Clothes: Tailcoat, waistcoat, Suit Pants/Shirt, Heavy Boots and a Tall Top Hat.
Symbol color, location: Yellow, Back of Right hand
Personality: A charming gentleman to most Jack tries to keep a cheerful outlook on the task at hand. He’s often seen to be confident in most scenarios leading with a toothy grin and his fun loving nature. That being said he likes a good trick every now and again often at the expense of those around him, a chilly in your sleeping mouth swapping sugar for salt; it was probably him. Jack is terrified of dogs often taking entirely different routes if it means not having to pass one on the street.
Bio: When growing up Jack endured several hours of sword training a day under the supervision of his well-meaning but forceful mother. The strict regimen of studding both tombs of history and swordsmanship left Jack with little care for either task. It would be at night when left alone to rest he would play with a deck of cards he got at a much younger age, this play time would evolve into practise, then training as he discovered magic and his affinity for the craft. Leaving home at a young age Jack would soon start looking for work, finding it hard to find a simple paying job Jack elected to join a mage guild. At first he didn’t care much for what guild he was accepted so long as he could get paid, this soon untenable as the guild got less and less standard work and moved towards something shadier. Jack ultimately left due to a payment dispute with the guild master. Now having left that town and guild behind him Jack is trying his hand again in the guild in the hopes that he can make his way in the world and maybe a name for himself.
Reason for joining: This guild seemed to have solid foundations and looked to want to treat its members with respect.
Combat prowess: E- Trained in the sword Jack all-be it badly, Jack can swing a blade better than someone whose never has just not that much better. Magic: High Card Type: Manipulation (Card Magic) Rank: E+ Detail: Jack can manipulate any ordinary deck of 52 cards once he’s shuffled them, he can draw whatever card he chooses but the effect is based on the suit and number of the card. The weakest card in the deck is the 2 and ace is by far the strongest. Spades: The drawn card takes the shape of a blade. Hearts - The drawn card can be using like a patch to heal wounds. Diamonds - The drawn card takes the shape of a diamond shield. Clubs - The drawn card will explode in arcane energy on impact once thrown. Joker - The drawn card explodes into a thick Smoke harming whoever drew it. Uses:
Offensive- Jack is not really a front line fighter, while able to attack with a Spades or Clubs he uses them sparingly as the clubs drain him fast and his swordsmanship is far from what Jack was to be running into combat with.
Defensive- Diamonds and Jokers are often used to protect himself from oncoming assaults or to cover an escape.
Support- Anything from scrapes to gouges Jacks got you covered with his Hearts.
Clothes:Long flowing skirts, and low cut, circular blouses. Her headbands change the types of the object wrapped in her hair. From flowers to beads, to pieces of fabric, any combination can be seen in her hair. On her feet are black flats, strapped above her.
Symbol colour, location: Hers is purple, On her back covered up.
Personality: Melody is a sweet girl if you meet her. She doesn't hold grudged and overall is usually very happy with everyone around her. Her mind usually wanders to strange places, her conversations may do the same due to it. When called upon she can be quite serious yet still have that fun happy grin across her face. She usually keeps to herself due to her untrusting nature of the people around her. Growing up the way she did she learned not to trust those near her so easily. She may seem naive but really she is suspicious of everything and everyone around her. She doesn't like waiting around for things to happen and would rather do things herself than allow others to take their time in doing them.
Bio: Melody was born to an absent mother and a good father. He was good in the sense of keeping her dressed, well fed and a roof over her head. Other than that, much of where and how she first learned the magic is unknown. She sometimes talks to a good friend who is much better at what they do than she is. He probably taught her much of what she knows. Reason for joining:
Combat prowess: D+ She tries not to rely on combat to get out of situations too much. She holds herself like she knows she will win the fight yet she doesn't know too many about techniques in hand to hand fighting. She carries a tiny dagger as a weapon just in case the scare tactic doesn't work.
Ability: Eyes on the Prize. **(what is your fancy power called?)** Type: Charm magic Rank: C- **(refer to ranking section in the OP if needed)** Detail: Mels magic allows her to hypnotize her target with straight eye contact. She has two different colors of her eyes that work for her magic. Red eyes seduce the target away from doing any sort of activity involving their body. Blue eyes hypnotize the target to the will of the user.
For her to first hypnotize or seduce a target they have to maintain eye contact. Only for seduction does that need to continue after she has landed the catch. Uses:
Offensive- Turn a target against each other or themselves. Seduce a target
Defensive- Making an attacker drop a weapon or stop firing for an escape.
