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And I did the same, yet I'm still being harped on for it. Why?
Hark was preparing to go out for a few drinks when he heard the familiar sound of an explosion. Hark stepped out of his hovel to see flaming wood splinters flying through the air, and a short distance away the wall breached. Hark ducked as a large piece of burning wood flew through the air - landing on the roof of his hovel. It was mere seconds before the hovel began to take to the fire. Hark quickly made his way in, heading straight for the chest in the corner. He pulled the key off his neck and quickly removed the lock from the chest. The room was already beginning to fill with smoke. He threw open the chest and hesitated for a moment. Tarnished silver. A large silver kite shield, a silver broadsword and a fuil suit of regal silver dragon armor.
By the time Hark managed to don his armor his hovel was completely alight, pieces of crumbling wood and ash falling from the ceiling, and the room cast in a harsh orange light. Even the door was on fire. The heat was oppressive, although, strangely, it didn't hurt. The heavy shield in his left hand had a stlyized scale on it, to symbolize balance and justice. In his right hand he held a tarnished silver broadsword.
The frame around the door had begun to warp, and the best option to open the door was a swift kick from his armored boot. The wooden door simply crumbled under the weight of a silver clad foot bursting through the door. Hark walked out through the embers, his faded crimson cape catching the air movement from the fire. Hark took a few more steps forward only to hear his hovel collapse behind him, nothing left but a few nails and ash.
Hark looked to his right, the bandits already beginning to pour through the breached wall. Hark began sprinting towards the opening. This is what he was trained for in the Silver Dragon Knights, fighting in tight spaces as shock troops or as defenders of a breach.
"Gods Dammit" Hark muttered, this was the second time he'd lost everything he had come to call familiar. Am I destined to wander forever? Hark thought before colliding full speed with one of the first bandits through the wall, bringing the shield up and smashing him in the chin. There was a sickening crunch as the bandit lost several teeth and received a shattered jaw. As he recovered, his axe in his hand, Hark brought the sword through the bandit's sternum, quickly withdrawing it as the bandit crumbled forward.
Hark brought his shield over his chest and quickly brought the butt of his broadsword into the shield, a loud metallic clang would have been heard from quite a distance.


Oh look not a single mention of his armor being from Vinsenia. Just the Silver Dragon Knights which I could only have known about from his CS. And as I already clearly pointed out, I had simply forgotten the details. I mean really, there's like 15 characters in this party, I can't be expected to have all their CS's totally memorized, can I?
Not... really. None of Hark's posts calls attention to his armor. Only way to have known is to read his CS, which I did do, but a while back so I had essentially forgotten.
TentacleLord said
Who, hilariously enough, is bearing the standards and gear of a Vinsenian knight. You know, something that a certain Grandmaster has sworn his life to destroying.


Then who is this post referring to, if not Duraid?
I was... referring to MMM. Whoops. Erm, yeah, fixing it for real this time...
Yes I know. It kind of ninja'd me. But I already fixed it.
Kristoph

The fighting got off to, more or less, the kind of start Kristoph had expected. His explosive trap took a chunk of their numbers while simultaneously alerting the entire town (and more specifically, Simon) to the bandit raid, effectively killing two birds with a single stone, or bomb as the case may be. He didn't stick around to admire his handiwork, though, Kristoph instead choosing to duck into a nearby alley and using it for cover. His greatest strength was his ability to analyze enemy movements to predict their attacks, but no matter how sharp his eyes were they would do him no good if his head ended up rolling on the ground. This allowed him to observe both the bandits and the mercenaries, which of course would allow him to more properly assess the battle and formulate a plan accordingly. The first thing he would need to do was rendezvous with Simon, who he had no doubt would join the battle upon hearing the signal of the explosion.

But before he did that, Kristoph made one more observation. From within the mercenary camp, a man emerged and began giving orders to the others. This, Kristoph presumed, had to be the leader of this town's defense. What he didn't understand was the appearance of a nearby knight in Vinsenian armor closer to the entrance. Surely the town hadn't already been captured before Kristoph's arrival, because if it were then there would have been no need for the bandits. Kristoph knew he specifically heard the mention of a general's orders, meaning that this raid had to have been on the orders of the Vinsenian army, and yet one of theirs was here fighting in the town's defense? Either this man was a deserter of some kind or there was a more complex plan at work here. Either way, Kristoph was determined to get to the bottom of it. But finding Simon had to come first.

