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    1. clanjos 12 yrs ago

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10 yrs ago
Sometimes, even an adventurer needs a backrub.
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The abandoned city in the crater
Bruin had parked the Gouf outside, beginning his latest scavenging, looking at a road sign for some evidence of his location. He couldn't remember any city called Truth Or Consequences in Zeon territory. He must be farther out than he thought.

This grocery store was the twelfth store he'd raided today- a few electronics stores for spare parts for the leg cybernetics, drugstores for painkillers, aspirin, booze, and cigarettes. He'd also raided a bookstore. Shortly after, he made two disturbing discoveries: the first, the bookstore didn't stock Monkey Punch. The second, it had enough dirty mags in stock that he had to use several crates to get them back to the Gouf. Obviously, he dared not try anything using the girly mags. His cybernetics would rip him to pieces.

Just one more thing Rommel ruined for me, he thought as he tossed a shopping cart through the glass doors. Stepping through, he righted the cart and made his way around the aisles. Scooping canned and preserved foods into the cart, he grabbed the cash registers as well, just in case.
---
Bruin sat, chewing on some meat still on the bone. There were perishables in the store- fruits and meats of all kinds. Most of which were probably from Earth. Those would be the first things to eat, obviously. He needed the vitamins if he was going to survive out here.

We're talking away
I don't know what


Thankfully, the store sold charcoal and matches. Bruin was able to build a fire and cook some of the meat. It was the best meal he'd had in weeks, and the warmest he'd been.

I'm to say I'll say it anyway
Today's another day to find you


Plenty of bottled water. No telling how long it would last. He needed to find a base camp, and soon. Preferably one with watershed access. An abandoned city like this might have a river if he was lucky. One he could follow to civilization.

Shying away
I'll be coming for your love, okay?


He could swear he heard a familiar song. Probably a hallucination, though. Aside from the green robots, there didn't seem to be a lot going on in this city. Let alone the greatest vintage hit from A-Ha.

Take on me, (take on me)
Take me on, (take on me)


A realization dawned on him.

"That's the comms. Sweet mother Mary, that's the comms!" he shouted, running to the crouching Gouf's cockpit and scrambling to activate the receiver.

I'll be gone in a d-

"Yes! Hello, is someone there? This is Bruin Bellenheim- I'm lost in a city named... Truth Or Consequences? I'm the only one here, it seems. Do you require supplies or assistance?"

Bruin tightly held the mic, for once overcome with a sensation that wasn't burnt nerve endings and twitchy cybernetics. There was no telling whether or not this person would be friendly. But between the isolation and bland desert land surrounding him, he figured anyone in this hellscape would be in need of goods and services. If not, most crews would gladly trade the girly mags for information.
"Gooooooood morning! It's a beautiful day on Oomuri Island, with clear blue skies and a calm breeze making it perfect beach weather. We're going to start your day with a traffic report to make sure you have time to plan your route to some classic rock today. No accidents today, but there's been an upswing in traffic due to the road work at the quarry off South Hill Road- looks like they're bringing new equipment to the excavation. We've got some of those endangered crabs moving across the beach near the Globotronics office on Saburo Drive, so the transit authority is offering alternate routes until the migration finish. For those of you already running late, I won't tell your boss if you use those little crabs as an excuse. Moving right into our classic rock block, it's Ratt with In Your Direction. Drive safe, folks, and crabs- keep on truckin'."

The early morning radio was one of the constants of life on Oomuri Island, a little blot of land in the middle of the Pacific ocean. Once upon a time, it had been a smaller island, uninhabited and unimportant amid the dozens of other islands nearby. Then Globotronics came around. Moving their HQ off-shore as part of a publicity stunt, they assured the general public that this wouldn't harm the island. So far, they were good to their word. Even the artificial land the Globotronics company sank into the ground hadn't messed up the local environment- beyond a few new coral formations settling in. The natural chunk of the island means parks, greenspace, lovely white-sand beaches, and natural habitats for animals. The piles of asphalt and slag Globotronics used to expand the island, however, mean high-density housing, industrial complexes, and warehouses abandoned from the rapid construction and subsequent layoffs. All in all, a unique island, overlooked by the massive Globotronics HQ building. A low crime rate, ethnically diverse population, and ready supply of jobs- whether for Globotronics or local small businesses- make Oomuri Island a wonderful place to live.
----
Less wonderful, in the opinion of environmentalists, is the quarry just off-center of the island. The source of much of the stone used to build the residential districts, this quarry seemed utterly unnecessary and out of place. Nonetheless, it did provide jobs and much-needed stone, and the pools were home to unusual fish. Today, though, two outlandish figures stood overlooking the edge of the pit. One, a suit of armor looking like a typical green garden snake, took up a small sheet of seemingly ordinary paper emblazoned with the word "COBRA" and placed it in a slot on his waist. His helmet flared out into a hood, the armor shifting to a dark purple, and he began advancing. The other, a monster made of ancient oil lamps and smoke, held up several cards marked with the word "CRIME" before throwing them into a pile of rubble. Five letters appeared in the air above some of the stones, before dropping into them. An unseen voice called out: "T-O-A-D-Y! FOLLOW THE LEADER! MEATSHIELD!" as a dozen papery-looking men climbed down the rubble before rushing at the man in the cobra costume, screeching.

