Avatar of Eisenhorn

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts

Looks like I'll have to get an OOC up then, it seems. I'll be cutting it off after Plank Sinatra, but if people drop, it will be open again until the previous number was filled.

@AuntFlavia: I'm going to have to turn down an Elcor. Besides a statement on walking tanks, I don't recall any information on actual armaments, armor, stuff like that ever being given out, which would make that a less than simplistic task, to say the least.
Omega, often described as the answer that the Terminus Systems dreamed up as a dark, twisted counterpart to the Citadel station that lies within Council space, has known countless criminal empires rise and fall upon its streets. Rulers change hands on occassion, the most current being Aria T'Loak, former lieutenant of the former ruler of Omega. Such blood is spilt on a regular basis to maintain rule over the dark heart of Terminus, had been dealing with the three largest Gangs on Omega since her take over. The Blue Suns, Blood Pact, and Eclipse were the three biggest besides Aria’s own syndicate organization that, in her own word’s, ‘Was Omega’. Then a legend came back from the dead, Commander Shepard, and in one fell swoop he wiped out the main strength of all three organizations in saving one individual known to Omega as Archangel, leaving a power vacuum. One that Aria was eager to fill.

So, discreetly, she founded a new mercenary organization to take over. The new mercenary company would not overtly work for Aria, although their leader would indeed have a direct link to Aria for anything that would do her good to know about. The Regulators, a simple name hiding a complex design and process. They would only be one small team, patterned after another rather unusual success. A small team of some of the best available specialists, soldiers, and technicians would be Aria’s personal hit team when called upon, otherwise working on bringing in extra currency for her coffers while being paid and having gear covered by the head of Omega itself.

---

So this is planned to be a small group of players, no more than 6-8 at the absolute maximum, playing the roles of various members of Aria’s newly formed Regulators. This is going to be kicking off shortly after, as that little bit of fluff above showed, just after Shepard left after completing the mission to rescue Archangel. So, ME2 level tech and equipment, anything introduced after ME2 won’t be showing up, not initially at any rate. A few rules and guidelines before we get into better stuff.

1. My, and the Co-GM’s, word is law, first and foremost. We will be reasonable, certainly, and aren’t here to make this a miserable chore, but if we deny something or nudge things in one direction or another, we have a reason for what we do.

2. Should go without saying, but godmodding, metagaming, stuff like that, not cool.

3. Yes, this team forms some of the best that Aria can find, and a lot of casual mooks won’t stand a snowball’s chance in hell of surviving. But some enemies are above any one of us taking on, keep that in mind, no one is invulnerable to all harm.

4. There will only be 6-8 for the RP, tops. There are a few people who have spots reserved, so it is going to be a first come, first serve basis beyond that.

5. Real life happens, it sucks, we all know this. Give either me or the Co-GM a heads up when you can, and there is no problem holding your spot. Don’t do that after a couple days of no posting or activity period, we reserve the right to feed your character to the Krogan.

6. I don’t expect whole books of content for posts, but try to keep at least one paragraph per post, and while frequent posting is encouraged, don’t trample someone and ignore them in the process if at all possible.

7. Oh, and romance is fine and all, certainly, but keep the steamier stuff past kissing out in the PM's, yea? We don't need to see your Krogan on Hanar action.

Alright, now onto a CS for folks who want to get started ASAP.

Name:
Species:
Gender:
Age:

Physical Description: Image or Written is fine, but at least a paragraph for this, two is recommended if possible.
Psychological Profile: Who are they as a person, under fire, off the job, waiting for the inevitable to happen, what defines them as a unique being, from a psychological point of view.

Class: Kind of a general defining direction here, what is their job?
Skills: What talents and ‘powers’ do they usually have and use?
Equipment: Remember, this is ME2, nothing from ME3 will be accepted right now. And be reasonable, you are no Shepard, walking armory extraordinaire. Some people will be able to carry more than others, for various reasons.

History: Two paragraphs here, describe their past, what they’ve done that would have gotten them selected for the Regulators, how they came to be the kind of sort that would even be employed in such a group.
In Deep Ground 11 yrs ago Forum: 1x1 Roleplay
Colonel Atreides was watching the vitals that were being reported from the kit that Sable was carrying, noting her detachment from reality. That was not a good thing, and while he was not yelling, the soft speaking sniper officer was firm with his subtly accented drawl, something akin to old Earth southern.

"Sable, welcome back to the land of reality. Good shot on target, I'll take the last one."

The older man rose from his position, unslinging a far smaller rifle than his partner and apprentice used, but always seemed to keep up with, at worse. Much to the chagrin of many. It was far more readily handled and agile, and he crept across the rooftop of his location, settling in a different spot and casually setting his rifle sight for maximum distance. Which was quite a ways away, if one thought about it, but it was one of those kind of shots.

Some corporate clowns had went and backed the big dog for the hopes of scraps from the dinner table, but thse same fellows were not the kind of resources that certain fellows would want them having. So this one was the last, and from the panic, it was clear that they were expecting the shot to come from within the range of the sound barrier breaking, and the noise it crated, keeping up. This shot, not so much, as he zeroed it in on his target, making adjustments as needed. Wind, nil, gravity, already accounted for. Distance, several ticks up on the sight, he was locked in.