It wasn't overly difficult to avoid the bandits. After all, their targets were the mercenaries in front of them, and as such sneaking around them proved simple enough so long as Kristoph stuck to the alleys. In doing so, he witnessed a mage slay a bandit with what Kristoph recognized as a dark spell tome. Unfortunately the mage seemed to pass out after that, and was essentially carried off to safety by someone else. Kristoph didn't stay to witness anything else, instead pressing on, specifically in the direction of the tavern in the hopes of encountering Simon. Finally, he heard his son's voice, sounding as if he were offering someone a chance to leave with their lives. One had to admire his insistence of such honorable behavior, even if it was naive at times. Kristoph turned a corner, spotting a bandit holding a girl hostage with Simon further back with his sword in hand, even further still were the corpses of the men he had only just slew.

"You could have walked away, but instead you choose a miserable death. I pray your gods show you pity. Because my father and I will not."

Good, Kristoph thought. His son's choice of words had contained a hidden meaning, one that signaled Kristoph that Simon had spotted him. Kristoph nodded in silence, about to grab his sword but held his position when another man crept past him and toward the bandit, apparently having the same idea.

"Really, now? 'Cause it looks ta me like yer all alone, boyo!" he said no more, the stranger attacking him from behind in a rather gruesome show. Kristoph approached silently, listening the other man introduce himself as Helath and simply letting Simon do the talking.

"Thank you." said Simon to the man who had aided him. He had no doubt in his own ability to slay the bandit, but doing so without harming the girl in the process was a different story, "My name is Simon Thane. The man standing behind you is my father, Kristoph."

Kristoph chose that moment to speak, "We may be in trouble, Simon."

"Trouble? Why? What's happened?" Simon asked, questioning his father's greeting.

"I overheard one of these bandits mentioning the orders of a general. Take a wild guess who he was talking about," said Kristoph as he took a cautious glance at their new... friend, "but that's not all, I caught glimpse of a Vinsenian Knight defending the gate."

"But that makes no sense! Why would the Vinsenians attack a town defended by one of their own?" asked Simon, now thoroughly confused.

"I don't know," said Kristoph, "but I intend to find out."
Anyway, I'll put Kristoph's part a bit later. For now I wanted to give Simon some love since most of my posts thus far have kind of given him the shaft in favor of Kristoph.
Simon

Simon maintained an eerie calm as bandits drew closer to his position. He tightened his grip on his sword, even closing his eyes as the bandits began to sneer, "Ha! Is this scrawny excuse for a kid the best this town's got?" a voice jeered, to which Simon offered no response. These bloodthirsty bandit types were like animals, caring only about where their next prey awaited. And so Simon would treat them as such as well, not offering so much as an introduction. Instead only saying one thing and one thing only.

"Leave peacefully, and you may yet live to see the sunrise." this was answered by laughs and scoffs. Unfortunately, the warning fell on deaf ears.

"Kill this whelp!" said a voice, and from there everything became a blur of motion. Someone lunged, an axe raised high to chop into the myrmidon's shoulder and neck. No more words were spoke, instead Simon spun his body forward, the chop of the axe meeting only thin air, but leaving the bandit helpless as the blade of Simon's sword tore through the man's bare waist like the claws of a tiger rending its prey asunder. Simon didn't stop there, his maneuver had given him a momentum he was not about to waste. Simon spun his body forward once more, this time the edge of his blade finding prey in a bandit's neck, cutting through it with almost sickening cleanliness. The third of the bandits who had approached him was just stunned, too slow to act when Simon's movement ended with the tip of his blade jammed cleanly into the man's back at an upward angle so as to avoid being caught in the ribs. With one final spin of his body, Simon simultaneously pulled his blade free of the the now dying bandit and flung the blood of the three men to the ground before giving one final swing as it entered the sheathe from which it was drawn, all in the time it took for the three bandits to hit the ground dead. Simon's assault proved to be every bit as "beautiful" as his reputation alleged it would be.

It seemed, though, that the bandits began adopting a different strategy. Simon stared in silence as a man held a young girl in front of him with one arm, using his free hand to point the blade of his axe to the girl's neck, "Heh, let's see how heroic you are now..." the man taunted, pressing the blade ever closer to the girl's neck.

"...Fool." said Simon, drawing his sword, "You could have walked away, but instead you choose a miserable death. I pray your gods show you pity. Because my father and I will not."
I assure you it won't be that much of a dilemma. Kristoph will be angry, possibly go for a sword or spell tome, but Simon will step in and him talk him down. That was one of the main purposes of Simon, to act as a moral compass to keep Kristoph from going to anti-villain territory and to a lesser extent act as "muscle" for his strategies (ie the guy who actually goes out to kill whatever tactical leader Kristoph directs him to, or to guard whatever strategic position Kristoph needs).
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