Support- Situational and probably different the closer you are to her. Trust issues.
Other- If the target knows they are controlled they could easily break from the hypnosis.
With a blink, Izzy created a green cylindrical horn in her hand. Raising it to her lips she shouted into it and her voice was amplified.
"GREETINGS, all would be guild members. I am guild master Horondo's granddaughter, Isabelle! " She gives a polite bow, careful not to fall of her box.
"There will be a three part initiation over three days! " her voice peaks with excitement and every word is filled with a high energy and excitement.
"Three challenges, three days and three judges to impress! Day one will be hosted by yours truly, Me! " Izzy gives a playful wink.
"The guild is new and a bit bland, BRING ME SOMETHING PRETTY! " She throws her green speaker into the air as she hops with a little cheer.
Most of the audience stand around confused scratching their heads. A small few began to jog of searchingly but soon slowed.
"Well come on people..." Izzy pouted. "You won't get in unless you can bring me back some pretty decorations, it's for all of us really!" her voice became kind of winy.
Slowly more people understood the strange request and with shrugging shoulders, began to disperse.
While they seem complete opposites these brothers were once really close. Events in their early teens separated them and now for the first time in years they are within the same town.
Clayton 'Clay' Radshaw
Bad Ass Lycan
44" in height, 7.5' in length at 180lbs, he has Heterochromia iridium, one eye is a pale blue and the other hazel. He is a lean and agile wolf.
"'Ain't nothing come for free' " Clayton is 6ft 180lbs and is naturally fit and muscular due to his lupine blood.
Age: 28
Gender: Male
Species: Clayton is human Werewolf (He despises and neglects his wolf form which stirs the beast within him.)
Personality: Clay, while a bit rough-around-the-edges is pretty care free and easy going guy. He can be a little arrogant and over confident and extremely head strong and stubborn at times. He is pretty quick to resort to violence or at least threats, the strike first ask questions later type. Character flaws aside he has a generally good heart and will make sacrifices for others. Behind his arrogance he doesn't really believe he is worth dirt, often denying his own happiness believing he must suffer for mistakes of the past. He's the kind of guy that trouble is attracted too.
Biography: Clayton is currently on the run from only 'god knows what' but that darkness always follows him. So Clayton runs and runs, only stopping to drink, fight and fuck before hitting the road again.
Likes: Whiskey Women Motor bikes Leather Fighting Tattoos The number 13 (Roughly in that order)
Dislikes: 'Intellectual' conversations Politics Wimps Sleeping His past Cats Constraints
Weaknesses: Short temper Pretty women Rejection to self happiness Low self worth Being trapped (claustrophobia)
Occupation: What ever pays; from bar tending to muscle work or mechanical repairs.
The bright light of a rising morning pieced the thin flesh of Clayton's eyelids. Groggily he shook his head trying to hide from the sun as the cool crisp outside air ran along his skin. Shit, he was outside...
It seemed to have gotten much brighter by the time Clay opened his eyes again, he squinted as he looked around trying to assess his location and situation. He was by no means feeling ok, but there had defiantly been occasions before were he had woken up feeling much worse.
His head was splitting with a pounding headache, he had poor recollection of the night before, the strong residual smell of whiskey hung on his breath and he had the faint taste of blood on his lips. No there was nothing unusual here.
Despite all reasonable logic and indicators he still prayed to find himself in a large soft bed with luscious white sheets and an exotic strange girl wrapped in his arms.
As his eyes adjusted to and filtered the piercing painful light he quickly looks around and lets out a deep loud long disappointed sigh, reality hit him hard and confirmed the initial thoughts he wanted to hide from. Clay lay outside amongst a rubbish heap in a dirty small back alley. Surprisingly, even though the odds were against him, he was still both saddened and disappointed by this, as it meant there would be no breakfast or morning sex today.
With a groan he picks his battered, bruised and injured body off the floor and recollects the night before....
Last Night unnamed pub
There it was, once again, that all too familiar taste of blood swelling within his mouth.
"Mother fuc" he had began to slur before another fist came violently crashing into his face. His head snapped across sending the growing pool of salivate blood splattering across the floor. There came a deep guttural growl from the back of his throat in reply. Clay slowly lifted his head back up so that this punk may see the predatory rage burning within his eyes. "Not a smart move" a maniacal smile of perfect white teeth follow his words.