The rifle kicked against his shoulder as it fired, the round moving in agonizing slow motion, agonizing to some. He knew the shot was going to connect, so he watched the round spin slowly through the air, eventually burrowing into the last man's head, carrying the remains of his head and brains out the back, and Atreides exhaled, time resuming its normal speed. It was a sense of time that was as many parts natural as it was learned, and he had it bad. Just holding his breath made everything almost stop. Good for split second moments

"That is that, come on back over Sable. We need to talk."


Name: Alexander Atreides

Gender: Male

Personality: Atreides is the consummate soldier when on the job. Professional and focused on the job at hand, this hardly reflects who he is as a person. Frankly, to most people who first meet him, he is cold and stand offish, generally not liking to deal with people out of prior experiences in the past. He is a nice person towards those he befriends, but he is quick to anger whenever the soldiers who died fighting with poor weapons for the job get anything but the highest respects. Beyond that berserk button, however, he is very level headed and calm, almost always a voice of reason amongst those he finds himself peers with. Granted, he tends to hang back from most during conflict, both physical and mental, after all, his tactics lend himself best to standing off and dealing with his problems at arm's length.

Background: TBC

Soul Weapon: Mk 14 Mod 3 'SW' Variant Carbine (Pictured in main profile)

Powers and Abilities: Overtly, he is stronger, faster, and smarter than average, but nothing that an average human couldn't do. His only unusual quirk, which has only been amplified, has been his stunning and borderline unreal luck. Being able to lay claim to the lone survivor role countless times, having managed to stop rampaging monsters with borderline useless weapons, or just getting the last hot meal of a given day, his luck defines many of his survivals and triumphs, whether he would attest to it or not. Coupled with luck is a natural talent at combat, especially with his rifle of choice, capable of keeping rounds on target without much trouble, letting him keep up with other, more overtly powerful allies and enemies.
>Plays Castle in the Sky<


Just as planned
You have my interest, certainly.
Hmm, I can certainly start brainstorming some stuff, but I just found this and it seems rather fascinating in concept.

EDIT 1: As for group/unit names, a grandiose option could fall along something like "The Order of Grey Keep", or if we are thinking something more militaristic, The Royal Regiment XXIV, cue some fancy nickname for them, Dark Stalkers or Dawn Bringers, just some idle thoughts so far.

I'm thinking a castle suspended by Lumien magic, literal pillars of light holding up a grand keep that the shadows couldn't reach readily, and the same pillars of light providing methods of getting up and down from the keep. Just a brief thought I wanted to get thrown up.
Atreides had his arms crossed, and was about to give the elder of the town a response when an all too familiar voice rang out, decrying them heretics and he turned, a shit eating grin on his face as he dropped his arms to his side, one hand resting on his sword, as he looked towards that blue armored fellow. Neflheim, the man was known to Atreides. Rather bold, religiously focused on purging the heretic with that massive damn cannon on his shoulder, all around unpleasant and a fellow he had not wanted to have to cross paths with, not again. This man knew nothing of control, of precision, and would burn this village to the ground if it meant taking out his targets. And that, right now, was him and the clowns he had locked away, for better or worse. Which meant they were now stuck in the same lot right now, and he sighed, glancing to the village leader, and addressed him first.

"Get everyone to a safe distance, this will get ugly before it gets better. We won't hang around once this unnecessary display of force is done."

Next he kicked his heel into the ground, breaking the circle surrounding the demon whore and chains brat. Any other day he would have put more restrictions on the matter, addressing them without turning. He would know if they tried anything directed at him, the dead silence of a standoff made that much fairly easy. He scoffed at the offer of a blood pact, one did not lightly sign into any sort of deal with demons, let alone a blood pact. Blood held power, in the right hands, and he was not near knowledgeable enough in that application to trust any sort of deal.

"How about this, you two try anything against me or Crimson Streak, I leave both of you near dead in a barrier circle in the woods. Let you two figure it out from there."

Without warning, mid senteance, Atreides conjured a rock pillar from beneath the Sapphire Guardian, intending to throw him upwards enough to disrupt his aim, sword flying out of its sheath, mutterings from Atreides causing the blade to erupt in flames once more. It was a preferred talent of his, and he stood, a ball of fire erupting in his hand, electrical arcs bouncing up and down the very same arm, sword coated in arcane fire while he scowled at the cannon wielding enforcer, and he addressed the man boldly.

"AND AS FOR YOU! Take your bullying and intimidation elsewhere. Your purpose is little more than the Imperator's bootlick, grovelling for favor and station while you mindlessly murder supposed heretics and obliterate the villages they happen to be passing through in the process. I know your handiwork, Neflheim, and you are no embodiment of Justice. You are little more than a prideful, boastful hound of the Imperator, and that's all you'll ever be, just to be put down once your no longer useful."
<Snipped quote by TheWindel>

Alright, that would make it abit easier to fight him :D

Also, sorry for my short posts but there isnt alot I can do while I am locked up in a dome :P


You two shall be free, soon. Perhaps, mages have to be enigmatic.
Mal may not like Atreides, but good luck for him trying to do anything about it.
© 2007-2026
BBCode Cheatsheet