Avatar of ClocktowerEchos

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2 yrs ago
Current I do not "brainrot". I brainferment so my brain will become even smoother and even more potent than before in its smoothness.
2 likes
2 yrs ago
I live. I die. I live again!
1 like
4 yrs ago
I was gone for a lot longer than I thought >.>"
2 likes
4 yrs ago
Sorry for my absence! A Volunteering position suddenly turned into a Volunteer Leadership position I was not expecting at all so things have been hectic.
4 likes
4 yrs ago
Look at you posers, having to bang dragons or sell your soul for magic when you could just play a lute for some. Anyways, here's Wonderwall. - Bards
2 likes

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:D

Most Recent Posts

@Overlord24That's unrealistic to say the least. If we treat fandoms like nations, they would not simply just give up technolgies. You don't see Russia or America selling nukes and nuclear plans willy nilly now do you? That would also change the way certain dynamics would change. Giving guns to the HP universe would change everything since now you no longer have a focus on pure-magic, but instead guns and maybe gun-magic.

Lets take the entire Percy Jackson universe and pit it against a single faction from 40k: the Imperium of Man.

While yes PJ has magic and stuff on his side, they don't have the numbers. At best they have less thank 100,000 people worldwild and even if that number is off, it doesn't matter since the main military arm of the Imperium is in the trillions and they see the loss of billions of troops over a small hill to be a success. This isn't going into the Space Marines (most of which would just laugh at what the greek demigods could do), the Adeptus Soritas, the Adeptus Mechanicus or even the Imperial Navy. The Imperium can and does nuke entire planets and even goes so far as to destroy all living things on it via Terminatus. PJ would loose purely from attrition, demi-gods are still human at the end of the day and there's a limit to how many people they can hold off.

Sure you could say that the Gods would intervine on the side of the demi-gods but that would be canon lore if they have to consistently do it. And even then there's no chance that they'd win out and it'd just be a battle between the greek gods and the Imperium of Man, of which the Imperium would just simply fuck off, Terminatus the entire planet and routinely come back to purge the planet every so often.

Of course, if we're following the way "magic" is dealt with in 40k, the Gods would have very little power given the way the Warp works in that the more people believe in something, the greater the chance it will happen (simplified version but gets the point across), Jesus Christ would have more power than the greek gods and that's assuming that they aren't just eaten by the Chaos gods.

All of this and that's no considering the Eldar, the Orks, Daemons, Chaos, Tyranids; if all of 40k was to be brought down upon the PJ universe/fandom, there is no way for PJ to survive.

As for trading tech and stuff, discounting the fact that that is literally not how it works, the Imperium would see PJs has heretic and refuse to do any dealings with them that do not involve converting or purging.
Maybe... just maybe...
Always wanted to try out a slice o' life RP, haven't done one almost since I joined >.>
@Overlord24A question which I ask for all cross-over type RPs, how are you going to balance them all?

I can't imagine that Lord of the Rings would have a good time trying to fight the Empire from Star Wars. Anything from 40k will literally shit all over anything not from 40k. I don't care how much people rave about Undertale, its not stopping the billions of billions of soldiers of the Imperial Guard.

Also, many fandoms and universes have systems that do not work/are not balanced with one another. Magic in something like World of Warcraft works differently than that of Harry Potter. Technology between something like Fallout and Command and Conquer is hardly a fair fight.

Also, this shouldn't really be an arena RP, much less a ranked one. It seems to me this would make more sense as an NRP.
Karrigan "Ironhide" Fenyr



"Ain't no such thing as a sin when you live in hell."



