Avatar of Balthazar007
  • Last Seen: 1 yr ago
  • Joined: 11 yrs ago
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    1. Balthazar007 11 yrs ago
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Status

Recent Statuses

5 yrs ago
Current New beginnings mean an end to old starts, and that is never a bad thing.
7 yrs ago
Finger Nails or Toe Nails???
8 yrs ago
RISING UP TO THE CHALLENGE OF OUR RIVALS!
3 likes

Bio

This is my second profile on here, and I have been Play-By-Post RPing for about nine years now. I do my best to see every RP to the end or at least let my character come to his/her own dramatic conclusion when I feel like signing off. Just like novel writing in real life, I tend to find myself on long hiatuses. Since writing is a great way to work out your brain, I try stay engaged as much as possible.

My favorite genres include futuristic worlds, mysteries, and super powers. Any mixture of these three elements will peek my interest.

Most Recent Posts

Sorry. I had to go to California to get a car. I will be able to get online in the morning. I hope you are all staying safe.


I'm glad you didn't get locked down in California while you were there. Seriously though, I'm doing well.

Good to hear from you. Looking forward to your character sheet being posted in the Character's tab soon. I just realized it isn't in there yet.
I did do that, yes.


I had a busy weekend, just read your post. I will post tomorrow evening.
Sounds interesting! I am a little rusty so I think I might stay with a simple, minor character. Maybe just a low-class human, or a Gnome who lives under the radar of humans.

Are you still searching for players?


Sorry, I've had a long and eventful weekend. I am still looking for characters. Submit a character sheet to me via PM or in the OOC section.
So much for Master Asia...


Are you calling Micheal "Master Asia"? Lol.
World Martial Arts Tournament, Planet Earth
Saturday, July 16th, 2500
Round 2 Heats Up!!

The next match began less than fifteen minutes later, exactly on the three o'clock hour. The sun was bearing down at an uncomfortable yet manageable 85°F. The two competitors this time were the champion himself, Micheal Miocic, and his mysterious opponent known only as Lee.

As soon as the gong rang, they charged straight at each other. It was clear by the look in both their eyes, neither one of them was taking this battle lightly. Again, Micheal switched between fighting styles, trying to find the one that would unlock his opponent. But that wouldn't be enough this round. Lee stepped in time with Micheal. Their furious fists clashed over and over again, neither landing a decisive blow.

Then, it happened, Micheal took a fighting stance that was only seen twice in the last ten years. In the past two tournaments, he had taken this stance just before defeating his opponent in the final match. Yet here he was, pulling out his secret technique in the quarter finals...

A familiar wind swept the stadium, circling Micheal. This was his twister technique. The longer his opponent waits, the stronger the swirling winds become. Attacking early, before the winds get too strong, that has been the consensus of analysts for many years.

Apparently Lee didn't agree. He charged into Micheal's storm, right away. The crowd tried their best to see what was happening, but it was hardly possible. Lee was moving too fast. Micheal's winds were starting to pick up dust. This was it. The end.

CRASH!!!

The wind storm died off as quickly as it started. In the center of the ring, Lee stood tall, although he looked like he had been hit by a train. Micheal on the other hand lied outside the arena, and he looked like he was hit and ran over by ten trains. His limbs were twisted in ways that limbs shouldn't be twisted. He looked dead...

The medical team rushed to his side and injected him with the same syringe they had to use in the previous match. At first nothing happened. Then his eyes opened, if only a little, and he smiled, a peaceful smile. He seemed happy to taste defeat for the first time.

When the referee held Lee's hand into the air, the crowd erupted with excitement. It was as if they had already accepted this newcomer as their new champion. Of course, the tournament was far from over...



@FalloutJack

Okay. I see.
Oh, so this is taking it that kind of RPG route. Okay, I like it.


I'm not entirely sure what you mean by "that kind of RPF route", but I'm glad you feel invested
@Balthazar007 A thought: If exhaustion is affecting health, you may want to add a proviso that you aren't likely to exhaust yourself to death, and that you're mainly stunned if you conk out, whereas someone trying to kill you is a bit different.


I've thought about that, and this shouldn't be a problem. When your health falls below zero, you simply are Knocked Out. Unless, your health falls bellow the absolute value of your character's MAX HEALTH. For example, your characters all currently at 110 health. To die, you would need to be fall below -110 health. Until then, you're just unconscious and defenseless.

In a non-tournament setting, if you don't have allies around to protect you while you're knocked out. An enemy can apply a finishing blow.
I will post again in a couple days, summarizing Lee and Micheal's match, and leading into the Rica vs Eclipse match. Everyone feel free to post until then. Your character's thoughts and "out-of-frame" actions are welcome.
@Darkmoon Angel@FalloutJack@BladeSS4

Alright everyone, I'm making another change to the exhaustion formula. I haven't used it yet, but I will be using it this way from this point onward. Again, this is all back end calculations that you don't necessarily NEED to know. But I figured I'd share anyways, because it might effect your strategies a little.

From now on, exhaustion for power spent on ATTACKS will be 30%; exhaustion for power spent on SPEED will be 20%; exhaustion for power spent on DEFENSE will be 10%.

I feel that this is more realistic, because ATTACKS should take the most energy, moving faster should take up more energy than holding your ground (but less than attacking), and DEFENDING should be the most economical way to spend your energy.

Also, I think I mentioned that if you had higher SPEED than your opponent, and you K.O.'ed them, then you wouldn't take any damage from their attacks. That is no longer the case. From now on, I will calculate damage done to both combatants fully. I will add the absolute value of the person that is furthest below zero to the health of the person that has more health remaining.

In other words, if one combatant has -20 and the other has -50. I will then add 50 back to -20, making that fighter's health actually be 30. Of course, whatever number this brings them to can't be above where their health started at before the exchange of blows.

Finally, exhaustion will be applied after all damage is calculated. This isn't new. I've already been doing this. I just wanted to point out that if you are left with 10 health (for example), you will technically "win" the battle. But then if your exhaustion is more than 10, your character will pass out. With this in mind, you might as well go all out in these tournament matches, because you can be brought back with a senzu bean and some treatment before your next match. BUT, once we pass this tournament, and we get into more "life-and-death" situations, you'll want to be more careful.

Again, all these calculations will be behind the scenes things, but if you have questions, let me know.
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