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Bio

Welcome, Welcome! I hope you're having a good day, and welcome to my Bio!

Allow me to introduce myself. My name's Cotton! Why is my name Cotton? Because it is!

I have a few years' worth of experience with Roleplaying, primarily as a GM but also as a player, in both groups and in one-on-one RPs. My interests include Magic, Fantasy (Medieval/Steampunk), and more!

Feel free to ask me stuff or befriend me! I promise I'm a nice person~

Either way, have a good day, dear reader!

Most Recent Posts

@Gin Shirogane

Yeah, looks good!

@Raditz

Gino

<First Floor - Unclaimed Bedroom>


Within the envelope Gino opens sits a note. It seems to be hand-written, yet there is... something odd about the words on the paper. They seem... foreign. Unreadable. As though written in a language he is not familiar with. Yet at the same time... he can read the text perfectly, as though it was the simpelest of texts ever written.

Hello, dear guest.

I must, first and foremost, apologize for not being able to meet with all of you at this time. Something has occured at this time that requires my attention, and so I am unavailable for the time being. But worry not, I will be back soon, and the Manor contains all that is required to take care of yourself.

Some notes and information to begin with. This building has a basement, attic, ground floor and a first floor. The majority of the common rooms are on the ground floor, and the majority of the bedrooms on the first floor. Within each bedroom you can find a key. The first person to lock the door to a bedroom - assuming they have not yet claimed any bedrooms - claims the room. This allows them access to the room's bathroom, as well as the personal safe each room has.

The kitchen stores a large amount of food, with enchantments placed upon the storage container to prevent rot. It is not recommended to put a living being within this storage container without supervision, as it can lead to... unintended side-effects.

To ensure the safety of this manor, there are several security systems in place. Do not worry, these will not activate unless hostile intent or human life is detected, and for the most part these blend into the building or are unseen entirely.

Finally, and most importantly, do not harm the birds.




@Ypnosi

Yus

<Ground Floor - Lounge>


On the backside of the paper there is indeed more text. It appears to be a note of somekind, hand-written with beautiful characters and symbols. The letters and words are a bit strange, yet it feels... right to be reading them. There was something about it that felt... familiar and comfortable.

Hello, dear guest.

I must, first and foremost, apologize for not being able to meet with all of you at this time. Something has occured at this time that requires my attention, and so I am unavailable for the time being. But worry not, I will be back soon, and the Manor contains all that is required to take care of yourself.

Some notes and information to begin with. This building has a basement, attic, ground floor and a first floor. The majority of the common rooms are on the ground floor, and the majority of the bedrooms on the first floor. Within each bedroom you can find a key. The first person to lock the door to a bedroom - assuming they have not yet claimed any bedrooms - claims the room. This allows them access to the room's bathroom, as well as the personal safe each room has.

The kitchen stores a large amount of food, with enchantments placed upon the storage container to prevent rot. It is not recommended to put a living being within this storage container without supervision, as it can lead to... unintended side-effects.

To ensure the safety of this manor, there are several security systems in place. Do not worry, these will not activate unless hostile intent or human life is detected, and for the most part these blend into the building or are unseen entirely.

Finally, and most importantly, do not harm the birds.
@Gin Shirogane

Read through your sheet, and the character seems fine, though there is one issue. How do they carry all the items you have listed in their 'items' section with them? Does he have some kind of bag of holding or something of the like? Since characters enter the RP by arriving at the manor; they don't already live there.

@Ypnosi

Yus

<Ground Floor - Lounge>


A rush of wind blows past Yus as she peeks through the door followed by... silence. On the other side of the door is another room, it seems. A lounge or sitting room, of some kind, with a few cozy armchairs, a fireplace, and a low table of some kind. In addition, there also appear to be two tables, each with two chairs, flanking a shelf carrying writing supplies. A way to pass the time, perhaps?

Lying on the low table in the middle of the room appears to be a note of some kind. Written on the visible side is 'For the Guests', but nothing else. Perhaps the other side of the note holds more text?





@Raditz

Gino

<First Floor - Unclaimed Bedroom>


Gino's knocking on the door and calls go unanswered, and nothing stops him from opening the door. On the other side appears to be a bedroom. There's a comfortable-looking double bed with a nightstand, a dresser, a desk with an armchair, and two doors on the other side of the room. On the bed lies an envelope, with a brass key next to it with the number 3 carved into it. Perhaps it's the key to this bedroom?

The room is illuminated by a lamp hanging from the ceiling, with a cord hanging from it, alongside a lamp on the nightstand.





@LazyBoy - @jasbraq

Pike - Adara

<First Floor - Central Hallway>


Pike and Adara's journey up the stairs takes them past Gino as he opens the door to a bedroom, before leading them into what seems to be a hallway connecting the western to the eastern hallway. There appears to only be one door here, directly to their left, but at the end of the hallway there appears to be a set of stairs heading down to the ground floor. The part of the hallway they are in right now is more decorated than the rest, however, as four identical statues line the right wall; Marble statues of faceless knights, the only splash of colour they carry being the blue gem with a green core imbedded in each of their foreheads. Much like the lamps, these gems seem to radiate mana and give off some light. Are they just decorative, or do they carry a greater purpose?





