@Archmage MC Considering you're still pming with lmpkio over the specifics, not sure if you should jump in yet.
However, here's a short summary.
There were three factions. Nova's Imperium, the dark Outliners, the Goa'Uld, and the Alliance of Conquerors. Nova's Imperium got crushed by the Alliance, but the Alliance is currently heavily damaged. The Goa'Uld are currently holed up in Italy, and the Dark Outliners are recruiting people across the globe. Neither is an active combatant.
The leaders of the Alliance are currently facing off against Apocalypse in NYC. There are also a number of smaller skirmishes going on around the planet. Absolis, Ika Musume and Kolon are currently heading towards the Alliance of Conquerors, and may get involved in the fight.
Oh we got it all fixed in PMs. Just need to figure out where to put her.
@Lmpkio So, Arcadia 2 is NYC where Apocalypse is being fought?
OK, I need a summery or a spot where I can jump in if thats ok? Doesn't have to be the whole RP, but a good enough knowledge so I can jump in. Any events that aren't said I can just say she didn't know about them, which helps out with continuity. xD.
Appearance: Light is a 1.9 meter tall white humanoid figure with cartoonish looking features. Her head is a large spherical shape with no nose, very large black and orange eyes, short blue hair, fin like ears, and a very very skinny neck. She has a noticeable hourglass shape to her with skinny biceps with large forearms and hands with spiked fingers. She wears a white dress with blue trim and a blue tanktop, the dress having an 'M' cut pattern in the front to reveal her legs, which look normal besides the bottom leg ending at a sharp point where her foot should've been.
Age: '24' although she may be much older.
Species: Void Demon/Cartoon
Gender: Female
Personality: Light is intelligent, fun loving, and laid back. She is more likely to try to make friends with people than she is to fight them, which makes her come off as lazy at times. This makes it fairly easy for her to be caught in traps as she isn't careful, fully aware of her powers. When she is forced to fight, she will play with her opponent than fight them most of the time. If she is forced to fight seriously though... You're gonna have a bad time.
Bio: Not much is known about Light's home universe, other than it was erased by some Eldridge abomination. She doesn't let this bother her too much though, as while she had no home to call her own, she could now traverse the multiverse freely. Due to this she has had lots of adventures and has seen quite a few things most others probably haven't. Due to the lack of a home universe, she affects objects very strangely, most notably causing them to be unable to gain energy when she is in contact with them. Now however with the walls of the multiverse becoming more and more brittle, many universes are coming together as one. <Rest will be continued when I know where the story is better.>
Abilities:
Toonforce related powers
Cartoon Regeneration: Light can regenerate from nearly any injury, including psionic and supernatural injuries, although supernatural injuries take a variable amount of time to regenerate from. When Light regenerates, she 'pops' back to normal, or normal with bandages or other things showing where she was injured last. Light has individual control over limbs if she is dismembered. Light still feels pain from any injury she is hit by.
Cartoon Physics: Physics affect Light differently than normal, with both good and bad effects.
Light's body 'stretches' when she experiences moments of rapid acceleration.
If Light walks off a high point, such as a cliff, but is unaware that she is walking off of an edge, she will continue to walk on air as if it was ground. When she realizes she is no longer on solid ground, she will fall like normal.
While falling, Light can stop when approaching the ground to readjust where she will land, before continuing to fall at the rate she was falling before she stopped.
Injuries affect her differently than normal. For example, being caught up in an explosive causes her to appear ash covered before possibly breaking apart into a pile of ash, or being crushed causing her to become a pancake, ext...
Light can't bleed.
If Light is hit by a sharp object or a hot object on her backside, she'll be propelled away from the object, usually on fire if it was a hot object.
Weapons used by Light have different physics as well, but for the most part these new physics make the weapons worse overall. Bombs meanwhile only have a massive reduction in blast radius, but are still as powerful as ever.
Light has trouble dealing with being tied up, as for some reason her super strength does not work when she is bound. And if her hands are bound, she can't use Pocket Space or Portable Hole.
For some reason, her eyeballs are far, far more durable than the rest of her body.
Among other nuances I might have forgotten.
Super Strength: Light exhibits a variable amount of Super Strength. While its been shown she can pick up a house without any encumbrance, the exact limits of her strength aren't known. It has been shown though that if she is picking up an extremely heavy object and is reminded of how heavy said object actually is, or is enlightened to how heavy it actually is, she'll drop it. This effect carries over to enchanted weapons as well, IE, she can pick up objects that others normally can't if she is unaware that she is allowed to pick them up, and the object will affect her like normal when this is pointed out and shown.
