Age: His new body is about 3 years old, but he has been around since the later years of the Era of Peace
Sex:Attack Jet Male
Height:6’5
Weight: 310
Alignment: Chaotic neutral
Character Personality: Astra takes up a friendly attitude around his fellow steelwalker’s, presenting himself as a cheerful being with a good sense of humor, personality traits that have evolved with his own kind’s evolution. Shortly after his reformatting he attained an impulsive edge to his personality, along with a slight sense of insecurity about just how well his body will perform in the field and desires to prove himself.
Casual Appearance:
Battlefield Appearance: Varies, in aerial combat it transforms into a jet, the blade becomes the nose, and the feet rotate around to become a part of the boosters. If he wants to use his gun his blade splits down the middle to reveal the cannon.
Origin Story:
Unit L1AM-77, Astra, was originally a support unit sent out to repair and to study their warp tower. This faction of steelwalkers wanted to experiment and replicate warp technology for their own use. Although they are unable to replicate the technology as it is in a cost effective way, they have been able to invent new technology because of it. Thanks to Astra’s efforts they were able to revolutionize themselves with a new found power source; they used this to enhance their factories, and themselves past any standard before. But after the Era of Strife increased volcanic activity and disasters of all kinds plagued the land these steelwalker’s decided to leave the land behind and sought to roam the skies instead of being left to uncontrollable conditions on the ground.
Using their new power source and the technology that came with it they constructed a massive air-ship to reside upon, although it was not as fast as the members onboard it would be fast enough to traverse continents and to avoid incoming disasters, and with it being airborne they weren’t as vulnerable to the unstable land beneath them as they once were. Astra worked extensively with his fellow construction and support units to help construct it, during the process newer more efficient units were introduced in order to help service this new vessel. With many steelwalker’s finding themselves outmatched and underperforming the upper echelon of this faction, known as the Source Council, decided to reformat and retrofit most of their most outdated vehicles and units.
Astra was one of the steelwalker’s chosen to undergo this new technique; instead of producing more of the many newer support units they instead decided that they would need a new force to explore the world. With this in mind L1AM-77 was chosen to become a part of the new scout class, keeping in line with their ideals of upgrading, they decided to experiment and gave Astra a variable transforming body. Along with his nimble “robot” mode, he would also be given a fast attack craft as his secondary mode to help him avoid trouble zones and traverse the planet more quickly. Now Astra fulfills his role with the same vigor as any of his other model mates and accompanies this new air-ship as they roam from one resource spot to the next.
Transforming: Due to his new experimental body Astra can change forms; from “man” to “jet” he has an advantage not many can boast about.
Attributes: (All Traits are at Maximum Effort, keep this in mind.)
Strength: With the more nimble scout body Astra cannot lift or hit as hard his others of his kind and can only manage about 5 tons.
Speed: In his robot mode he can accelerate to about 60mph, and in his hover mode he can “ski” with the rockets embedded in his feet and move to 100mph. In his jet mode he can reach top speeds of about 700mph, but reaching such speeds was not the intended purpose of his body and will need to recharge and repair afterwards depending on how long he spends going at these speeds.
Reaction Time: His reflexes can reach up to 50x normal levels
Endurance: Astra prefers to perform maintenance and recharge every 24 hours, but his Bridanium power source will let him operate in harsh conditions for 48 hours.
Agility: 50x Human levels
Intelligence: He can enhance what he knows at any time by using the central data net hub back at his mother ship, but outside of that his purpose is to record and explore and therefore only has average intelligence levels.
Combat Skill: Skilled, performed combat simulations back on the mother ship.
Technical Skill: Skilled enough to operate his own systems, perform maintenance, and limited repair knowledge. He also has a vague knowledge of other machines due to his experience as a support/repair unit earlier in his life.
Equipment:
Mechanical Body: Thanks to Astra being a steelwalker his body can withstand punishment and conditions no other living thing could, it also possesses more than 96 points of articulation thanks to its Variable Alternating Transfer System, or VATS
HF-Blade: Astra has a mounted blade on his arm that vibrates at high speeds that lets it cut through even his fellow steelwalker’s with some effort; the blade also becomes the nose of his “fighter” mode.
Plasma Cannon: A rapid-fire plasma cannon embedded inside the HF-Blade, it reveals itself by splitting the blade in half. It fires bolts of energy that melt down his targets, but it’s power is weaker than his more offensively orientated allies and would take a few shots to take out a fellow steelwalker.