BASICS

Name - Karrigan "Ironhide" Fenyr
Age - 33
Gender - Male




SURVIVAL

Faction - Formerly a Diesel, now a Buzzard
Equipment:
  • Honest Hears - Ironhide's primary weapon of choice; can't go wrong with the classic break-action 12-gauge sawn-off shotgun. Obtained from a group of tribal Buzzards, it has a sort of deep red-oak color, giving it a look that reminds Ironhide of blood from a bleeding heart, hence the name "Honest Hearts"
  • Pipe Pistol - Handmade by Ironhide, he fully admits that this isn't the best crafting in the world but its more than enough for him; it ironically serves has his longer ranged weapon.
  • Combi-Axe - A weapon-tool hybrid, Ironhide's Combi-Axe combines a femur and a buzzsaw blade to make a creation that's a war axe on one side and a hammer on the other.
  • Tool Boxs and Supply Bags - Basically a lot of junk stored in a lot of bags, containers, barrels, etc kept on his truck for repairing, tinkering and trading.
  • Old World Blues - A Diesel war-truck that Ironhide used to own and made his escape one. An up-armored truck from what he presumes were the pre-war days, Old World Blues is now what he uses to conquer the endless deserts of Canilo, equipped with a reinforced front for ramming and plenty of nooks and crannies for Ironhide to store stuff in, its a worthy beast for a outlaw to ride. It gets its name from its tarnished paint job and the fact its from the old world; Ironhide sometimes just calls it Blue though.


Skills:
  • Mechanic (Major) - Its almost shameful if you're a Diesel and you don't know how to use tools to fix vehicles
  • Crafting - Making car parts all day will eventually give you the skills you need to make a lot of other things
  • Brawling - Between bar fights and using heavy objects all day, one would assume that you'd have the strength to one punch man someone's face; having incredibly tough skin helps too
  • Quickdraw - Not quick marksmanship in the traditional sense, Ironhide's shooting skills are strictly limited to close quarters given his choice of weapons but he still can put a bead on his target much faster than most
  • Scavenging - Always a nice thing to have, cars and guns don't just make gas and bullets on their own ya know

Power - Very durable skin to the point he doesn't even wear armor, he states its as hard as metal hence the name "Ironhide"




Appearance

A tall and intimidating man, Ironhide stands at well over 6 feet at about 6 and a half (if old world tape measures are anything to go off of). Like many in the Wild, he's somewhat emaciated but has hard, strong muscles from years of engaging in melees and working metal. With broad shoulders and a brooding, slightly hunched stance, many would guess that Ironhide isn't the exactly the most social of people. It doesn't help that he has a wild, fiery red mohawk, green hawk-like eyes, a gnarly beard and pierced ears.

Clothing wise, Ironhide wears no undershirt, preferring to show off his tattoos, scars and smudges as a sort of sign of him being a badass or something to that effect. Wearing two belts (for swag points obviously), Ironhide's pants are a rough faded black that have some elastic belts right above the knee with some outwards facing pads right under them for protection. His short black boots are steel-capped and have some short nails poking out on top of the toes for some killer fashion as well as several metal bolt studs and nails on the soles for traction while running.

Jewelry wise (if you can even call it that), Ironhide has two rough silver snake-like earrings, a chain with a weight on the end for chain-related activities, and a belt full of oddities like parts of skulls, beads and tools as well as the all important alcohol-holder that sometimes has a molotov in it. Much of his clothing has visible cuts on it and has been crudely sown back together with bright red string.




Personality

It goes without saying that Ironhide isn't the most social of people, being a Diesel and all means that his moral compass isn't exactly a thing he really cares about. He's self serving and his own man as he says, only guided by profit and survival. However, under all his snark and supposed apathy, he does actually care about people and is something of a gentleman in rare cases. In fact, one of the main reasons he left the Diesels is due to the treatment a certain group of slaves before they were all beheaded since one of them spat on a Diesel's shoe. Of course, he'll never say he left because of this and much rather come up with a more badass and macho-sounding excuse to sate his own egotism.




