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15 days ago
Current Sleep easy puppers.
2 likes
4 mos ago
Do you think it's called sand because it's between sea and land?
7 likes
7 mos ago
One fish.
1 like
8 mos ago
2015 was 10 years ago
1 like
1 yr ago
Fun.

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<Snipped quote by Animal>

I was thinking about that too. The closest town is twenty miles so our characters will be walking a long time to the nearest town. If it is a flat road that isn't really steep or hilly there and back, it would take around 6 hours to walk. If it is steep or hilly at all, it's more like 9 or 10 hours to walk there.

What a weekend in town. It makes it a special occasion for sure. Haha!


Would definitely suck if your character forgot something back at town after the long weekend or halfway through the distance.
I just realized the nearest town is 20 miles away and it takes 30 minutes to walk there.
If guns are being considered, then it would pretty cool if they were magic based weapons, since we already have examples of magic influencing technology/services and all that.
That reminds me, do mythical creatures exist in this world?
1. No preference on what age we're playing.

2. Not a fan of dice rolling combat myself, but if it has to be done, I'm not against it either.

3. Leave some of those spots open. Maybe the ranks could be tied to a house, rather than individual? That way you could introduce characters from that group later on and ascend/descend in the ranks when plot demands it. Something like that.

3. A mix between the two is my general preference.

4. None at the moment, one of them regarding talents already got answered. But, I'll let you know what comes to mind. Thinking of making a hammer knight to bonk people.

My fav character has to be Buggy D. Clown from One Piece.

I'm interested.
Hmm, looks interesting.
Is this open?
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