I was under the impression that elementals spoke the god language too.
Oh, yeah, them too.
I was under the impression that elementals spoke the god language too.
It's a bit late for me to address this, but I completely disregarded the languages of Galbar so far. I don't really know if it was alright for Helvana to to speak with humans in the first post or at least for them to understand her. So, do I need to worry about this or do gods and demigods speak some sort of universal language?
<Snipped quote by BBeast>
A few months(?) passed between the Blinding Purge and her arrival in Xerxes, and she was in control for about two years(?) (enough to rebuild some infrastructure and get through the famine). The disparity can probably be explained away by saying 'well, turns out that grafting bits of dead god onto a couple of stragglers takes longer than expected'
'...and the guy we put in charge of it just so happens to be the skeeviest motherfucker in the entire city.'
When the core's mass exceeds the Chandrasekhar limit of about 1.4 M☉, degeneracy pressure can no longer support it, and catastrophic collapse ensues.[9] The outer part of the core reaches velocities of up to 70,000 km/s (23% of the speed of light) as it collapses toward the center of the star.[10] The rapidly shrinking core heats up, producing high-energy gamma rays that decompose iron nuclei into helium nuclei and free neutrons via photodisintegration.
Perhaps the calendar would help, but assuming we do decide to implement it, how would we introduce it into the IC?
I have a question.
Have any Galbarian cultures done any astronomy yet? My characters probably won't introduce it IC, I'm just curious.
@BBeast@Cyclone I didn't discuss it with Cyclone as the plan for this Turn is to give him his Might once he updates the sheet - which should hopefully be soon. I know exactly how much Might Zephyrion has as of the end of Turn 10 and could have easily updated the file, but I want players to take charge of this. It can get particularly tedious if I'm having to update each person's stats, it's much easier for each individual to do their own.
As for disproportionality, it may be slightly disproportionate but I disagree with you on the 'crippling player characters' part. One can do perfectly well in this RP without Might, and can create interesting characters and stories. Pure story can at points even replace Might and Khookies - as it has often done, for instance, in Yara's case.