Pocket Space: Light can pull objects out of a space inside her dress called Pocket Space. These objects are random in nature, although very obscure context sensitive items are likely. Weapons are rare. Light can only pull a few objects every couple of minutes. The cooldown on this ability is reduced if Light picks up the items she pulled out and puts them back. Light can also store 'real' objects in this pocket space equal to twice her mass at the time of storing, and objects can't exceed more than 4x her mass in total while stored in this space, although if she grows and thus has more mass and stores objects, then shrinks, she can go over her 4x mass cap.
Portable Hole: Light can pull a malleable black circle looking wormhole from her pocket space. Upon placing and jumping into it, Light will pop out of a newly created hole that was in her line of sight or is an area that is incredibly safe that she can remember. Light can place the holes anywhere, but the exit hole has to be on a solid surface or there will be a delay before Light exits it, giving the opponent a good amount of time to react. Only Light can go through these holes. These holes allow Light to traverse the multiverse without needing to use terminals.
"You're gonna have a bad time.": Light actively warns people using this line if they start to really make her mad, with accompanying ominous toon physics. Continuing to make her even more mad means that Light will eventually start to fight with extreme levels of tactical thinking and fighting prowess, while not being above using cheap or unfair tactics and will actively attempt to use such tactics if they are the most effective on hand.. This way of fighting often quickly leads to the death of her opponent. You can tell when she is giving someone a bad time, as she will put on sunglasses beforehand.
Weaknesses
Due to how cartoon physics affect Light, she takes more dramatic damage from blunt forces or energy based forces.
Light can't break herself free of ropes or other things that bind her without using outside help.
Cartoon Physics makes weapons less effective. Example, it turns a sniper rifle to have the power of a BB gun.
Light isn't very fast, and while she has good balance, she isn't very agile either.
Light's attitude means that those with a silver tongue can easily talk her out of a fight if she doesn't have much of an idea of who they are.
Universe of Origin: Earth 43-R5 (No longer exists), Void traveler.
Extra: If you wanna use Light for some slapstick, thats fine. Shes sorta made for it. xD
1). Considering her range on just pulling objects via Pocket Space and these Portable Holes, the super strength you present is not needed. Limit her strength to that around Captain America's and you should be fine in that category.
2). While toon physics are an interesting touch, I would recommend them to be limited to some scenarios, compared to like all the time.
3). Entropy. 'When Light is touching an object, said object can not regain energy.' Out of all the powers I see in your CS, I cannot allow you to let her pass without removing that power. Self-explanatory really.
4). Can you give us some clarifications on how she can be defeated? Like, detail you know? Can she be killed in any way?
1. Eh, I'm using basically every Tex Avery/Hanna Barbara cartoon trope and TBH thats what a cartoon can do. The strength thing is from Ed, Edd, n Eddy, which is sort of an homage to that era of cartoons.
2. Cartoon physics are more of a weakness than a strength due to how things work. I mean, its sorta hard to make them not be active all the time, or most of them anyway such as she can't bleed. If you can give me some problematic bits or ideas on how to make them context sensitive, or you don't mind me just saying "context sensitive" then I'm all ears.
3. Thats just so she can beat superman into a pulp but lose to batman. I don't mind removing it, just saying thats what its there for. xD (I hate Superman.)
4. Sure, I'll add a weakness section, since her weaknesses are sprinkled in with her strengths. I'll edit this post when I've made the section to let you know. Should be in like 5 or 10 minutes?
EDIT: OK, I thought of and clarified some. If you can think of more go for it. I don't think she can be killed without using cosmic forces since she is a toon, which are notably extremely difficult to put down for good. If you have any ideas on that, let me know, I'm all ears.
Its under her Powers hider.
ACtually, wanna take this to PMs to make it smoother?
Here you go, let me know if there are problems or if I should define her weaknesses better.
@Punished Homura Heres my character. Could I get a quick catchup summery to know where I should jump in?
