't remember exactly.
Hidden 10 yrs ago Post by tobiax
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Finished details about the Realms.
Hidden 10 yrs ago Post by tobiax
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Bump.
Hidden 10 yrs ago Post by tobiax
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Hidden 10 yrs ago Post by tobiax
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Hidden 10 yrs ago Post by Ollumhammersong
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Ollumhammersong

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May I make a suggestion? I toyed with the idea of joining this. But as was said earlier there really isn't to much information. A lot is left really vague and that is what kept me from throwing myself into this. Try just expanding on each region somewhat. Go into politics and military, culture, lifestyles. or if you want to leave that up to the players say so. but there needs to be more to go off of.
Hidden 10 yrs ago Post by tobiax
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tobiax

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Okay, yeah, the vague stuff is because that stuff's not really defined. Or I forgot... Not sure how to define a "politics" though.
Usually players have filled in the blanks themselves...
Hidden 10 yrs ago Post by Ollumhammersong
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you cant rely on players to do the work creating the world. If you have taken the time to provide options, define races, etc. you really do need to go the rest of the way. Your the DM. You create this world. The players ask for changes, variances and other things. But you make the world. Despite what people think. Players want something structured to go into. Because if its structured it shows the DM has a firm idea of what he wants. And that is a sign that maybe this will last and not just waste my time with an application that will go nowhere.
and what do you mean 'A politics" just tell us how each nation is privately run. Council of elders, do some have kings, emperor's chairmen? military states? I don't know. Have some fun with it.
Hidden 10 yrs ago Post by tobiax
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tobiax

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I did neglect to mention some things I realize. (Massive oversight on my part. I was also using this to catch the interest of people who played this on old-guild, and I guess I forgot to include some things. Also it was late when I started this.) Also, Not DM. I'm not here to Plot-Railroad anyone.(Not that that's all a DM does, but I won't be some enigmatic force the players need to appease in any way, I'll be playing a character myself.) I'll provide events, but no one needs to do anything, but then there will be consequences.
Thanks for helping me realize what I missed.
I've edited the original post, so hopefully it's more helpful now.
Hidden 10 yrs ago Post by Ollumhammersong
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If I may say. Having read this through before. And reading it through again after this edit. The only difference I can tell is that you put everything in hiders. There has been no added information. you are still offering the same product. It just looks fancier now. But the level of substance has remained. And its the lack of substance that is what people are talking about. Hiders are cool and i'm not trying to sound like a complete and utter douche. But i'm also trying to help. I see three or four added sentences to various factions. these just spell obvious aminosity towards elemental opposites, but don't really add any depth or the world. You need more fluff to grab people attentions.
Hidden 10 yrs ago Post by tobiax
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tobiax

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Read above and below the hiders.
Hidden 10 yrs ago Post by Ollumhammersong
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Ollumhammersong

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still. no extra fluff in those that wasn't already there. Now its just explaining that we can be commoners ro nobles. I get that your leaving the majority of details for the players to figure out themselves. And im sure there are people who are willing to put together an entire nation and civilization. Hell I've done it once or twice.

Good luck, I hope this kicks off.
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