Booster Jets: Booster jets on the bottom of his feet allow him to swiftly cover ground in his humanoid form, and they become a portion of his main thruster power in his fighter mode.
Alternating Identifying Distinguishing System : His sensor module has multiple “visor’s” ranging from night-vision to infra-red to help him identify trouble spots and resource rich areas to report back to the mothership.
Detailed Identifying Concentrated Scanning System: The advanced sensor modules the L1AM class scouts possess need a minute of concentration on the target to scan and upload to the mothership.
Low Grade Forcefield: A force-field generator powered by Bridanium, the power source discovered from their warp research. The force-field isn't as strong as the motherships but it can repel low tier attacks like stone throwing, but it mostly serves to soften blows.
Resources: Minimal, he can use his body and whatever he takes with him
Supporting Characters: Source Council, Central Computer/Unit 1-0, fellow steelwalkers from the mothership.
Do you know how to post pictures?:Probably
What is best in life?:Something about maiming your enemies and the lamentations of women? Sample Post (Minimum four paragraphs, doesn't have to pertain to the roleplay.):
The corridors of the mothership were big in order to service the many different types of steelwalker’s within, from tiny maintenance workers, to larger tank like beings that needed to move around occasionally, but it never seemed cramped. And the crew wasn’t made up of mindless automatons, the steelwalker’s had advanced ai’s that have been evolving ever since they were created, emerging with their own varying personalities.
@Alternax You only need 1 fusion monster for that, though. :P
Well like I said, it's also to trick people who think I'm holding out until the last moment or something. Its actually happened before on devpro, as soon a I'm about to win they go "damn, I thought you were gonna fusion summon, I was saving up *stuff* and *stuff."
Personality: Hot, and brash easily describe Daniel the best. Daniel knows things would probably go better for him if he took a second to think, but he'd rather not. "Life is more exciting if you do something, rather than take the time to think about doing something." His older brother used to tell him, and Daniel has taken that to heart. This motto shows itself the most in his most prized deck. He adamantly defends the notion that the game is for fun, and everyone should have fun doing it; if they don't why are they even playing?
Bio: Daniel's family wasn't the poorest or even the richest, but they were loving, and cared for each other like nothing else in the world. Years ago when he was much younger he saw his brother dueling, it was amazing, he had style and the thought he put into assembling his deck baffled the younger Dan. So to follow behind his brother's furious dueling he took up the game as well, but he didn't have a job so he could only do so much with his brother's spare cards. But neither of them cared, Dan's brother even assembled "rush" decks to play and they spent countless evenings dueling each other. As Dan got older his brother offered to buy him his first own starter deck, but with so many choices Dan couldn't figure out which one he wanted.
It wasn't until much later that he knew which to pick. During his elementary school days his best friend was being bullied, he had lost a duel and the person who had just beat him was shaking him down for every rare card he had, Dan couldn't dare stand by while his friend lost everything valuable so he challenged the bully with his deck. Being the absolute mess of "cool" monsters it was, it didn't take long until Dan was loosing himself, but somehow through the skin of his teeth, and using every lucky coin he ever tossed into a fountain he finally beat the bully. It was there Daniel knew, he wanted to be a hero, so the next day he and his brother went out to buy a structure deck "Justice Calls". Since then he still doesn't have a job there's only so much he can do to switch out cards, but he still uses his first deck passionately. He's won first place rarely at his local tournaments, and his standing has taken a steady fall after each update to the game, but people are always happy to see him at the locals. Even sometimes referring to him as their own local "hero".
While his brother was checking his e-mail, for what he never said, but he found an invitation to a duel tournament. Although the money would be nice to have, he wanted to see how such a competitive environment would test his hero, passion-filled, brother and so he gave the invite to him. Money was never #1 in the Cooper household, but following your heart, and doing your best always is. Besides, they probably wouldn't mind if a close relative went in his place, after all they had extremely similar ideals; the decks however are a different story.
Uh, in order for Prisma to become a fusion material, you need to send the fusion material from your deck to your graveyard in the first place. Currently you literally can not summon any of your fusion.
EDIT: Correction, you can literally not summon 3/5 fusions.
My bad I missed some words in my explanation, he has to show a fusion monster to become material and I do send that monster from my deck to graveyard. But I have 0 intention of summoning those monsters, prisma becomes neos to send neos to the graveyard so I can revive neos and bring him back when I can. I can also use prisma or a real neos to use the special spells, and he gets that attack bonus in neo space if I have it up at the time.
