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  • Old Guild Username: BBeast
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    1. BBeast 12 yrs ago

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Recent Statuses

7 yrs ago
Current I'm now a professional physicist. Isn't that awesome?
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8 yrs ago
Exams are done! I'm free!
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8 yrs ago
"Life is complex - it has real and imaginary parts."
2 likes
9 yrs ago
Science doesn't rest
9 yrs ago
Reason Reified, Lord Logiker, Sciencomancer Superbus

Bio

I am a Roleplayer with an interest in science fiction and fantasy, with a preference for Casual. I have been roleplaying for several years, and have even taken a stab at running a few RPs.

Outside the Guild, I am an Australian science student, gamer, musician and roleplayer (that's right, IRL too).


Most Recent Posts

I was under the impression that elementals spoke the god language too.


Oh, yeah, them too.
@Scarifar@Kho I'll pull up a couple of relevant posts:

https://www.roleplayerguild.com/posts/3488019
Back in page 8, Ilunabar sowed the seeds of language diversification. Sculptors were notably immune, maintaining the god-tongue and acting as universal translators. Angels, Pronobii and to an extent Lifprasilians, with their small localised populations and close connection with their gods, were also largely exempt, although language diversification could still occur if conditions changed.

https://www.roleplayerguild.com/posts/3523944
Here Termite explores some of the mortal languages. If I remember correctly, Termite's head canon is that the Angels speak Yiddish or some variant thereof, although in light of my previous statement the angels probably all still have a language close to the god-tongue.

The Lifprasilians of Alefpria, the Angels, the Sculptors, and the Quara Korala would all speak the god-tongue or some language fairly close to it.
It's a bit late for me to address this, but I completely disregarded the languages of Galbar so far. I don't really know if it was alright for Helvana to to speak with humans in the first post or at least for them to understand her. So, do I need to worry about this or do gods and demigods speak some sort of universal language?


Gods and demigods possess a universal language, although not all mortals necessarily understand it. However, gods and probably demigods too seem to have the power to speak the languages of the people they come across.
<Snipped quote by BBeast>

A few months(?) passed between the Blinding Purge and her arrival in Xerxes, and she was in control for about two years(?) (enough to rebuild some infrastructure and get through the famine). The disparity can probably be explained away by saying 'well, turns out that grafting bits of dead god onto a couple of stragglers takes longer than expected'

'...and the guy we put in charge of it just so happens to be the skeeviest motherfucker in the entire city.'


This calls for some maths.

We have 5000 Cosmic Knights if I remember correctly. Say we have 50 chambers for brewing these Cosmic Knights, such that 50 Cosmic Knights can be made simultaneously, meaning that 100 batches will have had to be run. Say it takes a week to convert a person into a Cosmic Knight. This means that it would have taken two years to build this army. Add some time for training too.

Most of those numbers are semi-arbitrary though, so you can adjust them to get whatever number you want. Say 100 chambers but 2 weeks per Knight would give the same result. 70 chambers and 2 weeks per Knight would give about 3 years.

So yeah, building an army of Cosmic Knights would probably take longer than a year, so you should be fine there.

P.S. Been researching a bit about core collapse supernovae, for reasons. Some of the figures are terrifying.
When the core's mass exceeds the Chandrasekhar limit of about 1.4 M☉, degeneracy pressure can no longer support it, and catastrophic collapse ensues.[9] The outer part of the core reaches velocities of up to 70,000 km/s (23% of the speed of light) as it collapses toward the center of the star.[10] The rapidly shrinking core heats up, producing high-energy gamma rays that decompose iron nuclei into helium nuclei and free neutrons via photodisintegration.
Wikipedia

Something the mass of the Sun collapsing at a speed of 23% of the speed of light.
Gamma rays so powerful they literally destroy atomic nuclei- a literal disintegration ray.
Additionally, the majority of energy transfer, the mindbogglingly massive amounts of energy, are transported in a not-insignificant part by neutrinos, which are normally comparable to a butterfly's wing-flap against a mountain when it comes to interactions with matter.

Supernova are scary-big.
Perhaps the calendar would help, but assuming we do decide to implement it, how would we introduce it into the IC?


There already exists a couple of IC calendar systems. The Urtelem maintain their own solar calendar (with a start date of when Spiral Palms/Jvan/Chiral Phi gave them the Spiral Script). Kho said the Vetruvians keep a calendar of sorts. Other peoples very likely keep some track of years passed, by counting the passage of seasons. Our Year 1 is an arbitrary point chosen for OOC reasons (IC cultures will have their own Year 1's), but the length of the year is very much ingrained into the IC.

Also, I like the idea of having each Turn have a central date, and plots performed within that Turn avoid extending too far from that time. This will place some consistency on the time period that events take place in. For those who have long-ranging plots, it will tell them to reign it in a bit and wait for the world to catch up. For those who have short-term plots, it will remind them that the world moves on, possibly without them, and they should try to resolve those plots before they hold back everything else.