Clay who was kneeling on the back of some big up-tight tavern regular, releases the the mans head to fall to the floorboards with a heavy thud. Only moments ago Clay had been pounding his head into the ground and now the mans face was silhouetted by a smeared pool of his own blood. Clay turned all his focus to the punk kid who blind sighted him. Ignoring the man at his feet and the other laying on the pool table clutching his leg as he grunted in agony over the half protruding broken pool que.
Had there been the only three in the tavern that day, Clay would have walked out a happy man. But NO. Not even nearly. At least sixteen people had squeezed themselves into this little corner pub to celebrate some sporting victory, and nearly all had enough comradery to get involved instead of watching a few of their team mates get the shit kicked out of them. Well at least it felt like all sixteen of them to Clay.
-------
Broken bruised and bloody he came crashing into a pile of rubbish as he was thrown out the back door into a dirty old alley way. "Fu'en puthies" he yells back defiantly through a broken jaw, at what must have been the teams pitcher. The coffee pot that came flying at him next was thrown hard enough to have him seeing black. With a sputter he painfully laughs at his own misfortune before passing out.
Dorian Radshaw
Tavern owner
"You do not know of the darkness in which I have walked."
This man is swathed in mystery and seclusion, much is always happening behind those deep intense eyes but that's where his thoughts stay. Dorian is quite tall, his clothes are always in pristine condition and he takes great care to ensure his appearance is always at its best.
Age: 26
Gender: Male
Species: Dorian is human, at least he believes himself to still be. Some bad deals were made with powers that should never be met, let along bargained with, some time ago.
Skills: Diplomacy Patience Observation Accounting
Personality: Dorian is actually quite shy and reserved, if not needed he would happily hide away in his office but unfortunately he is also a control freak, needing to keep an eye on the tavern floor.
Biography: 'Nothing comes for free' the lesson Dorian has learnt from a lifetime of loneliness, clawing against all odds and misfortune to be where he is now. If destiny is truly predetermined then Dorian believes himself to have already defied the fate that the cosmos had laid out for him long ago. He lives his life expecting that at any second the grander powers that be will rectify his defiance.
Likes: Order Even numbers Fine suits Expensive drinks Control
Dislikes: Chaos Odd numbers Flaws in his appearance Cheap drinks Being drunk
Weaknesses: Emotional instability Need for order and control Gambling and debt
Name: Kain Dresal Age: 19 Appearance: Tall, lean, with messy dark hair. Beneath his peculiar styled clothing his skin is spotted with tattoos and odd piercings.
Lone wolf, rebel, anarchist. His family was posh and well off but the uptight life didn't suit him, when his younger sister fell sick and eventually died, nothing held him to his home and Kain ran away to live on the steers instead. He can be arrogant and rude but it's all a defence to hide his fear of emotional attachment. 'People always let you down in the end.'
Metal infinity. (Think magneto but with a touch requirement) Kain slowly discovered his powers working ridiculous hours as an apprentice mechanic for less then minimum wage. He developed a connection to the cars and bikes, at first being able to determine faults then slowly rectifying them without lifting a tool. He is afraid and curious of his ability so keeps it secret to himself but has learnt that just by touching metal he can control and manipulate it into any shape or form. (Even liquid) He loves to experiment and push his limits and test his powers boundaries.
Since acquiring his powers Kain thinks himself a bit of a daredevil rock star. Slipped into a life of crime. Currently wanted for burglary, theft and evading arrest. (Handcuffs can't hold him) Father works for some big evil corporation - his testing made Kain's sister sick - secretly may not be dead.
August 27th.
-"Hello? Is this thing working?" "This is Pyro, in Chicago. My partner and I are under attack. I need help, please, whoever can make it. Again, this is Pyro, calling for help in Chicago." -
Kain let out a slow painful sigh as he rolled his eyes. "Now it's even on the TV..." his words sifted like acid in the cool nights air.
Kain then turns away from his view of the old TV through the open curtain drapes and with slow careful strides heads toward the garage once again. He frowns as the roller door opens to his touch. He didn't feel the security measures protecting this pride and joy were enough, but they would never be no matter how much someone may try to convince him otherwise.
He steps inside and carefully closes the door behind him. The automatic lights flicker to life and Kain is embraced by the still empty silence provided by the rooms thick sound dampening walls. The garage was large, larger then it needed it to be. It made Kain wonder what they might have intended to build or work on when they constructed the building.