Name: Light
Appearance: Light is a 1.9 meter tall white humanoid figure with cartoonish looking features. Her head is a large spherical shape with no nose, very large black and orange eyes, short blue hair, fin like ears, and a very very skinny neck. She has a noticeable hourglass shape to her with skinny biceps with large forearms and hands with spiked fingers. She wears a white dress with blue trim and a blue tanktop, the dress having an 'M' cut pattern in the front to reveal her legs, which look normal besides the bottom leg ending at a sharp point where her foot should've been.
Age: '24' although she may be much older.
Species: Void Demon/Cartoon
Gender: Female
Personality: Light is intelligent, fun loving, and laid back. She is more likely to try to make friends with people than she is to fight them, which makes her come off as lazy at times. This makes it fairly easy for her to be caught in traps as she isn't careful, fully aware of her powers. When she is forced to fight, she will play with her opponent than fight them most of the time. If she is forced to fight seriously though... You're gonna have a bad time.
Bio: Not much is known about Light's home universe, other than it was erased by some Eldridge abomination. She doesn't let this bother her too much though, as while she had no home to call her own, she could now traverse the multiverse freely. Due to this she has had lots of adventures and has seen quite a few things most others probably haven't. Due to the lack of a home universe, she affects objects very strangely, most notably causing them to be unable to gain energy when she is in contact with them. Now however with the walls of the multiverse becoming more and more brittle, many universes are coming together as one. <Rest will be continued when I know where the story is better.>
Abilities:
Toonforce related powers
Cartoon Regeneration: Light can regenerate from nearly any injury, including psionic and supernatural injuries, although supernatural injuries take a variable amount of time to regenerate from. When Light regenerates, she 'pops' back to normal, or normal with bandages or other things showing where she was injured last. Light has individual control over limbs if she is dismembered. Light still feels pain from any injury she is hit by.
Cartoon Physics: Physics affect Light differently than normal, with both good and bad effects.
Light's body 'stretches' when she experiences moments of rapid acceleration.
If Light walks off a high point, such as a cliff, but is unaware that she is walking off of an edge, she will continue to walk on air as if it was ground. When she realizes she is no longer on solid ground, she will fall like normal.
While falling, Light can stop when approaching the ground to readjust where she will land, before continuing to fall at the rate she was falling before she stopped.
Injuries affect her differently than normal. For example, being caught up in an explosive causes her to appear ash covered before possibly breaking apart into a pile of ash, or being crushed causing her to become a pancake, ext...
Light can't bleed.
If Light is hit by a sharp object or a hot object on her backside, she'll be propelled away from the object, usually on fire if it was a hot object.
Weapons used by Light have different physics as well, but for the most part these new physics make the weapons worse overall.
Light has trouble dealing with being tied up, as for some reason her super strength does not work when she is bound. And if her hands are bound, she can't use Pocket Space or Portable Hole.
For some reason, her eyeballs are far, far more durable than the rest of her body.
Among other nuances I might have forgotten.
Super Strength: Light exhibits a variable amount of Super Strength. While its been shown she can pick up a house without any encumbrance, the exact limits of her strength aren't known. It has been shown though that if she is picking up an extremely heavy object and is reminded of how heavy said object actually is, or is enlightened to how heavy it actually is, she'll drop it. This effect carries over to enchanted weapons as well, IE, she can pick up objects that others normally can't if she is unaware that she is allowed to pick them up, and the object will affect her like normal when this is pointed out and shown.
Pocket Space: Light can pull objects out of a space inside her dress called Pocket Space. These objects are random in nature. Weapons are rare.
Portable Hole: Light can pull a malleable black circle looking wormhole from her pocket space. Upon placing and jumping into it, Light will pop out of a newly created hole that was in her line of sight or is an area that is incredibly safe that she can remember. Light can place the entrance hole anywhere, but the exit hole must be on a solid surface. Only Light can go through these holes.
Weaknesses
Due to how cartoon physics affect Light, she takes more dramatic damage from blunt forces or energy based forces.
Light can't break herself free of ropes or other things that bind her without using outside help.
Cartoon Physics makes weapons less effective. Example, it turns a sniper rifle to have the power of a BB gun.
Light isn't very fast, and while she has good balance, she isn't very agile either.
Universe of Origin: Earth 43-R5 (No longer exists), Void traveler.
Depends on what the "Toonforce" is. I'm not really keen of accepting something that belongs in Roger Rabbit. lol
Thats kinda it actually, minus the stretchy animation being only when there are moments of great acceleration. IE think Loony Toons or Tom and Jerry. I sent a PM with the list of powers to Urban.