Personality

Born to a captive slave mother and a Diesel mechanic, Ironhide was raised as a Diesil from birth. Born with a hammer in his hand as they say, his childhood consisted largely of making things from scrap and shooting stuff, it wasn't until his teenaged years that he started getting into bar fights and realizing his mutation. His name comes from a legend he tells that one time 10 men tried to stab him and shoot him with shotguns and he came out without a scratch on his skin. Dubious nature of the tale aside, there was no shortage of work for him to do from raiding to fixing stuff up to making stuff to sleeping around with girls. One of his tales involves him sneaking into the bed chamber of one of the daughters of the leader of the Diesel.

However, as his youth started to distance itself from him, Ironhide began to see the world in a different light and the activities he once found pleasure in started becoming less fun. He stopped going to wild parties and warbands for raiding and began to immerse himself in reading old world texts (or what scraps he could find) and working on his vehicle. Of course, then fate had his way where he decided to defect from the Diesels and left in his Old World Blues, riding off into the eternal sunset since.
@TerrorbubbleHere be my CS app
Plz do tell if I should change anything.

When you delete the tab you were working a character on and can no longer find it and lose all your work

<Snipped quote by ClocktowerEchos>

Keyguyperson died a week ago from the sheer force of writer's block.

His ghost will try to do something soon.


I am divided between getting a necromancer or getting an exorcist.

Also, Glorious Leader has died, he and his event as long dead o7
Viva la Revolution \[+]/
Posted again and once again I'm worried I might have actually fucked up the time line even more, please do tell if I have so I can properly calculate how many times I need to smack my head into the wall for it.

Paging @Gin if he has finished his part of the collab so I can go on writing my own part.

Paging @Keyguyperson to make sure he's still alive and not some drug-induced hallucination.
Cpt. Saiyako


As the light flitered through the fluffy clouds of dawn, the captain awoke from his "bed" and rubbed his eyes before running it through his hair, he could feel how dead and dirty it was as his arm stumbled around for his helmet. As the sun bounced into his irises, he sat up and stretched his neck, turns out that sacks full of whatever wasn't ideal for his body. Who would have thought?

Saiyako called out for Oni, no response. Another call, no robot came. Cursing as he stood up and stretched, he looked down on to his datapad and sighed. Causality counting time was always fun. From a preliminary look, about 4 people had been taken out last night, oh how much fun it would be later on when he had to write up the paperwork. Stretching once more and looking into the sky, he couldn't help but smile at the sun; the air was so fresh, so clean, there was no smoky oder or lingering chemical scents that he had gotten so accustom to back on Fuso, not even the parks had air this natural.

Turning his head, the Fusan gazed once more around before opening up communications, his voice crackling through the radio, "Erm.. attention all member of the First Recon, line up at the front of our barracks for line up or something..."

The man noted two things as he stood up: one, his radio must have gotten damaged some how, it didn't crackle that much normally and two, it seemed that his horrible sleep was affecting his ability to captain-ing right. Not that he ever really did that all too well.

Fumbling with his directions for another minute before just sort of stumbling down the paths and trenches as other dashed to and fro in a flurry of uniforms and bandages, Saiyako tried to find his way. It seemed that many soldiers had the same idea as him and where passed out on the sideline in varying stages of being awake. Pot holes and craters still smoldering from what he presumed to be stray fireballs as the sound of vehicle recovery crews pulling back a metal husk of a Thorgrim broke the morning winds.

Turning the corner, he found his soldier already standing in front of their barracks in two rows. Seems like they do a better job than he once did when he was at their level. Yawning as he began to sleepily sound off names, he let his mind wander about all sorts of trivialities that would no doubt get him a mouth full should anyone know. "Alright all of you gents, and ladies." Saiyako loudly mumbled (seemed like his throat was still asleep or something), "Your orders are to remain in that boxy-thingy until I get some more orders or something... I need some coffee..."

Lazily saluting them, Saiyako once again wondered away, waddling a bit duck-footed as he went off his merry way. Wandering about the camp toward the general direction of the his quarters, wondering where the fuck Oni was once again.
(calls out into the void) Update when?


(Calls back into the void) When I get off my lazy ass and wrap some stuff up irl >.>

#GMOfTheYearRightHere
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