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5 yrs ago
Current "I'm an actor. I will say anything for money." -- Also Charlton Heston
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6 yrs ago
Starting up a preimum service of content from actors like Radcliffe, Day-Lewis, Bruhl, and Craig. Calling it OnlyDans.
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6 yrs ago
Please, guys. The status bar is for more important things... like cringe status updates.
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6 yrs ago
Gotta love people suddenly becoming apolitical when someone is doing something they approve of.
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6 yrs ago
Deleting statuses? That's a triple cringe from me, dog.
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Bio

None of your damn business.

Most Recent Posts

Well check out the ooc thread!


Hello.


Let's see what Jim Cornette says about this sheet...



That's his way of saying
APPROVED

“We make our own gods for our own purposes. And we love them, and that’s the whole point.”
-- David Shoemaker



Snapshot of the NWA circa 1976


TLDR;


  • An alternate history pro-wrestling game asking “What if the WWF never killed the territories?”
  • Players pick and run their own promotion.
  • PC and NPC bookers make up the “NWA” ruling committee.


In Character Info;



The year is 1990 and in the world of pro-wrestling the NWA still continues to rule the territories. With no WWF monopoly, the territory system is still intact with both regional and national televised events controlled by the NWA’s ruling board. While each promotion is given a seat at the table, only the truly influential and powerful members get a say in booking the champ. Every promotion vies for a chance to put that championship belt, the fabled “Ten Pounds of Gold” on their best wrestler’s waist, but only those who know how to play the game can actually see it through. To the marks, the competition is in the ring, but in reality the competitions are in the lockers, in the rental cars on the way to the next house show, in the smoked filled back rooms where champions are made, and championships are won and lost.

Out of Character Info:




The game will work essentially as a combo of written prose and a little bit of tabletop dice rolls in the form of orders.

Orders

The procedures for this game will be fairly simple. You send orders to me.. The orders will then be rolled and presented by me (or another GM) in an update. Each round of orders will be the span of one year. Orders work as thus: each promotion is given one large focus order and three normal orders. The large focus order will always succeed to a degree, but it can only be used internally (having your promotion gain a new TV program is okay, having your promotion take over another territory is not) and the three normal orders can be used for things like pushes for your top stars into the NWA title scenes, gimmick changes, or even poaching talent from another territory.

Promotion Sheet




Name:
Territory:
Style:(example: sports entertainment, hardcore, King's Road, rasslin', etc.)
Television:
Promotion Champions
Promotion Top Stars
Booker:
Booker Bio:

Example sheet:




National Wrestling Alliance At A Glance



Winter 1990

CHAMPIONS

NWA WORLD HEAVYWEIGHT CHAMPION
Rich Money (Northeast's CAW, rich heel gimmick) - Reign, 1 day

NWA JR HEAVYWEIGHT CHAMPION
Tony Allardice (Chicago’s SCW, heel soccer hooligan gimmick) - Reign, 212 days

NWA NATIONAL CHAMPION
Ronnie Spicolli (California’s WCCW, face surfer dude gimmick) - Reign, 71 days

NWA WORLD TAG TEAM CHAMPIONS
The Terrifying Thunderbirds (Georgia's SCW, heel good ole boy tough guy gimmicks) - Reign, 495 Days

NWA BOOKING COMMITTEE




Jack Murphy, owner and promoter Colonial American Wresting (Northeast)
Ray Blackwell, owner and promoter of Southern Championship Wrestling (Georgia)
El Fuerte, owner and star of Federacion Mexicana de Lucha Libre (Mexico)
Greg Spano, owner of West Coast Championship Wrestling (California)
Gene Nilsson, owner and star of All-American Wrestling (Minnesota, Wisconsin)
I'm guessing we'll need some NPC territories to round out the NWA so I'm working on them now. If you have any ideas or suggestions shoot them my way. I imagine there will be at least two big territories in the Northeast (ala WWF) and the south (ala WCW) that will serve as the two leaders of the NWA.

The way the champions work, like in the old territory system, is each promotions have their own regional territories but the NEW controls the world titles. The championships are controlled by the NWA booking committee and they tend to favor the bigger promotions when it comes to the champs.

Here's the list of champs going into the game.

NWA WORLD HEAVYWEIGHT CHAMPION
Rich Money (Northeast Territory (NORTHEAST TERRITORY), rich heel gimmick)

NWA JR HEAVYWEIGHT CHAMPION
Tony Allardice (Chicago’s SCW, heel soccer hooligan gimmick)

NWA NATIONAL CHAMPION
Ronnie Spicolli (California’s WCCW, face surfer dude gimmick)

NWA WORLD TAG TEAM CHAMPIONS
The Terrifying Thunderbirds (SOUTHERN TERRITORY), heel good ole boy tough guy gimmicks)
I know nothing of wrestling but the tabletop nature of it and the idea of running them outside of matches sounds kinda awesome

Is there a single book I can read that can give me enough context on the subject?


"The Squared Circle" by David Shoemaker is a really good overview of the sport and its history up until the modern era.
"Death of the Territories" by Tim Hornbaker covers the NWA and its eventual demise at the hands of the WWF.
"We Promised You a Great Event" by Bill Hanstock covers mostly the WWF/E. It's an unauthorized biography so it's very much warts and all.

Squared Circle would probably be your best bet probably.
Glad to see some interest! I know this is super niche stuff, hopefully we can get a few more to bite. I'll try to work on an OOC thread this week

“We make our own gods for our own purposes. And we love them, and that’s the whole point.”
-- David Shoemaker



Snapshot of the NWA circa 1976


TLDR;

  • An alternate history pro-wrestling game asking “What if the WWF never killed the territories?”
  • Players pick and run their own promotion.
  • PC and NPC bookers make up the “NWA” ruling committee.


In Character Info;



The year is 1990 and in the world of pro-wrestling the NWA still continues to rule the territories. With no WWF monopoly, the territory system is still intact with both regional and national televised events controlled by the NWA’s ruling board. While each promotion is given a seat at the table, only the truly influential and powerful members get a say in booking the champ. Every promotion vies for a chance to put that championship belt, the fabled “Ten Pounds of Gold” on their best wrestler’s waist, but only those who know how to play the game can actually see it through. To the marks, the competition is in the ring, but in reality the competitions are in the lockers, in the rental cars on the way to the next house show, in the smoked filled back rooms where champions are made, and championships are won and lost.

Out of Character Info:




The game will work essentially as a combo of written prose and a little bit of tabletop dice rolls in the form of orders.

Orders

The procedures for this game will be fairly simple. You send orders to me.. The orders will then be rolled and presented by me (or another GM) in an update. Each round of orders will be the span of one year. Orders work as thus: each promotion is given one large focus order and three normal orders. The large focus order will always succeed to a degree, but it can only be used internally (having your promotion gain a new TV program is okay, having your promotion take over another territory is not) and the three normal orders can be used for things like pushes for your top stars into the NWA title scenes, gimmick changes, or even poaching talent from another territory.

Promotion Sheet




Name:
Territory:
Style:(example: sports entertainment, hardcore, King's Road, rasslin', etc.)
Television:
Promotion Champions
Promotion Top Stars
Booker:
Booker Bio:

Example sheet:




Perfect example of style over substance with these sheets. SMH
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