Those thoughts fell aside when he came to stand next to a hidden car beneath a large cover in the far corner of the garage. He trails his fingers slowly across the fabric for a short distance before suddenly stopping and dropping to his knees. He reaches up under the skirting and smiles as his fingers find the sleek cool metallic surface.
Kain closes his eyes and his conscious sinks into the machine. He can feel every groove and part, all the varying types and densities of metals. He measures the aspects of the motor. Tinkering with it bit by bit. After enough focus, thought and time the mechanical beast beside him had practically been serviced and fine tuned without Kain so much as having to lift a tool. Not that it really needed one anyway.
"Well now that we are re-acquainted" he whispers with a devilish smile as he stands up.
Kain found a serene comfort in the nostalgia and familiarisation that came with working on cars. He knew and understood their inner workings far better than he could understand other people. That is perhaps what led him to underestimate the people he should fear the most. Perhaps that's why his senses were not sharp enough to notice the footsteps of people marching around the building, encroaching on his position, surrounding him.
It wasn't until the exact moment when the doors and windows suddenly burst open and the once still silent room exploded with commotion as security flooded the floor that Kain realised perhaps the security system was more efficient than he first thought after all.
-----------------
A few hours later the BMW OHV V8 engine of the 1958 507 series 2 roadster spurred to life. It ran so smoothly and purred with a dormant power. To Kain this machine was art.
1958 BMW 507 series 2 roadster
With a broken and bruised hand Kain awkwardly shifts the gear stick before wiping away the thick wet blood pooling from his nose around his mouth. Through a swollen eye he looks back at the carnage of the garage behind him as a wave of fresh air sweeps in under the roller door slowly winding open.
As the car rolls out, Kain awkwardly shifts in the seat, leaning his head out over the door he spasms in a deep revolting wet cough as he sprays an atrocious splotch of bile and blood across the pristine driveway. He looks back at the closing garage door one last time. "What a damn shame dad." his voice filled with resentment and a spiteful sarcasm. "What a damn shame!" It could have been interpreted as a trap but Kain knew better, this was a test. With a short press on the accelerator Kain takes off down the street, leaving behind the merciless rent-a-cops that nearly beat him to death, the large empty garage and the building he grew up in.
Now more than ever Kain needed the Shamans help. He hadn't seen Levy for quite some time and the last meeting didn't end too well. But he almost didn't have any other option, he just couldn't use the public hospitals. His wrap sheet was too large and there was always the case of the copious amount of metal running around in his body. No he would make amends with the Shaman.
With a groan Kain reaches into his jacket and pulls out an old flip phone, opening it with a flick of his wrist. He thumbs in the unused speed dial for the Shaman and puts the phone on loud speaker. The cold nights air was rustling heavily through his hair, it burnt against his warm skin, swollen bruises and bloody open wounds. He couldn't get to the shaman fast enough but luckily he had a pretty good idea where he might be able to find her.
Kain floored the car all through the night to arrive in Chicago by mid morning.
Vallen is tall with dark hair, a short neat beard, a well trained smile and piercing green eyes. He has the firm lean form of an acrobat and the sharp mind and tongue of a haggler. Standing in at 6'2", Vallen is quite tall. Once used to a lavish life his skin is soft and clothes clean and proper, if not a little eccentric and elegant.
Name: Vallen Coridarr Age: 21
Personality: Vallen enjoys the simple pleasantries of life. He has strong social skills but hides his true self behind a figurative mask and therefore never truly gets close to anybody. He prefers to be independent and won't allow himself to rely or depend on anyone or thing.
Despite his casual carefree demeanour he can be quite stubborn at times. He is passionate about only a few things, but will fight fearlessly to the end for such rare things.
He has grown to care little of others opinions, unless he needs it to earn favour. Number one priority is himself.
Backstory: To truly know and understand Vallen's story one must first know of his fathers. Lief Coridarr, Born a simple peasant to humble yet struggling parents his childhood was a constant endurement of unfair and unjust conditions. Unhappy with the life he was dealt he forged a new one. Although fate threw everything within its power to oppose him Lief found his calling. From the dirt he rose, forging his new path from behind the forge, creating unrivalled masterworks from the rarest materials the earth could offer. Although there were many who opposed him and wished to tear him down, Lief eventually rose to the ranks of a Royal Smith.
His weapons an jewellery beyond mere mundane craftsmanship.