@RedXIII

Marrok

<Ground Floor - Eastern Hallway>


As Marrok heads east, his nostrils can very vaguely pick up what certainly cells like meat coming from quite close by. It seems that he's made the right choice, heading east, as the vague scent of meat seems to be coming from the second door on the right side of the eastern hallway. Perhaps a kitchen, or simply a pantry? Either way, that's where the smell seems to be coming from, and there's only one way to know for sure what lies behind that door.

Whether or not the meat will turn out to have been preserved properly is another story entirely, however...





@Conscripts - @Roundabout

Goroth - Tova

<Ground Floor - Livingroom>


The doorway through which the Orc and faun pass seems to lead the two not into a hallway, but into a room. Comfortably furnished with some couches, a bookshelf, and a large table with some chairs, this room seems to be a livingroom of some kind. There are two other doors here, one to the right of where they entered, and one opposite of them. Lying on the table appears to be a letter of some kind, still sealed, but with a letter-opener lying next to it. It is adressed to 'The Guests', with no other names on it.






Will be working on another GM post tonight or tomorrow, but here's a link to the Discord server~

[TotallyNotALink]
If there's enough interest in a Discord server, I'll make one~
@Roundabout

It... depends. I have a layout for what kind of room is where, so I would rather stick to that. Regarding what is inside said rooms, though, I think that it's fine to just go off of what I say and add stuff to it. I'll still be describing important stuff, of course, but you all will also get freedom in deciding what all is inside some of the rooms.

And yes, shorter posts are certainly acceptable.
@Conscripts
It doesn't, don't worry!

@ArmorPlated
There's certainly room for more!
@Roundabout

I'd say about 3 feet/90cm

@Aristocles

Best solution I can think of is make it so that the Dracon nation is a thing of the past? For example, it could have existed before, but have since been destroyed by the humans. Ophion's father's home could have been one of the last holdouts.
@Ypnosi

Yus

<Ground Floor Hallway>


Leaving through the western door of the foyer, Yus enters into a long hallway. The lower walls of the hallway are lined with wooden panels, each about a square meter in size, with green wallpaper above it. Occasionally, a painting adorns the wall, depicting either starry skies or beautiful landscapes. Beyond the paintings, the only things on the walls are lamps, seemingly spaced evenly along the wall - three panels between each lamp, each holding a strange orb giving off just enough light to illuminate the hall. A few lamps are spaced a bit unevenly compared to the others, yet they all look identical. There is also one window, on the southern end of the hallway, looking out over the front yard.

But, there are still no other signs of life so far, not even within the paintings themselves.

From where she's standing, Yus can see four more doors on the western side of the hallway, with it seeming to curve to the left at the end, and one door to the right, sandwiched between two forks in the hallway. All but one door are closed - the one across from her seems to be slightly ajar, but not far enough for her to peek inside without opening it further.



@LazyBoy@jasbraq@RedXIII@Aristocles

Pike - Adara - Marrok - Ophion

<Foyer>


Even as the group in the foyer continues to talk to themselves, no host or staff seems to make their presence known. Nobody comes down the stairs to greet them, and nobody enters through the east door either. It is just them, so far.

Then the sounds of doors slamming shut to their right, followed by the eastern door opening. Slowly it swings open... but there's nobody there. The door was properly closed before, the wind could not have pushed it open, yet there's no sign of anyone there. Perhaps Ophion's statement about this place being haunted was correct? Or maybe the host is simply hiding from their sight...

@Raditz

Gino

<First Floor Hallway>


Going up the creaking stairs of the foyer to the first floor, Gino, too ends up in a hallway. It, too, is lined with evenly-spaced lamps holding dimly-glowing orbs, the only feature of note on the dull green wallpaper. There are no paintings here, but there are many doors here. On the western wall, eight doors. On the eastern, two to his right and one to his left. Besides this, he can see that the hallway also extends to the right, with one more door, followed by two splits in the hallway, and a staircase leading down. There also seems to be at least one window, on the southern end of the hallway, looking out over the front yard, and the guests still waiting among the birds.



@Conscripts@Roundabout

Goroth - Tova

<Outside>


Outside, meanwhile, the fair weather that had so far made their stay outside rather pleasant seemed to be making way for... less enjoyable weather, as the sound of approaching thunder was audible in the distance. Slowly, more and more of the birds seemed to be making their way to either the rear of the manor, or the roof of the building.

Though, if they are paying attention, they might briefly make out what appears to be a figure, walking past a window inside on the eastern side of the building. Perhaps it's their host, waiting for them inside?
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