Meanwhile, across the city, the back of your bingo cards begin glowing- and pulling towards the quarry.
@RedXCross

You still interested?

For the rest of you guys, the OP's getting posted today one way or another.
Right, CHESS, BURST, and DEITY are accepted. Sorry it took so long for me to get around to you.

@MysteriousFrog, @Braigo, @Vocab
Looking at this backstory... Out of curiosity, have you ever watched a Tokusatsu program? Power Rangers counts. That sort of backstory really goes in the face of the tone I'm looking for here.

I mean, maybe go for crossing the line twice- your character's friend was his partner on the police squad, who was two days from retirement so he could go be a better husband to his pregnant wife. But then he was tragically gunned down by a suit monster and you're seeking answers. Maybe paramedics responding to monster terrorism resulted in one's death. There's just not a lot of romance in what you've got there. I'm not looking for gritty, realistic tragedy so much as ham-fisted melodrama.
Out of curiosity, would you take a romanji word? I was thinking specifically GINGA.


I'd say just go with SPACE. Gets the message across.

Still waiting on PMs from @tal0n, @Duthguy, @MysteriousFrog, @Hell Coos, and @Dragoknighte.

LOSER looks good. Curious why someone's willing to play a secondary though- being a Secondary Rider is suffering.
MERCH and LATIN look good, after some discussion about powers via PMs. Props for using cliches I didn't list as examples. If the rest of you wouldn't mind, could we discuss what you've chosen via PM?
DRIFT looks good, KO. I'll edit the OP for Drago's claim.


Everyone has this sort of card. It's not a literal, physical thing, of course. It's a record of your past, of your personality, of every decision you've ever made. It's a metaphysical bingo card of everything that makes you you. But today, some of those things that make you you happened to line up in some metaphysical ball cage, and BINGO! A man with a briefcase stepped out of a door that wasn't there less than a moment before. He stands before you with a double-sided bingo sheet. One side shows a series of events and facts in your life lining up. The other is blank, save for a five-letter word in capital letters at the top.

He makes you an offer: If you can fill out the blank side of the sheet he has, you'll be granted a once-in-a-lifetime free zero-consequence chance to alter reality itself, no terms and conditions applied. In layman's terms- fill it out, get a wish. To help you fill it out, he's going to let you make that five-letter word your own... whatever that means. Of course, he's made the same offer to a lot of people. People who might stop you from filling out your card. Some of them might not even be entirely human anymore. As he hands you two more bingo cards- MORAL and CRIME- he wishes you luck and steps back through the door.

---
Okay, so this RP inspired by three parts Kamen Rider Dragon Knight, two parts Legend Heroes, and a pinch of Ryuki. A bunch of everyday citizens, criminals, lawmen, and civil servants are given the opportunity to right something they think is wrong with the world. Maybe a lost love, maybe they want to rule the world, maybe they want to be legally immune to stop signs. The guy with the briefcase doesn't seem to care what. The important question is: just what are you willing to do to get that wish?

Please, highlight the two to five cliches that got you chosen.
Name:
Age:
Appearance:
Identity: The five-letter word you've claimed in ALL CAPS. It's also the source of any powers you have.
Personality:
Brief Backstory:
Your Wish: You don't have to fill out this part publicly if you don't want other players knowing your wish. Still, PM it to me.
Other:

The rules are simple:

Your Identity is a five letter word in all caps. This is so it can fit on your cosmic bingo card. One side of your card is a game representing your backstory- the two-to-five toku backstory cliches (or appearance or personality cliches) that got you a suit. The other is specific people you need to defeat, listed by their 5-letter word. Getting a total of 5 bingos on the fight side means you win the fight and get a wish.

The more you use your powers for good or evil, the more MORAL or CRIME cards you fill out, granting you new powers and equipment.

There are a few Identities that aren't open- mostly because I want to use them as villains or they might get a little broken. So far, these are:
GRUNT, TOADY, CHEAT, GENIE, MAGIC, CUPID, NAKED, YOUTH, JEWEL, JOUST, and STEAM.

And taken by players, we have:
BURST, DRIFT, CHESS, LATIN, LOSER, DEITY, MERCH.
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