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Though Arcturus unintentionally triggered the power of his new blood and quickstepped away at the last moment, the Mad One still completed its attack. Raking the air with the claws of its left hand and smashing at nothing with the staff in its right hand, both hands converged in front of it, meeting no resistance and finding no target, meaning that there was nothing to receive the force it had put into the attack. Lacking its right leg from the knee down it had no way to compensate for its forward momentum, and momentarily it stumbled forward onto its hands and knees. Had any of the Hunters been close enough, this moment of vulnerability could have been the ideal moment for a visceral attack, but alas, as it was the Mad One recovered quickly and none of the Hunters were within arm's reach of the creature.

Seemingly unbothered by its missing leg or the bleeding stump left of it, the Mad One finally made a noise; a whimper, though far from one of fear or pain, but rather the whine of eagerness, like a dog begging for food or anticipating to play. Its head whipped back up just in time to watch Arcturus quickstep once again, closing the distance he had just created between himself and his adversary.
The monster had just enough time to part its terrible jaws and produced the first note of another inhuman shriek. Then Arcturus' sword found its mark, splitting the Mad One's head down the middle and instantly silencing its nightmarish cry. Arcturus would doubtlessly feel the strength spent on this move, quickstepping twice in such a short span of time, but perhaps it was all worth it as the creature's limbs went limp and its body slumped nervelessly to the ground.
All right, looking forward to it.

Also got a response from Bartimaeus, and we're working something out.
Who's up next in the clinic? I would presume @DrabberRogue, since Arcturus is the one most urgently in danger...

I've been trying to get a hold of Bartimaeus in PM, but so far no dice. I'll give him a little longer, but then I'll have to intervene before it stalls the RP for too long.
Just since it seems pretty relevant right now, I figure this is probably a good time to specify how I imagine "quickstepping" (or "dashing", if you prefer; the locked-on Bloodborne dodge) working in the context of the RP. I wrote about it a little in the OP, but I figure more detail isn't a bad thing.

Quickstepping requires the Hunter to draw upon their beast-blood, making it very taxing for them to use and likely to fatigue them quickly if overused, though stronger Hunters can obviously handle more, just as superhuman strength or speed normally would. I imagine quickstepping to be a combination of two things, the first of which is an extremely fast horizontal lunge, hurdling oneself up to five meters (about sixteen and a half feet) in a direction without touching the ground before the end of the "step". During the half a second or so the quickstep lasts, Hunters will have massively boosted instincts and reflexes, allowing them to sense danger approaching and often weave past it by manipulating their body mid-step to evade danger.
This isn't to say that it's exactly like iframes from the game, though: not everything can be quickstepped through. Something approaching the Hunter from just inches away, for instance, is probably going to hit before they can move out of the way. Similarly, while legs, arms and head can be manipulated in mid air, the torso - center of mass - is a lot harder to move, and might require action to be taken when initiating the quickstep rather than during it, like crouching down or jumping just as one does it (or, alternatively, just not quickstepping into an attack). Likewise, things that can't logically be dodged, like fire, explosions or generally just very large objects of hurt coming the Hunter's way, which would require the Hunter not to dodge, but to actually phase through danger, will still hit (and might hit even harder than otherwise, depending on the Hunter's trajectory).
One final note: this obviously applies to everything capable of quickstepping, be they player Hunters, NPC Hunters or other beings capable of quickstepping, though the speed and distance moved might vary.
Bizarrely, Marcus' blow to the creature's knee proved quite devastating. As the stock of his rifle made contact, the entire middle section of the Mad One's leg seemed to shatter like brittle stone, unleashing a small shower of tiny fragments of bone and flesh, a puff of black dust and a splatter of blood, all while the now-severed calf and foot went its own way from the rest of the body.

But though it had suffered grievous damage, the Mad One was still mid-leap and mid-attack, meaning that the wounded leg did little to hinder its current actions. It was timing it so that its arms would converge on Arcturus about the instant it would hit the ground, putting its entire weight into the attack.
Sure, we'll make it the knee, then.
Just checking here, Habibi, but is Marcus trying to specifically target the Mad One's (moving, as it's pretty much mid-swing) elbow, while the Mad One is also leaping toward Arcturus? So simultaneously mid-swing and mid-leap?
I'm sorry to hear that, but I guess things are the way they are.
I agree, but since it hadn't actually been discussed I figured it was probably better to address both of you.
And that was as long as I was comfortable waiting for that. Status on posts on your side, @Ashgan and @Bartimaeus?
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