A leader can choose to clear a region to establish a Province or to add Districts to an already established Province. Clearing land takes a large amount of resources, manpower, and time to complete but turns the region into a cluster of plots of land.
Clearing a RegionClearing a region will completely remove that region from the game world and turn it into either a Province or a District of a Province. In order to clear land you will need to do the following...
- Designate a Region for clearing, the map name will be adjusted to Region X - Marked for Clearing.
- Pacify all Areas within the Region. An Area is considered pacified once a party of players or NPCs has defeated all foes in the Area. An area remains pacified for 1 day.
- Harvest all Resource Points in the Region. A Resource Point is a spot in which resources spawn daily.
- Keep all resources harvested and all regions pacified for 3 days in a row, if an entire day goes by without meeting this requirement the region will no longer be marked for clearing.
Clearing a Region means you will no longer be able to gather resources in that location and thus you must decide if plots of land to build upon are more valuable than the resources that would otherwise be found there.
DistrictsDistricts function much like a Province, the plots of land can be built upon in what way you see fit. Districts simply expand your Province beyond its prior boundaries. Districts will have their own needs that may vary from the rest of your Province. For example, you will need to build walls and station guards in a District as you had with your the rest of your Province. Districts can also be taxed individually so you can divide up the wealthy and working classes as you see fit, just remember that high taxes may lead to rebellion within your District.