Or so these are the tales Vallen was told. It is not the man Vallen remembers. Somewhere amongst the highest of heights when his father was overwhelmed by his reputation and glory he fell prey to the devils playthings. Drinking, Gambling, Whores, Drugs.
His addictions crippled his time, then his mind, then his body and lastly his fortune. In a small time he destroyed everything he had built for himself. With shaky hands and an inability to focus or concentrate there was no going back for him. Everyone slowly shun the man as he slipped back to the gravel he once came from. His once favoured women dumping his children on him as his fortune dwindled.
Vallen was one of those children, one of seven. Stuck somewhere in the middle. A burden, unwanted, rejected, inconvenient. He learnt to fend for himself on the streets, hide from others and his father and how to overplay a beating to end it sooner. Little did he know these were the base skills that would see him through life, had it not been for the development of his magic.
By the time he understood his limited ability and could use it to help provide for his siblings he had already lost four of them. The eldest ran away, two died and one sister just vanished. Things got better for a little while, Vallen's magic helped him hide, distract others and came in useful in all sorts of ways.
Young and naive he didn't take the precautions to hide his gift that hindsight now teaches. A traveling trope of entertainers and jongleurs passed his town, curious and inquisitive Vallen was caught stealing from them. After seeking out his father they returned with some mixed news. Vallen would never see his family again, his father could not pay (or would not pay) for Vallen's crimes but instead the trope paid a handsome fee and bought young Vallen. Paying enough money so his family would be alright for quite some time. How was Vallen to know they were lying, he was not overly gullible but how he wanted it to be true, free from the burden of his abusive father and reliant siblings and swept into a world of excitement and travel.
But truthfully he was kidnaped, taken for his magic, trying to work off an imaginary debt, only a few ever knowing or questioning the truth. Vallen was put to hard work, but from where he came he did not mind it. His abilities grew at their demand. He aided stage shows, adding glitz and glam, replacing expensive alchemical ingredients. After he scrub the floors hard and tended the performers every whim.
Not all of them were bad, Vallen learnt many skills. Juggling, knife throwing, music, dance, acrobatics and acting. He also learnt of love and betrayal, first through story and then experience.
To cut a long story short, one night after a string of failing shows, when frustrations and tempers were high and the cheap watery wine of a dingy tavern flowed freely, truths were exposed. It's safe to say Vallen left them that night never to return, taking with him only three parting gifts. The clothes on his back, a broken heart and his fathers greatest masterpiece.
Skills and Abilities:
Professional illusionist- As an entertainer his magic was directed towards entertaining, dazzling and misdirecting. There are skills he learnt from a time prior and skills inherited from his father (imbuing) that he has began relearning.
Journeyman theif- the skills he relied upon as a child have once again become important, while a little rusty he has new experiences that aid in the art of stealth, pick pocketing and sleight of hand.
Journeyman small blades- throwing knives especially. It was an encouraged hobby and past-time, a fun game and method of self entertainment.
Novice Entertainer-
Novice dancer-
Journeyman acrobat - While not as enjoyable as his knife games, acrobatics was a must. Vallen was not to travel around crowds normally but do so with cartwheels and summersaults. Also on various occasions when the stage did not permit a hiding location, he was expected to perform his magic from less then ideal or safe hiding positions.
Journeyman lute playing - Taught by one of the few true friends he had so he could impress the girl who would later destroy his heart.
Equipment:
Performers Lute, Worn. - An old lute that Vallen managed to trade for. He worked and bartered desperately to gain it even though playing only brings back memories that lead to heart ache.
Lief's masterwork Throwing daggers. - These 6 daggers are of unrivalled quality. Reaching the extremes of mundane creation. Hilt-less it has a heavy black Adamantium core. The pink sheen of Orichalcum lines the razor sharp blades while bands of Mithral run around the handle and stretch down the flat of the blade like a silver serpent. Their balance is perfect and they look amazing when admired but even more spectacular when thrown.
Regular old throwing knives. - Picked up cheaply, will do the job.
Entertainers concealed leather knife holster. - Part of a knife throwers charm and display was the unexpected way he could pull a knife from seemingly no where. Vallen was familiar with the tricks and methods of concealing the versatile blades and has adopted it into his own leather holsters.
Iju, Pet ferret. - Vallen's stolen pet ferret. (Best and only friend)
Backpack contents: A waterskin of wine, a small pouch with money, a tinderbox, a hunting knife, a few days worth of dry provisions, a warm blanket