@holy soldier Like this ?
So , answer me this question. I make this Pokemon , this Phantump , I can catch it right ?
So , answer me this question. I make this Pokemon , this Phantump , I can catch it right ?
Pokemon Name: Phantump
Pokemon Nickname: None
Age: 12
Gender: Female
Height: 1.5 m
Weight: None ( it's a ghost )
Hair Color: Grey
Eye Color: Pink
Generation: Omega/Alpha
Type: Ghost and Grass
Written Appearance: This Phantump wears a small vest that cover her skin and doesn't have any legs so no pants. Her face is obscured by her tree mask.

Personality: Phantump is a friendly little Pokemon. She is rather new compared to other ghosts to the world and has a lot to learn. She is usually trying to learn anything she can from the world so she may be a little naive when it comes to talking with other Pokemon / people.
Stats.
Pokemon Name Phantump
Level One
Nature: Naive
HP 55
Attack 77
Defense 54
Sp. Atk 56
Sp. Def 66
Speed 44
0/10
Moves
Confuse Ray - Has a chance to confuse her target, which lasts for 4 turns and gives them a 50% chance to hurt themselves when making an attack. This attack is both physical and typeless in terms of damage calculation
Tackle
Pokemon Nickname: None
Age: 12
Gender: Female
Height: 1.5 m
Weight: None ( it's a ghost )
Hair Color: Grey
Eye Color: Pink
Generation: Omega/Alpha
Type: Ghost and Grass
Written Appearance: This Phantump wears a small vest that cover her skin and doesn't have any legs so no pants. Her face is obscured by her tree mask.

Personality: Phantump is a friendly little Pokemon. She is rather new compared to other ghosts to the world and has a lot to learn. She is usually trying to learn anything she can from the world so she may be a little naive when it comes to talking with other Pokemon / people.
Stats.
Pokemon Name Phantump
Level One
Nature: Naive
HP 55
Attack 77
Defense 54
Sp. Atk 56
Sp. Def 66
Speed 44
0/10
Moves
Confuse Ray - Has a chance to confuse her target, which lasts for 4 turns and gives them a 50% chance to hurt themselves when making an attack. This attack is both physical and typeless in terms of damage calculation
Tackle