Of course, these time limits should be soft limits, recommendations, rather than hard limits. Many of us like to take some time to explore the life of an individual, which may span a much shorter time span than many other events but still take a lot of writing. But, at the end of the day, this is a god roleplay, not a mortal roleplay, and gods often act on a global timescale with long time frames. Mortals live and die. Cities rise and fall. The gods keep working.

Progression of time from Turn to Turn should be flexible. In recent events, with people exploring the aftermath in the generation of the Blinding Purge and the extended preparations for a single battle, it would not make narrative sense to enforce a major timeskip. But once the Xerxes battle takes place, we probably have enough breathing room to let a bit of time to elapse.
@Slime How far north of Xerxes? Near-ish to Xerxes is all Amestrian city states. Although I'm guessing you're further north. Provided you are due north of Xerxes, there would be no named hain villages yet (although there should still be some hain, with a decent human presence as well). Go too far East and you'll hit Yorum.
I have a question.

Have any Galbarian cultures done any astronomy yet? My characters probably won't introduce it IC, I'm just curious.


Gerrik did a bunch of astronomy, and still likes to star-gaze, although since Gerrik hasn't yet been introduced to mathematics it is entirely phenomenological. This information has spread, and was actually one of the reasons Fiberslayer had the Chipper-genocide way back (back at the first post which mentioned the Chippers). This probably won't have resulted in a calendar yet, but will have sparked some interest of astronomy, especially among Chippers.

But as already mentioned, the Vetruvians and urtelem both have their own calendar systems. The urtelem stone calendars will work best for making an actual calendar, because it is linked to the position of Galbar in its orbit around the sun.


Re: Time/date for posts. Let us not attempt to retrospectively date posts, because that is more effort than it is worth.
And let us also not make portions of Galbar have time flow at different rates to other portions of Galbar, because what happens if you travel from one place to another, and what of Galbar's orbit around the sun? Such an ad-hoc explanation is asking for trouble.

However, I do feel that approximate dates will be useful, especially when relative to a major event (eg. the Realta invasion). This gives a consistent passage of time and a proper indicator of age. For instance, I have no idea how old Gerrik is. My original head-canon put him as just a hundred or two years old, but he's been around long enough IC, from the invention of fire to present day, that he is probably much older. While it will be a hellish effort trying to retcon the dates of older posts, adding dates to posts here-after will be handy.

Additionally, adding dates for your own posts is not too difficult. First, find a dated event. Second, figure out how approximately long after that event your post will have taken place. For example, let the Blinding Purge be our reference event, since this was a global event of global significance that happened over an extremely brief period of time (one or two days).
Looking at Gerrik's timeline, Gerrik was in Fibeslay at the time of the Blinding Purge, and left immediately after. He traveled some distance, possibly for a year or two (I haven't figured out how quickly Gerrik typically travels), then settled down in Tallgrass, where he has been for maybe half a year.
Looking at the Xerxes battle timeline, preparations for war have been ongoing in Alefpria since the Blinding Purge. Lifprasil received Father Dominus at that time. Production of Cosmic Knights began once Alefpria received refugees of the Blinding Purge, as indicated by the Twins post (so some weeks later). Concurrently, Tauga enacted a coup of Xerxes some time after (probably soon after) the Blinding Purge. Xerxes was under her control for some time. Then Amartia returned. Xerxes fell into revelry for 30 days, then came the blood rain and Xerxes began preparations for war immediately. While the period of Tauga's dictatorship is somewhat ambiguous (Termite can clarify it if necessary), the battle will probably occur approximately one year after the Blinding Purge (at this rate).


Although this brings up a small matter of units of time. The year and day are obvious, since they tie into physical motions of Galbar. However, the 'week' and 'month' are not so relevant to Galbar. Galbar has multiple moons, each likely having different orbital periods, so using the phases of the moon to denote time would be rather ambiguous. It could be done, but would be inconsistent across cultures depending on choice of moon. Additionally, to my memory, no Galbaric religious traditions have been established regarding any periods of time shorter than a year. This leaves no established consistent unit of time between day and year for Galbar.
In Mahz's Dev Journal 9 yrs ago Forum: News
@Mahz I've noticed a bug. Where the user information appears on the left hand side of a post, if that user doesn't have a status it instead shows a Status icon which, when moused over, displays a blank status dated 47 years ago.
@Muttonhawk I liked Yorum Part 3.
@BBeast@Cyclone I didn't discuss it with Cyclone as the plan for this Turn is to give him his Might once he updates the sheet - which should hopefully be soon. I know exactly how much Might Zephyrion has as of the end of Turn 10 and could have easily updated the file, but I want players to take charge of this. It can get particularly tedious if I'm having to update each person's stats, it's much easier for each individual to do their own.
As for disproportionality, it may be slightly disproportionate but I disagree with you on the 'crippling player characters' part. One can do perfectly well in this RP without Might, and can create interesting characters and stories. Pure story can at points even replace Might and Khookies - as it has often done, for instance, in Yara's case.


I suppose it's fair if the player gets their Might back when they update it themselves. I can understand that updating the sheet yourself is unnecessarily tedious.
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