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Hidden 8 yrs ago Post by Scarifar
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Scarifar Presto~!

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@Rtron Nooo you took the 3000th ooc post!
Hidden 8 yrs ago Post by Rtron
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Rtron

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@Rtron Nooo you took the 3000th ooc post!


Hidden 8 yrs ago Post by Kangutso
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@Rtron Nooo you took the 3000th ooc post!


Noooo, you started the 151st page!
Hidden 8 yrs ago Post by lif
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lif the fastest RPer this side of fuck

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@Scarifar right now

Edit: And @Kangutso
Hidden 8 yrs ago 8 yrs ago Post by Vec
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@BBeast say, could you do the same thing but for ull, taking into consideration his sheahul way of mp generation?

Damn autocorrect. Anyway, assume that Ull spends half of a cycle in each stage, MSS & RG. I only ask best case scenario where Ull ALWAYS induces a supernova and never enters the third stage. If you want to do the third stage though, its up to you.

Σ[2^(n-1)], n=1 --> n, is the sum series for Ull's age.
Hidden 8 yrs ago Post by BBeast
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@BBeast say, could you do the same thing but for ull, taking into consideration his sheahul way of mp generation?

Damn autocorrect


That may be tricky, considering that his phase is dependant on real time, not Turn. I could hack together something based on the average, and also on best and worst case scenarios (ie. we go into short-time Turns at your peak/minimum production).
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Hidden 8 yrs ago Post by BBeast
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@Vec, Is Ull's Level equal to the number of times he has cycled, or is that a separate phenomenon?
Hidden 8 yrs ago Post by Vec
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@Vec, Is Ull's Level equal to the number of times he has cycled, or is that a separate phenomenon?


Separate. if it was the same then Ull would reach lvl 100 after some quadrillion years lel
Hidden 8 yrs ago 8 yrs ago Post by BBeast
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At 13.4 billion years into the Universe, you'll have hit 3.8 cycles. This will put you in Red Giant Stage, with 150% Might Production. You will be staying this way until you hit 15 billion years of age, which if we decide to build sentients and we won't reach. I can work with this. You spent Turn 2 going through 3 cycles, so spent 3 of your 5 Might. From Turn 3 onwards, if things go to plan, there won't be any time-skips large enough to take you to your next cycle, so you'll be staying as you are.
I'll run the simulations and get back to you.

P.S. Your multiplier applies to Holy Sites too, doesn't it? Or only level-based Might production?
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Hidden 8 yrs ago Post by Vec
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At 13.4 billion years into the Universe, you'll have hit 3.8 cycles. This will put you in Red Giant Stage, with 150% Might Production. You will be staying this way until you hit 15 billion years of age, which if we decide to build sentients and we won't reach. I can work with this. You spent Turn 2 going through 3 cycles, so spent 3 of your 5 Might. From Turn 3 onwards, if things go to plan, there won't be any time-skips large enough to take you to your next cycle, so you'll be staying as you are.
I'll run the simulations and get back to you.

P.S. Your multiplier applies to Holy Sites too, doesn't it? Or only level-based Might production?


Hmm, very interesting. Multiplier applies to base might*% + external might generated.

So only level based prod
Hidden 8 yrs ago Post by BBeast
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<Snipped quote by BBeast>

Hmm, very interesting. Multiplier applies to base might*% + external might generated.

So only level based prod


Ah, so they're separate. I'll need to tweak that.
Hidden 8 yrs ago Post by BBeast
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Okay, done them.

If you build no Holy Sites, you get to level 100 by Turn 39, rather than Turn 54.


If you use one turn's Might to produce Holy Sites when allowed, you get to Level 100 by Turn 27, rather than 34.


If you do the saving for 4 turns thing, you get there by Turn 23. By this stage, your Might production is about 580 might per turn. Your boost provides you with an extra 50 Might per turn, which makes less than 10% of your total Might production.

You also make it in 23 Turns if you save for 3 Turns (before, this resulted in taking longer, but for you I suppose it balances somewhat due to the benefit of levelling up being weighted more strongly).
Also, if you do nothing but save for your first 4 Holy Sites (ie. save up to 8 turns), you will also make it in 23 Turns. Note that you will not reach the 5th Holy Site before level 100, as that takes until Turn 32 for you to reach (for the rest of us, it is Turn 31).
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Hidden 8 yrs ago Post by Kangutso
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There we go. Popped out a post. Popped out a post that simply catches Kyre up with things.
Hidden 8 yrs ago Post by BBeast
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Here's the Python Source Code of my simulations if anyone is interested.




Hidden 8 yrs ago Post by Vec
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Man thats some fascinating number crunching you got there. Have you also taken into consideration the might needed to induce a supernova at the end of each cycle?
Hidden 8 yrs ago Post by BBeast
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<Snipped quote by BBeast>

Man thats some fascinating number crunching you got there. Have you also taken into consideration the might needed to induce a supernova at the end of each cycle?


Yes. Between Turn 2 (starting at the Big Bang) and Turn 3, you underwent 3 cycles, expending 3 Might. At the start of Turn 2, you were yet to benefit from special boosts, so had 5 Might at the start. I built this into the initial conditions (you will note that you start at Turn 3, unlike the normal simulation which starts at Turn 2). The assumption was that the time between Turn 3 and Turn whatever-it-takes would be less than the 2-ish billion years needed to reach Cycle number 4, meaning no further supernovae were made.
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Hidden 8 yrs ago Post by Rtron
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Post up. Species sheet up. Now to sleep.
Hidden 8 yrs ago 8 yrs ago Post by The Omnipotent Sphere
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>Vestec technically commits the first genocide.



Edit: By genocide, I mean 87% of the Holy Wisp population.
Hidden 8 yrs ago Post by Scarifar
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>Vestec technically commits the first genocide.



Edit: By genocide, I mean 87% of the Holy Wisp population.


93% if you count his first failed attempt.
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Hidden 8 yrs ago Post by Scarifar
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Also, @Rtron, I should point out that when you corrupt the Holy Wisps, you cut off their connection to the Orb of Escry, this removing them from the hive mind. Without something to link together your Chaos Wisps (that's what I'm gonna call them) like how the Orb of Escry does, they're going to aimlessly wander around the world by themselves and die pretty easily if they get attacked. Imagine an ant separated from its colony. That's basically what they are now, unless the corruption has somehow increased their intelligence or something. You could also make a new host mind, or use Vestec's mind to do it, but I'd imagine that the latter would be annoying even for a god to manage.

Of course, Niciel could always just go out and purify the Chaos Wisps back into Holy Wisps, thereby making this entire explanation completely unnecessary.
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