Hidden 9 yrs ago Post by Ether
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Ether Calmly Lucent

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Professor Alba
An independent researcher and a senior alchemist. Short. Quarter-Musionian, which makes him somewhat long lived at ninety years old, although he looked two-thirds his actual age. A bit unmotivated and took everything in stride, especially now that he's in a very peaceful park for a vacation.
Hidden 9 yrs ago 9 yrs ago Post by Billsomething
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Billsomething

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Mortosh
a cleric of Trew Barton, Medium sized skeleton who lacks the lower-jaw (so when he speaks it comes out as muffled) and hides his undeath with an enchanted hood that makes a black void (with two blue lights where his eyes should be) appear where his face should be, iron boots, chest plate, gauntlets and blue mage robe. He an calm, anti social and friendly skeleton who dislikes conflict but will defend himself and his friends.
Zam
Is Mortosh’s lifelong companion/Mouth Piece, A petal Blue skinned and winged pixie like creature. Who loves sugar, music, battle and travelling

Mortosh and Zam Speak to one another through a spell called "Chatter" Which is represented by everything Mortosh says appearing in Italics. this does not mean that Mortosh is unable to speak without the spell he can speak but as mentioned before it comes out as muffled
Hidden 9 yrs ago 9 yrs ago Post by Joegreenbeen
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Joegreenbeen Head to the Sky

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Cecil/Floppy Fists

Cecil, better known as Floppy Fists, is a disgrace of a superhero. In his mid-twenties, flipping burgers, and not even considering college, Cecil isn't that adventurous of a person. The reason why he has donned the super-identity of Floppy Fists is his fingers which, after a strange university experiment, he can make ten feet longer after five minutes. Now this man, dons an outfit of all black and uses his fingers, meager wits, and his sneakiness to fight crime as a spy, for a small fee. Cecil currently resides in the city and lives alone, though he does spend considerable time with his buddies.

Note: Cecil has a rather ambiguous Mediterranean European face, and is a slick liar. His fingers have a sticky texture and can bend in all sorts of ways, when long.
Hidden 9 yrs ago 9 yrs ago Post by TheUnknowable
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TheUnknowable Like Pineapple on Pizza

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Alias: Kyle Long

Once a simple computer repair technician in an electronics store in D.C., when he discovered his powers he was found out by the Bureau of Paranormal Investigations, a division of the FBI which deals with criminal cases in which those with powers and non-humans are involved. He has been with them for only a few months, but has learned much thanks to his partner, a half-succubus he went to high-school with named Janet, and his trainer, a Seraph name Michael.
He has the power to duplicate any energy or psychic power of those who are nearby, though how strongly he can duplicate it depends on how strong they are and how close they are to him. He can also sense what powers others have if they fall under one of those categories, and will maintain a weak copy of their ability should he use it enough.
Other powers he's acquired includes demonic pyrokinesis (feeds on anger and hatred, though to light nylon or polyester require intense emotion. Easier to light things such as cotton and wood require less.), Gravity control (on something as large as him he is only slightly stronger than earth's gravity, and accelerates slowly. On lighter items it is more powerful), exorcism (produces a light from his hand which hurts evil spirits), energy channeling (lets him take energy from another person), Barrier (a wall of energy in front of him that can block weak attacks), Energy darts (small darts of energy that pierce their target), healing (causes the body to regenerate under his hand, but uses a lot of energy), telekinetic shockwave (pushes someone away) and stun ball (a ball of yellow energy which weakens an opponent). He has teleported before, moving through non-space, a place where thought and physical form merge, but he can't control it well enough to risk using it.
He has used telepathy, species sensing, and perception distortion before (both the Succubus and Watcher (Roswell Alien) versions) as well as the Succubus ability to sense emotion, but he hasn't gained a copy of them to his knowledge.
Hidden 9 yrs ago 9 yrs ago Post by Gambit
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Gambit The Artist

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Lino Frederick

Lino is a member of a mysterious organization with the power to tell whenever something bad is about to happen in the future. He is tall and has blue sheened black hair and bright glowing blue eyes that he hides with a pair of sunglasses. Acting mysterious and aloof, he generally either charms or irritates whoever he meets. He also has a tendency to show off. Lino almost always will hide his actual feelings unless he is with someone he trusts and knows very well.


Hidden 9 yrs ago Post by Teknonick
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Teknonick The Dance!

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Grun
Grun is an ancient dwarf, stolen in his infant years by a human in his younger twenties, searching for fortune and glory. In the land Grun comes from, dwarfs had hidden themselves away deep underground, lost in the ruins of their ancestors. Very few people knew they still lived, and even fewer had the luck of meeting one.
After Grun was stolen from his home, his new 'father' lied to him, saying he was found abandoned, rather than stolen. His father was enthralled by the technologies of the ancient past, and he knew the dwarfs had created some of the best technologies, far more fathomable than anything at the time. He had not been very successful in reengineering the ancient technologies, so his discovery of Grun had given him hope in solving the ancient mysteries.
As fate would have it, Grun disliked the idea of meddling with gears and levers. He didn't know what he liked doing, he just knew he didn't like doing what his father had spent his entire life's work on. His father tried convincing him many times over the years of him growing up, giving him broken 'toys' that had to first be repaired. Grun would simply look at it, think about how it works for awhile, then toss it aside.
After many years of fruitless attempts of unlocking the mysteries of the dwarfs, Grun's father finally had given up. He knew his 'son' would never budge while he was alive... not at least, without a big push to set him in motion. Grun was nearing his older forties, and his father nearing seventy. Grun's father decided upon a plan, to fake his own death to spark Grun to take up his work after him. The day before his faked death, he gave his most prized possession, an ancient dwarvern tank, for Grun to attempt to repair. Of course, Grun wasn't interested.
After Grun's father had 'passed away', he had felt sorry for never having connected with his father, so he took it upon himself to live his wishes by doing as he had always wished. Fixing things. Over the course of several more years, Grun fixed up the tank, along with many other projects laying around the house.
Grun eventually found it hard to sit around the house, so he decided to go on a vacation to the Character Park, several days away with the ride of his mighty tank. How exactly he came to know of this mystical place, with a magical portal leading to it, is not important. All is that he would soon find it, and continue his life in hopefully new light.
Hidden 9 yrs ago Post by Gentlemanvaultboy
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Gentlemanvaultboy

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Samuel Wright
Sam is a sixteen years old boy, short for his age, thin, with a mop of unruly red hair and a pale complexion. Just recently became very interested in what he misidentifies as Tulpas, creatures manifested through human thought, after he and two classmates ended the manifestation of a local urban legend threatening their quiet town. Thinks he's smarter than he is, speaks with authority provided he's not speaking to someone in person, and is still wracked the guilt for two very big mistakes he made during the investigation.
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