The appearance of these gauntlets is generally the same, featuring a respectively bulky glove(though still within the midst of something he can wear himself), with a small blue gem upon the top of the wrist.
Blight- Blight is Demono's most abnegated artifact, and probably the most frowned-upon by those who witness its capabilities. Blight's affect is essentially in-direct, but is still used widely in Demono's fights. It is capable of ingraining a mental influence over certain individuals if they meet the gaze of the purple eye upon its palm. Individuals who are generally down-trodden, bullied, diffident, introverted, or those put-off by the confidence or superior ability of those around them are prime targets for Blight's gaze.
Upon infecting a target, Demono is informed of the infection via a purple sigil(which no one else can see) that floats above the target's head.
Blight focuses on enhancing the insecurities of its targets, causing them to fear Demono, his allies, or the gauntlets themselves. Infected targets are also susceptible to weak illusions willed by Demono. However these illusions are only view-able to the infected, and can somewhat easily be discerned if focused upon.
Blight can travel at a medium pace. -Demono cannot wear Blight, lest he be infected and controlled by the powers within.
-Blight is maybe the most varied gauntlet, appearance wise. Besides the original mold, it emanates a faint, black, wisp-like flame that produces no heat or has any other significant effect. It also has its other out-standing appearance modification in the form of the large purple eye upon the palm. It wields long, wicked claws.
-Blight is animate.
Sear- Sear is Demono's most destructive artifact, and also probably his most simple. It is one of his main offensive weapons in his arsenal. Sear is capable of both lighting itself ablaze, producing a boundlessly hot flame, as well as launching a small fireball(which would be about the size of someone's head). The fireball is very accurate, and respectively powerful, but cannot be controlled mid-flight.
Sear can travel quickly. -Demono cannot wear Sear, lest he be scorched by its heat.
-Sear appears as a simple red recoloration of the base gauntlet. It wields short, sharp claws.
-Sear is
not animate.
Pestilence- Pestilence is is one of, if not, Demono's most powerful artifacts.
It is his main form of defense against magical attacks. Pestilence emits a quasi-magical, quasi-natural field of "energy" that denies the existence of active magic within it. This field can be manipulated at Demono's will, or at Pestilence's. Normally it involves all space within a foot of the gauntlet, but it can be extended to up to 3 feet briefly in any direction(However it can only extend in two directions at once). Additionally, Pestilence is unaffected by
all magic, excluding the magic that empowered it, or binding/seal magic.
Pestilence is capable of sensing magic.
Pestilence can travel at a medium pace. -Demono can wear Pestilence.
-Pestilence is a more platemail-esque gauntlet, featuring a white/pearl-ish appearance, and emits a white light with an ever-so-dim blue tint. Pestilence, unlike the other artifacts, wields no claws.
-Pestilence is animate.
War- War is Demono's most versatile artifact. It is also his most utilized artifact by far. War, even thought it is of the same material of the other gauntlets, is a lot denser and harder. It is also heavier than the others, but it does not feel so to Demono. War is capable of dissolving into a liquid metal, and again hardening extremely quickly, and is capable of expanding its mass up to about that of Demono's torso. It is also endowed with a chilling touch that numbs those who touch it, giving the contacted area a "pins and needles" sensation.
War travels at a slow pace. -Demono can wear War, and does so more than any other gauntlet.
-War is a iron gauntlet that resembles the base form exactly.
-War is
not animate.
Rejection- Rejection is a very defensive gauntlet. It is his main form of defense against physical attacks. Rejection is occasionally capable of emitting a blast of force at Demono's command. If close enough, this force is well strong enough to launch any humanoid creature several yards. Additionally, Rejection can reconstruct itself into a helmet with attached hanging chainmail, which protects the top half of Demono's torso from physical attacks.
Rejection can travel at a medium pace. -Demono cannot wear Rejection, lest it be forced to Reject its seal, which would un-empower it.
-Rejection doesn't vary from the base gauntlet, besides its light pink tone.
-Rejection is
not animate.
Innovation- Innovation is Demono's only gauntlet which harnesses the abilities of a human within it. It contains the soul of his father. Innovation is capable of reconstructing itself into an array of bronze tinted, spider-like legs(Six, the ends of which are sharp) which affix themselves to Demono's back. However, these limbs are fragile and cannot really take a hit. The gauntlet is also capable of producing a contact-based, paralyzing shock that can disorient or disable an opponent for a few second. Finally, while Innovation is in Demono's possession, it is capable of switching the physical location of itself and another gauntlet over any distance.
Innovation is incapable independent movement. -Demono can wear Innovation.
-Innovation varies in appearance from all other gauntlets, as it appears to be made of bronze, and has gears protruding from it, as well as other mechanical spines. Innovation has long, thin, serrated claws.
-Innovation is animate, and is, in fact, Demono's most trusted animate gauntlet.
Perennial Bindings: The powers behind Demono's various gauntlets are tied to both this plane, and their origin plane, making them effectively indestructible unless the link between one is severed. This links would be extremely difficult to locate, and even moreso to sunder, but it is possible that one with ample knowledge of magical seals could perform an un-binding upon each gauntlet independently. The essential affect of this binding provide the gauntlets with a nigh-indestructible presence on this physical plane. Meaning, as far as it is known, they cannot be destroyed, damaged, or have their potential abilities copied.
Extras
-All of Demono's gauntlets are modeled after the one below.

-TBD
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