I think this used to be called a beat down deck, idk if it's still good, but I'm still going to use it.
He's a renegade, don't question his secret genius.
Mere mortals such as ourselves cannot compare.
or he screwed up who really knows
He REALLY loves hero fusions and he loves neos even more, neos fusions are like a double positive they give him...uh...the thing.
Prisma needs to show a fusion monster to "become" that guy. This is important, lets me use him for the neos specials, and the attack bonus in neo space. It's also confusing for someplace who hope I use a miracle contact or something and wait all game to block me.
Since he was accepted I won't bother adjusting my guardian, I'll put it up on the char tabs in a sec.
Personality: Hot, and brash easily describe Daniel the best. Daniel knows things would probably go better for him if he took a second to think, but he'd rather not. "Life is more exciting if you do something, rather than take the time to think about doing something." His older brother used to tell him, and Daniel has taken that to heart. This motto shows itself the most in his most prized deck. He adamantly defends the notion that the game is for fun, and everyone should have fun doing it; if they don't why are they even playing?
Bio: Daniel's family wasn't the poorest or even the richest, but they were loving, and cared for each other like nothing else in the world. Years ago when he was much younger he saw his brother dueling, it was amazing, he had style and the thought he put into assembling his deck baffled the younger Dan. So to follow behind his brother's furious dueling he took up the game as well, but he didn't have a job so he could only do so much with his brother's spare cards. But neither of them cared, Dan's brother even assembled "rush" decks to play and they spent countless evenings dueling each other. As Dan got older his brother offered to buy him his first own starter deck, but with so many choices Dan couldn't figure out which one he wanted.
It wasn't until much later that he knew which to pick. During his elementary school days his best friend was being bullied, he had lost a duel and the person who had just beat him was shaking him down for every rare card he had, Dan couldn't dare stand by while his friend lost everything valuable so he challenged the bully with his deck. Being the absolute mess of "cool" monsters it was, it didn't take long until Dan was loosing himself, but somehow through the skin of his teeth, and using every lucky coin he ever tossed into a fountain he finally beat the bully. It was there Daniel knew, he wanted to be a hero, so the next day he and his brother went out to buy a structure deck "Justice Calls". Since then he still doesn't have a job there's only so much he can do to switch out cards, but he still uses his first deck passionately. He's won first place rarely at his local tournaments, and his standing has taken a steady fall after each update to the game, but people are always happy to see him at the locals. Even sometimes referring to him as their own local "hero".
While his brother was checking his e-mail, for what he never said, but he found an invitation to a duel tournament. Although the money would be nice to have, he wanted to see how such a competitive environment would test his hero, passion-filled, brother and so he gave the invite to him. Money was never #1 in the Cooper household, but following your heart, and doing your best always is. Besides, they probably wouldn't mind if a close relative went in his place, after all they had extremely similar ideals; the decks however are a different story.
Deck: Elemental Heroes
Guardian Monster:
-THEME-
Maybe I could change the banish cost to sacrifice a hero instead? Or maybe have summon conditions like the fusions I still like them, but I like neos more, maybe something like "Can be guardian summoned by sacrificing a Elemental Hero Wildheart + Another Elemental Hero monster"
I'd say change the wording at the bottom to 'this card cannot be affected by card effects if there is another HERO monster on the field' as spells are considered cards. 3000 works fine for me. But thats just my 2c.
Question. Are you running Bubbleman? Are you going to Jaden someone? I've done that irl before and man was it hilarious. had no cards in hand or field, draw bubbleman. SS bubbleman, draw miracle fusion and mask change. Rip opponent xD.
OOOHHH I have done that before, except I wasn't running masked I was doing a joke anime version and I ended the duel with flamewingman and sparkman+sparkblaster. I got a...
I have half a mind to use that deck just for some shenanigans, but I've decided to go with the hands on approach. Just give me a minute, for the people that see this before I put up my 2nd version of my cs.
Can only be Guardian Summoned when the user's Life Points are below 2000. Banish one HERO monster from your field, grave, or hand to summon this card. This card's summoning cannot be negated. While this card is face up on the field your opponent cannot activate traps, and this card cannot be affected by spell or card effects if there is another HERO monster on the field.
Alright so same effects from yesterday but what stats would I be allowed to give him? I was thinking maybe in the 2600-3000atk and 25-2600def range. Could I go with 3000 or is that asking too much?
After I get this guardian hero mess sorted I'll find a random e-hero deck of mine and I'll complete that cs.